| // Copyright 2018 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SRC_UI_SCENIC_LIB_INPUT_INPUT_COMMAND_DISPATCHER_H_ |
| #define SRC_UI_SCENIC_LIB_INPUT_INPUT_COMMAND_DISPATCHER_H_ |
| |
| #include <fuchsia/ui/input/accessibility/cpp/fidl.h> |
| #include <fuchsia/ui/input/cpp/fidl.h> |
| #include <fuchsia/ui/policy/accessibility/cpp/fidl.h> |
| #include <fuchsia/ui/scenic/cpp/fidl.h> |
| |
| #include <functional> |
| #include <memory> |
| #include <unordered_map> |
| |
| #include "src/ui/scenic/lib/gfx/gfx_system.h" |
| #include "src/ui/scenic/lib/input/pointer_event_buffer.h" |
| |
| namespace scenic_impl { |
| namespace input { |
| |
| class InputSystem; |
| |
| // Per-session treatment of input commands. |
| // Routes input events from a root presenter to Scenic clients. |
| // Manages input-related state, such as focus. |
| // |
| // The general flow of events is: |
| // If accessibility is off: |
| // DispatchCommand --[decide what/where]--> EnqueueEvent |
| // If accessibility is on: |
| // DispatchCommand --> accessibility --[does accessibility want to block it? then stop]--[otherwise |
| // decide where else to send]--> EnqueueEvent |
| class InputCommandDispatcher : public CommandDispatcher { |
| public: |
| InputCommandDispatcher(scheduling::SessionId session_id, |
| std::shared_ptr<EventReporter> event_reporter, |
| fxl::WeakPtr<gfx::SceneGraph> scene_graph, InputSystem* input_system); |
| ~InputCommandDispatcher() override = default; |
| |
| // |CommandDispatcher| |
| void SetDebugName(const std::string& debug_name) override {} |
| |
| // |CommandDispatcher| |
| void DispatchCommand(const fuchsia::ui::scenic::Command command, |
| scheduling::PresentId present_id) override; |
| |
| private: |
| // Per-command dispatch logic. |
| void DispatchCommand(const fuchsia::ui::input::SendKeyboardInputCmd& command); |
| void DispatchCommand(const fuchsia::ui::input::SetHardKeyboardDeliveryCmd& command); |
| void DispatchCommand(const fuchsia::ui::input::SetParallelDispatchCmd& command); |
| |
| // Enqueue the keyboard event into an EventReporter. |
| static void ReportKeyboardEvent(EventReporter* reporter, |
| fuchsia::ui::input::KeyboardEvent keyboard); |
| |
| // Enqueue the keyboard event to the IME Service. |
| static void ReportToImeService(const fuchsia::ui::input::ImeServicePtr& ime_service, |
| fuchsia::ui::input::KeyboardEvent keyboard); |
| |
| // FIELDS |
| const scheduling::SessionId session_id_; |
| std::shared_ptr<EventReporter> event_reporter_; |
| fxl::WeakPtr<gfx::SceneGraph> scene_graph_; |
| InputSystem* const input_system_ = nullptr; |
| |
| // TODO(SCN-1047): Remove when gesture disambiguation is the default. |
| bool parallel_dispatch_ = true; |
| }; |
| |
| } // namespace input |
| } // namespace scenic_impl |
| |
| #endif // SRC_UI_SCENIC_LIB_INPUT_INPUT_COMMAND_DISPATCHER_H_ |