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// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// A set of structs and interface methods designed to exercise fidl_encode,
// fidl_decode, and fidl_validate.
library fidl.test.coding.fuchsia;
protocol Handles {
// Starting easy: just a handle.
NonnullableHandle(handle h0);
// Multiple handles!
MultipleNonnullableHandles(uint32 data0, handle h0, uint64 data1, handle h1, handle h2, uint64 data2);
MultipleNullableHandles(uint32 data0, handle? h0, uint64 data1, handle? h1, handle? h2, uint64 data2);
};
resource struct NonnullableHandleArray {
array<handle>:4 handles;
};
protocol Arrays {
ArrayOfNonnullableHandles(array<handle>:4 handles);
ArrayOfNullableHandles(array<handle?>:4 handles);
ArrayOfArrayOfNonnullableHandles(array<array<handle>:3>:4 handles);
OutOfLineArrayOfNonnullableHandles(NonnullableHandleArray? handles);
};
protocol Strings {
UnboundedNonnullableString(string s0);
UnboundedNullableString(string? s0);
Bounded32NonnullableString(string:32 s0);
Bounded32NullableString(string:32? s0);
MultipleNonnullableStrings(string s0, string s1);
MultipleNullableStrings(string? s0, string? s1);
};
protocol Vectors {
UnboundedNonnullableVectorOfHandles(vector<handle> vh0);
UnboundedNullableVectorOfHandles(vector<handle>? vh0);
Bounded32NonnullableVectorOfHandles(vector<handle>:32 vh0);
Bounded32NullableVectorOfHandles(vector<handle>:32? vh0);
MultipleNonnullableVectorsOfHandles(vector<handle> vh0, vector<handle> vh1);
MultipleNullableVectorsOfHandles(vector<handle>? vh0, vector<handle>? vh1);
UnboundedNonnullableVectorOfUint32s(vector<uint32> vu0);
UnboundedNullableVectorOfUint32s(vector<uint32>? vu0);
Bounded32NonnullableVectorOfUint32s(vector<uint32>:32 vu0);
Bounded32NullableVectorOfUint32s(vector<uint32>:32? vu0);
MultipleNonnullableVectorsOfUint32s(vector<uint32> vu0, vector<uint32> vu1);
MultipleNullableVectorsOfUint32s(vector<uint32>? vu0, vector<uint32>? vu1);
};
resource union SingleHandleUnion {
1: handle h0;
};
resource union MultipleHandlesUnion {
1: handle h;
2: array<handle>:2 hs;
3: array<array<handle>:2>:2 hss;
};
resource union MaybeRecurse {
1: handle h;
2: MaybeRecurseHelper more;
};
// Unions cannot have nullable fields, so wrap it in a struct.
resource struct MaybeRecurseHelper {
MaybeRecurse? more;
};
protocol Unions {
SingleHandleUnion(SingleHandleUnion u);
SingleHandleUnionPointer(SingleHandleUnion u);
MultipleHandlesUnion(MultipleHandlesUnion u);
MultipleHandlesUnionPointer(MultipleHandlesUnion? u);
Recursion(MaybeRecurse u);
};
resource struct Inline3 {
uint32 padding;
handle h;
};
resource struct Inline2 {
uint64 padding;
Inline3 l3;
handle h;
};
resource struct Inline1 {
handle h;
Inline2 l2;
uint64 padding;
};
resource struct Inline0 {
uint64 padding;
Inline1 L1;
handle h;
};
resource struct OutOfLine3 {
uint32 padding;
handle h;
};
resource struct OutOfLine2 {
uint64 padding;
OutOfLine3? l3_present;
OutOfLine3? l3_absent;
OutOfLine3 l3_inline;
};
resource struct OutOfLine1 {
handle h;
OutOfLine2? l2_present;
OutOfLine2 l2_inline;
OutOfLine2? l2_absent;
uint64 padding;
};
resource struct OutOfLine0 {
uint64 padding;
OutOfLine1? l1_absent;
OutOfLine1 l1_inline;
handle h;
OutOfLine1? l1_present;
};
protocol Structs {
Inline(Inline0 l0);
OutOfLine(OutOfLine0 l0);
};