| // Copyright 2018 The Fuchsia Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "src/developer/debug/zxdb/client/session.h" | |
| #include <arpa/inet.h> | |
| #include <fcntl.h> | |
| #include <ifaddrs.h> | |
| #include <inttypes.h> | |
| #include <netdb.h> | |
| #include <stdio.h> | |
| #include <sys/socket.h> | |
| #include <unistd.h> | |
| #include <thread> | |
| #include <variant> | |
| #include "src/developer/debug/ipc/client_protocol.h" | |
| #include "src/developer/debug/ipc/message_reader.h" | |
| #include "src/developer/debug/ipc/message_writer.h" | |
| #include "src/developer/debug/shared/buffered_fd.h" | |
| #include "src/developer/debug/shared/logging/debug.h" | |
| #include "src/developer/debug/shared/logging/logging.h" | |
| #include "src/developer/debug/shared/message_loop.h" | |
| #include "src/developer/debug/shared/stream_buffer.h" | |
| #include "src/developer/debug/shared/zx_status.h" | |
| #include "src/developer/debug/zxdb/client/arch_info.h" | |
| #include "src/developer/debug/zxdb/client/breakpoint_action.h" | |
| #include "src/developer/debug/zxdb/client/breakpoint_impl.h" | |
| #include "src/developer/debug/zxdb/client/filter.h" | |
| #include "src/developer/debug/zxdb/client/job.h" | |
| #include "src/developer/debug/zxdb/client/minidump_remote_api.h" | |
| #include "src/developer/debug/zxdb/client/process_impl.h" | |
| #include "src/developer/debug/zxdb/client/remote_api_impl.h" | |
| #include "src/developer/debug/zxdb/client/setting_schema_definition.h" | |
| #include "src/developer/debug/zxdb/client/socket_connect.h" | |
| #include "src/developer/debug/zxdb/client/target_impl.h" | |
| #include "src/developer/debug/zxdb/client/thread_impl.h" | |
| #include "src/lib/fxl/memory/ref_counted.h" | |
| #include "src/lib/fxl/strings/string_printf.h" | |
| namespace zxdb { | |
| namespace { | |
| // Max message size before considering it corrupt. This is very large so we can send nontrivial | |
| // memory dumps over the channel, but ensures we won't crash trying to allocate an unreasonable | |
| // buffer size if the stream is corrupt. | |
| constexpr uint32_t kMaxMessageSize = 16777216; | |
| // Remove conditional breakpoints from stop_info; return whether we'll need to skip this stop_info | |
| // and continue execution, which happens when the exception is a breakpoint one and all breakpoints | |
| // in it are conditional. | |
| bool FilterConditionalBreakpoints(StopInfo* info) { | |
| bool skip = false; | |
| if (info->exception_type == debug_ipc::ExceptionType::kHardwareBreakpoint || | |
| info->exception_type == debug_ipc::ExceptionType::kWatchpoint || | |
| info->exception_type == debug_ipc::ExceptionType::kSoftwareBreakpoint) { | |
| // It's possible that hit_breakpoints is empty even when exception_type is kSoftware, | |
| // e.g. the process explicitly called "int 3" on x64. In this case, we should still pause. | |
| if (!info->hit_breakpoints.empty()) { | |
| skip = true; | |
| } | |
| } | |
| auto breakpoint_iter = info->hit_breakpoints.begin(); | |
| while (breakpoint_iter != info->hit_breakpoints.end()) { | |
| Breakpoint* breakpoint = breakpoint_iter->get(); | |
| // TODO(dangyi): Consider whether to move the condition to Breakpoint class. | |
| if (breakpoint->GetStats().hit_count % breakpoint->GetSettings().hit_mult == 0) { | |
| skip = false; | |
| breakpoint_iter++; | |
| } else { | |
| info->hit_breakpoints.erase(breakpoint_iter); | |
| } | |
| } | |
| return skip; | |
| } | |
| } // namespace | |
| // PendingConnection ----------------------------------------------------------- | |
| // Storage for connection information when connecting dynamically. Making a connection has three | |
| // asynchronous steps: | |
| // | |
| // 1. Resolving the host and connecting the socket. Since this is blocking, it happens on a | |
| // background thread. | |
| // 2. Sending the hello message. Happens on the main thread. | |
| // 3. Waiting for the reply and deserializing, then notifying the Session. | |
| // | |
| // Various things can happen in the middle. | |
| // | |
| // - Any step can fail. | |
| // - The Session object can be destroyed (weak pointer checks). | |
| // - The connection could be canceled by the user (the session callback checks for this). | |
| class Session::PendingConnection : public fxl::RefCountedThreadSafe<PendingConnection> { | |
| public: | |
| void Initiate(fxl::WeakPtr<Session> session, fit::callback<void(const Err&)> callback); | |
| // There are no other functions since this will be running on a background thread and the class | |
| // state can't be safely retrieved. It reports all of the output state via ConnectionResolved. | |
| private: | |
| FRIEND_REF_COUNTED_THREAD_SAFE(PendingConnection); | |
| FRIEND_MAKE_REF_COUNTED(PendingConnection); | |
| PendingConnection(const SessionConnectionInfo& info) : connection_info_(info) {} | |
| ~PendingConnection() {} | |
| // These are the steps of connection, in order. They each take a RefPtr to |this| to ensure the | |
| // class is in scope for the full flow. | |
| void ConnectBackgroundThread(fxl::RefPtr<PendingConnection> owner); | |
| void ConnectCompleteMainThread(fxl::RefPtr<PendingConnection> owner, const Err& err); | |
| void DataAvailableMainThread(fxl::RefPtr<PendingConnection> owner); | |
| void HelloCompleteMainThread(fxl::RefPtr<PendingConnection> owner, const Err& err, | |
| const debug_ipc::HelloReply& reply); | |
| // Creates the connection (called on the background thread). On success the socket_ is populated. | |
| Err DoConnectBackgroundThread(); | |
| SessionConnectionInfo connection_info_; | |
| // Only non-null when in the process of connecting. | |
| std::unique_ptr<std::thread> thread_; | |
| debug_ipc::MessageLoop* main_loop_ = nullptr; | |
| // Access only on the main thread. | |
| fxl::WeakPtr<Session> session_; | |
| // The constructed socket and buffer. | |
| // | |
| // The socket is created by ConnectBackgroundThread and read by HelloCompleteMainThread to create | |
| // the buffer so needs no synchronization. It would be cleaner to pass this in the lambdas to | |
| // avoid threading confusion, but move-only types can't be bound. | |
| fbl::unique_fd socket_; | |
| std::unique_ptr<debug_ipc::BufferedFD> buffer_; | |
| // Callback when the connection is complete (or fails). Access only on the main thread. | |
| fit::callback<void(const Err&)> callback_; | |
| }; | |
| void Session::PendingConnection::Initiate(fxl::WeakPtr<Session> session, | |
| fit::callback<void(const Err&)> callback) { | |
| FX_DCHECK(!thread_.get()); // Duplicate Initiate() call. | |
| main_loop_ = debug_ipc::MessageLoop::Current(); | |
| session_ = std::move(session); | |
| callback_ = std::move(callback); | |
| // Create the background thread, and run the background function. The context will keep a ref to | |
| // this class. | |
| thread_ = std::make_unique<std::thread>( | |
| [owner = fxl::RefPtr<PendingConnection>(this)]() { owner->ConnectBackgroundThread(owner); }); | |
| } | |
| void Session::PendingConnection::ConnectBackgroundThread(fxl::RefPtr<PendingConnection> owner) { | |
| Err err = DoConnectBackgroundThread(); | |
| main_loop_->PostTask(FROM_HERE, [owner = std::move(owner), err]() { | |
| owner->ConnectCompleteMainThread(owner, err); | |
| }); | |
| } | |
| void Session::PendingConnection::ConnectCompleteMainThread(fxl::RefPtr<PendingConnection> owner, | |
| const Err& err) { | |
| // The background thread function has now completed so the thread can be destroyed. We do want to | |
| // join with the thread here to ensure there are no references to the PendingConnection on the | |
| // background thread, which might in turn cause the PendingConnection to be destroyed on the | |
| // background thread. | |
| thread_->join(); | |
| thread_.reset(); | |
| if (!session_ || err.has_error()) { | |
| // Error or session destroyed, skip sending hello and forward the error. | |
| HelloCompleteMainThread(owner, err, debug_ipc::HelloReply()); | |
| return; | |
| } | |
| FX_DCHECK(socket_.is_valid()); | |
| buffer_ = std::make_unique<debug_ipc::BufferedFD>(); | |
| buffer_->Init(std::move(socket_)); | |
| // The connection is now established, so we set up the handlers before we send the first request | |
| // over to the agent. Even though we're in a message loop and these handlers won't be called | |
| // within this stack frame, it's a good mental model to set up handlers before actually sending | |
| // the first piece of data. | |
| buffer_->set_data_available_callback([owner]() { owner->DataAvailableMainThread(owner); }); | |
| buffer_->set_error_callback([owner]() { | |
| owner->HelloCompleteMainThread(owner, Err("Connection error."), debug_ipc::HelloReply()); | |
| }); | |
| // Send "Hello" message. We can't use the Session::Send infrastructure since the connection hasn't | |
| // technically been established yet. | |
| debug_ipc::MessageWriter writer; | |
| debug_ipc::WriteRequest(debug_ipc::HelloRequest(), 1, &writer); | |
| buffer_->stream().Write(writer.MessageComplete()); | |
| } | |
| void Session::PendingConnection::DataAvailableMainThread(fxl::RefPtr<PendingConnection> owner) { | |
| // This function needs to manually deserialize the hello message since the Session stuff isn't | |
| // connected yet. | |
| constexpr size_t kHelloMessageSize = | |
| debug_ipc::MsgHeader::kSerializedHeaderSize + sizeof(debug_ipc::HelloReply); | |
| if (!buffer_->stream().IsAvailable(kHelloMessageSize)) | |
| return; // Wait for more data. | |
| std::vector<char> serialized; | |
| serialized.resize(kHelloMessageSize); | |
| buffer_->stream().Read(&serialized[0], kHelloMessageSize); | |
| debug_ipc::HelloReply reply; | |
| uint32_t transaction_id = 0; | |
| debug_ipc::MessageReader reader(std::move(serialized)); | |
| Err err; | |
| if (!debug_ipc::ReadReply(&reader, &reply, &transaction_id) || | |
| reply.signature != debug_ipc::HelloReply::kStreamSignature) { | |
| // Corrupt. | |
| err = Err("Corrupted reply, service is probably not the debug agent."); | |
| reply = debug_ipc::HelloReply(); | |
| } | |
| HelloCompleteMainThread(owner, err, reply); | |
| } | |
| void Session::PendingConnection::HelloCompleteMainThread(fxl::RefPtr<PendingConnection> owner, | |
| const Err& err, | |
| const debug_ipc::HelloReply& reply) { | |
| // Prevent future notifications. | |
| if (buffer_.get()) { | |
| buffer_->set_data_available_callback({}); | |
| buffer_->set_error_callback({}); | |
| } | |
| if (session_) { | |
| // The buffer must be created here on the main thread since it will register with the message | |
| // loop to watch the FD. | |
| // If the session exists, always tell it about the completion, whether the connection was | |
| // successful or not. It will issue the callback. | |
| session_->ConnectionResolved(std::move(owner), err, reply, std::move(buffer_), | |
| std::move(callback_)); | |
| } else if (callback_) { | |
| // Session was destroyed. Issue the callback with an error (not clobbering an existing one if | |
| // there was one). | |
| if (err.has_error()) | |
| callback_(err); | |
| else | |
| callback_(Err("Session was destroyed.")); | |
| } | |
| } | |
| Err Session::PendingConnection::DoConnectBackgroundThread() { | |
| switch (connection_info_.type) { | |
| case SessionConnectionType::kNetwork: | |
| return ConnectToHost(connection_info_.host, connection_info_.port, &socket_); | |
| case SessionConnectionType::kUnix: | |
| return ConnectToUnixSocket(connection_info_.host, &socket_); | |
| } | |
| FX_NOTREACHED(); | |
| return Err("Unsupported Connection type"); | |
| } | |
| // Session --------------------------------------------------------------------- | |
| Session::Session() | |
| : remote_api_(std::make_unique<RemoteAPIImpl>(this)), system_(this), weak_factory_(this) { | |
| ListenForSystemSettings(); | |
| } | |
| Session::Session(std::unique_ptr<RemoteAPI> remote_api, debug_ipc::Arch arch) | |
| : remote_api_(std::move(remote_api)), system_(this), arch_(arch), weak_factory_(this) { | |
| arch_info_ = std::make_unique<ArchInfo>(); | |
| Err err = arch_info_->Init(arch); | |
| // Should not fail for synthetically set-up architectures. | |
| FX_DCHECK(!err.has_error()); | |
| ListenForSystemSettings(); | |
| } | |
| Session::Session(debug_ipc::StreamBuffer* stream) | |
| : stream_(stream), system_(this), weak_factory_(this) { | |
| ListenForSystemSettings(); | |
| } | |
| Session::~Session() = default; | |
| void Session::OnStreamReadable() { | |
| if (!stream_) | |
| return; // Notification could have raced with detaching the stream. | |
| while (true) { | |
| if (!stream_ || !stream_->IsAvailable(debug_ipc::MsgHeader::kSerializedHeaderSize)) | |
| return; | |
| std::vector<char> serialized_header; | |
| serialized_header.resize(debug_ipc::MsgHeader::kSerializedHeaderSize); | |
| stream_->Peek(&serialized_header[0], debug_ipc::MsgHeader::kSerializedHeaderSize); | |
| debug_ipc::MessageReader reader(std::move(serialized_header)); | |
| debug_ipc::MsgHeader header; | |
| if (!reader.ReadHeader(&header)) { | |
| // Since we already validated there is enough data for the header, the header read should not | |
| // fail (it's just a memcpy). | |
| FX_NOTREACHED(); | |
| return; | |
| } | |
| // Sanity checking on the size to prevent crashes. | |
| if (header.size > kMaxMessageSize) { | |
| SendSessionNotification(SessionObserver::NotificationType::kError, | |
| "Bad message received of size %u.\n(type = %u, " | |
| "transaction = %u)\n", | |
| static_cast<unsigned>(header.size), | |
| static_cast<unsigned>(header.type), | |
| static_cast<unsigned>(header.transaction_id)); | |
| // TODO(brettw) close the stream due to this fatal error. | |
| return; | |
| } | |
| if (!stream_->IsAvailable(header.size)) | |
| return; // Wait for more data. | |
| // Consume the message now that we know the size. Do this before doing anything else so the data | |
| // is consumed if the size is right, even if the transaction ID is wrong. | |
| std::vector<char> serialized; | |
| serialized.resize(header.size); | |
| stream_->Read(&serialized[0], header.size); | |
| // Transaction ID 0 is reserved for notifications. | |
| if (header.transaction_id == 0) { | |
| DispatchNotification(header, std::move(serialized)); | |
| continue; | |
| } | |
| // Find the transaction. | |
| auto found = pending_.find(header.transaction_id); | |
| if (found == pending_.end()) { | |
| SendSessionNotification(SessionObserver::NotificationType::kError, | |
| "Received reply for unexpected transaction %u (type = %u).\n", | |
| static_cast<unsigned>(header.transaction_id), | |
| static_cast<unsigned>(header.type)); | |
| // Just ignore this bad message. | |
| continue; | |
| } | |
| // Do the type-specific deserialization and callback. | |
| found->second(Err(), std::move(serialized)); | |
| pending_.erase(found); | |
| } | |
| } | |
| void Session::OnStreamError() { | |
| if (ClearConnectionData()) { | |
| SendSessionNotification(SessionObserver::NotificationType::kError, | |
| "The debug agent has disconnected.\n" | |
| "The system may have halted, or this may be a bug. " | |
| "If you believe it is a bug, please file a report, " | |
| "adding the system crash log (fx syslog) if possible."); | |
| } | |
| } | |
| bool Session::ConnectCanProceed(fit::callback<void(const Err&)>& callback, bool opening_dump) { | |
| Err err; | |
| if (stream_) { | |
| if (opening_dump) { | |
| err = Err("Cannot open a dump while connected to a debugged system."); | |
| } else { | |
| err = Err("Already connected."); | |
| } | |
| } else if (is_minidump_) { | |
| err = Err("A dump file is currently open."); | |
| } else if (pending_connection_.get()) { | |
| err = Err("A connection is already pending."); | |
| } | |
| if (err.has_error()) { | |
| if (callback) { | |
| debug_ipc::MessageLoop::Current()->PostTask( | |
| FROM_HERE, [callback = std::move(callback), err]() mutable { callback(err); }); | |
| } | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool Session::IsConnected() const { return stream_ != nullptr; } | |
| void Session::Connect(const SessionConnectionInfo& info, fit::callback<void(const Err&)> cb) { | |
| if (!ConnectCanProceed(cb, false)) | |
| return; | |
| if (info.host.empty() && last_connection_.host.empty()) { | |
| debug_ipc::MessageLoop::Current()->PostTask(FROM_HERE, [cb = std::move(cb)]() mutable { | |
| cb(Err("No previous destination to reconnect to.")); | |
| }); | |
| return; | |
| } | |
| connected_info_ = info; | |
| if (!connected_info_.host.empty()) { | |
| last_connection_ = info; | |
| } | |
| pending_connection_ = fxl::MakeRefCounted<PendingConnection>(last_connection_); | |
| pending_connection_->Initiate(weak_factory_.GetWeakPtr(), std::move(cb)); | |
| } | |
| Err Session::SetArch(debug_ipc::Arch arch) { | |
| arch_info_ = std::make_unique<ArchInfo>(); | |
| Err arch_err = arch_info_->Init(arch); | |
| if (!arch_err.has_error()) { | |
| arch_ = arch; | |
| } | |
| return arch_err; | |
| } | |
| void Session::OpenMinidump(const std::string& path, fit::callback<void(const Err&)> callback) { | |
| if (!ConnectCanProceed(callback, true)) { | |
| return; | |
| } | |
| is_minidump_ = true; | |
| minidump_path_ = path; | |
| remote_api_ = std::make_unique<MinidumpRemoteAPI>(this); | |
| auto minidump = reinterpret_cast<MinidumpRemoteAPI*>(remote_api_.get()); | |
| Err err = minidump->Open(path); | |
| if (err.has_error()) { | |
| debug_ipc::MessageLoop::Current()->PostTask( | |
| FROM_HERE, [callback = std::move(callback), err]() mutable { callback(err); }); | |
| return; | |
| } | |
| system().GetTargets()[0]->Attach(minidump->ProcessID(), | |
| [](fxl::WeakPtr<Target> target, const Err&) {}); | |
| remote_api_->Hello(debug_ipc::HelloRequest(), | |
| [callback = std::move(callback), weak_this = GetWeakPtr()]( | |
| const Err& err, debug_ipc::HelloReply reply) mutable { | |
| if (weak_this && !err.has_error()) { | |
| weak_this->SetArch(reply.arch); | |
| } | |
| callback(err); | |
| }); | |
| } | |
| void Session::Disconnect(fit::callback<void(const Err&)> callback) { | |
| if (!stream_ && !is_minidump_) { | |
| Err err; | |
| if (pending_connection_.get()) { | |
| // Cancel pending connection. | |
| pending_connection_ = nullptr; | |
| } else { | |
| err = Err("Not connected."); | |
| } | |
| if (callback) { | |
| debug_ipc::MessageLoop::Current()->PostTask( | |
| FROM_HERE, [callback = std::move(callback), err]() mutable { callback(err); }); | |
| } | |
| return; | |
| } | |
| if (is_minidump_) { | |
| is_minidump_ = false; | |
| minidump_path_.clear(); | |
| remote_api_ = std::make_unique<RemoteAPIImpl>(this); | |
| } else if (!connection_storage_) { | |
| // The connection is persistent (passed in via the constructor) and can't | |
| // be disconnected. | |
| if (callback) { | |
| debug_ipc::MessageLoop::Current()->PostTask( | |
| FROM_HERE, [callback = std::move(callback)]() mutable { | |
| callback(Err(ErrType::kGeneral, | |
| "The connection can't be disconnected in this build " | |
| "of the debugger.")); | |
| }); | |
| return; | |
| } | |
| } | |
| ClearConnectionData(); | |
| if (callback) | |
| callback(Err()); | |
| } | |
| bool Session::ClearConnectionData() { | |
| if (!connection_storage_) | |
| return false; | |
| stream_ = nullptr; | |
| connected_info_.host.clear(); | |
| connected_info_.port = 0; | |
| arch_info_.reset(); | |
| connection_storage_.reset(); | |
| arch_ = debug_ipc::Arch::kUnknown; | |
| system_.DidDisconnect(); | |
| return true; | |
| } | |
| void Session::DispatchNotifyThreadStarting(const debug_ipc::NotifyThread& notify) { | |
| ProcessImpl* process = system_.ProcessImplFromKoid(notify.record.process_koid); | |
| if (!process) { | |
| SendSessionNotification(SessionObserver::NotificationType::kWarning, | |
| "Received thread starting notification for an " | |
| "unexpected process %" PRIu64 ".\n", | |
| notify.record.process_koid); | |
| return; | |
| } | |
| // If this is the initial thread, we need to check if we need to resume it depending on the user | |
| // defined setting for new processes. | |
| auto threads = process->GetThreads(); | |
| bool resume_thread = false; | |
| if (!threads.empty()) { | |
| resume_thread = true; | |
| } else { | |
| // Depending on how the process was started, we need to see what setting is the one that | |
| // determines the behaviour. | |
| switch (process->start_type()) { | |
| case Process::StartType::kComponent: | |
| case Process::StartType::kLaunch: | |
| resume_thread = !system_.settings().GetBool(ClientSettings::System::kPauseOnLaunch); | |
| break; | |
| case Process::StartType::kAttach: | |
| resume_thread = !system_.settings().GetBool(ClientSettings::System::kPauseOnAttach); | |
| break; | |
| } | |
| } | |
| process->OnThreadStarting(notify.record, resume_thread); | |
| } | |
| void Session::DispatchNotifyThreadExiting(const debug_ipc::NotifyThread& notify) { | |
| ProcessImpl* process = system_.ProcessImplFromKoid(notify.record.process_koid); | |
| if (!process) { | |
| SendSessionNotification(SessionObserver::NotificationType::kWarning, | |
| "Received thread exiting notification for an " | |
| "unexpected process %" PRIu64 ".\n", | |
| notify.record.process_koid); | |
| return; | |
| } | |
| process->OnThreadExiting(notify.record); | |
| } | |
| // This is the main entrypoint for all thread stops notifications in the client. | |
| void Session::DispatchNotifyException(const debug_ipc::NotifyException& notify, bool set_metadata) { | |
| ThreadImpl* thread = ThreadImplFromKoid(notify.thread.process_koid, notify.thread.thread_koid); | |
| if (!thread) { | |
| SendSessionNotification(SessionObserver::NotificationType::kWarning, | |
| "Received thread exception for an unknown thread.\n"); | |
| return; | |
| } | |
| // First update the thread state so the breakpoint code can query it. This should not issue any | |
| // notifications. | |
| if (set_metadata) | |
| thread->SetMetadata(notify.thread); | |
| // The breakpoints that were hit to pass to the thread stop handler. | |
| StopInfo info; | |
| info.exception_type = notify.type; | |
| info.exception_record = notify.exception; | |
| if (!notify.hit_breakpoints.empty()) { | |
| // Update breakpoints' hit counts and stats. This is done before any notifications are sent so | |
| // that all breakpoint state is consistent. | |
| for (const debug_ipc::BreakpointStats& stats : notify.hit_breakpoints) { | |
| BreakpointImpl* impl = system_.BreakpointImplForId(stats.id); | |
| if (impl) { | |
| impl->UpdateStats(stats); | |
| info.hit_breakpoints.push_back(impl->GetWeakPtr()); | |
| } | |
| } | |
| } | |
| // Continue if it's a conditional breakpoint. | |
| if (FilterConditionalBreakpoints(&info)) { | |
| // For simplicity, we're resuming all threads right now. | |
| // TODO(dangyi): It's better to continue only the affected threads. | |
| system_.Continue(false); | |
| } else { | |
| // This is the main notification of an exception. | |
| thread->OnException(info); | |
| } | |
| // Delete all one-shot breakpoints the backend deleted. This happens after the thread | |
| // notifications so observers can tell why the thread stopped. | |
| for (const auto& stats : notify.hit_breakpoints) { | |
| if (!stats.should_delete) | |
| continue; | |
| // Breakpoint needs deleting. | |
| BreakpointImpl* impl = system_.BreakpointImplForId(stats.id); | |
| if (impl) { | |
| // Need to tell the breakpoint it was removed in the backend before deleting it or it will try | |
| // to uninstall itself. | |
| impl->BackendBreakpointRemoved(); | |
| system_.DeleteBreakpoint(impl); | |
| } | |
| } | |
| } | |
| void Session::DispatchNotifyModules(const debug_ipc::NotifyModules& notify) { | |
| ProcessImpl* process = system_.ProcessImplFromKoid(notify.process_koid); | |
| if (process) { | |
| process->OnModules(std::move(notify.modules), notify.stopped_thread_koids); | |
| } else { | |
| SendSessionNotification(SessionObserver::NotificationType::kWarning, | |
| "Received modules notification for an unexpected process %" PRIu64 ".", | |
| notify.process_koid); | |
| } | |
| } | |
| void Session::DispatchProcessStarting(const debug_ipc::NotifyProcessStarting& notify) { | |
| if (notify.type == debug_ipc::NotifyProcessStarting::Type::kLimbo) { | |
| SendSessionNotification( | |
| SessionObserver::NotificationType::kProcessEnteredLimbo, | |
| fxl::StringPrintf("Process %s (%" PRIu64 ") crashed and is waiting to be attached.\n" | |
| "Type \"status\" for more information.", | |
| notify.name.c_str(), notify.koid)); | |
| return; | |
| } | |
| // Search the targets to see if there is a non-attached empty one. Normally this would be the | |
| // initial one. Assume that targets that have a name have been set up by the user which we don't | |
| // want to overwrite. | |
| TargetImpl* found_target = nullptr; | |
| for (TargetImpl* target : system_.GetTargetImpls()) { | |
| if (target->GetState() == Target::State::kNone && target->GetArgs().empty()) { | |
| found_target = target; | |
| break; | |
| } | |
| } | |
| if (!found_target) // No empty target, make a new one. | |
| found_target = system_.CreateNewTargetImpl(nullptr); | |
| if (notify.component_id == 0) { | |
| found_target->ProcessCreatedInJob(notify.koid, notify.name); | |
| return; | |
| } | |
| // We should be expecting this component. | |
| auto it = expected_components_.find(notify.component_id); | |
| FX_DCHECK(it != expected_components_.end()); | |
| found_target->ProcessCreatedAsComponent(notify.koid, notify.name); | |
| // Now that the target is created, we can resume the process and make the first thread to execute. | |
| found_target->process()->Continue(false); | |
| } | |
| void Session::DispatchNotifyIO(const debug_ipc::NotifyIO& notify) { | |
| ProcessImpl* process = system_.ProcessImplFromKoid(notify.process_koid); | |
| if (!process) { | |
| SendSessionNotification(SessionObserver::NotificationType::kWarning, | |
| "Received io notification for an unexpected process %" PRIu64 ".", | |
| notify.process_koid); | |
| return; | |
| } | |
| FX_DCHECK(notify.type != debug_ipc::NotifyIO::Type::kLast); | |
| switch (notify.type) { | |
| case debug_ipc::NotifyIO::Type::kStdout: | |
| case debug_ipc::NotifyIO::Type::kStderr: { | |
| auto notification_type = HandleProcessIO(process, notify); | |
| if (notification_type != SessionObserver::NotificationType::kNone) | |
| SendSessionNotification(notification_type, notify.data); | |
| break; | |
| } | |
| case debug_ipc::NotifyIO::Type::kLast: | |
| FX_NOTREACHED() << "Invalid notification type"; | |
| } | |
| } | |
| void Session::DispatchNotification(const debug_ipc::MsgHeader& header, std::vector<char> data) { | |
| debug_ipc::MessageReader reader(std::move(data)); | |
| DEBUG_LOG(Session) << "Got notification: " << debug_ipc::MsgHeader::TypeToString(header.type); | |
| switch (header.type) { | |
| case debug_ipc::MsgHeader::Type::kNotifyProcessExiting: { | |
| debug_ipc::NotifyProcessExiting notify; | |
| if (!debug_ipc::ReadNotifyProcessExiting(&reader, ¬ify)) | |
| return; | |
| Process* process = system_.ProcessFromKoid(notify.process_koid); | |
| if (process) | |
| process->GetTarget()->OnProcessExiting(notify.return_code); | |
| break; | |
| } | |
| case debug_ipc::MsgHeader::Type::kNotifyProcessStarting: { | |
| debug_ipc::NotifyProcessStarting notify; | |
| if (debug_ipc::ReadNotifyProcessStarting(&reader, ¬ify)) | |
| DispatchProcessStarting(notify); | |
| break; | |
| } | |
| case debug_ipc::MsgHeader::Type::kNotifyThreadStarting: | |
| case debug_ipc::MsgHeader::Type::kNotifyThreadExiting: { | |
| debug_ipc::NotifyThread thread; | |
| if (!debug_ipc::ReadNotifyThread(&reader, &thread)) | |
| break; | |
| if (header.type == debug_ipc::MsgHeader::Type::kNotifyThreadStarting) { | |
| DispatchNotifyThreadStarting(thread); | |
| } else { | |
| DispatchNotifyThreadExiting(thread); | |
| } | |
| break; | |
| } | |
| case debug_ipc::MsgHeader::Type::kNotifyException: { | |
| debug_ipc::NotifyException notify; | |
| if (debug_ipc::ReadNotifyException(&reader, ¬ify)) | |
| DispatchNotifyException(notify); | |
| break; | |
| } | |
| case debug_ipc::MsgHeader::Type::kNotifyModules: { | |
| debug_ipc::NotifyModules notify; | |
| if (debug_ipc::ReadNotifyModules(&reader, ¬ify)) | |
| DispatchNotifyModules(notify); | |
| break; | |
| } | |
| case debug_ipc::MsgHeader::Type::kNotifyIO: { | |
| debug_ipc::NotifyIO notify; | |
| if (debug_ipc::ReadNotifyIO(&reader, ¬ify)) | |
| DispatchNotifyIO(notify); | |
| break; | |
| } | |
| default: | |
| FX_NOTREACHED(); // Unexpected notification. | |
| } | |
| } | |
| ThreadImpl* Session::ThreadImplFromKoid(uint64_t process_koid, uint64_t thread_koid) { | |
| ProcessImpl* process = system_.ProcessImplFromKoid(process_koid); | |
| if (!process) | |
| return nullptr; | |
| return process->GetThreadImplFromKoid(thread_koid); | |
| } | |
| void Session::ConnectionResolved(fxl::RefPtr<PendingConnection> pending, const Err& err, | |
| const debug_ipc::HelloReply& reply, | |
| std::unique_ptr<debug_ipc::BufferedFD> buffer, | |
| fit::callback<void(const Err&)> callback) { | |
| if (pending.get() != pending_connection_.get()) { | |
| // When the connection doesn't match the pending one, that means the pending connection was | |
| // cancelled and we should drop the one we just got. | |
| if (callback) | |
| callback(Err(ErrType::kCanceled, "Connect operation cancelled.")); | |
| return; | |
| } | |
| pending_connection_ = nullptr; | |
| if (err.has_error()) { | |
| // Other error connecting. | |
| if (callback) | |
| callback(err); | |
| return; | |
| } | |
| // Version check. | |
| if (reply.version != debug_ipc::kProtocolVersion) { | |
| if (callback) { | |
| callback( | |
| Err("ERROR: The IPC version of the debug_agent on the system (v%u) doesn't match\n" | |
| "the zxdb frontend's IPC version (v%u). Make sure everything is up-to-date.\n" | |
| "\n" | |
| "Closing connection.", | |
| reply.version, debug_ipc::kProtocolVersion)); | |
| } | |
| return; | |
| } | |
| // Initialize arch-specific stuff. | |
| Err arch_err = SetArch(reply.arch); | |
| if (arch_err.has_error()) { | |
| if (callback) | |
| callback(arch_err); | |
| return; | |
| } | |
| // Success, connect up the stream buffers. | |
| connection_storage_ = std::move(buffer); | |
| stream_ = &connection_storage_->stream(); | |
| connection_storage_->set_data_available_callback([this]() { OnStreamReadable(); }); | |
| connection_storage_->set_error_callback([this]() { OnStreamError(); }); | |
| // Issue success callbacks. | |
| system_.DidConnect(); | |
| if (callback) | |
| callback(Err()); | |
| // Send whatever configurations the agent should know about. | |
| SendAgentConfiguration(); | |
| // Query which processes the debug agent is already connected to. | |
| remote_api()->Status( | |
| debug_ipc::StatusRequest{}, | |
| [this, session = GetWeakPtr()](const Err& err, debug_ipc::StatusReply reply) { | |
| if (!session) | |
| return; | |
| if (err.has_error()) { | |
| SendSessionNotification(SessionObserver::NotificationType::kError, | |
| "Could not get debug agent status: %s", err.msg().c_str()); | |
| return; | |
| } | |
| // Notify about previously connected processes. | |
| if (!reply.processes.empty()) { | |
| for (auto& observer : observers_) { | |
| observer.HandlePreviousConnectedProcesses(reply.processes); | |
| } | |
| } | |
| // Notify about processes on limbo. | |
| if (!reply.limbo.empty()) { | |
| for (auto& observer : observers_) { | |
| observer.HandleProcessesInLimbo(reply.limbo); | |
| } | |
| } | |
| }); | |
| } | |
| void Session::AddObserver(SessionObserver* observer) { observers_.AddObserver(observer); } | |
| void Session::RemoveObserver(SessionObserver* observer) { observers_.RemoveObserver(observer); } | |
| void Session::AddBreakpointObserver(BreakpointObserver* observer) { | |
| breakpoint_observers_.AddObserver(observer); | |
| } | |
| void Session::RemoveBreakpointObserver(BreakpointObserver* observer) { | |
| breakpoint_observers_.RemoveObserver(observer); | |
| } | |
| void Session::AddFilterObserver(FilterObserver* observer) { | |
| filter_observers_.AddObserver(observer); | |
| } | |
| void Session::RemoveFilterObserver(FilterObserver* observer) { | |
| filter_observers_.RemoveObserver(observer); | |
| } | |
| void Session::AddDownloadObserver(DownloadObserver* observer) { | |
| download_observers_.AddObserver(observer); | |
| } | |
| void Session::RemoveDownloadObserver(DownloadObserver* observer) { | |
| download_observers_.RemoveObserver(observer); | |
| } | |
| void Session::SendSessionNotification(SessionObserver::NotificationType type, const char* fmt, | |
| ...) { | |
| va_list ap; | |
| va_start(ap, fmt); | |
| std::string msg = fxl::StringPrintf(fmt, ap); | |
| va_end(ap); | |
| SendSessionNotification(type, msg); | |
| } | |
| void Session::SendSessionNotification(SessionObserver::NotificationType type, | |
| const std::string& msg) { | |
| for (auto& observer : observers_) | |
| observer.HandleNotification(type, msg); | |
| } | |
| SessionObserver::NotificationType Session::HandleProcessIO(ProcessImpl* process, | |
| const debug_ipc::NotifyIO& notify) { | |
| if (!process->HandleIO(notify)) { | |
| return SessionObserver::NotificationType::kNone; | |
| } | |
| return notify.type == debug_ipc::NotifyIO::Type::kStdout | |
| ? SessionObserver::NotificationType::kProcessStdout | |
| : SessionObserver::NotificationType::kProcessStderr; | |
| } | |
| void Session::ExpectComponent(uint32_t component_id) { | |
| FX_DCHECK(expected_components_.count(component_id) == 0); | |
| expected_components_.insert(component_id); | |
| } | |
| fxl::WeakPtr<Session> Session::GetWeakPtr() { return weak_factory_.GetWeakPtr(); } | |
| void Session::QuitAgent(fit::callback<void(const Err&)> cb) { | |
| bool is_connected = IsConnected(); | |
| // We call disconnect even when is_connected is false, just in case there is a pending connection | |
| // going on. | |
| if (!is_connected) { | |
| Disconnect(nullptr); | |
| if (cb) { | |
| debug_ipc::MessageLoop::Current()->PostTask(FROM_HERE, [cb = std::move(cb)]() mutable { | |
| cb(Err("Not connected to a debug agent.")); | |
| }); | |
| } | |
| return; | |
| } | |
| debug_ipc::QuitAgentRequest request; | |
| remote_api()->QuitAgent(request, [session = GetWeakPtr(), cb = std::move(cb)]( | |
| const Err& err, debug_ipc::QuitAgentReply) mutable { | |
| // If we received a response, there is a connection to receive it, so the session should be | |
| // around. | |
| FX_DCHECK(session && session->stream_); | |
| session->Disconnect(nullptr); | |
| if (cb) | |
| cb(err); | |
| }); | |
| } | |
| void Session::OnSettingChanged(const SettingStore& store, const std::string& setting_name) { | |
| if (setting_name == ClientSettings::System::kQuitAgentOnExit) { | |
| SendAgentConfiguration(); | |
| } else { | |
| SendSessionNotification(SessionObserver::NotificationType::kWarning, | |
| "Session handling invalid setting %s", setting_name.c_str()); | |
| } | |
| } | |
| void Session::ListenForSystemSettings() { | |
| system_.settings().AddObserver(ClientSettings::System::kQuitAgentOnExit, this); | |
| } | |
| void Session::SendAgentConfiguration() { | |
| if (!IsConnected()) | |
| return; | |
| // We bungle the actions and send them in one go. | |
| std::vector<debug_ipc::ConfigAction> actions; | |
| ConfigQuitAgent(system_.settings().GetBool(ClientSettings::System::kQuitAgentOnExit), &actions); | |
| debug_ipc::ConfigAgentRequest request; | |
| request.actions = std::move(actions); | |
| remote_api()->ConfigAgent(request, [request, session = GetWeakPtr()]( | |
| const Err& err, debug_ipc::ConfigAgentReply reply) { | |
| FX_DCHECK(reply.results.size() == request.actions.size()); | |
| if (!session) | |
| return; | |
| for (size_t i = 0; i < reply.results.size(); i++) { | |
| debug_ipc::zx_status_t status = reply.results[i]; | |
| if (status == debug_ipc::kZxOk) | |
| continue; | |
| auto& action = request.actions[i]; | |
| session->SendSessionNotification(SessionObserver::NotificationType::kWarning, | |
| "Agent configuration for %s failed with result: %s", | |
| debug_ipc::ConfigAction::TypeToString(action.type), | |
| debug_ipc::ZxStatusToString(status)); | |
| } | |
| }); | |
| } | |
| void Session::ConfigQuitAgent(bool quit, std::vector<debug_ipc::ConfigAction>* actions) { | |
| DEBUG_LOG(RemoteAPI) << "Sending quit agent config: " << std::boolalpha << quit; | |
| std::string value = quit ? "true" : "false"; | |
| actions->push_back({debug_ipc::ConfigAction::Type::kQuitOnExit, value}); | |
| } | |
| } // namespace zxdb |