| // Copyright 2018 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_SYSTEM_H_ |
| #define SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_SYSTEM_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "lib/fit/function.h" |
| #include "src/developer/debug/ipc/protocol.h" |
| #include "src/developer/debug/zxdb/client/client_object.h" |
| #include "src/developer/debug/zxdb/client/job_context.h" |
| #include "src/developer/debug/zxdb/client/map_setting_store.h" |
| #include "src/developer/debug/zxdb/client/setting_store_observer.h" |
| #include "src/developer/debug/zxdb/client/symbol_server.h" |
| #include "src/developer/debug/zxdb/client/target.h" |
| #include "src/lib/fxl/macros.h" |
| #include "src/lib/fxl/memory/weak_ptr.h" |
| #include "src/lib/fxl/observer_list.h" |
| |
| namespace zxdb { |
| |
| class Breakpoint; |
| class Download; |
| class Err; |
| class Filter; |
| class SystemObserver; |
| class SystemSymbols; |
| |
| // Represents the client's view of the system-wide state on the debugged |
| // computer. |
| class System : public ClientObject { |
| public: |
| // Callback for requesting the process tree. |
| using ProcessTreeCallback = fit::callback<void(const Err&, debug_ipc::ProcessTreeReply)>; |
| |
| explicit System(Session* session); |
| ~System() override; |
| |
| fxl::WeakPtr<System> GetWeakPtr(); |
| |
| void AddObserver(SystemObserver* observer); |
| void RemoveObserver(SystemObserver* observer); |
| |
| virtual SystemSymbols* GetSymbols() = 0; |
| |
| // Returns all targets currently in this System instance. The returned pointers are managed by the |
| // System object and should not be cached once you return to the message loop. There is a single |
| // default Target, which is not initially attached to anything. |
| virtual std::vector<Target*> GetTargets() const = 0; |
| |
| // Returns all job contexts currently in this System instance. The returned pointers are managed |
| // by the System object and should not be cached once you return to the message loop. |
| virtual std::vector<JobContext*> GetJobContexts() const = 0; |
| |
| // Returns all non-internal breakpoints currently in this System instance. The returned pointers |
| // are managed by the System object and should not be cached once you return to the message loop. |
| virtual std::vector<Breakpoint*> GetBreakpoints() const = 0; |
| |
| // Returns all filters currently in this System instance. The returned pointers are managed by the |
| // System object and should not be cached once you return to the message loop. |
| virtual std::vector<Filter*> GetFilters() const = 0; |
| |
| // Returns all symbol servers registered with this symbol instance. The returned pointers are |
| // managed by the System object and should not be cached once you return to the message loop. |
| virtual std::vector<SymbolServer*> GetSymbolServers() const = 0; |
| |
| // Returns the process (and hence Target) associated with the given live koid. Returns 0 if not |
| // found. |
| virtual Process* ProcessFromKoid(uint64_t koid) const = 0; |
| |
| // Schedules a request for the system process tree. |
| virtual void GetProcessTree(ProcessTreeCallback callback) = 0; |
| |
| // Creates a new target in this System instance. If "clone" is given, the settings from that |
| // target will be cloned into the new one. If clone is null, an empty Target will be allocated. |
| virtual Target* CreateNewTarget(Target* clone) = 0; |
| |
| // New job contexts will have no attached job. |
| virtual JobContext* CreateNewJobContext() = 0; |
| virtual void DeleteJobContext(JobContext* job_context) = 0; |
| |
| // Creates a new breakpoint. It will have no associated process or location and will be disabled. |
| virtual Breakpoint* CreateNewBreakpoint() = 0; |
| |
| // Creates an internal breakpoint. Internal breakpoints are not reported by GetBreakpoints() and |
| // are used to implement internal stepping functions. |
| virtual Breakpoint* CreateNewInternalBreakpoint() = 0; |
| |
| // Deletes the given breakpoint. The passed-in pointer will be invalid after this call. Used for |
| // both internal and external breakpoints. |
| virtual void DeleteBreakpoint(Breakpoint* breakpoint) = 0; |
| |
| // Creates a new filter. It will have no associated pattern. |
| virtual Filter* CreateNewFilter() = 0; |
| |
| // Delete a filter. The passed-in pointer will be invalid after this call. |
| virtual void DeleteFilter(Filter* filter) = 0; |
| |
| // Pauses (suspends in Zircon terms) all threads of all attached processes. |
| // |
| // The backend will try to ensure the threads are actually paused before issuing the on_paused |
| // callback. But this is best effort and not guaranteed: both because there's a timeout for the |
| // synchronous suspending and because a different continue message could race with the reply. |
| virtual void Pause(fit::callback<void()> on_paused) = 0; |
| |
| // Applies to all threads of all debugged processes. |
| virtual void Continue() = 0; |
| |
| // Whether there's a download pending for the given build ID. |
| virtual bool HasDownload(const std::string& build_id) { return false; } |
| |
| // Get a test download object. |
| virtual std::shared_ptr<Download> InjectDownloadForTesting(const std::string& build_id) { |
| return nullptr; |
| } |
| |
| // Provides the setting schema for this object. |
| static fxl::RefPtr<SettingSchema> GetSchema(); |
| |
| MapSettingStore& settings() { return settings_; } |
| |
| protected: |
| fxl::ObserverList<SystemObserver>& observers() { return observers_; } |
| |
| MapSettingStore settings_; |
| |
| private: |
| fxl::ObserverList<SystemObserver> observers_; |
| |
| fxl::WeakPtrFactory<System> weak_factory_; |
| |
| FXL_DISALLOW_COPY_AND_ASSIGN(System); |
| }; |
| |
| } // namespace zxdb |
| |
| #endif // SRC_DEVELOPER_DEBUG_ZXDB_CLIENT_SYSTEM_H_ |