blob: 26e53e4080fea28113ae48e6d7074b888c036db1 [file] [log] [blame]
// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/developer/debug/debug_agent/debug_agent.h"
#include <inttypes.h>
#include <lib/async-loop/cpp/loop.h>
#include <lib/sys/cpp/termination_reason.h>
#include <zircon/features.h>
#include <zircon/status.h>
#include <zircon/syscalls/debug.h>
#include <zircon/syscalls/exception.h>
#include "src/developer/debug/debug_agent/arch.h"
#include "src/developer/debug/debug_agent/binary_launcher.h"
#include "src/developer/debug/debug_agent/component_launcher.h"
#include "src/developer/debug/debug_agent/debugged_thread.h"
#include "src/developer/debug/debug_agent/object_util.h"
#include "src/developer/debug/debug_agent/process_breakpoint.h"
#include "src/developer/debug/debug_agent/process_info.h"
#include "src/developer/debug/debug_agent/system_info.h"
#include "src/developer/debug/ipc/agent_protocol.h"
#include "src/developer/debug/ipc/message_reader.h"
#include "src/developer/debug/ipc/message_writer.h"
#include "src/developer/debug/shared/logging/block_timer.h"
#include "src/developer/debug/shared/logging/logging.h"
#include "src/developer/debug/shared/message_loop_target.h"
#include "src/developer/debug/shared/stream_buffer.h"
#include "src/developer/debug/shared/zx_status.h"
#include "src/lib/fxl/logging.h"
#include "src/lib/fxl/strings/concatenate.h"
#include "src/lib/fxl/strings/string_printf.h"
namespace debug_agent {
namespace {
constexpr size_t kMegabyte = 1024 * 1024;
} // namespace
DebugAgent::DebugAgent(std::shared_ptr<sys::ServiceDirectory> services)
: services_(services), weak_factory_(this) {}
DebugAgent::~DebugAgent() = default;
fxl::WeakPtr<DebugAgent> DebugAgent::GetWeakPtr() { return weak_factory_.GetWeakPtr(); }
void DebugAgent::Connect(debug_ipc::StreamBuffer* stream) {
FXL_DCHECK(!stream_) << "A debug agent should not be connected twice!";
stream_ = stream;
}
void DebugAgent::Disconnect() {
FXL_DCHECK(stream_);
stream_ = nullptr;
}
debug_ipc::StreamBuffer* DebugAgent::stream() {
FXL_DCHECK(stream_);
return stream_;
}
void DebugAgent::RemoveDebuggedProcess(zx_koid_t process_koid) {
auto found = procs_.find(process_koid);
if (found == procs_.end())
FXL_NOTREACHED();
else
procs_.erase(found);
}
void DebugAgent::RemoveDebuggedJob(zx_koid_t job_koid) {
auto found = jobs_.find(job_koid);
if (found == jobs_.end())
FXL_NOTREACHED();
else
jobs_.erase(found);
}
void DebugAgent::RemoveBreakpoint(uint32_t breakpoint_id) {
auto found = breakpoints_.find(breakpoint_id);
if (found != breakpoints_.end())
breakpoints_.erase(found);
}
void DebugAgent::RemoveWatchpoint(uint32_t watchpoint_id) {
auto found = watchpoints_.find(watchpoint_id);
if (found != watchpoints_.end())
watchpoints_.erase(found);
}
void DebugAgent::OnConfigAgent(const debug_ipc::ConfigAgentRequest& request,
debug_ipc::ConfigAgentReply* reply) {
reply->results = HandleActions(request.actions, &configuration_);
}
void DebugAgent::OnHello(const debug_ipc::HelloRequest& request, debug_ipc::HelloReply* reply) {
TIME_BLOCK();
// Version and signature are default-initialized to their current values.
reply->arch = arch::ArchProvider::Get().GetArch();
}
void DebugAgent::OnLaunch(const debug_ipc::LaunchRequest& request, debug_ipc::LaunchReply* reply) {
TIME_BLOCK();
switch (request.inferior_type) {
case debug_ipc::InferiorType::kBinary:
LaunchProcess(request, reply);
return;
case debug_ipc::InferiorType::kComponent:
LaunchComponent(request, reply);
return;
case debug_ipc::InferiorType::kLast:
break;
}
reply->status = ZX_ERR_INVALID_ARGS;
}
void DebugAgent::OnKill(const debug_ipc::KillRequest& request, debug_ipc::KillReply* reply) {
TIME_BLOCK();
auto debug_process = GetDebuggedProcess(request.process_koid);
if (!debug_process || !debug_process->process().is_valid()) {
reply->status = ZX_ERR_NOT_FOUND;
return;
}
debug_process->OnKill(request, reply);
RemoveDebuggedProcess(request.process_koid);
}
void DebugAgent::OnAttach(std::vector<char> serialized) {
debug_ipc::MessageReader reader(std::move(serialized));
debug_ipc::AttachRequest request;
uint32_t transaction_id = 0;
if (!debug_ipc::ReadRequest(&reader, &request, &transaction_id)) {
FXL_LOG(WARNING) << "Got bad debugger attach request, ignoring.";
return;
}
OnAttach(transaction_id, request);
}
void DebugAgent::OnAttach(uint32_t transaction_id, const debug_ipc::AttachRequest& request) {
TIME_BLOCK();
if (request.type == debug_ipc::TaskType::kProcess) {
AttachToProcess(transaction_id, request.koid);
return;
}
// All other attach types are variants of job attaches, find the KOID.
zx_koid_t job_koid = 0;
if (request.type == debug_ipc::TaskType::kJob) {
job_koid = request.koid;
} else if (request.type == debug_ipc::TaskType::kComponentRoot) {
job_koid = GetComponentJobKoid();
attached_root_job_koid_ = job_koid;
} else if (request.type == debug_ipc::TaskType::kSystemRoot) {
job_koid = GetRootJobKoid();
attached_root_job_koid_ = job_koid;
} else {
FXL_LOG(WARNING) << "Got bad debugger attach request type, ignoring.";
return;
}
debug_ipc::AttachReply reply;
reply.status = ZX_ERR_NOT_FOUND;
// Don't return early since we always need to send the reply, even on fail.
zx::job job = GetJobFromKoid(job_koid);
if (job.is_valid()) {
reply.name = NameForObject(job);
reply.koid = job_koid;
reply.status = AddDebuggedJob(job_koid, std::move(job));
}
DEBUG_LOG(Agent) << "Attaching to job " << job_koid << ": " << zx_status_get_string(reply.status);
// Send the reply.
debug_ipc::MessageWriter writer;
debug_ipc::WriteReply(reply, transaction_id, &writer);
stream()->Write(writer.MessageComplete());
}
void DebugAgent::OnDetach(const debug_ipc::DetachRequest& request, debug_ipc::DetachReply* reply) {
TIME_BLOCK();
switch (request.type) {
case debug_ipc::TaskType::kJob: {
auto debug_job = GetDebuggedJob(request.koid);
if (debug_job && debug_job->job().is_valid()) {
RemoveDebuggedJob(request.koid);
reply->status = ZX_OK;
} else {
reply->status = ZX_ERR_NOT_FOUND;
}
break;
}
case debug_ipc::TaskType::kProcess: {
auto debug_process = GetDebuggedProcess(request.koid);
if (debug_process && debug_process->process().is_valid()) {
RemoveDebuggedProcess(request.koid);
reply->status = ZX_OK;
} else {
reply->status = ZX_ERR_NOT_FOUND;
}
break;
}
default:
reply->status = ZX_ERR_INVALID_ARGS;
}
}
void DebugAgent::OnPause(const debug_ipc::PauseRequest& request, debug_ipc::PauseReply* reply) {
TIME_BLOCK();
if (request.process_koid) {
// Single process.
DebuggedProcess* proc = GetDebuggedProcess(request.process_koid);
if (proc)
proc->OnPause(request, reply);
} else {
// All debugged processes.
for (const auto& pair : procs_)
pair.second->OnPause(request, reply);
}
}
void DebugAgent::OnQuitAgent(const debug_ipc::QuitAgentRequest& request,
debug_ipc::QuitAgentReply* reply) {
debug_ipc::MessageLoop::Current()->QuitNow();
};
void DebugAgent::OnResume(const debug_ipc::ResumeRequest& request, debug_ipc::ResumeReply* reply) {
TIME_BLOCK();
if (request.process_koid) {
// Single process.
DebuggedProcess* proc = GetDebuggedProcess(request.process_koid);
if (proc) {
proc->OnResume(request);
} else {
FXL_LOG(WARNING) << "Could not find process by koid: " << request.process_koid;
}
} else {
// All debugged processes.
for (const auto& pair : procs_)
pair.second->OnResume(request);
}
}
void DebugAgent::OnModules(const debug_ipc::ModulesRequest& request,
debug_ipc::ModulesReply* reply) {
TIME_BLOCK();
DebuggedProcess* proc = GetDebuggedProcess(request.process_koid);
if (proc)
proc->OnModules(reply);
}
void DebugAgent::OnProcessTree(const debug_ipc::ProcessTreeRequest& request,
debug_ipc::ProcessTreeReply* reply) {
TIME_BLOCK();
GetProcessTree(&reply->root);
}
void DebugAgent::OnThreads(const debug_ipc::ThreadsRequest& request,
debug_ipc::ThreadsReply* reply) {
TIME_BLOCK();
auto found = procs_.find(request.process_koid);
if (found == procs_.end())
return;
found->second->FillThreadRecords(&reply->threads);
}
void DebugAgent::OnReadMemory(const debug_ipc::ReadMemoryRequest& request,
debug_ipc::ReadMemoryReply* reply) {
TIME_BLOCK();
DebuggedProcess* proc = GetDebuggedProcess(request.process_koid);
if (proc)
proc->OnReadMemory(request, reply);
}
void DebugAgent::OnReadRegisters(const debug_ipc::ReadRegistersRequest& request,
debug_ipc::ReadRegistersReply* reply) {
TIME_BLOCK();
DebuggedThread* thread = GetDebuggedThread(request.process_koid, request.thread_koid);
if (thread) {
thread->ReadRegisters(request.categories, &reply->categories);
} else {
FXL_LOG(ERROR) << "Cannot find thread with koid: " << request.thread_koid;
}
}
void DebugAgent::OnWriteRegisters(const debug_ipc::WriteRegistersRequest& request,
debug_ipc::WriteRegistersReply* reply) {
TIME_BLOCK();
DebuggedThread* thread = GetDebuggedThread(request.process_koid, request.thread_koid);
if (thread) {
reply->status = thread->WriteRegisters(request.registers);
} else {
reply->status = ZX_ERR_NOT_FOUND;
FXL_LOG(ERROR) << "Cannot find thread with koid: " << request.thread_koid;
}
}
void DebugAgent::OnAddOrChangeBreakpoint(const debug_ipc::AddOrChangeBreakpointRequest& request,
debug_ipc::AddOrChangeBreakpointReply* reply) {
switch (request.breakpoint_type) {
case debug_ipc::BreakpointType::kSoftware:
case debug_ipc::BreakpointType::kHardware:
return SetupBreakpoint(request, reply);
case debug_ipc::BreakpointType::kWatchpoint:
return SetupWatchpoint(request, reply);
case debug_ipc::BreakpointType::kLast:
break;
}
FXL_NOTREACHED() << "Invalid Breakpoint Type.";
}
void DebugAgent::OnRemoveBreakpoint(const debug_ipc::RemoveBreakpointRequest& request,
debug_ipc::RemoveBreakpointReply* reply) {
TIME_BLOCK();
RemoveBreakpoint(request.breakpoint_id);
}
void DebugAgent::OnSysInfo(const debug_ipc::SysInfoRequest& request,
debug_ipc::SysInfoReply* reply) {
char version[64];
zx_system_get_version(version, sizeof(version));
reply->version = version;
reply->num_cpus = zx_system_get_num_cpus();
reply->memory_mb = zx_system_get_physmem() / kMegabyte;
zx_system_get_features(ZX_FEATURE_KIND_HW_BREAKPOINT_COUNT, &reply->hw_breakpoint_count);
zx_system_get_features(ZX_FEATURE_KIND_HW_WATCHPOINT_COUNT, &reply->hw_watchpoint_count);
}
void DebugAgent::OnThreadStatus(const debug_ipc::ThreadStatusRequest& request,
debug_ipc::ThreadStatusReply* reply) {
TIME_BLOCK();
DebuggedThread* thread = GetDebuggedThread(request.process_koid, request.thread_koid);
if (thread) {
thread->FillThreadRecord(debug_ipc::ThreadRecord::StackAmount::kFull, nullptr, &reply->record);
} else {
// When the thread is not found the thread record is set to "dead".
reply->record.process_koid = request.process_koid;
reply->record.thread_koid = request.thread_koid;
reply->record.state = debug_ipc::ThreadRecord::State::kDead;
}
}
zx_status_t DebugAgent::RegisterBreakpoint(Breakpoint* bp, zx_koid_t process_koid,
uint64_t address) {
DebuggedProcess* proc = GetDebuggedProcess(process_koid);
if (proc)
return proc->RegisterBreakpoint(bp, address);
// The process might legitimately be not found if there was a race between
// the process terminating and a breakpoint add/change.
return ZX_ERR_NOT_FOUND;
}
void DebugAgent::UnregisterBreakpoint(Breakpoint* bp, zx_koid_t process_koid, uint64_t address) {
// The process might legitimately be not found if it was terminated.
DebuggedProcess* proc = GetDebuggedProcess(process_koid);
if (proc)
proc->UnregisterBreakpoint(bp, address);
}
void DebugAgent::SetupBreakpoint(const debug_ipc::AddOrChangeBreakpointRequest& request,
debug_ipc::AddOrChangeBreakpointReply* reply) {
uint32_t id = request.breakpoint.id;
auto found = breakpoints_.find(id);
if (found == breakpoints_.end()) {
found = breakpoints_
.emplace(std::piecewise_construct, std::forward_as_tuple(id),
std::forward_as_tuple(this))
.first;
}
reply->status = found->second.SetSettings(request.breakpoint_type, request.breakpoint);
}
zx_status_t DebugAgent::RegisterWatchpoint(Watchpoint* wp, zx_koid_t process_koid,
const debug_ipc::AddressRange& range) {
DebuggedProcess* process = GetDebuggedProcess(process_koid);
if (!process) {
// The process might legitimately be not found if there was a race between
// the process terminating and a watchpoint add/change.
return ZX_ERR_NOT_FOUND;
}
return process->RegisterWatchpoint(wp, range);
}
void DebugAgent::UnregisterWatchpoint(Watchpoint* wp, zx_koid_t process_koid,
const debug_ipc::AddressRange& range) {
// The process might legitimately be not found if there was a race between
// the process terminating and a watchpoint add/change.
DebuggedProcess* process = GetDebuggedProcess(process_koid);
if (!process)
return;
process->UnregisterWatchpoint(wp, range);
}
void DebugAgent::SetupWatchpoint(const debug_ipc::AddOrChangeBreakpointRequest& request,
debug_ipc::AddOrChangeBreakpointReply* reply) {
auto id = request.breakpoint.id;
auto wp_it = watchpoints_.find(id);
if (wp_it == watchpoints_.end()) {
wp_it = watchpoints_
.emplace(std::piecewise_construct, std::forward_as_tuple(id),
std::forward_as_tuple(this))
.first;
}
reply->status = wp_it->second.SetSettings(request.breakpoint);
}
void DebugAgent::OnAddressSpace(const debug_ipc::AddressSpaceRequest& request,
debug_ipc::AddressSpaceReply* reply) {
TIME_BLOCK();
DebuggedProcess* proc = GetDebuggedProcess(request.process_koid);
if (proc)
proc->OnAddressSpace(request, reply);
}
void DebugAgent::OnJobFilter(const debug_ipc::JobFilterRequest& request,
debug_ipc::JobFilterReply* reply) {
TIME_BLOCK();
DebuggedJob* job = GetDebuggedJob(request.job_koid);
if (!job) {
reply->status = ZX_ERR_INVALID_ARGS;
return;
}
job->SetFilters(std::move(request.filters));
reply->status = ZX_OK;
}
void DebugAgent::OnWriteMemory(const debug_ipc::WriteMemoryRequest& request,
debug_ipc::WriteMemoryReply* reply) {
TIME_BLOCK();
DebuggedProcess* proc = GetDebuggedProcess(request.process_koid);
if (proc)
proc->OnWriteMemory(request, reply);
else
reply->status = ZX_ERR_NOT_FOUND;
}
DebuggedProcess* DebugAgent::GetDebuggedProcess(zx_koid_t koid) {
auto found = procs_.find(koid);
if (found == procs_.end())
return nullptr;
return found->second.get();
}
DebuggedJob* DebugAgent::GetDebuggedJob(zx_koid_t koid) {
auto found = jobs_.find(koid);
if (found == jobs_.end())
return nullptr;
return found->second.get();
}
DebuggedThread* DebugAgent::GetDebuggedThread(zx_koid_t process_koid, zx_koid_t thread_koid) {
DebuggedProcess* process = GetDebuggedProcess(process_koid);
if (!process)
return nullptr;
return process->GetThread(thread_koid);
}
zx_status_t DebugAgent::AddDebuggedJob(zx_koid_t job_koid, zx::job zx_job) {
auto job = std::make_unique<DebuggedJob>(this, job_koid, std::move(zx_job));
zx_status_t status = job->Init();
if (status != ZX_OK)
return status;
jobs_[job_koid] = std::move(job);
return ZX_OK;
}
zx_status_t DebugAgent::AddDebuggedProcess(DebuggedProcessCreateInfo&& create_info) {
zx_koid_t process_koid = create_info.koid;
auto proc = std::make_unique<DebuggedProcess>(this, std::move(create_info));
zx_status_t status = proc->Init();
if (status != ZX_OK)
return status;
procs_[process_koid] = std::move(proc);
return ZX_OK;
}
void DebugAgent::AttachToProcess(uint32_t transaction_id, zx_koid_t process_koid) {
// Don't return early without sending this reply, even in the failure case.
debug_ipc::AttachReply reply;
reply.status = ZX_ERR_NOT_FOUND;
zx::process process = GetProcessFromKoid(process_koid);
if (process.is_valid()) {
reply.name = NameForObject(process);
reply.koid = process_koid;
// TODO(donosoc): change resume thread setting once we have global
// settings.
DebuggedProcessCreateInfo create_info;
create_info.name = reply.name;
create_info.koid = process_koid;
create_info.handle = std::move(process);
reply.status = AddDebuggedProcess(std::move(create_info));
}
// Send the reply.
debug_ipc::MessageWriter writer;
debug_ipc::WriteReply(reply, transaction_id, &writer);
stream()->Write(writer.MessageComplete());
// For valid attaches, follow up with the current module and thread lists.
DebuggedProcess* new_process = GetDebuggedProcess(process_koid);
if (new_process) {
new_process->PopulateCurrentThreads();
if (new_process->RegisterDebugState()) {
// Suspend all threads while the module list is being sent. The client
// will resume the threads once it's loaded symbols and processed
// breakpoints (this may take a while and we'd like to get any
// breakpoints as early as possible).
std::vector<uint64_t> paused_thread_koids;
new_process->SuspendAll(false, &paused_thread_koids);
new_process->SendModuleNotification(std::move(paused_thread_koids));
}
}
}
void DebugAgent::LaunchProcess(const debug_ipc::LaunchRequest& request,
debug_ipc::LaunchReply* reply) {
FXL_DCHECK(!request.argv.empty());
reply->inferior_type = debug_ipc::InferiorType::kBinary;
DEBUG_LOG(Process) << "Launching binary " << request.argv.front();
BinaryLauncher launcher(services_);
reply->status = launcher.Setup(request.argv);
if (reply->status != ZX_OK)
return;
zx::process process = launcher.GetProcess();
zx_koid_t process_koid = KoidForObject(process);
DebuggedProcessCreateInfo create_info;
create_info.koid = process_koid;
create_info.handle = std::move(process);
create_info.out = launcher.ReleaseStdout();
create_info.err = launcher.ReleaseStderr();
zx_status_t status = AddDebuggedProcess(std::move(create_info));
if (status != ZX_OK) {
reply->status = status;
return;
}
reply->status = launcher.Start();
if (reply->status != ZX_OK) {
RemoveDebuggedProcess(process_koid);
return;
}
// Success, fill out the reply.
reply->process_id = process_koid;
reply->process_name = NameForObject(process);
reply->status = ZX_OK;
}
void DebugAgent::LaunchComponent(const debug_ipc::LaunchRequest& request,
debug_ipc::LaunchReply* reply) {
*reply = {};
reply->inferior_type = debug_ipc::InferiorType::kComponent;
ComponentLauncher component_launcher(services_);
ComponentDescription description;
ComponentHandles handles;
zx_status_t status = component_launcher.Prepare(request.argv, &description, &handles);
if (status != ZX_OK) {
reply->status = status;
return;
}
FXL_DCHECK(expected_components_.count(description.filter) == 0);
// Create the filter.
//
// This is a hack. It will fail if the debugger isn't already attached to
// either the system or component root jobs. Ideally we would get the exact
// parent job for the component being launched and not depend on what the
// client may have already attached to.
DebuggedJob* job = GetDebuggedJob(attached_root_job_koid_);
if (!job) {
FXL_LOG(WARNING) << "Could not obtain component root job. Are you running "
"attached to another debugger?";
reply->status = ZX_ERR_BAD_STATE;
return;
}
job->AppendFilter(description.filter);
if (debug_ipc::IsDebugModeActive()) {
std::stringstream ss;
ss << "Launching component. " << std::endl
<< "Url: " << description.url << std::endl
<< ", name: " << description.process_name << std::endl
<< ", filter: " << description.filter << std::endl
<< ", component_id: " << description.component_id << std::endl;
auto& filters = job->filters();
ss << "Current component filters: " << filters.size();
for (auto& filter : filters) {
ss << std::endl << "* " << filter.filter;
}
DEBUG_LOG(Process) << ss.str();
}
reply->component_id = description.component_id;
// Launch the component.
auto controller = component_launcher.Launch();
if (!controller) {
FXL_LOG(WARNING) << "Could not launch component " << description.url;
reply->status = ZX_ERR_BAD_STATE;
return;
}
// TODO(donosoc): This should hook into the debug agent so it can correctly
// shutdown the state associated with waiting for this
// component.
controller.events().OnTerminated = [agent = GetWeakPtr(), description](
int64_t return_code,
fuchsia::sys::TerminationReason reason) {
// If the agent is gone, there isn't anything more to do.
if (!agent)
return;
agent->OnComponentTerminated(return_code, description, reason);
};
ExpectedComponent expected_component;
expected_component.description = description;
expected_component.handles = std::move(handles);
expected_component.controller = std::move(controller);
expected_components_[description.filter] = std::move(expected_component);
reply->status = ZX_OK;
}
void DebugAgent::OnProcessStart(const std::string& filter, zx::process process_handle) {
TIME_BLOCK();
ComponentDescription description;
ComponentHandles handles;
auto it = expected_components_.find(filter);
if (it != expected_components_.end()) {
description = std::move(it->second.description);
handles = std::move(it->second.handles);
// Add to the list of running components.
running_components_[description.component_id] = std::move(it->second.controller);
expected_components_.erase(it);
} else {
description.process_name = NameForObject(process_handle);
}
auto process_koid = KoidForObject(process_handle);
DEBUG_LOG(Process) << "Process starting. Name: " << description.process_name
<< ", koid: " << process_koid << ", filter: " << filter
<< ", component id: " << description.component_id;
// Send notification, then create debug process so that thread notification is
// sent after this.
debug_ipc::NotifyProcessStarting notify;
notify.koid = process_koid;
notify.name = description.process_name;
notify.component_id = description.component_id;
debug_ipc::MessageWriter writer;
debug_ipc::WriteNotifyProcessStarting(notify, &writer);
stream()->Write(writer.MessageComplete());
DebuggedProcessCreateInfo create_info;
create_info.koid = process_koid;
create_info.handle = std::move(process_handle);
create_info.name = description.process_name;
create_info.out = std::move(handles.out);
create_info.err = std::move(handles.err);
AddDebuggedProcess(std::move(create_info));
}
void DebugAgent::OnComponentTerminated(int64_t return_code, const ComponentDescription& description,
fuchsia::sys::TerminationReason reason) {
DEBUG_LOG(Process) << "Component " << description.url << " exited with "
<< sys::HumanReadableTerminationReason(reason);
// TODO(donosoc): This need to be communicated over to the client.
if (reason != fuchsia::sys::TerminationReason::EXITED) {
FXL_LOG(WARNING) << "Component " << description.url << " exited with "
<< sys::HumanReadableTerminationReason(reason);
}
// We look for the filter and remove it.
// If we couldn't find it, the component was already caught and cleaned.
expected_components_.erase(description.filter);
if (debug_ipc::IsDebugModeActive()) {
std::stringstream ss;
ss << "Still expecting the following components: " << expected_components_.size();
for (auto& expected : expected_components_) {
ss << std::endl << "* " << expected.first;
}
DEBUG_LOG(Process) << ss.str();
}
}
} // namespace debug_agent