blob: cddaa25d0847ad21b168d6f49a6f95780e27f201 [file] [log] [blame]
// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_DEVELOPER_DEBUG_ZXDB_CONSOLE_CONSOLE_H_
#define SRC_DEVELOPER_DEBUG_ZXDB_CONSOLE_CONSOLE_H_
#include <map>
#include "src/developer/debug/shared/logging/logging.h"
#include "src/developer/debug/zxdb/console/command.h"
#include "src/developer/debug/zxdb/console/console_context.h"
#include "src/lib/fxl/macros.h"
#include "src/lib/line_input/modal_line_input.h"
namespace zxdb {
class AsyncOutputBuffer;
class OutputBuffer;
class Session;
class Console : debug::LogSink {
public:
explicit Console(Session* session);
virtual ~Console();
static Console* get() { return singleton_; }
ConsoleContext& context() { return context_; }
fxl::WeakPtr<Console> GetWeakPtr();
// Prints the first prompt to the screen. This only needs to be called once.
virtual void Init() {}
// Causes the message loop to exit the next time through.
virtual void Quit() = 0;
// Prints the buffer/string to the console.
virtual void Output(const OutputBuffer& output) = 0;
void Output(const std::string& s);
void Output(const Err& err);
// Synchronously prints the output if the async buffer is complete. Otherwise adds a listener and
// prints the output to the console when it is complete.
void Output(fxl::RefPtr<AsyncOutputBuffer> output);
// Clears the contents of the console.
virtual void Clear() = 0;
// Asks the user a question. The possible answers are stored in the options struct.
//
// Callers should pass anything they want to print above the prompt in the |message|. It's
// important to do this instead of calling Output() followed by ModalGetOption() because there
// can theoretically be multiple prompts pendingx (in case they're triggered by async events)
// and the message passed here will always get printed above the prompt when its turn comes.
virtual void ModalGetOption(const line_input::ModalPromptOptions& options, OutputBuffer message,
const std::string& prompt,
line_input::ModalLineInput::ModalCompletionCallback cb) = 0;
// Parses and dispatches the given line of input.
//
// When posting programmatic commands, set add_to_history = false or the command will confusingly
// appear as the "last command" (when they hit enter again) and in the "up" history.
virtual void ProcessInputLine(const std::string& line, CommandCallback callback = nullptr,
bool add_to_history = true) = 0;
// Implements |LogSink|.
void WriteLog(debug::LogSeverity severity, std::string log) override;
protected:
static Console* singleton_;
ConsoleContext context_;
private:
// Track all asynchronous output pending. We want to store a reference and lookup by pointer, so
// the object is duplicated here (RefPtr doesn't like to be put in a set).
std::map<AsyncOutputBuffer*, fxl::RefPtr<AsyncOutputBuffer>> async_output_;
fxl::WeakPtrFactory<Console> weak_factory_;
FXL_DISALLOW_COPY_AND_ASSIGN(Console);
};
} // namespace zxdb
#endif // SRC_DEVELOPER_DEBUG_ZXDB_CONSOLE_CONSOLE_H_