| // Copyright 2018 The Fuchsia Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_THREAD_H_ | |
| #define SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_THREAD_H_ | |
| #include <stddef.h> | |
| #include <stdint.h> | |
| #include <string> | |
| #include "lib/fit/function.h" | |
| #include "src/developer/debug/ipc/protocol.h" | |
| #include "src/developer/debug/zxdb/client/client_object.h" | |
| #include "src/developer/debug/zxdb/client/frame_fingerprint.h" | |
| #include "src/developer/debug/zxdb/client/map_setting_store.h" | |
| #include "src/developer/debug/zxdb/client/stack.h" | |
| #include "src/developer/debug/zxdb/client/thread_observer.h" | |
| #include "src/lib/fxl/macros.h" | |
| #include "src/lib/fxl/memory/weak_ptr.h" | |
| #include "src/lib/fxl/observer_list.h" | |
| namespace zxdb { | |
| class Err; | |
| class Frame; | |
| class Process; | |
| class ThreadController; | |
| // The flow control commands on this object (Pause, Continue, Step...) apply only to this thread | |
| // (other threads will continue to run or not run as they were previously). | |
| class Thread : public ClientObject { | |
| public: | |
| explicit Thread(Session* session); | |
| ~Thread() override; | |
| fxl::WeakPtr<Thread> GetWeakPtr(); | |
| // Guaranteed non-null. | |
| virtual Process* GetProcess() const = 0; | |
| virtual uint64_t GetKoid() const = 0; | |
| virtual const std::string& GetName() const = 0; | |
| // The state of the thread isn't necessarily up-to-date. There are no system messages for a thread | |
| // transitioning to suspended, for example. To make sure this is up-to-date, call | |
| // Process::SyncThreads() or Thread::SyncFrames(). | |
| virtual debug_ipc::ThreadRecord::State GetState() const = 0; | |
| virtual debug_ipc::ThreadRecord::BlockedReason GetBlockedReason() const = 0; | |
| // Pauses (suspends in Zircon terms) the thread, it does not affect other threads or processes. | |
| // | |
| // The backend will try to ensure the thread is actually paused before issuing the on_paused | |
| // callback. But this is best effort and not guaranteed: both because there's a timeout for the | |
| // synchronous suspending and because a different continue message could race with the reply. | |
| virtual void Pause(fit::callback<void()> on_paused) = 0; | |
| // Continues the thread, optionally forwarding the associated exception as | |
| // second-chance, allowing the process-level handler a chance to resolve the | |
| // exception before sending it back to the debugger; else, the exception is | |
| // marked as handled and the thread is resumed. | |
| virtual void Continue(bool forward_exception) = 0; | |
| // Continues the thread using the given ThreadController. This is used to implement the more | |
| // complex forms of stepping. | |
| // | |
| // The on_continue callback does NOT indicate that the thread stopped again. It indicates the | |
| // thread controller has completed setup properly (some may fail if they depend on some thread | |
| // state to start). When the step is complete an exception will be delivered via the thread | |
| // observer (it's not always possible to correlate a given thread suspension with a given step | |
| // operation). | |
| // | |
| // The on_continue callback may be issued reentrantly from within the stack of the ContinueWith | |
| // call if the controller was ready synchronously. | |
| // | |
| // On failure the ThreadController will be removed and the thread will not be continued. | |
| virtual void ContinueWith(std::unique_ptr<ThreadController> controller, | |
| fit::callback<void(const Err&)> on_continue) = 0; | |
| // Sets the thread's IP to the given location. This requires that the thread be stopped. It will | |
| // not resume the thread. | |
| // | |
| // Setting the location is asynchronous. At the time of the callback being issued, the frames of | |
| // the thread will be updated to the latest state. | |
| // | |
| // Resuming the thread after issuing but before the callback is executed will pick up the new | |
| // location (if any) because the requests will be ordered. But because the jump request may fail, | |
| // the caller isn't guaranteed what location will be resumed from unless it waits for the | |
| // callback. | |
| virtual void JumpTo(uint64_t new_address, fit::callback<void(const Err&)> cb) = 0; | |
| // Notification from a ThreadController that it has completed its job. The thread controller | |
| // should be removed from this thread and deleted. | |
| virtual void NotifyControllerDone(ThreadController* controller) = 0; | |
| virtual void StepInstruction() = 0; | |
| // Returns the stack object associated with this thread. | |
| virtual const Stack& GetStack() const = 0; | |
| virtual Stack& GetStack() = 0; | |
| // Provides the setting schema for this object. | |
| static fxl::RefPtr<SettingSchema> GetSchema(); | |
| MapSettingStore& settings() { return settings_; } | |
| protected: | |
| MapSettingStore settings_; | |
| private: | |
| fxl::WeakPtrFactory<Thread> weak_factory_; | |
| FXL_DISALLOW_COPY_AND_ASSIGN(Thread); | |
| }; | |
| } // namespace zxdb | |
| #endif // SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_THREAD_H_ |