| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/ui/scenic/lib/gfx/resources/shapes/circle_shape.h" |
| |
| namespace scenic_impl { |
| namespace gfx { |
| |
| const ResourceTypeInfo CircleShape::kTypeInfo = {ResourceType::kShape | ResourceType::kCircle, |
| "CircleShape"}; |
| |
| CircleShape::CircleShape(Session* session, SessionId session_id, ResourceId id, |
| float initial_radius) |
| : PlanarShape(session, session_id, id, CircleShape::kTypeInfo), radius_(initial_radius) {} |
| |
| bool CircleShape::ContainsPoint(const escher::vec2& point) const { |
| return point.x * point.x + point.y * point.y <= radius_ * radius_; |
| } |
| |
| |
| } // namespace gfx |
| } // namespace scenic_impl |