| // Copyright 2018 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SRC_UI_SCENIC_LIB_GFX_SCREENSHOTTER_H_ |
| #define SRC_UI_SCENIC_LIB_GFX_SCREENSHOTTER_H_ |
| |
| #include <fuchsia/ui/scenic/cpp/fidl.h> |
| #include <fuchsia/ui/scenic/internal/cpp/fidl.h> |
| |
| #include <string> |
| |
| #include "src/lib/fxl/macros.h" |
| #include "src/ui/lib/escher/vk/buffer.h" |
| #include "src/ui/scenic/lib/gfx/engine/engine.h" |
| |
| namespace scenic_impl { |
| namespace gfx { |
| |
| class Screenshotter { |
| public: |
| static void TakeScreenshot(Engine* engine, |
| fuchsia::ui::scenic::Scenic::TakeScreenshotCallback callback); |
| |
| private: |
| static void OnCommandBufferDone( |
| const escher::BufferPtr& buffer, uint32_t width, uint32_t height, uint32_t rotation, |
| fuchsia::ui::scenic::Scenic::TakeScreenshotCallback done_callback); |
| }; |
| |
| } // namespace gfx |
| } // namespace scenic_impl |
| |
| #endif // SRC_UI_SCENIC_LIB_GFX_SCREENSHOTTER_H_ |