| // Copyright 2019 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SRC_MEDIA_AUDIO_AUDIO_CORE_AUDIO_POLICY_H_ |
| #define SRC_MEDIA_AUDIO_AUDIO_CORE_AUDIO_POLICY_H_ |
| |
| #include <fuchsia/media/cpp/fidl.h> |
| #include <lib/zx/time.h> |
| |
| #include <vector> |
| |
| namespace media::audio { |
| |
| class AudioPolicy { |
| public: |
| struct Rule { |
| fuchsia::media::Usage active; |
| fuchsia::media::Usage affected; |
| fuchsia::media::Behavior behavior; |
| }; |
| |
| struct IdlePowerOptions { |
| // If this value is nullopt, the entire "power-down idle outputs" policy is disabled. |
| std::optional<zx::duration> idle_countdown_duration; |
| |
| // Outputs are enabled at driver-start. When this value is nullopt, outputs remain enabled and |
| // ready indefinitely, until they are targeted by a render stream. |
| std::optional<zx::duration> startup_idle_countdown_duration; |
| |
| // If true, all ultrasonic-capable channels will be enabled/disabled as an intact set. |
| // Else, ultrasonic content requires only the FIRST ultrasonic-capable channel to be enabled. |
| // |
| // Relevant only for devices with more than one ultrasonic-capable channel, this is primarily |
| // needed for devices with multiple channels that touch both audible AND ultrasonic ranges. |
| // (other ultrasonic-capable channels may still remain enabled, to support audible frequencies) |
| bool use_all_ultrasonic_channels = true; |
| }; |
| |
| AudioPolicy() = default; |
| |
| explicit AudioPolicy(std::vector<Rule> rules, IdlePowerOptions options) |
| : rules_(std::move(rules)), idle_power_options_(options) {} |
| |
| const std::vector<Rule>& rules() const { return rules_; } |
| const IdlePowerOptions& idle_power_options() const { return idle_power_options_; } |
| |
| private: |
| std::vector<Rule> rules_; |
| IdlePowerOptions idle_power_options_; |
| }; |
| |
| } // namespace media::audio |
| |
| #endif // SRC_MEDIA_AUDIO_AUDIO_CORE_AUDIO_POLICY_H_ |