// Copyright 2018 The Fuchsia Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
/* | |
* Compute shader for priority test | |
*/ | |
#version 420 | |
#extension GL_ARB_separate_shader_objects : enable | |
#extension GL_ARB_compute_shader : enable | |
void main() { | |
for (int i = 0; i < 100; i++) { | |
} | |
} |