| // Copyright 2013 The Servo Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| use super::UnknownUnit; |
| use scale::Scale; |
| use num::*; |
| use rect::Rect; |
| use point::{point2, Point2D}; |
| use vector::{vec2, Vector2D}; |
| use side_offsets::SideOffsets2D; |
| use size::Size2D; |
| use nonempty::NonEmpty; |
| use approxord::{min, max}; |
| |
| use num_traits::NumCast; |
| #[cfg(feature = "serde")] |
| use serde::{Deserialize, Serialize}; |
| |
| use core::borrow::Borrow; |
| use core::cmp::PartialOrd; |
| use core::fmt; |
| use core::hash::{Hash, Hasher}; |
| use core::ops::{Add, Div, Mul, Sub}; |
| |
| |
| /// An axis aligned rectangle represented by its minimum and maximum coordinates. |
| #[repr(C)] |
| #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] |
| #[cfg_attr(feature = "serde", serde(bound(serialize = "T: Serialize", deserialize = "T: Deserialize<'de>")))] |
| pub struct Box2D<T, U> { |
| pub min: Point2D<T, U>, |
| pub max: Point2D<T, U>, |
| } |
| |
| impl<T: Hash, U> Hash for Box2D<T, U> { |
| fn hash<H: Hasher>(&self, h: &mut H) { |
| self.min.hash(h); |
| self.max.hash(h); |
| } |
| } |
| |
| impl<T: Copy, U> Copy for Box2D<T, U> {} |
| |
| impl<T: Copy, U> Clone for Box2D<T, U> { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| |
| impl<T: PartialEq, U> PartialEq<Box2D<T, U>> for Box2D<T, U> { |
| fn eq(&self, other: &Self) -> bool { |
| self.min.eq(&other.min) && self.max.eq(&other.max) |
| } |
| } |
| |
| impl<T: Eq, U> Eq for Box2D<T, U> {} |
| |
| impl<T: fmt::Debug, U> fmt::Debug for Box2D<T, U> { |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
| write!(f, "Box2D({:?}, {:?})", self.min, self.max) |
| } |
| } |
| |
| impl<T: fmt::Display, U> fmt::Display for Box2D<T, U> { |
| fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result { |
| write!(formatter, "Box2D({}, {})", self.min, self.max) |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> { |
| /// Constructor. |
| pub const fn new(min: Point2D<T, U>, max: Point2D<T, U>) -> Self { |
| Box2D { |
| min, |
| max, |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + Zero + PartialOrd, |
| { |
| /// Creates a Box2D of the given size, at offset zero. |
| #[inline] |
| pub fn from_size(size: Size2D<T, U>) -> Self { |
| let zero = Point2D::zero(); |
| let point = size.to_vector().to_point(); |
| Box2D::from_points(&[zero, point]) |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + PartialOrd, |
| { |
| /// Returns true if the box has a negative area. |
| /// |
| /// The common interpretation for a negative box is to consider it empty. It can be obtained |
| /// by calculating the intersection of two boxes that do not intersect. |
| #[inline] |
| pub fn is_negative(&self) -> bool { |
| self.max.x < self.min.x || self.max.y < self.min.y |
| } |
| |
| /// Returns true if the size is zero or negative. |
| #[inline] |
| pub fn is_empty_or_negative(&self) -> bool { |
| self.max.x <= self.min.x || self.max.y <= self.min.y |
| } |
| |
| #[inline] |
| pub fn to_non_empty(&self) -> Option<NonEmpty<Self>> { |
| if self.is_empty_or_negative() { |
| return None; |
| } |
| |
| Some(NonEmpty(*self)) |
| } |
| |
| /// Returns true if the two boxes intersect. |
| #[inline] |
| pub fn intersects(&self, other: &Self) -> bool { |
| self.min.x < other.max.x |
| && self.max.x > other.min.x |
| && self.min.y < other.max.y |
| && self.max.y > other.min.y |
| } |
| |
| /// Computes the intersection of two boxes. |
| /// |
| /// The result is a negative box if the boxes do not intersect. |
| #[inline] |
| pub fn intersection(&self, other: &Self) -> Self { |
| Box2D { |
| min: point2( |
| max(self.min.x, other.min.x), |
| max(self.min.y, other.min.y), |
| ), |
| max: point2( |
| min(self.max.x, other.max.x), |
| min(self.max.y, other.max.y), |
| ) |
| } |
| } |
| |
| /// Computes the intersection of two boxes, returning `None` if the boxes do not intersect. |
| #[inline] |
| pub fn try_intersection(&self, other: &Self) -> Option<NonEmpty<Self>> { |
| let intersection = self.intersection(other); |
| |
| if intersection.is_negative() { |
| return None; |
| } |
| |
| Some(NonEmpty(intersection)) |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + Add<T, Output = T>, |
| { |
| /// Returns the same box, translated by a vector. |
| #[inline] |
| pub fn translate(&self, by: Vector2D<T, U>) -> Self { |
| Box2D { |
| min: self.min + by, |
| max: self.max + by, |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + PartialOrd + Zero, |
| { |
| /// Returns true if this box contains the point. Points are considered |
| /// in the box if they are on the front, left or top faces, but outside if they |
| /// are on the back, right or bottom faces. |
| #[inline] |
| pub fn contains(&self, p: Point2D<T, U>) -> bool { |
| self.min.x <= p.x && p.x < self.max.x |
| && self.min.y <= p.y && p.y < self.max.y |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + PartialOrd + Zero + Sub<T, Output = T>, |
| { |
| /// Returns true if this box contains the interior of the other box. Always |
| /// returns true if other is empty, and always returns false if other is |
| /// nonempty but this box is empty. |
| #[inline] |
| pub fn contains_box(&self, other: &Self) -> bool { |
| other.is_empty_or_negative() |
| || (self.min.x <= other.min.x && other.max.x <= self.max.x |
| && self.min.y <= other.min.y && other.max.y <= self.max.y) |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + Sub<T, Output = T>, |
| { |
| #[inline] |
| pub fn size(&self)-> Size2D<T, U> { |
| (self.max - self.min).to_size() |
| } |
| |
| #[inline] |
| pub fn width(&self) -> T { |
| self.max.x - self.min.x |
| } |
| |
| #[inline] |
| pub fn height(&self) -> T { |
| self.max.y - self.min.y |
| } |
| |
| #[inline] |
| pub fn to_rect(&self) -> Rect<T, U> { |
| Rect { |
| origin: self.min, |
| size: self.size(), |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + PartialEq + Add<T, Output = T> + Sub<T, Output = T>, |
| { |
| /// Inflates the box by the specified sizes on each side respectively. |
| #[inline] |
| #[must_use] |
| pub fn inflate(&self, width: T, height: T) -> Self { |
| Box2D { |
| min: point2(self.min.x - width, self.min.y - height), |
| max: point2(self.max.x + width, self.max.y + height), |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + Zero + PartialOrd + Add<T, Output = T> + Sub<T, Output = T>, |
| { |
| /// Calculate the size and position of an inner box. |
| /// |
| /// Subtracts the side offsets from all sides. The horizontal, vertical |
| /// and applicate offsets must not be larger than the original side length. |
| pub fn inner_box(&self, offsets: SideOffsets2D<T, U>) -> Self { |
| Box2D { |
| min: self.min + vec2(offsets.left, offsets.top), |
| max: self.max - vec2(offsets.right, offsets.bottom), |
| } |
| } |
| |
| /// Calculate the b and position of an outer box. |
| /// |
| /// Add the offsets to all sides. The expanded box is returned. |
| pub fn outer_box(&self, offsets: SideOffsets2D<T, U>) -> Self { |
| Box2D { |
| min: self.min - vec2(offsets.left, offsets.top), |
| max: self.max + vec2(offsets.right, offsets.bottom), |
| } |
| } |
| } |
| |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + Zero + PartialOrd, |
| { |
| /// Returns the smallest box containing all of the provided points. |
| pub fn from_points<I>(points: I) -> Self |
| where |
| I: IntoIterator, |
| I::Item: Borrow<Point2D<T, U>>, |
| { |
| let mut points = points.into_iter(); |
| |
| let (mut min_x, mut min_y) = match points.next() { |
| Some(first) => (first.borrow().x, first.borrow().y), |
| None => return Box2D::zero(), |
| }; |
| |
| let (mut max_x, mut max_y) = (min_x, min_y); |
| for point in points { |
| let p = point.borrow(); |
| if p.x < min_x { |
| min_x = p.x |
| } |
| if p.x > max_x { |
| max_x = p.x |
| } |
| if p.y < min_y { |
| min_y = p.y |
| } |
| if p.y > max_y { |
| max_y = p.y |
| } |
| } |
| |
| Box2D { |
| min: point2(min_x, min_y), |
| max: point2(max_x, max_y), |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + One + Add<Output = T> + Sub<Output = T> + Mul<Output = T>, |
| { |
| /// Linearly interpolate between this box and another box. |
| /// |
| /// `t` is expected to be between zero and one. |
| #[inline] |
| pub fn lerp(&self, other: Self, t: T) -> Self { |
| Self::new( |
| self.min.lerp(other.min, t), |
| self.max.lerp(other.max, t), |
| ) |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + One + Add<Output = T> + Div<Output = T>, |
| { |
| pub fn center(&self) -> Point2D<T, U> { |
| let two = T::one() + T::one(); |
| (self.min + self.max.to_vector()) / two |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + PartialOrd, |
| { |
| #[inline] |
| pub fn union(&self, other: &Self) -> Self { |
| Box2D { |
| min: point2( |
| min(self.min.x, other.min.x), |
| min(self.min.y, other.min.y), |
| ), |
| max: point2( |
| max(self.max.x, other.max.x), |
| max(self.max.y, other.max.y), |
| ), |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy, |
| { |
| #[inline] |
| pub fn scale<S: Copy>(&self, x: S, y: S) -> Self |
| where |
| T: Mul<S, Output = T> |
| { |
| Box2D { |
| min: point2(self.min.x * x, self.min.y * y), |
| max: point2(self.max.x * x, self.max.y * y), |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + Mul<T, Output = T> + Sub<T, Output = T>, |
| { |
| #[inline] |
| pub fn area(&self) -> T { |
| let size = self.size(); |
| size.width * size.height |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Copy + Zero, |
| { |
| /// Constructor, setting all sides to zero. |
| pub fn zero() -> Self { |
| Box2D::new(Point2D::zero(), Point2D::zero()) |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: PartialEq, |
| { |
| /// Returns true if the size is zero. |
| #[inline] |
| pub fn is_empty(&self) -> bool { |
| self.min.x == self.max.x || self.min.y == self.max.y |
| } |
| } |
| |
| impl<T, U> Mul<T> for Box2D<T, U> |
| where |
| T: Copy + Mul<T, Output = T>, |
| { |
| type Output = Self; |
| #[inline] |
| fn mul(self, scale: T) -> Self { |
| Box2D::new(self.min * scale, self.max * scale) |
| } |
| } |
| |
| impl<T, U> Div<T> for Box2D<T, U> |
| where |
| T: Copy + Div<T, Output = T>, |
| { |
| type Output = Self; |
| #[inline] |
| fn div(self, scale: T) -> Self { |
| Box2D::new(self.min / scale, self.max / scale) |
| } |
| } |
| |
| impl<T, U1, U2> Mul<Scale<T, U1, U2>> for Box2D<T, U1> |
| where |
| T: Copy + Mul<T, Output = T>, |
| { |
| type Output = Box2D<T, U2>; |
| #[inline] |
| fn mul(self, scale: Scale<T, U1, U2>) -> Box2D<T, U2> { |
| Box2D::new(self.min * scale, self.max * scale) |
| } |
| } |
| |
| impl<T, U1, U2> Div<Scale<T, U1, U2>> for Box2D<T, U2> |
| where |
| T: Copy + Div<T, Output = T>, |
| { |
| type Output = Box2D<T, U1>; |
| #[inline] |
| fn div(self, scale: Scale<T, U1, U2>) -> Box2D<T, U1> { |
| Box2D::new(self.min / scale, self.max / scale) |
| } |
| } |
| |
| impl<T, Unit> Box2D<T, Unit> |
| where |
| T: Copy, |
| { |
| /// Drop the units, preserving only the numeric value. |
| pub fn to_untyped(&self) -> Box2D<T, UnknownUnit> { |
| Box2D::new(self.min.to_untyped(), self.max.to_untyped()) |
| } |
| |
| /// Tag a unitless value with units. |
| pub fn from_untyped(c: &Box2D<T, UnknownUnit>) -> Box2D<T, Unit> { |
| Box2D::new( |
| Point2D::from_untyped(c.min), |
| Point2D::from_untyped(c.max), |
| ) |
| } |
| |
| /// Cast the unit |
| pub fn cast_unit<V>(&self) -> Box2D<T, V> { |
| Box2D::new(self.min.cast_unit(), self.max.cast_unit()) |
| } |
| } |
| |
| impl<T0, Unit> Box2D<T0, Unit> |
| where |
| T0: NumCast + Copy, |
| { |
| /// Cast from one numeric representation to another, preserving the units. |
| /// |
| /// When casting from floating point to integer coordinates, the decimals are truncated |
| /// as one would expect from a simple cast, but this behavior does not always make sense |
| /// geometrically. Consider using round(), round_in or round_out() before casting. |
| pub fn cast<T1: NumCast + Copy>(&self) -> Box2D<T1, Unit> { |
| Box2D::new( |
| self.min.cast(), |
| self.max.cast(), |
| ) |
| } |
| |
| /// Fallible cast from one numeric representation to another, preserving the units. |
| /// |
| /// When casting from floating point to integer coordinates, the decimals are truncated |
| /// as one would expect from a simple cast, but this behavior does not always make sense |
| /// geometrically. Consider using round(), round_in or round_out() before casting. |
| pub fn try_cast<T1: NumCast + Copy>(&self) -> Option<Box2D<T1, Unit>> { |
| match (self.min.try_cast(), self.max.try_cast()) { |
| (Some(a), Some(b)) => Some(Box2D::new(a, b)), |
| _ => None, |
| } |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Round, |
| { |
| /// Return a box with edges rounded to integer coordinates, such that |
| /// the returned box has the same set of pixel centers as the original |
| /// one. |
| /// Values equal to 0.5 round up. |
| /// Suitable for most places where integral device coordinates |
| /// are needed, but note that any translation should be applied first to |
| /// avoid pixel rounding errors. |
| /// Note that this is *not* rounding to nearest integer if the values are negative. |
| /// They are always rounding as floor(n + 0.5). |
| #[must_use] |
| pub fn round(&self) -> Self { |
| Box2D::new(self.min.round(), self.max.round()) |
| } |
| } |
| |
| impl<T, U> Box2D<T, U> |
| where |
| T: Floor + Ceil, |
| { |
| /// Return a box with faces/edges rounded to integer coordinates, such that |
| /// the original box contains the resulting box. |
| #[must_use] |
| pub fn round_in(&self) -> Self { |
| let min = self.min.ceil(); |
| let max = self.max.floor(); |
| Box2D { min, max } |
| } |
| |
| /// Return a box with faces/edges rounded to integer coordinates, such that |
| /// the original box is contained in the resulting box. |
| #[must_use] |
| pub fn round_out(&self) -> Self { |
| let min = self.min.floor(); |
| let max = self.max.ceil(); |
| Box2D { min, max } |
| } |
| } |
| |
| // Convenience functions for common casts |
| impl<T: NumCast + Copy, Unit> Box2D<T, Unit> { |
| /// Cast into an `f32` box. |
| pub fn to_f32(&self) -> Box2D<f32, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `f64` box. |
| pub fn to_f64(&self) -> Box2D<f64, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `usize` box, truncating decimals if any. |
| /// |
| /// When casting from floating point boxes, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_usize(&self) -> Box2D<usize, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `u32` box, truncating decimals if any. |
| /// |
| /// When casting from floating point boxes, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_u32(&self) -> Box2D<u32, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `i32` box, truncating decimals if any. |
| /// |
| /// When casting from floating point boxes, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_i32(&self) -> Box2D<i32, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `i64` box, truncating decimals if any. |
| /// |
| /// When casting from floating point boxes, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_i64(&self) -> Box2D<i64, Unit> { |
| self.cast() |
| } |
| } |
| |
| impl<T, U> From<Size2D<T, U>> for Box2D<T, U> |
| where |
| T: Copy + Zero + PartialOrd, |
| { |
| fn from(b: Size2D<T, U>) -> Self { |
| Self::from_size(b) |
| } |
| } |
| |
| #[cfg(test)] |
| mod tests { |
| use side_offsets::SideOffsets2D; |
| use {Point2D, point2, vec2, size2}; |
| use default::Box2D; |
| //use super::*; |
| |
| #[test] |
| fn test_size() { |
| let b = Box2D::new(point2(-10.0, -10.0), point2(10.0, 10.0)); |
| assert_eq!(b.size().width, 20.0); |
| assert_eq!(b.size().height, 20.0); |
| } |
| |
| #[test] |
| fn test_width_height() { |
| let b = Box2D::new(point2(-10.0, -10.0), point2(10.0, 10.0)); |
| assert!(b.width() == 20.0); |
| assert!(b.height() == 20.0); |
| } |
| |
| #[test] |
| fn test_center() { |
| let b = Box2D::new(point2(-10.0, -10.0), point2(10.0, 10.0)); |
| assert_eq!(b.center(), Point2D::zero()); |
| } |
| |
| #[test] |
| fn test_area() { |
| let b = Box2D::new(point2(-10.0, -10.0), point2(10.0, 10.0)); |
| assert_eq!(b.area(), 400.0); |
| } |
| |
| #[test] |
| fn test_from_points() { |
| let b = Box2D::from_points(&[point2(50.0, 160.0), point2(100.0, 25.0)]); |
| assert_eq!(b.min, point2(50.0, 25.0)); |
| assert_eq!(b.max, point2(100.0, 160.0)); |
| } |
| |
| #[test] |
| fn test_round_in() { |
| let b = Box2D::from_points(&[point2(-25.5, -40.4), point2(60.3, 36.5)]).round_in(); |
| assert_eq!(b.min.x, -25.0); |
| assert_eq!(b.min.y, -40.0); |
| assert_eq!(b.max.x, 60.0); |
| assert_eq!(b.max.y, 36.0); |
| } |
| |
| #[test] |
| fn test_round_out() { |
| let b = Box2D::from_points(&[point2(-25.5, -40.4), point2(60.3, 36.5)]).round_out(); |
| assert_eq!(b.min.x,-26.0); |
| assert_eq!(b.min.y, -41.0); |
| assert_eq!(b.max.x, 61.0); |
| assert_eq!(b.max.y, 37.0); |
| } |
| |
| #[test] |
| fn test_round() { |
| let b = Box2D::from_points(&[point2(-25.5, -40.4), point2(60.3, 36.5)]).round(); |
| assert_eq!(b.min.x,-26.0); |
| assert_eq!(b.min.y, -40.0); |
| assert_eq!(b.max.x, 60.0); |
| assert_eq!(b.max.y, 37.0); |
| } |
| |
| #[test] |
| fn test_from_size() { |
| let b = Box2D::from_size(size2(30.0, 40.0)); |
| assert!(b.min == Point2D::zero()); |
| assert!(b.size().width == 30.0); |
| assert!(b.size().height == 40.0); |
| } |
| |
| #[test] |
| fn test_inner_box() { |
| let b = Box2D::from_points(&[point2(50.0, 25.0), point2(100.0, 160.0)]); |
| let b = b.inner_box(SideOffsets2D::new(10.0, 20.0, 5.0, 10.0)); |
| assert_eq!(b.max.x, 80.0); |
| assert_eq!(b.max.y, 155.0); |
| assert_eq!(b.min.x, 60.0); |
| assert_eq!(b.min.y, 35.0); |
| } |
| |
| #[test] |
| fn test_outer_box() { |
| let b = Box2D::from_points(&[point2(50.0, 25.0), point2(100.0, 160.0)]); |
| let b = b.outer_box(SideOffsets2D::new(10.0, 20.0, 5.0, 10.0)); |
| assert_eq!(b.max.x, 120.0); |
| assert_eq!(b.max.y, 165.0); |
| assert_eq!(b.min.x, 40.0); |
| assert_eq!(b.min.y, 15.0); |
| } |
| |
| #[test] |
| fn test_translate() { |
| let size = size2(15.0, 15.0); |
| let mut center = (size / 2.0).to_vector().to_point(); |
| let b = Box2D::from_size(size); |
| assert_eq!(b.center(), center); |
| let translation = vec2(10.0, 2.5); |
| let b = b.translate(translation); |
| center += translation; |
| assert_eq!(b.center(), center); |
| assert_eq!(b.max.x, 25.0); |
| assert_eq!(b.max.y, 17.5); |
| assert_eq!(b.min.x, 10.0); |
| assert_eq!(b.min.y, 2.5); |
| } |
| |
| #[test] |
| fn test_union() { |
| let b1 = Box2D::from_points(&[point2(-20.0, -20.0), point2(0.0, 20.0)]); |
| let b2 = Box2D::from_points(&[point2(0.0, 20.0), point2(20.0, -20.0)]); |
| let b = b1.union(&b2); |
| assert_eq!(b.max.x, 20.0); |
| assert_eq!(b.max.y, 20.0); |
| assert_eq!(b.min.x, -20.0); |
| assert_eq!(b.min.y, -20.0); |
| } |
| |
| #[test] |
| fn test_intersects() { |
| let b1 = Box2D::from_points(&[point2(-15.0, -20.0), point2(10.0, 20.0)]); |
| let b2 = Box2D::from_points(&[point2(-10.0, 20.0), point2(15.0, -20.0)]); |
| assert!(b1.intersects(&b2)); |
| } |
| |
| #[test] |
| fn test_intersection() { |
| let b1 = Box2D::from_points(&[point2(-15.0, -20.0), point2(10.0, 20.0)]); |
| let b2 = Box2D::from_points(&[point2(-10.0, 20.0), point2(15.0, -20.0)]); |
| let b = b1.intersection(&b2); |
| assert_eq!(b.max.x, 10.0); |
| assert_eq!(b.max.y, 20.0); |
| assert_eq!(b.min.x, -10.0); |
| assert_eq!(b.min.y, -20.0); |
| } |
| |
| #[test] |
| fn test_try_intersection() { |
| let b1 = Box2D::from_points(&[point2(-15.0, -20.0), point2(10.0, 20.0)]); |
| let b2 = Box2D::from_points(&[point2(-10.0, 20.0), point2(15.0, -20.0)]); |
| assert!(b1.try_intersection(&b2).is_some()); |
| |
| let b1 = Box2D::from_points(&[point2(-15.0, -20.0), point2(-10.0, 20.0)]); |
| let b2 = Box2D::from_points(&[point2(10.0, 20.0), point2(15.0, -20.0)]); |
| assert!(b1.try_intersection(&b2).is_none()); |
| } |
| |
| #[test] |
| fn test_scale() { |
| let b = Box2D::from_points(&[point2(-10.0, -10.0), point2(10.0, 10.0)]); |
| let b = b.scale(0.5, 0.5); |
| assert_eq!(b.max.x, 5.0); |
| assert_eq!(b.max.y, 5.0); |
| assert_eq!(b.min.x, -5.0); |
| assert_eq!(b.min.y, -5.0); |
| } |
| |
| #[test] |
| fn test_lerp() { |
| let b1 = Box2D::from_points(&[point2(-20.0, -20.0), point2(-10.0, -10.0)]); |
| let b2 = Box2D::from_points(&[point2(10.0, 10.0), point2(20.0, 20.0)]); |
| let b = b1.lerp(b2, 0.5); |
| assert_eq!(b.center(), Point2D::zero()); |
| assert_eq!(b.size().width, 10.0); |
| assert_eq!(b.size().height, 10.0); |
| } |
| |
| #[test] |
| fn test_contains() { |
| let b = Box2D::from_points(&[point2(-20.0, -20.0), point2(20.0, 20.0)]); |
| assert!(b.contains(point2(-15.3, 10.5))); |
| } |
| |
| #[test] |
| fn test_contains_box() { |
| let b1 = Box2D::from_points(&[point2(-20.0, -20.0), point2(20.0, 20.0)]); |
| let b2 = Box2D::from_points(&[point2(-14.3, -16.5), point2(6.7, 17.6)]); |
| assert!(b1.contains_box(&b2)); |
| } |
| |
| #[test] |
| fn test_inflate() { |
| let b = Box2D::from_points(&[point2(-20.0, -20.0), point2(20.0, 20.0)]); |
| let b = b.inflate(10.0, 5.0); |
| assert_eq!(b.size().width, 60.0); |
| assert_eq!(b.size().height, 50.0); |
| assert_eq!(b.center(), Point2D::zero()); |
| } |
| |
| #[test] |
| fn test_is_empty() { |
| for i in 0..2 { |
| let mut coords_neg = [-20.0, -20.0]; |
| let mut coords_pos = [20.0, 20.0]; |
| coords_neg[i] = 0.0; |
| coords_pos[i] = 0.0; |
| let b = Box2D::from_points(&[Point2D::from(coords_neg), Point2D::from(coords_pos)]); |
| assert!(b.is_empty()); |
| } |
| } |
| } |