blob: 6e607e19acae472918679823f94430d2f0c39174 [file] [log] [blame]
use std::io;
use std::os::windows::prelude::*;
use std::process::{Child, ExitStatus};
use std::time::Duration;
type DWORD = u32;
type HANDLE = *mut u8;
const WAIT_OBJECT_0: DWORD = 0x00000000;
const WAIT_TIMEOUT: DWORD = 258;
extern "system" {
fn WaitForSingleObject(hHandle: HANDLE, dwMilliseconds: DWORD) -> DWORD;
}
pub fn wait_timeout(child: &mut Child, dur: Duration) -> io::Result<Option<ExitStatus>> {
let ms = dur.as_millis();
let ms = if ms > (DWORD::max_value() as u128) {
DWORD::max_value()
} else {
ms as DWORD
};
unsafe {
match WaitForSingleObject(child.as_raw_handle() as *mut _, ms) {
WAIT_OBJECT_0 => {}
WAIT_TIMEOUT => return Ok(None),
_ => return Err(io::Error::last_os_error()),
}
}
child.try_wait()
}