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// Copyright 2016 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_LIB_ESCHER_SHAPE_MESH_BUILDER_FACTORY_H_
#define SRC_UI_LIB_ESCHER_SHAPE_MESH_BUILDER_FACTORY_H_
#include "src/ui/lib/escher/forward_declarations.h"
namespace escher {
// Factory interface to obtain a MeshBuilder.
class MeshBuilderFactory {
public:
virtual ~MeshBuilderFactory() = default;
virtual MeshBuilderPtr NewMeshBuilder(BatchGpuUploader* gpu_uploader, const MeshSpec& spec,
size_t max_vertex_count, size_t max_index_count) = 0;
};
} // namespace escher
#endif // SRC_UI_LIB_ESCHER_SHAPE_MESH_BUILDER_FACTORY_H_