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// Copyright 2016 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_MEDIA_PLAYBACK_MEDIAPLAYER_PROCESS_PROCESSOR_H_
#define SRC_MEDIA_PLAYBACK_MEDIAPLAYER_PROCESS_PROCESSOR_H_
#include "src/media/playback/mediaplayer/graph/nodes/node.h"
#include "src/media/playback/mediaplayer/graph/service_provider.h"
#include "src/media/playback/mediaplayer/graph/types/stream_type.h"
namespace media_player {
// Abstract base class for nodes that process sstreams.
class Processor : public Node {
public:
~Processor() override {}
// Sets the type of the stream the processor will consume. This method is used primarily for
// 'injected' decryptors, which are generally created before the input type is known. Decoders
// don't require a call to this method, but are not harmed by it.
virtual void SetInputStreamType(const StreamType& stream_type) = 0;
// Returns the type of the stream the processor will produce.
virtual std::unique_ptr<StreamType> output_stream_type() const = 0;
};
// Abstract base class for decoder factories.
class DecoderFactory {
public:
// Creates a decoder factory.
static std::unique_ptr<DecoderFactory> Create(ServiceProvider* service_provider);
virtual ~DecoderFactory() {}
// Creates a |Processor| object for decoding a given stream type. Calls back with a
// decoder if the operation succeeds, with nullptr if not. This method may
// call back synchronously.
virtual void CreateDecoder(const StreamType& stream_type,
fit::function<void(std::shared_ptr<Processor>)> callback) = 0;
protected:
DecoderFactory() {}
private:
// Disallow copy and assign.
DecoderFactory(const DecoderFactory&) = delete;
DecoderFactory& operator=(const DecoderFactory&) = delete;
};
} // namespace media_player
#endif // SRC_MEDIA_PLAYBACK_MEDIAPLAYER_PROCESS_PROCESSOR_H_