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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use std::fmt;
use std::io::{self, Read, Write};
use std::net::{self, Ipv4Addr, Ipv6Addr, Shutdown};
#[cfg(all(unix, feature = "unix"))]
use std::os::unix::net::{UnixDatagram, UnixListener, UnixStream};
use std::time::Duration;
#[cfg(any(unix, target_os = "redox"))]
use libc::MSG_OOB;
#[cfg(windows)]
use winapi::um::winsock2::MSG_OOB;
use crate::sys;
use crate::{Domain, Protocol, SockAddr, Type};
/// Newtype, owned, wrapper around a system socket.
///
/// This type simply wraps an instance of a file descriptor (`c_int`) on Unix
/// and an instance of `SOCKET` on Windows. This is the main type exported by
/// this crate and is intended to mirror the raw semantics of sockets on
/// platforms as closely as possible. Almost all methods correspond to
/// precisely one libc or OS API call which is essentially just a "Rustic
/// translation" of what's below.
///
/// # Examples
///
/// ```no_run
/// use std::net::SocketAddr;
/// use socket2::{Socket, Domain, Type, SockAddr};
///
/// // create a TCP listener bound to two addresses
/// let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
///
/// socket.bind(&"127.0.0.1:12345".parse::<SocketAddr>().unwrap().into()).unwrap();
/// socket.bind(&"127.0.0.1:12346".parse::<SocketAddr>().unwrap().into()).unwrap();
/// socket.listen(128).unwrap();
///
/// let listener = socket.into_tcp_listener();
/// // ...
/// ```
pub struct Socket {
// The `sys` module most have access to the socket.
pub(crate) inner: sys::Socket,
}
impl Socket {
/// Creates a new socket ready to be configured.
///
/// This function corresponds to `socket(2)` and simply creates a new
/// socket, no other configuration is done and further functions must be
/// invoked to configure this socket.
pub fn new(domain: Domain, type_: Type, protocol: Option<Protocol>) -> io::Result<Socket> {
let protocol = protocol.map(|p| p.0).unwrap_or(0);
Ok(Socket {
inner: sys::Socket::new(domain.0, type_.0, protocol)?,
})
}
/// Creates a pair of sockets which are connected to each other.
///
/// This function corresponds to `socketpair(2)`.
///
/// This function is only available on Unix when the `pair` feature is
/// enabled.
#[cfg(all(unix, feature = "pair"))]
pub fn pair(
domain: Domain,
type_: Type,
protocol: Option<Protocol>,
) -> io::Result<(Socket, Socket)> {
let protocol = protocol.map(|p| p.0).unwrap_or(0);
let sockets = sys::Socket::pair(domain.0, type_.0, protocol)?;
Ok((Socket { inner: sockets.0 }, Socket { inner: sockets.1 }))
}
/// Consumes this `Socket`, converting it to a `TcpStream`.
pub fn into_tcp_stream(self) -> net::TcpStream {
self.into()
}
/// Consumes this `Socket`, converting it to a `TcpListener`.
pub fn into_tcp_listener(self) -> net::TcpListener {
self.into()
}
/// Consumes this `Socket`, converting it to a `UdpSocket`.
pub fn into_udp_socket(self) -> net::UdpSocket {
self.into()
}
/// Consumes this `Socket`, converting it into a `UnixStream`.
///
/// This function is only available on Unix when the `unix` feature is
/// enabled.
#[cfg(all(unix, feature = "unix"))]
pub fn into_unix_stream(self) -> UnixStream {
self.into()
}
/// Consumes this `Socket`, converting it into a `UnixListener`.
///
/// This function is only available on Unix when the `unix` feature is
/// enabled.
#[cfg(all(unix, feature = "unix"))]
pub fn into_unix_listener(self) -> UnixListener {
self.into()
}
/// Consumes this `Socket`, converting it into a `UnixDatagram`.
///
/// This function is only available on Unix when the `unix` feature is
/// enabled.
#[cfg(all(unix, feature = "unix"))]
pub fn into_unix_datagram(self) -> UnixDatagram {
self.into()
}
/// Initiate a connection on this socket to the specified address.
///
/// This function directly corresponds to the connect(2) function on Windows
/// and Unix.
///
/// An error will be returned if `listen` or `connect` has already been
/// called on this builder.
pub fn connect(&self, addr: &SockAddr) -> io::Result<()> {
self.inner.connect(addr)
}
/// Initiate a connection on this socket to the specified address, only
/// only waiting for a certain period of time for the connection to be
/// established.
///
/// Unlike many other methods on `Socket`, this does *not* correspond to a
/// single C function. It sets the socket to nonblocking mode, connects via
/// connect(2), and then waits for the connection to complete with poll(2)
/// on Unix and select on Windows. When the connection is complete, the
/// socket is set back to blocking mode. On Unix, this will loop over
/// `EINTR` errors.
///
/// # Warnings
///
/// The nonblocking state of the socket is overridden by this function -
/// it will be returned in blocking mode on success, and in an indeterminate
/// state on failure.
///
/// If the connection request times out, it may still be processing in the
/// background - a second call to `connect` or `connect_timeout` may fail.
pub fn connect_timeout(&self, addr: &SockAddr, timeout: Duration) -> io::Result<()> {
self.inner.connect_timeout(addr, timeout)
}
/// Binds this socket to the specified address.
///
/// This function directly corresponds to the bind(2) function on Windows
/// and Unix.
pub fn bind(&self, addr: &SockAddr) -> io::Result<()> {
self.inner.bind(addr)
}
/// Mark a socket as ready to accept incoming connection requests using
/// accept()
///
/// This function directly corresponds to the listen(2) function on Windows
/// and Unix.
///
/// An error will be returned if `listen` or `connect` has already been
/// called on this builder.
pub fn listen(&self, backlog: i32) -> io::Result<()> {
self.inner.listen(backlog)
}
/// Accept a new incoming connection from this listener.
///
/// This function will block the calling thread until a new connection is
/// established. When established, the corresponding `Socket` and the
/// remote peer's address will be returned.
pub fn accept(&self) -> io::Result<(Socket, SockAddr)> {
self.inner
.accept()
.map(|(socket, addr)| (Socket { inner: socket }, addr))
}
/// Returns the socket address of the local half of this TCP connection.
pub fn local_addr(&self) -> io::Result<SockAddr> {
self.inner.local_addr()
}
/// Returns the socket address of the remote peer of this TCP connection.
pub fn peer_addr(&self) -> io::Result<SockAddr> {
self.inner.peer_addr()
}
/// Creates a new independently owned handle to the underlying socket.
///
/// The returned `TcpStream` is a reference to the same stream that this
/// object references. Both handles will read and write the same stream of
/// data, and options set on one stream will be propagated to the other
/// stream.
pub fn try_clone(&self) -> io::Result<Socket> {
self.inner.try_clone().map(|s| Socket { inner: s })
}
/// Get the value of the `SO_ERROR` option on this socket.
///
/// This will retrieve the stored error in the underlying socket, clearing
/// the field in the process. This can be useful for checking errors between
/// calls.
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
self.inner.take_error()
}
/// Moves this TCP stream into or out of nonblocking mode.
///
/// On Unix this corresponds to calling fcntl, and on Windows this
/// corresponds to calling ioctlsocket.
pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
self.inner.set_nonblocking(nonblocking)
}
/// Shuts down the read, write, or both halves of this connection.
///
/// This function will cause all pending and future I/O on the specified
/// portions to return immediately with an appropriate value.
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
self.inner.shutdown(how)
}
/// Receives data on the socket from the remote address to which it is
/// connected.
///
/// The [`connect`] method will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
///
/// [`connect`]: #method.connect
pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.recv(buf, 0)
}
/// Identical to [`recv`] but allows for specification of arbitrary flags to the underlying
/// `recv` call.
///
/// [`recv`]: #method.recv
pub fn recv_with_flags(&self, buf: &mut [u8], flags: i32) -> io::Result<usize> {
self.inner.recv(buf, flags)
}
/// Receives out-of-band (OOB) data on the socket from the remote address to
/// which it is connected by setting the `MSG_OOB` flag for this call.
///
/// For more information, see [`recv`], [`out_of_band_inline`].
///
/// [`recv`]: #method.recv
/// [`out_of_band_inline`]: #method.out_of_band_inline
pub fn recv_out_of_band(&self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.recv(buf, MSG_OOB)
}
/// Receives data on the socket from the remote adress to which it is
/// connected, without removing that data from the queue. On success,
/// returns the number of bytes peeked.
///
/// Successive calls return the same data. This is accomplished by passing
/// `MSG_PEEK` as a flag to the underlying `recv` system call.
pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.peek(buf)
}
/// Receives data from the socket. On success, returns the number of bytes
/// read and the address from whence the data came.
pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> {
self.inner.recv_from(buf, 0)
}
/// Identical to [`recv_from`] but allows for specification of arbitrary flags to the underlying
/// `recvfrom` call.
///
/// [`recv_from`]: #method.recv_from
pub fn recv_from_with_flags(&self, buf: &mut [u8], flags: i32) -> io::Result<usize> {
self.inner.recv(buf, flags)
}
/// Receives data from the socket, without removing it from the queue.
///
/// Successive calls return the same data. This is accomplished by passing
/// `MSG_PEEK` as a flag to the underlying `recvfrom` system call.
///
/// On success, returns the number of bytes peeked and the address from
/// whence the data came.
pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> {
self.inner.peek_from(buf)
}
/// Sends data on the socket to a connected peer.
///
/// This is typically used on TCP sockets or datagram sockets which have
/// been connected.
///
/// On success returns the number of bytes that were sent.
pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
self.inner.send(buf, 0)
}
/// Identical to [`send`] but allows for specification of arbitrary flags to the underlying
/// `send` call.
///
/// [`send`]: #method.send
pub fn send_with_flags(&self, buf: &mut [u8], flags: i32) -> io::Result<usize> {
self.inner.send(buf, flags)
}
/// Sends out-of-band (OOB) data on the socket to connected peer
/// by setting the `MSG_OOB` flag for this call.
///
/// For more information, see [`send`], [`out_of_band_inline`].
///
/// [`send`]: #method.send
/// [`out_of_band_inline`]: #method.out_of_band_inline
pub fn send_out_of_band(&self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.send(buf, MSG_OOB)
}
/// Sends data on the socket to the given address. On success, returns the
/// number of bytes written.
///
/// This is typically used on UDP or datagram-oriented sockets. On success
/// returns the number of bytes that were sent.
pub fn send_to(&self, buf: &[u8], addr: &SockAddr) -> io::Result<usize> {
self.inner.send_to(buf, 0, addr)
}
/// Identical to [`send_to`] but allows for specification of arbitrary flags to the underlying
/// `sendto` call.
///
/// [`send_to`]: #method.send_to
pub fn send_to_with_flags(&self, buf: &mut [u8], flags: i32) -> io::Result<usize> {
self.inner.recv(buf, flags)
}
// ================================================
/// Gets the value of the `IP_TTL` option for this socket.
///
/// For more information about this option, see [`set_ttl`][link].
///
/// [link]: #method.set_ttl
pub fn ttl(&self) -> io::Result<u32> {
self.inner.ttl()
}
/// Sets the value for the `IP_TTL` option on this socket.
///
/// This value sets the time-to-live field that is used in every packet sent
/// from this socket.
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
self.inner.set_ttl(ttl)
}
/// Gets the value of the `IPV6_UNICAST_HOPS` option for this socket.
///
/// Specifies the hop limit for ipv6 unicast packets
pub fn unicast_hops_v6(&self) -> io::Result<u32> {
self.inner.unicast_hops_v6()
}
/// Sets the value for the `IPV6_UNICAST_HOPS` option on this socket.
///
/// Specifies the hop limit for ipv6 unicast packets
pub fn set_unicast_hops_v6(&self, ttl: u32) -> io::Result<()> {
self.inner.set_unicast_hops_v6(ttl)
}
/// Gets the value of the `IPV6_V6ONLY` option for this socket.
///
/// For more information about this option, see [`set_only_v6`][link].
///
/// [link]: #method.set_only_v6
pub fn only_v6(&self) -> io::Result<bool> {
self.inner.only_v6()
}
/// Sets the value for the `IPV6_V6ONLY` option on this socket.
///
/// If this is set to `true` then the socket is restricted to sending and
/// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications
/// can bind the same port at the same time.
///
/// If this is set to `false` then the socket can be used to send and
/// receive packets from an IPv4-mapped IPv6 address.
pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> {
self.inner.set_only_v6(only_v6)
}
/// Returns the read timeout of this socket.
///
/// If the timeout is `None`, then `read` calls will block indefinitely.
pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
self.inner.read_timeout()
}
/// Sets the read timeout to the timeout specified.
///
/// If the value specified is `None`, then `read` calls will block
/// indefinitely. It is an error to pass the zero `Duration` to this
/// method.
pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
self.inner.set_read_timeout(dur)
}
/// Returns the write timeout of this socket.
///
/// If the timeout is `None`, then `write` calls will block indefinitely.
pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
self.inner.write_timeout()
}
/// Sets the write timeout to the timeout specified.
///
/// If the value specified is `None`, then `write` calls will block
/// indefinitely. It is an error to pass the zero `Duration` to this
/// method.
pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
self.inner.set_write_timeout(dur)
}
/// Gets the value of the `TCP_NODELAY` option on this socket.
///
/// For more information about this option, see [`set_nodelay`][link].
///
/// [link]: #method.set_nodelay
pub fn nodelay(&self) -> io::Result<bool> {
self.inner.nodelay()
}
/// Sets the value of the `TCP_NODELAY` option on this socket.
///
/// If set, this option disables the Nagle algorithm. This means that
/// segments are always sent as soon as possible, even if there is only a
/// small amount of data. When not set, data is buffered until there is a
/// sufficient amount to send out, thereby avoiding the frequent sending of
/// small packets.
pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
self.inner.set_nodelay(nodelay)
}
/// Sets the value of the `SO_BROADCAST` option for this socket.
///
/// When enabled, this socket is allowed to send packets to a broadcast
/// address.
pub fn broadcast(&self) -> io::Result<bool> {
self.inner.broadcast()
}
/// Gets the value of the `SO_BROADCAST` option for this socket.
///
/// For more information about this option, see
/// [`set_broadcast`][link].
///
/// [link]: #method.set_broadcast
pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
self.inner.set_broadcast(broadcast)
}
/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_loop_v4`][link].
///
/// [link]: #method.set_multicast_loop_v4
pub fn multicast_loop_v4(&self) -> io::Result<bool> {
self.inner.multicast_loop_v4()
}
/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// If enabled, multicast packets will be looped back to the local socket.
/// Note that this may not have any affect on IPv6 sockets.
pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
self.inner.set_multicast_loop_v4(multicast_loop_v4)
}
/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_ttl_v4`][link].
///
/// [link]: #method.set_multicast_ttl_v4
pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
self.inner.multicast_ttl_v4()
}
/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// Indicates the time-to-live value of outgoing multicast packets for
/// this socket. The default value is 1 which means that multicast packets
/// don't leave the local network unless explicitly requested.
///
/// Note that this may not have any affect on IPv6 sockets.
pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
self.inner.set_multicast_ttl_v4(multicast_ttl_v4)
}
/// Gets the value of the `IPV6_MULTICAST_HOPS` option for this socket
///
/// For more information about this option, see
/// [`set_multicast_hops_v6`][link].
///
/// [link]: #method.set_multicast_hops_v6
pub fn multicast_hops_v6(&self) -> io::Result<u32> {
self.inner.multicast_hops_v6()
}
/// Sets the value of the `IPV6_MULTICAST_HOPS` option for this socket
///
/// Indicates the number of "routers" multicast packets will transit for
/// this socket. The default value is 1 which means that multicast packets
/// don't leave the local network unless explicitly requested.
pub fn set_multicast_hops_v6(&self, hops: u32) -> io::Result<()> {
self.inner.set_multicast_hops_v6(hops)
}
/// Gets the value of the `IP_MULTICAST_IF` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_if_v4`][link].
///
/// [link]: #method.set_multicast_if_v4
///
/// Returns the interface to use for routing multicast packets.
pub fn multicast_if_v4(&self) -> io::Result<Ipv4Addr> {
self.inner.multicast_if_v4()
}
/// Sets the value of the `IP_MULTICAST_IF` option for this socket.
///
/// Specifies the interface to use for routing multicast packets.
pub fn set_multicast_if_v4(&self, interface: &Ipv4Addr) -> io::Result<()> {
self.inner.set_multicast_if_v4(interface)
}
/// Gets the value of the `IPV6_MULTICAST_IF` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_if_v6`][link].
///
/// [link]: #method.set_multicast_if_v6
///
/// Returns the interface to use for routing multicast packets.
pub fn multicast_if_v6(&self) -> io::Result<u32> {
self.inner.multicast_if_v6()
}
/// Sets the value of the `IPV6_MULTICAST_IF` option for this socket.
///
/// Specifies the interface to use for routing multicast packets. Unlike ipv4, this
/// is generally required in ipv6 contexts where network routing prefixes may
/// overlap.
pub fn set_multicast_if_v6(&self, interface: u32) -> io::Result<()> {
self.inner.set_multicast_if_v6(interface)
}
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_loop_v6`][link].
///
/// [link]: #method.set_multicast_loop_v6
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
self.inner.multicast_loop_v6()
}
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// Controls whether this socket sees the multicast packets it sends itself.
/// Note that this may not have any affect on IPv4 sockets.
pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
self.inner.set_multicast_loop_v6(multicast_loop_v6)
}
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// address of the local interface with which the system should join the
/// multicast group. If it's equal to `INADDR_ANY` then an appropriate
/// interface is chosen by the system.
pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.inner.join_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// index of the interface to join/leave (or 0 to indicate any interface).
pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.inner.join_multicast_v6(multiaddr, interface)
}
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see
/// [`join_multicast_v4`][link].
///
/// [link]: #method.join_multicast_v4
pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.inner.leave_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see
/// [`join_multicast_v6`][link].
///
/// [link]: #method.join_multicast_v6
pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.inner.leave_multicast_v6(multiaddr, interface)
}
/// Reads the linger duration for this socket by getting the SO_LINGER
/// option
pub fn linger(&self) -> io::Result<Option<Duration>> {
self.inner.linger()
}
/// Sets the linger duration of this socket by setting the SO_LINGER option
pub fn set_linger(&self, dur: Option<Duration>) -> io::Result<()> {
self.inner.set_linger(dur)
}
/// Check the `SO_REUSEADDR` option on this socket.
pub fn reuse_address(&self) -> io::Result<bool> {
self.inner.reuse_address()
}
/// Set value for the `SO_REUSEADDR` option on this socket.
///
/// This indicates that futher calls to `bind` may allow reuse of local
/// addresses. For IPv4 sockets this means that a socket may bind even when
/// there's a socket already listening on this port.
pub fn set_reuse_address(&self, reuse: bool) -> io::Result<()> {
self.inner.set_reuse_address(reuse)
}
/// Gets the value of the `SO_RCVBUF` option on this socket.
///
/// For more information about this option, see
/// [`set_recv_buffer_size`][link].
///
/// [link]: #method.set_recv_buffer_size
pub fn recv_buffer_size(&self) -> io::Result<usize> {
self.inner.recv_buffer_size()
}
/// Sets the value of the `SO_RCVBUF` option on this socket.
///
/// Changes the size of the operating system's receive buffer associated
/// with the socket.
pub fn set_recv_buffer_size(&self, size: usize) -> io::Result<()> {
self.inner.set_recv_buffer_size(size)
}
/// Gets the value of the `SO_SNDBUF` option on this socket.
///
/// For more information about this option, see [`set_send_buffer`][link].
///
/// [link]: #method.set_send_buffer
pub fn send_buffer_size(&self) -> io::Result<usize> {
self.inner.send_buffer_size()
}
/// Sets the value of the `SO_SNDBUF` option on this socket.
///
/// Changes the size of the operating system's send buffer associated with
/// the socket.
pub fn set_send_buffer_size(&self, size: usize) -> io::Result<()> {
self.inner.set_send_buffer_size(size)
}
/// Returns whether keepalive messages are enabled on this socket, and if so
/// the duration of time between them.
///
/// For more information about this option, see [`set_keepalive`][link].
///
/// [link]: #method.set_keepalive
pub fn keepalive(&self) -> io::Result<Option<Duration>> {
self.inner.keepalive()
}
/// Sets whether keepalive messages are enabled to be sent on this socket.
///
/// On Unix, this option will set the `SO_KEEPALIVE` as well as the
/// `TCP_KEEPALIVE` or `TCP_KEEPIDLE` option (depending on your platform).
/// On Windows, this will set the `SIO_KEEPALIVE_VALS` option.
///
/// If `None` is specified then keepalive messages are disabled, otherwise
/// the duration specified will be the time to remain idle before sending a
/// TCP keepalive probe.
///
/// Some platforms specify this value in seconds, so sub-second
/// specifications may be omitted.
pub fn set_keepalive(&self, keepalive: Option<Duration>) -> io::Result<()> {
self.inner.set_keepalive(keepalive)
}
/// Returns the value of the `SO_OOBINLINE` flag of the underlying socket.
/// For more information about this option, see [`set_out_of_band_inline`][link].
///
/// [link]: #method.set_out_of_band_inline
pub fn out_of_band_inline(&self) -> io::Result<bool> {
self.inner.out_of_band_inline()
}
/// Sets the `SO_OOBINLINE` flag of the underlying socket.
/// as per RFC6093, TCP sockets using the Urgent mechanism
/// are encouraged to set this flag.
///
/// If this flag is not set, the `MSG_OOB` flag is needed
/// while `recv`ing to aquire the out-of-band data.
pub fn set_out_of_band_inline(&self, oob_inline: bool) -> io::Result<()> {
self.inner.set_out_of_band_inline(oob_inline)
}
/// Check the value of the `SO_REUSEPORT` option on this socket.
///
/// This function is only available on Unix when the `reuseport` feature is
/// enabled.
#[cfg(all(
unix,
not(any(target_os = "solaris", target_os = "illumos")),
feature = "reuseport"
))]
pub fn reuse_port(&self) -> io::Result<bool> {
self.inner.reuse_port()
}
/// Set value for the `SO_REUSEPORT` option on this socket.
///
/// This indicates that further calls to `bind` may allow reuse of local
/// addresses. For IPv4 sockets this means that a socket may bind even when
/// there's a socket already listening on this port.
///
/// This function is only available on Unix when the `reuseport` feature is
/// enabled.
#[cfg(all(
unix,
not(any(target_os = "solaris", target_os = "illumos")),
feature = "reuseport"
))]
pub fn set_reuse_port(&self, reuse: bool) -> io::Result<()> {
self.inner.set_reuse_port(reuse)
}
}
impl Read for Socket {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.read(buf)
}
}
impl<'a> Read for &'a Socket {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
(&self.inner).read(buf)
}
}
impl Write for Socket {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.inner.write(buf)
}
fn flush(&mut self) -> io::Result<()> {
self.inner.flush()
}
}
impl<'a> Write for &'a Socket {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
(&self.inner).write(buf)
}
fn flush(&mut self) -> io::Result<()> {
(&self.inner).flush()
}
}
impl fmt::Debug for Socket {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.inner.fmt(f)
}
}
impl From<net::TcpStream> for Socket {
fn from(socket: net::TcpStream) -> Socket {
Socket {
inner: socket.into(),
}
}
}
impl From<net::TcpListener> for Socket {
fn from(socket: net::TcpListener) -> Socket {
Socket {
inner: socket.into(),
}
}
}
impl From<net::UdpSocket> for Socket {
fn from(socket: net::UdpSocket) -> Socket {
Socket {
inner: socket.into(),
}
}
}
#[cfg(all(unix, feature = "unix"))]
impl From<UnixStream> for Socket {
fn from(socket: UnixStream) -> Socket {
Socket {
inner: socket.into(),
}
}
}
#[cfg(all(unix, feature = "unix"))]
impl From<UnixListener> for Socket {
fn from(socket: UnixListener) -> Socket {
Socket {
inner: socket.into(),
}
}
}
#[cfg(all(unix, feature = "unix"))]
impl From<UnixDatagram> for Socket {
fn from(socket: UnixDatagram) -> Socket {
Socket {
inner: socket.into(),
}
}
}
impl From<Socket> for net::TcpStream {
fn from(socket: Socket) -> net::TcpStream {
socket.inner.into()
}
}
impl From<Socket> for net::TcpListener {
fn from(socket: Socket) -> net::TcpListener {
socket.inner.into()
}
}
impl From<Socket> for net::UdpSocket {
fn from(socket: Socket) -> net::UdpSocket {
socket.inner.into()
}
}
#[cfg(all(unix, feature = "unix"))]
impl From<Socket> for UnixStream {
fn from(socket: Socket) -> UnixStream {
socket.inner.into()
}
}
#[cfg(all(unix, feature = "unix"))]
impl From<Socket> for UnixListener {
fn from(socket: Socket) -> UnixListener {
socket.inner.into()
}
}
#[cfg(all(unix, feature = "unix"))]
impl From<Socket> for UnixDatagram {
fn from(socket: Socket) -> UnixDatagram {
socket.inner.into()
}
}
#[cfg(test)]
mod test {
use std::net::SocketAddr;
use super::*;
#[test]
fn connect_timeout_unrouteable() {
// this IP is unroutable, so connections should always time out
let addr = "10.255.255.1:80".parse::<SocketAddr>().unwrap().into();
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
match socket.connect_timeout(&addr, Duration::from_millis(250)) {
Ok(_) => panic!("unexpected success"),
Err(ref e) if e.kind() == io::ErrorKind::TimedOut => {}
Err(e) => panic!("unexpected error {}", e),
}
}
#[test]
fn connect_timeout_unbound() {
// bind and drop a socket to track down a "probably unassigned" port
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
let addr = "127.0.0.1:0".parse::<SocketAddr>().unwrap().into();
socket.bind(&addr).unwrap();
let addr = socket.local_addr().unwrap();
drop(socket);
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
match socket.connect_timeout(&addr, Duration::from_millis(250)) {
Ok(_) => panic!("unexpected success"),
Err(ref e)
if e.kind() == io::ErrorKind::ConnectionRefused
|| e.kind() == io::ErrorKind::TimedOut => {}
Err(e) => panic!("unexpected error {}", e),
}
}
#[test]
fn connect_timeout_valid() {
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
socket
.bind(&"127.0.0.1:0".parse::<SocketAddr>().unwrap().into())
.unwrap();
socket.listen(128).unwrap();
let addr = socket.local_addr().unwrap();
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
socket
.connect_timeout(&addr, Duration::from_millis(250))
.unwrap();
}
#[test]
#[cfg(all(unix, feature = "pair", feature = "unix"))]
fn pair() {
let (mut a, mut b) = Socket::pair(Domain::unix(), Type::stream(), None).unwrap();
a.write_all(b"hello world").unwrap();
let mut buf = [0; 11];
b.read_exact(&mut buf).unwrap();
assert_eq!(buf, &b"hello world"[..]);
}
#[test]
#[cfg(all(unix, feature = "unix"))]
fn unix() {
use tempdir::TempDir;
let dir = TempDir::new("unix").unwrap();
let addr = SockAddr::unix(dir.path().join("sock")).unwrap();
let listener = Socket::new(Domain::unix(), Type::stream(), None).unwrap();
listener.bind(&addr).unwrap();
listener.listen(10).unwrap();
let mut a = Socket::new(Domain::unix(), Type::stream(), None).unwrap();
a.connect(&addr).unwrap();
let mut b = listener.accept().unwrap().0;
a.write_all(b"hello world").unwrap();
let mut buf = [0; 11];
b.read_exact(&mut buf).unwrap();
assert_eq!(buf, &b"hello world"[..]);
}
#[test]
fn keepalive() {
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
socket.set_keepalive(Some(Duration::from_secs(7))).unwrap();
// socket.keepalive() doesn't work on Windows #24
#[cfg(unix)]
assert_eq!(socket.keepalive().unwrap(), Some(Duration::from_secs(7)));
socket.set_keepalive(None).unwrap();
#[cfg(unix)]
assert_eq!(socket.keepalive().unwrap(), None);
}
#[test]
fn nodelay() {
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
assert!(socket.set_nodelay(true).is_ok());
let result = socket.nodelay();
assert!(result.is_ok());
assert!(result.unwrap());
}
#[test]
fn out_of_band_inline() {
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
assert_eq!(socket.out_of_band_inline().unwrap(), false);
socket.set_out_of_band_inline(true).unwrap();
assert_eq!(socket.out_of_band_inline().unwrap(), true);
}
#[test]
#[cfg(any(target_os = "windows", target_os = "linux"))]
fn out_of_band_send_recv() {
let s1 = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
s1.bind(&"127.0.0.1:0".parse::<SocketAddr>().unwrap().into())
.unwrap();
let s1_addr = s1.local_addr().unwrap();
s1.listen(1).unwrap();
let s2 = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
s2.connect(&s1_addr).unwrap();
let (s3, _) = s1.accept().unwrap();
let mut buf = [0; 10];
// send some plain inband data
s2.send(&mut buf).unwrap();
// send a single out of band byte
assert_eq!(s2.send_out_of_band(&mut [b"!"[0]]).unwrap(), 1);
// recv the OOB data first
assert_eq!(s3.recv_out_of_band(&mut buf).unwrap(), 1);
assert_eq!(buf[0], b"!"[0]);
assert_eq!(s3.recv(&mut buf).unwrap(), 10);
}
#[test]
fn tcp() {
let s1 = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
s1.bind(&"127.0.0.1:0".parse::<SocketAddr>().unwrap().into())
.unwrap();
let s1_addr = s1.local_addr().unwrap();
s1.listen(1).unwrap();
let s2 = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
s2.connect(&s1_addr).unwrap();
let (s3, _) = s1.accept().unwrap();
let mut buf = [0; 11];
assert_eq!(s2.send(&mut buf).unwrap(), 11);
assert_eq!(s3.recv(&mut buf).unwrap(), 11);
}
}