|  | // Copyright 2018 The Fuchsia Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | library fuchsia.gpu.magma; | 
|  |  | 
|  | using zx; | 
|  |  | 
|  | enum QueryId { | 
|  | VENDOR_ID = 0; | 
|  | DEVICE_ID = 1; | 
|  | IS_TEST_RESTART_SUPPORTED = 2; | 
|  | IS_TOTAL_TIME_SUPPORTED = 3; | 
|  | MINIMUM_MAPPABLE_ADDRESS = 4; | 
|  | /// Upper 32bits: max inflight messages, lower 32bits: max inflight memory (MB) | 
|  | MAXIMUM_INFLIGHT_PARAMS = 5; | 
|  | }; | 
|  |  | 
|  | enum Status { | 
|  | INTERNAL_ERROR = 1; | 
|  | INVALID_ARGS = 2; | 
|  | ACCESS_DENIED = 3; | 
|  | MEMORY_ERROR = 4; | 
|  | CONTEXT_KILLED = 5; | 
|  | CONNECTION_LOST = 6; | 
|  | TIMED_OUT = 7; | 
|  | UNIMPLEMENTED = 8; | 
|  | }; | 
|  |  | 
|  | enum BufferOp { | 
|  | /// Eagerly populate GPU page tables with the pages mapping in this range, committing pages as | 
|  | /// needed. This is not needed for MAGMA_GPU_MAP_FLAG_GROWABLE allocations, since the page | 
|  | /// tables will be populated on demand. | 
|  | POPULATE_TABLES = 1; | 
|  | /// Depopulate GPU page table mappings for this range. This prevents the GPU from accessing | 
|  | /// pages in that range, but the pages retain their contents. | 
|  | DEPOPULATE_TABLES = 2; | 
|  | }; | 
|  |  | 
|  | protocol Device { | 
|  | /// Deprecated(fxbug.dev/54105) | 
|  | Query(uint64 query_id) -> (uint64 result); | 
|  |  | 
|  | /// Returns a parameter, or an error. | 
|  | Query2(uint64 query_id) -> (uint64 result) error Status; | 
|  |  | 
|  | /// Returns a buffer, or an error. | 
|  | QueryReturnsBuffer(uint64 query_id) -> (zx.handle:VMO buffer) error Status; | 
|  |  | 
|  | /// Get the magma ipc channels. | 
|  | Connect(uint64 client_id) -> (zx.handle:CHANNEL primary_channel, zx.handle:CHANNEL notification_channel); | 
|  |  | 
|  | /// Dumps driver and hardware state. | 
|  | DumpState(uint32 dump_type); | 
|  |  | 
|  | /// For testing only. | 
|  | TestRestart(); | 
|  |  | 
|  | /// For testing only - on non-test drivers this will close the channel. | 
|  | GetUnitTestStatus() -> (zx.status status); | 
|  | }; | 
|  |  | 
|  | /// Primary declarations. | 
|  | const uint32 kReceiveBufferSize = 2048; | 
|  |  | 
|  | struct Resource { | 
|  | zx.koid buffer; | 
|  | uint64 offset; | 
|  | uint64 length; | 
|  | }; | 
|  |  | 
|  | struct CommandBuffer { | 
|  | /// Index of the resource containing instructions to start the command buffer. | 
|  | uint32 batch_buffer_resource_index; | 
|  | /// Starting offset within the resource. | 
|  | uint64 batch_start_offset; | 
|  | }; | 
|  |  | 
|  | /// Performance counter pools contain byte ranges of buffers. Whenever a performance counter dump is | 
|  | /// triggered, the driver removes a range from the pool, writes the performance counter values from | 
|  | /// the hardware into it, then signals the client using OnPerformanceCounterReadCompleted. Pool IDs | 
|  | /// are arbitrary uint64 values that are allocated by the client. | 
|  | using PerfCountPoolId = uint64; | 
|  |  | 
|  | bits ResultFlags { | 
|  | /// This bit is set in result_flags if the performance counters missed some samples, e.g. due to | 
|  | /// the GPU being in protected mode for part of the time. | 
|  | DISCONTINUITY = 1; | 
|  | }; | 
|  |  | 
|  | struct BufferOffset { | 
|  | zx.koid buffer_id; | 
|  | uint64 offset; | 
|  | uint64 size; | 
|  | }; | 
|  |  | 
|  | protocol Primary { | 
|  | /// Imports a buffer for use in the system driver. | 
|  | ImportBuffer(zx.handle:VMO buffer); | 
|  |  | 
|  | /// Destroys the buffer with `buffer_id` within this connection. | 
|  | ReleaseBuffer(zx.koid buffer_id); | 
|  |  | 
|  | /// Imports an object for use in the system driver. | 
|  | ImportObject(handle object, uint32 object_type); | 
|  |  | 
|  | /// Destroys the object with `object_id` within this connection. | 
|  | ReleaseObject(zx.koid object_id, uint32 object_type); | 
|  |  | 
|  | /// Creates context `context_id`. | 
|  | CreateContext(uint32 context_id); | 
|  |  | 
|  | /// Destroys context `context_id`. | 
|  | DestroyContext(uint32 context_id); | 
|  |  | 
|  | /// Submits a command buffer for execution on the GPU, with associated resources. | 
|  | ExecuteCommandBufferWithResources( | 
|  | uint32 context_id, | 
|  | CommandBuffer command_buffer, | 
|  | vector<Resource> resources, | 
|  | vector<zx.koid> wait_semaphores, | 
|  | vector<zx.koid> signal_semaphores); | 
|  |  | 
|  | /// Submits a series of commands for execution on the GPU without using a command buffer. | 
|  | ExecuteImmediateCommands(uint32 context_id, | 
|  | bytes:kReceiveBufferSize command_data, | 
|  | vector<zx.koid> semaphores); | 
|  |  | 
|  | /// Retrieve the current magma error status. | 
|  | GetError() -> (int32 magma_status); | 
|  |  | 
|  | /// Maps `page_count` pages of `buffer` from `page_offset` onto the GPU in the connection's | 
|  | /// address space at `gpu_va`.  `flags` is a set of flags from `MAGMA_GPU_MAP_FLAGS` that | 
|  | /// specify how the GPU can access the buffer. | 
|  | MapBufferGpu(zx.koid buffer_id, uint64 gpu_va, uint64 page_offset, | 
|  | uint64 page_count, uint64 flags); | 
|  |  | 
|  | /// Releases the mapping at `gpu_va` from the GPU. | 
|  | /// Buffers will also be implicitly unmapped when released. | 
|  | UnmapBufferGpu(zx.koid buffer_id, uint64 gpu_va); | 
|  |  | 
|  | /// DEPRECATED and replaced by BufferOp.POPULATE_TABLES. Ensures that `page_count` pages | 
|  | /// starting at `page_offset` from the beginning of the buffer are backed by physical memory. | 
|  | [Deprecated] | 
|  | CommitBuffer(zx.koid buffer_id, uint64 page_offset, uint64 page_count); | 
|  |  | 
|  | /// Perform an operation on a range of the buffer, starting at `start_bytes` and `length` bytes | 
|  | /// long. | 
|  | BufferRangeOp(zx.koid buffer_id, BufferOp op, uint64 start_bytes, uint64 length); | 
|  |  | 
|  | /// Tries to enable performance counter FIDL messages. To be successful, |access_token| must | 
|  | /// have been returned by PerformanceCounterAccess.GetPerformanceCountToken() from the matching | 
|  | /// device. | 
|  | AccessPerformanceCounters(zx.handle:EVENT access_token); | 
|  |  | 
|  | /// Returns true if any AccessPerformanceCounters message has succeeded. | 
|  | IsPerformanceCounterAccessEnabled() -> (bool enabled); | 
|  |  | 
|  | /// Enables the events OnNotifyMessagesConsumed and OnNotifyMemoryImported. | 
|  | EnableFlowControl(); | 
|  |  | 
|  | /// Indicates the given number of messages were consumed by the server. | 
|  | /// The caller should limit the number of inflight messages: | 
|  | /// (messages sent - server consumed) <= Max (see QueryId::MAXIMUM_INFLIGHT_PARAMS). | 
|  | /// Messages are actually consumed by the server as quickly as possible, however this event | 
|  | /// is sent by the server only when the consumed count reaches half the maximum. | 
|  | -> OnNotifyMessagesConsumed(uint64 count); | 
|  |  | 
|  | /// Indicates the given number of buffer memory bytes were imported by the server. | 
|  | /// The caller should limit the amount of memory from inflight ImportBuffer messages: | 
|  | /// (bytes sent - server imported) <= Max (see QueryId::MAXIMUM_INFLIGHT_PARAMS). | 
|  | /// This is a soft limit designed to prevent excessive memory consumption, but for large | 
|  | /// messages the client may exceed the limit. | 
|  | /// Memory is imported by the server as quickly as possible, however this event | 
|  | /// is sent only when the consumed byte count reaches half the maximum; therefore, | 
|  | /// if the client's count of inflight bytes is less than max/2, the client should send the | 
|  | /// ImportBuffer message regardless of its size. | 
|  | -> OnNotifyMemoryImported(uint64 bytes); | 
|  |  | 
|  | /// Enables a set of performance counters (the precise definition depends on the GPU driver). | 
|  | /// Disables enabled performance counters that are not in the new set. Performance counters will | 
|  | /// also be automatically disabled on connection close. Performance counter access must have | 
|  | /// been enabled using AccessPerformanceCounters before calling this method. | 
|  | EnablePerformanceCounters(vector<uint64>:64 counters); | 
|  |  | 
|  | /// Creates a pool of buffers that performance counters can be dumped into. |pool| can be an | 
|  | /// arbitrary integer that's currently not in use. Performance counter access must have been | 
|  | /// enabled using AccessPerformanceCounters before calling this method. | 
|  | CreatePerformanceCounterBufferPool( | 
|  | PerfCountPoolId pool, request<PerformanceCounterEvents> event_channel); | 
|  |  | 
|  | /// Releases a pool of performance counter buffers. Performance counter access must have been | 
|  | /// enabled using AccessPerformanceCounters before calling this method. | 
|  | ReleasePerformanceCounterBufferPool(PerfCountPoolId pool); | 
|  |  | 
|  | /// Adds set of a offsets into buffers to the pool. |offsets[n].buffer_id| is the koid of a | 
|  | /// buffer that was previously imported using ImportBuffer(). The same buffer may be added to | 
|  | /// multiple pools. The pool will hold on to a reference to the buffer even after ReleaseBuffer | 
|  | /// is called.  When dumped into this entry, counters will be written starting at | 
|  | /// |buffer_offset| bytes into the buffer, and up to |offsets[n].buffer_offset| + | 
|  | /// |offsets[n].buffer_size|. |offsets[n].buffer_size| must be large enough to fit all enabled | 
|  | /// counters. Performance counter access must have been enabled using AccessPerformanceCounters | 
|  | /// before calling this method. | 
|  | AddPerformanceCounterBufferOffsetsToPool( | 
|  | PerfCountPoolId pool, vector<BufferOffset>:64 offsets); | 
|  |  | 
|  | /// Removes every offset of a buffer from the pool. Once this is method is finished being | 
|  | /// handled on the server, no more dumps will be processed into this buffer. In-flight dumps | 
|  | /// into this buffer may be lost.  Performance counter access must have been enabled using | 
|  | /// AccessPerformanceCounters before calling this method. | 
|  | RemovePerformanceCounterBufferFromPool(PerfCountPoolId pool, zx.koid buffer_id); | 
|  |  | 
|  | /// Triggers dumping of the performance counters into a buffer pool. May fail silently if there | 
|  | /// are no buffers in the pool. |trigger_id| is an arbitrary ID assigned by the client that can | 
|  | /// be returned in OnPerformanceCounterReadCompleted. Performance counter access must have been | 
|  | /// enabled using AccessPerformanceCounters before calling this method. | 
|  | DumpPerformanceCounters(PerfCountPoolId pool, uint32 trigger_id); | 
|  |  | 
|  | /// Sets the values of all listed performance counters to 0. May not be supported by some | 
|  | /// hardware. Performance counter access must have been enabled using AccessPerformanceCounters | 
|  | /// before calling this method. | 
|  | ClearPerformanceCounters(vector<uint64>:64 counters); | 
|  | }; | 
|  |  | 
|  | /// This protocol is implemented by ZX_PROTOCOL_GPU_PERFORMANCE_COUNTERS devices. | 
|  | protocol PerformanceCounterAccess { | 
|  | /// This access token is not used as an event, but is instead passed to | 
|  | /// Primary.EnablePerformanceCounterAccess. | 
|  | GetPerformanceCountToken() -> (zx.handle:EVENT access_token); | 
|  | }; | 
|  |  | 
|  | protocol PerformanceCounterEvents { | 
|  | /// Signals that a performance counter buffer has data. These will be output in the order of | 
|  | /// when the reads are completed. | 
|  | -> OnPerformanceCounterReadCompleted(uint32 trigger_id, zx.koid buffer_id, uint32 buffer_offset, | 
|  | zx.time timestamp, ResultFlags flags); | 
|  | }; |