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// Copyright 2017 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_MODULAR_BIN_SESSIONMGR_AGENT_RUNNER_AGENT_CONTEXT_IMPL_H_
#define SRC_MODULAR_BIN_SESSIONMGR_AGENT_RUNNER_AGENT_CONTEXT_IMPL_H_
#include <fuchsia/auth/cpp/fidl.h>
#include <fuchsia/modular/cpp/fidl.h>
#include <fuchsia/sys/cpp/fidl.h>
#include <lib/fidl/cpp/binding.h>
#include <lib/fidl/cpp/binding_set.h>
#include <lib/sys/inspect/cpp/component.h>
#include <set>
#include <string>
#include "src/lib/fxl/macros.h"
#include "src/modular/bin/sessionmgr/agent_services_factory.h"
#include "src/modular/bin/sessionmgr/component_context_impl.h"
#include "src/modular/lib/async/cpp/operation.h"
#include "src/modular/lib/deprecated_service_provider/service_provider_impl.h"
#include "src/modular/lib/fidl/app_client.h"
namespace modular {
class AgentRunner;
// The parameters of agent context that do not vary by instance.
struct AgentContextInfo {
const ComponentContextInfo component_context_info;
fuchsia::sys::Launcher* const launcher;
fuchsia::auth::TokenManager* const token_manager;
AgentServicesFactory* const agent_services_factory;
// If sessionmgr_context is nullptr, ignore (do not attempt to forward services).
sys::ComponentContext* const sessionmgr_context;
};
// This class manages an agent and its life cycle. AgentRunner owns this class,
// and instantiates one for every instance of an agent running. All requests for
// this agent (identified for now by the agent's URL) are routed to this
// class. This class manages all AgentControllers associated with this agent.
class AgentContextImpl : fuchsia::modular::AgentContext,
fuchsia::modular::AgentController,
fuchsia::auth::TokenManager {
public:
// Starts the agent specified in |agent_config| and provides it:
// 1) AgentContext service
// 2) A set of services from |info.agent_services_factory| for this agent's url.
explicit AgentContextImpl(const AgentContextInfo& info, fuchsia::modular::AppConfig agent_config,
inspect::Node agent_node);
~AgentContextImpl() override;
// Stops the running agent, irrespective of whether there are active
// AgentControllers. Calls into |AgentRunner::RemoveAgent()| to remove itself.
void StopForTeardown(fit::function<void()> callback);
// Attempts to connect |channel| to service |service_name| published by the agent.
// If possible, connects to a service published in the agent's outgoing directory
// and falls back to using fuchsia.modular.Agent/Connect().
//
// If |agent_controller_request| is non-null, tracks its lifecycle and ensures
// this agent does not stop until |agent_controller_request| has closed.
void ConnectToService(
std::string requestor_url,
fidl::InterfaceRequest<fuchsia::modular::AgentController> agent_controller_request,
std::string service_name, ::zx::channel channel);
// Called by AgentRunner when a component wants to connect to this agent.
// Connections will pend until Agent::Initialize() responds
// back, at which point all connections will be forwarded to the agent.
void NewAgentConnection(
const std::string& requestor_url,
fidl::InterfaceRequest<fuchsia::sys::ServiceProvider> incoming_services_request,
fidl::InterfaceRequest<fuchsia::modular::AgentController> agent_controller_request);
// Called by AgentRunner when the framework wants to talk to the
// |fuchsia::modular::EntityProvider| service from this agent. Similar to
// NewAgentConnection(), this operation will pend until the entity provider
// agent is initialized.
void NewEntityProviderConnection(
fidl::InterfaceRequest<fuchsia::modular::EntityProvider> entity_provider_request,
fidl::InterfaceRequest<fuchsia::modular::AgentController> agent_controller_request);
enum class State { INITIALIZING, RUNNING, TERMINATING };
State state() { return state_; }
private:
// |fuchsia::modular::AgentContext|
void GetComponentContext(
fidl::InterfaceRequest<fuchsia::modular::ComponentContext> request) override;
// |fuchsia::modular::AgentContext|
void GetTokenManager(fidl::InterfaceRequest<fuchsia::auth::TokenManager> request) override;
// |fuchsia::modular::AgentContext|
void GetEntityReferenceFactory(
fidl::InterfaceRequest<fuchsia::modular::EntityReferenceFactory> request) override;
// |fuchsia::auth::TokenManager|
void Authorize(fuchsia::auth::AppConfig app_config,
fidl::InterfaceHandle<fuchsia::auth::AuthenticationUIContext> auth_ui_context,
std::vector<::std::string> app_scopes, fidl::StringPtr user_profile_id,
fidl::StringPtr auth_code, AuthorizeCallback callback) override;
// |fuchsia::auth::TokenManager|
void GetAccessToken(fuchsia::auth::AppConfig app_config, std::string user_profile_id,
std::vector<::std::string> app_scopes,
GetAccessTokenCallback callback) override;
// |fuchsia::auth::TokenManager|
void GetIdToken(fuchsia::auth::AppConfig app_config, std::string user_profile_id,
fidl::StringPtr audience, GetIdTokenCallback callback) override;
// |fuchsia::auth::TokenManager|
void DeleteAllTokens(fuchsia::auth::AppConfig app_config, std::string user_profile_id, bool force,
DeleteAllTokensCallback callback) override;
// |fuchsia::auth::TokenManager|
void ListProfileIds(fuchsia::auth::AppConfig app_config,
ListProfileIdsCallback callback) override;
// Adds an operation on |operation_queue_|. This operation is immediately
// Done() if this agent is not |ready_|. Else if there are no active
// AgentControllers, fuchsia::modular::Agent.Stop() is called with a timeout.
void StopAgentIfIdle();
const std::string url_;
std::unique_ptr<AppClient<fuchsia::modular::Lifecycle>> app_client_;
fuchsia::modular::AgentPtr agent_;
fidl::BindingSet<fuchsia::modular::AgentContext> agent_context_bindings_;
fidl::BindingSet<fuchsia::modular::AgentController> agent_controller_bindings_;
fidl::BindingSet<fuchsia::auth::TokenManager> token_manager_bindings_;
// The names of services published by the agent in its outgoing directory.
std::set<std::string> agent_outgoing_services_;
ComponentContextImpl component_context_impl_;
// Services provided to the agent in its namespace.
component::ServiceProviderImpl service_provider_impl_;
AgentRunner* const agent_runner_; // Not owned.
EntityProviderRunner* const entity_provider_runner_; // Not owned.
AgentServicesFactory* const agent_services_factory_; // Not owned.
inspect::Node agent_node_;
State state_ = State::INITIALIZING;
OperationQueue operation_queue_;
// Operations implemented here.
class InitializeCall;
class StopCall;
FXL_DISALLOW_COPY_AND_ASSIGN(AgentContextImpl);
};
} // namespace modular
#endif // SRC_MODULAR_BIN_SESSIONMGR_AGENT_RUNNER_AGENT_CONTEXT_IMPL_H_