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// Copyright 2019 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_SCENIC_LIB_FLATLAND_FLATLAND_H_
#define SRC_UI_SCENIC_LIB_FLATLAND_FLATLAND_H_
#include <fuchsia/scenic/allocation/cpp/fidl.h>
#include <fuchsia/ui/gfx/cpp/fidl.h>
#include <fuchsia/ui/scenic/internal/cpp/fidl.h>
#include <lib/async/cpp/wait.h>
#include <lib/fidl/cpp/binding.h>
#include <lib/fit/function.h>
#include <map>
#include <memory>
#include <unordered_map>
#include <unordered_set>
#include <vector>
// clang-format off
#include "src/ui/lib/glm_workaround/glm_workaround.h"
#include <glm/vec2.hpp>
#include <glm/mat3x3.hpp>
// clang-format on
#include "src/ui/lib/escher/flib/fence_queue.h"
#include "src/ui/scenic/lib/allocation/buffer_collection_importer.h"
#include "src/ui/scenic/lib/flatland/flatland_presenter.h"
#include "src/ui/scenic/lib/flatland/link_system.h"
#include "src/ui/scenic/lib/flatland/transform_graph.h"
#include "src/ui/scenic/lib/flatland/transform_handle.h"
#include "src/ui/scenic/lib/flatland/uber_struct_system.h"
#include "src/ui/scenic/lib/gfx/engine/object_linker.h"
#include "src/ui/scenic/lib/scheduling/id.h"
#include "src/ui/scenic/lib/scheduling/present2_helper.h"
namespace flatland {
// This is a WIP implementation of the 2D Layer API. It currently exists to run unit tests, and to
// provide a platform for features to be iterated and implemented over time.
class Flatland : public fuchsia::ui::scenic::internal::Flatland {
public:
using TransformId = uint64_t;
using BufferCollectionId = uint64_t;
using ContentId = uint64_t;
using FuturePresentationInfos = std::vector<fuchsia::scenic::scheduling::PresentationInfo>;
// Binds this Flatland object to serve |request| on |dispatcher|. The |destroy_instance_function|
// will be invoked from the Looper that owns |dispatcher| when this object is ready to be cleaned
// up (e.g. when the client closes their side of the channel or encounters makes an unrecoverable
// API call error).
//
// |flatland_presenter|, |link_system|, |uber_struct_queue|, and |buffer_collection_importers|
// allow this Flatland object to access resources shared by all Flatland instances for actions
// like frame scheduling, linking, buffer allocation, and presentation to the global scene graph.
explicit Flatland(async_dispatcher_t* dispatcher,
fidl::InterfaceRequest<fuchsia::ui::scenic::internal::Flatland> request,
scheduling::SessionId session_id,
std::function<void()> destroy_instance_function,
const std::shared_ptr<FlatlandPresenter>& flatland_presenter,
const std::shared_ptr<LinkSystem>& link_system,
const std::shared_ptr<UberStructSystem::UberStructQueue>& uber_struct_queue,
const std::vector<std::shared_ptr<allocation::BufferCollectionImporter>>&
buffer_collection_importers);
~Flatland();
// Because this object captures its "this" pointer in internal closures, it is unsafe to copy or
// move it. Disable all copy and move operations.
Flatland(const Flatland&) = delete;
Flatland& operator=(const Flatland&) = delete;
Flatland(Flatland&&) = delete;
Flatland& operator=(Flatland&&) = delete;
// |fuchsia::ui::scenic::internal::Flatland|
void Present(fuchsia::ui::scenic::internal::PresentArgs args, PresentCallback callback) override;
// |fuchsia::ui::scenic::internal::Flatland|
void LinkToParent(
fuchsia::ui::scenic::internal::GraphLinkToken token,
fidl::InterfaceRequest<fuchsia::ui::scenic::internal::GraphLink> graph_link) override;
// |fuchsia::ui::scenic::internal::Flatland|
void UnlinkFromParent(
fuchsia::ui::scenic::internal::Flatland::UnlinkFromParentCallback callback) override;
// |fuchsia::ui::scenic::internal::Flatland|
void ClearGraph() override;
// |fuchsia::ui::scenic::internal::Flatland|
void CreateTransform(TransformId transform_id) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetTranslation(TransformId transform_id,
fuchsia::ui::scenic::internal::Vec2 translation) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetOrientation(TransformId transform_id,
fuchsia::ui::scenic::internal::Orientation orientation) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetScale(TransformId transform_id, fuchsia::ui::scenic::internal::Vec2 scale) override;
// |fuchsia::ui::scenic::internal::Flatland|
void AddChild(TransformId parent_transform_id, TransformId child_transform_id) override;
// |fuchsia::ui::scenic::internal::Flatland|
void RemoveChild(TransformId parent_transform_id, TransformId child_transform_id) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetRootTransform(TransformId transform_id) override;
// |fuchsia::ui::scenic::internal::Flatland|
void CreateLink(
ContentId link_id, fuchsia::ui::scenic::internal::ContentLinkToken token,
fuchsia::ui::scenic::internal::LinkProperties properties,
fidl::InterfaceRequest<fuchsia::ui::scenic::internal::ContentLink> content_link) override;
// |fuchsia::ui::scenic::internal::Flatland|
void CreateImage(ContentId image_id,
fuchsia::scenic::allocation::BufferCollectionImportToken import_token,
uint32_t vmo_index,
fuchsia::ui::scenic::internal::ImageProperties properties) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetOpacity(TransformId transform_id, float val) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetContentOnTransform(ContentId content_id, TransformId transform_id) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetLinkProperties(ContentId link_id,
fuchsia::ui::scenic::internal::LinkProperties properties) override;
// |fuchsia::ui::scenic::internal::Flatland|
void SetLinkSize(ContentId link_id, fuchsia::ui::scenic::internal::Vec2 size) override;
// |fuchsia::ui::scenic::internal::Flatland|
void ReleaseTransform(TransformId transform_id) override;
// |fuchsia::ui::scenic::internal::Flatland|
void ReleaseLink(ContentId link_id,
fuchsia::ui::scenic::internal::Flatland::ReleaseLinkCallback callback) override;
// |fuchsia::ui::scenic::internal::Flatland|
void ReleaseImage(ContentId image_id) override;
// Called just before the FIDL client receives the event of the same name, indicating that this
// Flatland instance should allow an additional |num_present_tokens| calls to Present().
void OnPresentProcessed(uint32_t num_present_tokens, FuturePresentationInfos presentation_infos);
// Called when this Flatland instance should send the OnFramePresented() event to the FIDL
// client.
void OnFramePresented(const std::map<scheduling::PresentId, zx::time>& latched_times,
scheduling::PresentTimestamps present_times);
// For validating the transform hierarchy in tests only. For the sake of testing, the "root" will
// always be the top-most TransformHandle from the TransformGraph owned by this Flatland. If
// currently linked to a parent, that means the link_origin. If not, that means the local_root_.
TransformHandle GetRoot() const;
// For validating properties associated with content in tests only. If |content_id| does not
// exist for this Flatland instance, returns std::nullopt.
std::optional<TransformHandle> GetContentHandle(ContentId content_id) const;
private:
void ReportError();
void CloseConnection();
// The dispatcher this Flatland instance is running on.
async_dispatcher_t* dispatcher_;
// The FIDL bindings for this Flatland instance, which reference |this| as the implementation and
// run on |dispatcher_|.
fidl::Binding<fuchsia::ui::scenic::internal::Flatland> binding_;
// Users are not allowed to use zero as a transform ID.
static constexpr TransformId kInvalidId = 0;
// The unique SessionId for this Flatland instance. Used to schedule Presents and register
// UberStructs with the UberStructSystem.
const scheduling::SessionId session_id_;
// A function that, when called, will destroy this instance. Necessary because an async::Wait can
// only wait on peer channel destruction, not "this" channel destruction, so the FlatlandManager
// cannot detect if this instance closes |binding_|.
std::function<void()> destroy_instance_function_;
// Waits for the invalidation of the bound channel, then triggers the destruction of this client.
// Uses WaitOnce since calling the handler will result in the destruction of this object.
async::WaitOnce peer_closed_waiter_;
// A Present2Helper to facilitate sendng the appropriate OnFramePresented() callback to FIDL
// clients when frames are presented to the display.
scheduling::Present2Helper present2_helper_;
// A FlatlandPresenter shared between Flatland instances. Flatland uses this interface to get
// PresentIds when publishing to the UberStructSystem.
std::shared_ptr<FlatlandPresenter> flatland_presenter_;
// A link system shared between Flatland instances, so that links can be made between them.
std::shared_ptr<LinkSystem> link_system_;
// An UberStructSystem shared between Flatland instances. Flatland publishes local data to the
// UberStructSystem in order to have it seen by the global render loop.
std::shared_ptr<UberStructSystem::UberStructQueue> uber_struct_queue_;
// Used to import Flatland images to external services that Flatland does not have knowledge of.
// Each importer is used for a different service.
std::vector<std::shared_ptr<allocation::BufferCollectionImporter>> buffer_collection_importers_;
// A Sysmem allocator to faciliate buffer allocation with the Renderer.
fuchsia::sysmem::AllocatorSyncPtr sysmem_allocator_;
// True if any function has failed since the previous call to Present(), false otherwise.
bool failure_since_previous_present_ = false;
// The number of Present() calls remaining before the client runs out. Incremented when
// OnPresentProcessed() is called, decremented by 1 for each Present() call.
uint32_t present_tokens_remaining_ = 1;
// Must be managed by a shared_ptr because the implementation uses weak_from_this().
std::shared_ptr<escher::FenceQueue> fence_queue_ = std::make_shared<escher::FenceQueue>();
// A map from user-generated ID to global handle. This map constitutes the set of transforms that
// can be referenced by the user through method calls. Keep in mind that additional transforms may
// be kept alive through child references.
std::unordered_map<TransformId, TransformHandle> transforms_;
// A graph representing this flatland instance's local transforms and their relationships.
TransformGraph transform_graph_;
// A unique transform for this instance, the local_root_, is part of the transform_graph_,
// and will never be released or changed during the course of the instance's lifetime. This makes
// it a fixed attachment point for cross-instance Links.
const TransformHandle local_root_;
// A mapping from user-generated ID to the TransformHandle that owns that piece of Content.
// Attaching Content to a Transform consists of setting one of these "Content Handles" as the
// priority child of the Transform.
std::unordered_map<ContentId, TransformHandle> content_handles_;
// The set of link operations that are pending a call to Present(). Unlike other operations,
// whose effects are only visible when a new UberStruct is published, Link destruction operations
// result in immediate changes in the LinkSystem. To avoid having these changes visible before
// Present() is called, the actual destruction of Links happens in the following Present().
std::vector<fit::function<void()>> pending_link_operations_;
// Wraps a LinkSystem::ChildLink and the properties currently associated with that link.
struct ChildLinkData {
LinkSystem::ChildLink link;
fuchsia::ui::scenic::internal::LinkProperties properties;
fuchsia::ui::scenic::internal::Vec2 size;
};
// Recomputes the scale matrix responsible for fitting a Link's logical size into the actual size
// designated for it.
void UpdateLinkScale(const ChildLinkData& link_data);
// A mapping from Flatland-generated TransformHandle to the ChildLinkData it represents.
std::unordered_map<TransformHandle, ChildLinkData> child_links_;
// The link from this Flatland instance to our parent.
std::optional<LinkSystem::ParentLink> parent_link_;
// Represents a geometric transformation as three separate components applied in the following
// order: translation (relative to the parent's coordinate space), orientation (around the new
// origin as defined by the translation), and scale (relative to the new rotated origin).
class MatrixData {
public:
void SetTranslation(fuchsia::ui::scenic::internal::Vec2 translation);
void SetOrientation(fuchsia::ui::scenic::internal::Orientation orientation);
void SetScale(fuchsia::ui::scenic::internal::Vec2 scale);
// Returns this geometric transformation as a single 3x3 matrix using the order of operations
// above: translation, orientation, then scale.
glm::mat3 GetMatrix() const;
static float GetOrientationAngle(fuchsia::ui::scenic::internal::Orientation orientation);
private:
// Applies the translation, then orientation, then scale to the identity matrix.
void RecomputeMatrix();
glm::vec2 translation_ = glm::vec2(0.f, 0.f);
glm::vec2 scale_ = glm::vec2(1.f, 1.f);
// Counterclockwise rotation angle, in radians.
float angle_ = 0.f;
// Recompute and cache the local matrix each time a component is changed to avoid recomputing
// the matrix for each frame. We expect GetMatrix() to be called far more frequently (roughly
// once per rendered frame) than the setters are called.
glm::mat3 matrix_ = glm::mat3(1.f);
};
// A geometric transform for each TransformHandle. If not present, that TransformHandle has the
// identity matrix for its transform.
std::unordered_map<TransformHandle, MatrixData> matrices_;
// A map of transform handles to opacity values where the values are strictly in the range
// [0.f,1.f). 0.f is completely transparent and 1.f, which is completely opaque, is stored
// implicitly as a transform handle with no entry in this map will default to 1.0.
std::unordered_map<TransformHandle, float> opacity_values_;
// A mapping from Flatland-generated TransformHandle to the ImageMetadata it represents.
std::unordered_map<TransformHandle, allocation::ImageMetadata> image_metadatas_;
};
} // namespace flatland
#endif // SRC_UI_SCENIC_LIB_FLATLAND_FLATLAND_H_