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// Copyright 2021 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_DEVELOPER_DEBUG_DEBUG_AGENT_MOCK_COMPONENT_MANAGER_H_
#define SRC_DEVELOPER_DEBUG_DEBUG_AGENT_MOCK_COMPONENT_MANAGER_H_
#include <map>
#include "src/developer/debug/debug_agent/component_manager.h"
#include "src/developer/debug/debug_agent/debug_agent.h"
#include "src/developer/debug/debug_agent/system_interface.h"
namespace debug_agent {
enum class FakeEventType : uint32_t {
kDebugStarted = 0,
kStopped,
kLast,
};
class MockSystemInterface;
class MockComponentManager : public ComponentManager {
public:
explicit MockComponentManager(MockSystemInterface* system_interface)
: ComponentManager(reinterpret_cast<SystemInterface*>(system_interface)),
mock_system_interface_(system_interface) {}
~MockComponentManager() override = default;
auto& component_info() { return component_info_; }
// ComponentManager implementation.
void SetDebugAgent(DebugAgent* agent) override { debug_agent_ = agent; }
std::vector<debug_ipc::ComponentInfo> FindComponentInfo(zx_koid_t job_koid) const override;
// Updates |component_info_| and |moniker_to_job_| with the given information.
void AddComponentInfo(zx_koid_t job_koid, debug_ipc::ComponentInfo info);
// Simulates the given event type coming from ComponentManager in a real system. |koid| is only
// used if the type is |kDebugStarted|, in which case it will be used to populate the known
// component information and add the koid as a child of the root job in MockSystemInterface.
void InjectComponentEvent(FakeEventType type, const std::string& moniker, const std::string& url,
zx_koid_t koid = ZX_KOID_INVALID);
debug::Status LaunchComponent(std::string url) override { return debug::Status("Not supported"); }
debug::Status LaunchTest(std::string url, std::optional<std::string> realm,
std::vector<std::string> case_filters) override {
return debug::Status("Not supported");
}
bool OnProcessStart(const ProcessHandle& process, StdioHandles* out_stdio,
std::string* process_name_override) override {
return false;
}
private:
DebugAgent* debug_agent_;
MockSystemInterface* mock_system_interface_;
std::multimap<zx_koid_t, debug_ipc::ComponentInfo> component_info_;
std::multimap<std::string, zx_koid_t> moniker_to_job_;
};
} // namespace debug_agent
#endif // SRC_DEVELOPER_DEBUG_DEBUG_AGENT_MOCK_COMPONENT_MANAGER_H_