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// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_THREAD_H_
#define SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_THREAD_H_
#include <stddef.h>
#include <stdint.h>
#include <string>
#include "lib/fit/function.h"
#include "src/developer/debug/ipc/protocol.h"
#include "src/developer/debug/zxdb/client/client_object.h"
#include "src/developer/debug/zxdb/client/frame_fingerprint.h"
#include "src/developer/debug/zxdb/client/map_setting_store.h"
#include "src/developer/debug/zxdb/client/stack.h"
#include "src/developer/debug/zxdb/client/thread_observer.h"
#include "src/lib/fxl/macros.h"
#include "src/lib/fxl/memory/weak_ptr.h"
#include "src/lib/fxl/observer_list.h"
namespace zxdb {
class Err;
class Frame;
class Process;
class ThreadController;
// The flow control commands on this object (Pause, Continue, Step...) apply only to this thread
// (other threads will continue to run or not run as they were previously).
class Thread : public ClientObject {
public:
explicit Thread(Session* session);
~Thread() override;
fxl::WeakPtr<Thread> GetWeakPtr();
// Guaranteed non-null.
virtual Process* GetProcess() const = 0;
virtual uint64_t GetKoid() const = 0;
virtual const std::string& GetName() const = 0;
// The state of the thread isn't necessarily up-to-date. There are no system messages for a thread
// transitioning to suspended, for example. To make sure this is up-to-date, call
// Process::SyncThreads() or Thread::SyncFrames().
virtual debug_ipc::ThreadRecord::State GetState() const = 0;
virtual debug_ipc::ThreadRecord::BlockedReason GetBlockedReason() const = 0;
// Pauses (suspends in Zircon terms) the thread, it does not affect other threads or processes.
//
// The backend will try to ensure the thread is actually paused before issuing the on_paused
// callback. But this is best effort and not guaranteed: both because there's a timeout for the
// synchronous suspending and because a different continue message could race with the reply.
virtual void Pause(fit::callback<void()> on_paused) = 0;
// Continues the thread, optionally forwarding the associated exception as
// second-chance, allowing the process-level handler a chance to resolve the
// exception before sending it back to the debugger; else, the exception is
// marked as handled and the thread is resumed.
virtual void Continue(bool forward_exception) = 0;
// Continues the thread using the given ThreadController. This is used to implement the more
// complex forms of stepping.
//
// The on_continue callback does NOT indicate that the thread stopped again. It indicates the
// thread controller has completed setup properly (some may fail if they depend on some thread
// state to start). When the step is complete an exception will be delivered via the thread
// observer (it's not always possible to correlate a given thread suspension with a given step
// operation).
//
// The on_continue callback may be issued reentrantly from within the stack of the ContinueWith
// call if the controller was ready synchronously.
//
// On failure the ThreadController will be removed and the thread will not be continued.
virtual void ContinueWith(std::unique_ptr<ThreadController> controller,
fit::callback<void(const Err&)> on_continue) = 0;
// Sets the thread's IP to the given location. This requires that the thread be stopped. It will
// not resume the thread.
//
// Setting the location is asynchronous. At the time of the callback being issued, the frames of
// the thread will be updated to the latest state.
//
// Resuming the thread after issuing but before the callback is executed will pick up the new
// location (if any) because the requests will be ordered. But because the jump request may fail,
// the caller isn't guaranteed what location will be resumed from unless it waits for the
// callback.
virtual void JumpTo(uint64_t new_address, fit::callback<void(const Err&)> cb) = 0;
// Notification from a ThreadController that it has completed its job. The thread controller
// should be removed from this thread and deleted.
virtual void NotifyControllerDone(ThreadController* controller) = 0;
virtual void StepInstruction() = 0;
// Returns the stack object associated with this thread.
virtual const Stack& GetStack() const = 0;
virtual Stack& GetStack() = 0;
// Provides the setting schema for this object.
static fxl::RefPtr<SettingSchema> GetSchema();
MapSettingStore& settings() { return settings_; }
protected:
MapSettingStore settings_;
private:
fxl::WeakPtrFactory<Thread> weak_factory_;
FXL_DISALLOW_COPY_AND_ASSIGN(Thread);
};
} // namespace zxdb
#endif // SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_THREAD_H_