blob: 113d929429d8484f6369abfdbcc28ec835ae0ab0 [file] [log] [blame]
// Copyright 2020 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
library fuchsia.hardware.audio;
const uint32 MAX_COUNT_DAI_SUPPORTED_NUMBER_OF_CHANNELS = 64;
const uint32 MAX_COUNT_DAI_SUPPORTED_SAMPLE_FORMATS = 4;
const uint32 MAX_COUNT_DAI_SUPPORTED_FRAME_FORMATS = 64;
const uint32 MAX_COUNT_DAI_SUPPORTED_RATES = 64;
const uint32 MAX_COUNT_DAI_SUPPORTED_BITS_PER_SLOT = 8;
const uint32 MAX_COUNT_DAI_SUPPORTED_BITS_PER_SAMPLE = 8;
enum DaiSampleFormat : uint8 {
/// Pulse Density Modulation samples.
PDM = 1;
/// Signed Linear Pulse Code Modulation samples at the host endianness.
PCM_SIGNED = 2;
/// Unsigned Linear Pulse Code Modulation samples at the host endianness.
PCM_UNSIGNED = 3;
/// Floating point samples IEEE-754 encoded.
PCM_FLOAT = 4;
};
/// Either a standard or custom frame format.
union DaiFrameFormat {
/// The format type of all samples in the DAI, listed in `DaiFrameFormatStandard`.
1: DaiFrameFormatStandard frame_format_standard;
/// The format type of all samples in the DAI, specified in `DaiFrameFormatCustom`.
2: DaiFrameFormatCustom frame_format_custom;
};
/// Standard Frame format.
enum DaiFrameFormatStandard : uint8 {
/// No frame format as in samples without a frame sync like PDM.
NONE = 1;
/// Format as specified in the I2S specification (left justified, 2 channels, 32 bits per
/// channel, frame sync stays low for the left channel and high for the right channel, data
/// starts one clock cycle after frame sync changes clocked out at the falling edge of sclk).
I2S = 2;
/// Left justified, 2 channels. Data starts at frame sync changes from low to high clocked out
/// at the falling edge of sclk. The frame sync must stay high for bits_per_channel bits for the
/// first channel and low for bits_per_channel bits for the second channel.
STEREO_LEFT = 3;
/// Right justified, 2 channels. The frame sync must stay high for bits_per_channel bits for the
/// first channel and low for bits_per_channel bits for the second channel.
STEREO_RIGHT = 4;
/// Left justified, variable number of channels, data starts at frame sync changes from low to
/// high clocked out at the rising edge of sclk. The frame sync must stay high for exactly 1
/// clock cycle.
TDM1 = 5;
};
/// Custom Frame format.
struct DaiFrameFormatCustom {
/// Justification of the samples within a slot.
bool left_justified;
/// Clocking of data samples and frame sync output on either raising or falling sclk.
bool sclk_on_raising;
/// Number of sclks between the beginning of a frame sync change and audio samples.
/// For example, for I2S set to 1 and for stereo left justified set to 0.
int8 frame_sync_sclks_offset;
/// Number of sclks the frame sync is high within a frame.
/// For example, for I2S with 32 bits slots set to 32, for TDM usually set to 1.
uint8 frame_sync_size;
};
/// DAI format. Frames are made up of `number_of_channels` samples which have `bits_per_sample` bits
/// of data within `bits_per_slot` arranged in `frame_format`. For more detailed information see
/// [Digital Audio Interface](//docs/concepts/drivers/driver_interfaces/audio_dai.md).
struct DaiFormat {
/// Number of channels.
uint32 number_of_channels;
/// Which channels to use.
uint64 channels_to_use_bitmask;
/// The sample format of all samples.
DaiSampleFormat sample_format;
/// The frame format of all samples.
DaiFrameFormat frame_format;
/// The frame rate for all samples.
uint32 frame_rate;
/// The bits per slot for all channels.
uint8 bits_per_slot;
/// The bits per sample for all samples. Must be smaller than bits per channel for samples to
/// fit.
uint8 bits_per_sample;
};
/// Formats supported by the DAI. Frames are made up of `number_of_channels` samples which have
/// `bits_per_sample` bits of data within `bits_per_slot` bits arranged in `frame_formats`.
/// All values listed in each vector are supported. When not all combinations supported by the driver
/// can be described with one `DaiSupportedFormats`, `GetDaiSupportedFormats` returns more than one
/// `DaiSupportedFormats` in the returned vector.
/// For more detailed information see
/// [Digital Audio Interface](//docs/concepts/drivers/driver_interfaces/audio_dai.md).
struct DaiSupportedFormats {
/// Possible number of channels supported.
vector<uint32>:MAX_COUNT_DAI_SUPPORTED_NUMBER_OF_CHANNELS number_of_channels;
/// Sample formats supported.
vector<DaiSampleFormat>:MAX_COUNT_DAI_SUPPORTED_SAMPLE_FORMATS sample_formats;
/// Frame formats supported.
vector<DaiFrameFormat>:MAX_COUNT_DAI_SUPPORTED_FRAME_FORMATS frame_formats;
/// Rates supported.
vector<uint32>:MAX_COUNT_DAI_SUPPORTED_RATES frame_rates;
/// The bits per slot supported.
vector<uint8>:MAX_COUNT_DAI_SUPPORTED_BITS_PER_SLOT bits_per_slot;
/// Bits per sample supported.
vector<uint8>:MAX_COUNT_DAI_SUPPORTED_BITS_PER_SAMPLE bits_per_sample;
};