| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <threads.h> |
| |
| #include <zircon/syscalls.h> |
| |
| #include <lib/async-loop/cpp/loop.h> |
| #include <lib/async/cpp/time.h> |
| #include <lib/async/receiver.h> |
| #include <lib/async/task.h> |
| #include <lib/async/time.h> |
| #include <lib/async/wait.h> |
| |
| #include <fbl/atomic.h> |
| #include <fbl/auto_lock.h> |
| #include <fbl/function.h> |
| #include <fbl/mutex.h> |
| #include <lib/zx/event.h> |
| #include <unittest/unittest.h> |
| |
| namespace { |
| |
| class TestWait : public async_wait_t { |
| public: |
| TestWait(zx_handle_t object, zx_signals_t trigger) |
| : async_wait_t{{ASYNC_STATE_INIT}, &TestWait::CallHandler, object, trigger} { |
| } |
| |
| virtual ~TestWait() = default; |
| |
| uint32_t run_count = 0u; |
| zx_status_t last_status = ZX_ERR_INTERNAL; |
| const zx_packet_signal_t* last_signal = nullptr; |
| |
| zx_status_t Begin(async_t* async) { |
| return async_begin_wait(async, this); |
| } |
| |
| zx_status_t Cancel(async_t* async) { |
| return async_cancel_wait(async, this); |
| } |
| |
| protected: |
| virtual void Handle(async_t* async, zx_status_t status, |
| const zx_packet_signal_t* signal) { |
| run_count++; |
| last_status = status; |
| if (signal) { |
| last_signal_storage_ = *signal; |
| last_signal = &last_signal_storage_; |
| } else { |
| last_signal = nullptr; |
| } |
| } |
| |
| private: |
| static void CallHandler(async_t* async, async_wait_t* wait, |
| zx_status_t status, const zx_packet_signal_t* signal) { |
| static_cast<TestWait*>(wait)->Handle(async, status, signal); |
| } |
| |
| zx_packet_signal_t last_signal_storage_; |
| }; |
| |
| class CascadeWait : public TestWait { |
| public: |
| CascadeWait(zx_handle_t object, zx_signals_t trigger, |
| zx_signals_t signals_to_clear, zx_signals_t signals_to_set, |
| bool repeat) |
| : TestWait(object, trigger), |
| signals_to_clear_(signals_to_clear), |
| signals_to_set_(signals_to_set), |
| repeat_(repeat) {} |
| |
| protected: |
| zx_signals_t signals_to_clear_; |
| zx_signals_t signals_to_set_; |
| bool repeat_; |
| |
| void Handle(async_t* async, zx_status_t status, |
| const zx_packet_signal_t* signal) override { |
| TestWait::Handle(async, status, signal); |
| zx::unowned_event::wrap(object).signal(signals_to_clear_, signals_to_set_); |
| if (repeat_ && status == ZX_OK) { |
| Begin(async); |
| } |
| } |
| }; |
| |
| class SelfCancelingWait : public TestWait { |
| public: |
| SelfCancelingWait(zx_handle_t object, zx_signals_t trigger) |
| : TestWait(object, trigger) {} |
| |
| zx_status_t cancel_result = ZX_ERR_INTERNAL; |
| |
| protected: |
| void Handle(async_t* async, zx_status_t status, |
| const zx_packet_signal_t* signal) override { |
| TestWait::Handle(async, status, signal); |
| cancel_result = Cancel(async); |
| } |
| }; |
| |
| class TestTask : public async_task_t { |
| public: |
| TestTask() |
| : async_task_t{{ASYNC_STATE_INIT}, &TestTask::CallHandler, ZX_TIME_INFINITE} {} |
| |
| virtual ~TestTask() = default; |
| |
| zx_status_t Post(async_t* async) { |
| this->deadline = async_now(async); |
| return async_post_task(async, this); |
| } |
| |
| zx_status_t PostForTime(async_t* async, zx::time deadline) { |
| this->deadline = deadline.get(); |
| return async_post_task(async, this); |
| } |
| |
| zx_status_t Cancel(async_t* async) { |
| return async_cancel_task(async, this); |
| } |
| |
| uint32_t run_count = 0u; |
| zx_status_t last_status = ZX_ERR_INTERNAL; |
| |
| protected: |
| virtual void Handle(async_t* async, zx_status_t status) { |
| run_count++; |
| last_status = status; |
| } |
| |
| private: |
| static void CallHandler(async_t* async, async_task_t* task, zx_status_t status) { |
| static_cast<TestTask*>(task)->Handle(async, status); |
| } |
| }; |
| |
| class QuitTask : public TestTask { |
| public: |
| QuitTask() = default; |
| |
| protected: |
| void Handle(async_t* async, zx_status_t status) override { |
| TestTask::Handle(async, status); |
| async_loop_quit(async_loop_from_dispatcher(async)); |
| } |
| }; |
| |
| class ResetQuitTask : public TestTask { |
| public: |
| ResetQuitTask() = default; |
| |
| zx_status_t result = ZX_ERR_INTERNAL; |
| |
| protected: |
| void Handle(async_t* async, zx_status_t status) override { |
| TestTask::Handle(async, status); |
| result = async_loop_reset_quit(async_loop_from_dispatcher(async)); |
| } |
| }; |
| |
| class RepeatingTask : public TestTask { |
| public: |
| RepeatingTask(zx::duration interval, uint32_t repeat_count) |
| : interval_(interval), repeat_count_(repeat_count) {} |
| |
| void set_finish_callback(fbl::Closure callback) { |
| finish_callback_ = fbl::move(callback); |
| } |
| |
| protected: |
| zx::duration interval_; |
| uint32_t repeat_count_; |
| fbl::Closure finish_callback_; |
| |
| void Handle(async_t* async, zx_status_t status) override { |
| TestTask::Handle(async, status); |
| if (repeat_count_ == 0) { |
| if (finish_callback_) |
| finish_callback_(); |
| } else { |
| repeat_count_ -= 1; |
| if (status == ZX_OK) { |
| deadline += interval_.get(); |
| Post(async); |
| } |
| } |
| } |
| }; |
| |
| class SelfCancelingTask : public TestTask { |
| public: |
| SelfCancelingTask() = default; |
| |
| zx_status_t cancel_result = ZX_ERR_INTERNAL; |
| |
| protected: |
| void Handle(async_t* async, zx_status_t status) override { |
| TestTask::Handle(async, status); |
| cancel_result = Cancel(async); |
| } |
| }; |
| |
| class TestReceiver : async_receiver_t { |
| public: |
| TestReceiver() |
| : async_receiver_t{{ASYNC_STATE_INIT}, &TestReceiver::CallHandler} { |
| } |
| |
| virtual ~TestReceiver() = default; |
| |
| zx_status_t QueuePacket(async_t* async, const zx_packet_user_t* data) { |
| return async_queue_packet(async, this, data); |
| } |
| |
| uint32_t run_count = 0u; |
| zx_status_t last_status = ZX_ERR_INTERNAL; |
| const zx_packet_user_t* last_data; |
| |
| protected: |
| virtual void Handle(async_t* async, zx_status_t status, |
| const zx_packet_user_t* data) { |
| run_count++; |
| last_status = status; |
| if (data) { |
| last_data_storage_ = *data; |
| last_data = &last_data_storage_; |
| } else { |
| last_data = nullptr; |
| } |
| } |
| |
| private: |
| static void CallHandler(async_t* async, async_receiver_t* receiver, |
| zx_status_t status, const zx_packet_user_t* data) { |
| static_cast<TestReceiver*>(receiver)->Handle(async, status, data); |
| } |
| |
| zx_packet_user_t last_data_storage_{}; |
| }; |
| |
| // The C++ loop wrapper is one-to-one with the underlying C API so for the |
| // most part we will test through that interface but here we make sure that |
| // the C API actually exists but we don't comprehensively test what it does. |
| bool c_api_basic_test() { |
| BEGIN_TEST; |
| |
| async_loop_t* loop; |
| ASSERT_EQ(ZX_OK, async_loop_create(nullptr, &loop), "create"); |
| ASSERT_NONNULL(loop, "loop"); |
| |
| EXPECT_EQ(ASYNC_LOOP_RUNNABLE, async_loop_get_state(loop), "runnable"); |
| |
| async_loop_quit(loop); |
| EXPECT_EQ(ASYNC_LOOP_QUIT, async_loop_get_state(loop), "quitting"); |
| async_loop_run(loop, ZX_TIME_INFINITE, false); |
| EXPECT_EQ(ZX_OK, async_loop_reset_quit(loop)); |
| |
| thrd_t thread{}; |
| EXPECT_EQ(ZX_OK, async_loop_start_thread(loop, "name", &thread), "thread start"); |
| EXPECT_NE(thrd_t{}, thread, "thread ws initialized"); |
| async_loop_quit(loop); |
| async_loop_join_threads(loop); |
| |
| async_loop_shutdown(loop); |
| EXPECT_EQ(ASYNC_LOOP_SHUTDOWN, async_loop_get_state(loop), "shutdown"); |
| |
| async_loop_destroy(loop); |
| |
| END_TEST; |
| } |
| |
| bool make_default_false_test() { |
| BEGIN_TEST; |
| |
| { |
| async::Loop loop; |
| EXPECT_NULL(async_get_default(), "not default"); |
| } |
| EXPECT_NULL(async_get_default(), "still not default"); |
| |
| END_TEST; |
| } |
| |
| bool make_default_true_test() { |
| BEGIN_TEST; |
| |
| async_loop_config_t config{}; |
| config.make_default_for_current_thread = true; |
| { |
| async::Loop loop(&config); |
| EXPECT_EQ(loop.async(), async_get_default(), "became default"); |
| } |
| EXPECT_NULL(async_get_default(), "no longer default"); |
| |
| END_TEST; |
| } |
| |
| bool create_default_test() { |
| BEGIN_TEST; |
| |
| { |
| async::Loop loop(&kAsyncLoopConfigMakeDefault); |
| EXPECT_EQ(loop.async(), async_get_default(), "became default"); |
| } |
| EXPECT_NULL(async_get_default(), "no longer default"); |
| |
| END_TEST; |
| } |
| |
| bool quit_test() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| EXPECT_EQ(ASYNC_LOOP_RUNNABLE, loop.GetState(), "initially not quitting"); |
| |
| loop.Quit(); |
| EXPECT_EQ(ASYNC_LOOP_QUIT, loop.GetState(), "quitting when quit"); |
| EXPECT_EQ(ZX_ERR_CANCELED, loop.Run(), "run returns immediately"); |
| EXPECT_EQ(ASYNC_LOOP_QUIT, loop.GetState(), "still quitting"); |
| |
| ResetQuitTask reset_quit_task; |
| EXPECT_EQ(ZX_OK, reset_quit_task.Post(loop.async()), "can post tasks even after quit"); |
| QuitTask quit_task; |
| EXPECT_EQ(ZX_OK, quit_task.Post(loop.async()), "can post tasks even after quit"); |
| |
| EXPECT_EQ(ZX_OK, loop.ResetQuit()); |
| EXPECT_EQ(ASYNC_LOOP_RUNNABLE, loop.GetState(), "not quitting after reset"); |
| |
| EXPECT_EQ(ZX_OK, loop.Run(zx::time::infinite(), true /*once*/), "run tasks"); |
| |
| EXPECT_EQ(1u, reset_quit_task.run_count, "reset quit task ran"); |
| EXPECT_EQ(ZX_ERR_BAD_STATE, reset_quit_task.result, "can't reset quit while loop is running"); |
| |
| EXPECT_EQ(1u, quit_task.run_count, "quit task ran"); |
| EXPECT_EQ(ASYNC_LOOP_QUIT, loop.GetState(), "quitted"); |
| |
| EXPECT_EQ(ZX_ERR_CANCELED, loop.Run(), "runs returns immediately when quitted"); |
| |
| loop.Shutdown(); |
| EXPECT_EQ(ASYNC_LOOP_SHUTDOWN, loop.GetState(), "shut down"); |
| EXPECT_EQ(ZX_ERR_BAD_STATE, loop.Run(), "run returns immediately when shut down"); |
| EXPECT_EQ(ZX_ERR_BAD_STATE, loop.ResetQuit()); |
| |
| END_TEST; |
| } |
| |
| bool time_test() { |
| BEGIN_TEST; |
| |
| // Verify that the dispatcher's time-telling is strictly monotonic, |
| // which is constent with ZX_CLOCK_MONOTONIC. |
| async::Loop loop; |
| zx::time t0 = zx::clock::get(ZX_CLOCK_MONOTONIC); |
| zx::time t1 = async::Now(loop.async()); |
| zx::time t2 = async::Now(loop.async()); |
| zx::time t3 = zx::clock::get(ZX_CLOCK_MONOTONIC); |
| |
| EXPECT_LE(t0.get(), t1.get()); |
| EXPECT_LE(t1.get(), t2.get()); |
| EXPECT_LE(t2.get(), t3.get()); |
| |
| END_TEST; |
| } |
| |
| bool wait_test() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| zx::event event; |
| EXPECT_EQ(ZX_OK, zx::event::create(0u, &event), "create event"); |
| |
| CascadeWait wait1(event.get(), ZX_USER_SIGNAL_1, |
| 0u, ZX_USER_SIGNAL_2, false); |
| CascadeWait wait2(event.get(), ZX_USER_SIGNAL_2, |
| ZX_USER_SIGNAL_1 | ZX_USER_SIGNAL_2, 0u, true); |
| CascadeWait wait3(event.get(), ZX_USER_SIGNAL_3, |
| ZX_USER_SIGNAL_3, 0u, true); |
| EXPECT_EQ(ZX_OK, wait1.Begin(loop.async()), "wait 1"); |
| EXPECT_EQ(ZX_OK, wait2.Begin(loop.async()), "wait 2"); |
| EXPECT_EQ(ZX_OK, wait3.Begin(loop.async()), "wait 3"); |
| |
| // Initially nothing is signaled. |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(0u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(0u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(0u, wait3.run_count, "run count 3"); |
| |
| // Set signal 1: notifies |wait1| which sets signal 2 and notifies |wait2| |
| // which clears signal 1 and 2 again. |
| EXPECT_EQ(ZX_OK, event.signal(0u, ZX_USER_SIGNAL_1), "signal 1"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(ZX_OK, wait1.last_status, "status 1"); |
| EXPECT_NONNULL(wait1.last_signal); |
| EXPECT_EQ(ZX_USER_SIGNAL_1, wait1.last_signal->trigger & ZX_USER_SIGNAL_ALL, "trigger 1"); |
| EXPECT_EQ(ZX_USER_SIGNAL_1, wait1.last_signal->observed & ZX_USER_SIGNAL_ALL, "observed 1"); |
| EXPECT_EQ(1u, wait1.last_signal->count, "count 1"); |
| EXPECT_EQ(1u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_OK, wait2.last_status, "status 2"); |
| EXPECT_NONNULL(wait2.last_signal); |
| EXPECT_EQ(ZX_USER_SIGNAL_2, wait2.last_signal->trigger & ZX_USER_SIGNAL_ALL, "trigger 2"); |
| EXPECT_EQ(ZX_USER_SIGNAL_1 | ZX_USER_SIGNAL_2, wait2.last_signal->observed & ZX_USER_SIGNAL_ALL, "observed 2"); |
| EXPECT_EQ(1u, wait2.last_signal->count, "count 2"); |
| EXPECT_EQ(0u, wait3.run_count, "run count 3"); |
| |
| // Set signal 1 again: does nothing because |wait1| was a one-shot. |
| EXPECT_EQ(ZX_OK, event.signal(0u, ZX_USER_SIGNAL_1), "signal 1"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(1u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(0u, wait3.run_count, "run count 3"); |
| |
| // Set signal 2 again: notifies |wait2| which clears signal 1 and 2 again. |
| EXPECT_EQ(ZX_OK, event.signal(0u, ZX_USER_SIGNAL_2), "signal 2"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(2u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_OK, wait2.last_status, "status 2"); |
| EXPECT_NONNULL(wait2.last_signal); |
| EXPECT_EQ(ZX_USER_SIGNAL_2, wait2.last_signal->trigger & ZX_USER_SIGNAL_ALL, "trigger 2"); |
| EXPECT_EQ(ZX_USER_SIGNAL_1 | ZX_USER_SIGNAL_2, wait2.last_signal->observed & ZX_USER_SIGNAL_ALL, "observed 2"); |
| EXPECT_EQ(1u, wait2.last_signal->count, "count 2"); |
| EXPECT_EQ(0u, wait3.run_count, "run count 3"); |
| |
| // Set signal 3: notifies |wait3| which clears signal 3. |
| // Do this a couple of times. |
| for (uint32_t i = 0; i < 3; i++) { |
| EXPECT_EQ(ZX_OK, event.signal(0u, ZX_USER_SIGNAL_3), "signal 3"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(2u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(i + 1u, wait3.run_count, "run count 3"); |
| EXPECT_EQ(ZX_OK, wait3.last_status, "status 3"); |
| EXPECT_NONNULL(wait3.last_signal); |
| EXPECT_EQ(ZX_USER_SIGNAL_3, wait3.last_signal->trigger & ZX_USER_SIGNAL_ALL, "trigger 3"); |
| EXPECT_EQ(ZX_USER_SIGNAL_3, wait3.last_signal->observed & ZX_USER_SIGNAL_ALL, "observed 3"); |
| EXPECT_EQ(1u, wait3.last_signal->count, "count 3"); |
| } |
| |
| // Cancel wait 3 then set signal 3 again: nothing happens this time. |
| EXPECT_EQ(ZX_OK, wait3.Cancel(loop.async()), "cancel"); |
| EXPECT_EQ(ZX_OK, event.signal(0u, ZX_USER_SIGNAL_3), "signal 3"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(2u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(3u, wait3.run_count, "run count 3"); |
| |
| // Redundant cancel returns an error. |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, wait3.Cancel(loop.async()), "cancel again"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(2u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(3u, wait3.run_count, "run count 3"); |
| |
| loop.Shutdown(); |
| |
| END_TEST; |
| } |
| |
| bool wait_unwaitable_handle_test() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| zx::event event; |
| EXPECT_EQ(ZX_OK, zx::event::create(0u, &event), "create event"); |
| event.replace(ZX_RIGHT_NONE, &event); |
| |
| TestWait wait(event.get(), ZX_USER_SIGNAL_0); |
| EXPECT_EQ(ZX_ERR_ACCESS_DENIED, wait.Begin(loop.async()), "begin"); |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, wait.Cancel(loop.async()), "cancel"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(0u, wait.run_count, "run count"); |
| |
| END_TEST; |
| } |
| |
| bool wait_shutdown_test() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| zx::event event; |
| EXPECT_EQ(ZX_OK, zx::event::create(0u, &event), "create event"); |
| |
| CascadeWait wait1(event.get(), ZX_USER_SIGNAL_0, 0u, 0u, false); |
| CascadeWait wait2(event.get(), ZX_USER_SIGNAL_0, ZX_USER_SIGNAL_0, 0u, true); |
| TestWait wait3(event.get(), ZX_USER_SIGNAL_1); |
| SelfCancelingWait wait4(event.get(), ZX_USER_SIGNAL_0); |
| SelfCancelingWait wait5(event.get(), ZX_USER_SIGNAL_1); |
| |
| EXPECT_EQ(ZX_OK, wait1.Begin(loop.async()), "begin 1"); |
| EXPECT_EQ(ZX_OK, wait2.Begin(loop.async()), "begin 2"); |
| EXPECT_EQ(ZX_OK, wait3.Begin(loop.async()), "begin 3"); |
| EXPECT_EQ(ZX_OK, wait4.Begin(loop.async()), "begin 4"); |
| EXPECT_EQ(ZX_OK, wait5.Begin(loop.async()), "begin 5"); |
| |
| // Nothing signaled so nothing happens at first. |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(0u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(0u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(0u, wait3.run_count, "run count 3"); |
| EXPECT_EQ(0u, wait4.run_count, "run count 4"); |
| EXPECT_EQ(0u, wait5.run_count, "run count 5"); |
| |
| // Set signal 1: notifies both waiters, |wait2| clears the signal and repeats |
| EXPECT_EQ(ZX_OK, event.signal(0u, ZX_USER_SIGNAL_0), "signal 1"); |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(ZX_OK, wait1.last_status, "status 1"); |
| EXPECT_NONNULL(wait1.last_signal); |
| EXPECT_EQ(ZX_USER_SIGNAL_0, wait1.last_signal->trigger & ZX_USER_SIGNAL_ALL, "trigger 1"); |
| EXPECT_EQ(ZX_USER_SIGNAL_0, wait1.last_signal->observed & ZX_USER_SIGNAL_ALL, "observed 1"); |
| EXPECT_EQ(1u, wait1.last_signal->count, "count 1"); |
| EXPECT_EQ(1u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_OK, wait2.last_status, "status 2"); |
| EXPECT_NONNULL(wait2.last_signal); |
| EXPECT_EQ(ZX_USER_SIGNAL_0, wait2.last_signal->trigger & ZX_USER_SIGNAL_ALL, "trigger 2"); |
| EXPECT_EQ(ZX_USER_SIGNAL_0, wait2.last_signal->observed & ZX_USER_SIGNAL_ALL, "observed 2"); |
| EXPECT_EQ(1u, wait2.last_signal->count, "count 2"); |
| EXPECT_EQ(0u, wait3.run_count, "run count 3"); |
| EXPECT_EQ(1u, wait4.run_count, "run count 4"); |
| EXPECT_EQ(ZX_USER_SIGNAL_0, wait4.last_signal->trigger & ZX_USER_SIGNAL_ALL, "trigger 4"); |
| EXPECT_EQ(ZX_USER_SIGNAL_0, wait4.last_signal->observed & ZX_USER_SIGNAL_ALL, "observed 4"); |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, wait4.cancel_result, "cancel result 4"); |
| EXPECT_EQ(0u, wait5.run_count, "run count 5"); |
| |
| // When the loop shuts down: |
| // |wait1| not notified because it was serviced and didn't repeat |
| // |wait2| notified because it repeated |
| // |wait3| notified because it was not yet serviced |
| // |wait4| not notified because it was serviced |
| // |wait5| notified because it was not yet serviced |
| loop.Shutdown(); |
| EXPECT_EQ(1u, wait1.run_count, "run count 1"); |
| EXPECT_EQ(2u, wait2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_ERR_CANCELED, wait2.last_status, "status 2"); |
| EXPECT_NULL(wait2.last_signal, "signal 2"); |
| EXPECT_EQ(1u, wait3.run_count, "run count 3"); |
| EXPECT_EQ(ZX_ERR_CANCELED, wait3.last_status, "status 3"); |
| EXPECT_NULL(wait3.last_signal, "signal 3"); |
| EXPECT_EQ(1u, wait4.run_count, "run count 4"); |
| EXPECT_EQ(1u, wait5.run_count, "run count 5"); |
| EXPECT_EQ(ZX_ERR_CANCELED, wait5.last_status, "status 5"); |
| EXPECT_NULL(wait5.last_signal, "signal 5"); |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, wait5.cancel_result, "cancel result 5"); |
| |
| // Try to add or cancel work after shutdown. |
| TestWait wait6(event.get(), ZX_USER_SIGNAL_0); |
| EXPECT_EQ(ZX_ERR_BAD_STATE, wait6.Begin(loop.async()), "begin after shutdown"); |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, wait6.Cancel(loop.async()), "cancel after shutdown"); |
| EXPECT_EQ(0u, wait6.run_count, "run count 6"); |
| |
| END_TEST; |
| } |
| |
| bool task_test() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| |
| zx::time start_time = async::Now(loop.async()); |
| TestTask task1; |
| RepeatingTask task2(zx::msec(1), 3u); |
| TestTask task3; |
| QuitTask task4; |
| TestTask task5; // posted after quit |
| |
| EXPECT_EQ(ZX_OK, task1.PostForTime(loop.async(), start_time + zx::msec(1)), "post 1"); |
| EXPECT_EQ(ZX_OK, task2.PostForTime(loop.async(), start_time + zx::msec(1)), "post 2"); |
| EXPECT_EQ(ZX_OK, task3.PostForTime(loop.async(), start_time), "post 3"); |
| task2.set_finish_callback([&loop, &task4, &task5, start_time] { |
| task4.PostForTime(loop.async(), start_time + zx::msec(10)); |
| task5.PostForTime(loop.async(), start_time + zx::msec(10)); |
| }); |
| |
| // Cancel task 3. |
| EXPECT_EQ(ZX_OK, task3.Cancel(loop.async()), "cancel 3"); |
| |
| // Run until quit. |
| EXPECT_EQ(ZX_ERR_CANCELED, loop.Run(), "run loop"); |
| EXPECT_EQ(ASYNC_LOOP_QUIT, loop.GetState(), "quitting"); |
| EXPECT_EQ(1u, task1.run_count, "run count 1"); |
| EXPECT_EQ(ZX_OK, task1.last_status, "status 1"); |
| EXPECT_EQ(4u, task2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_OK, task2.last_status, "status 2"); |
| EXPECT_EQ(0u, task3.run_count, "run count 3"); |
| EXPECT_EQ(1u, task4.run_count, "run count 4"); |
| EXPECT_EQ(ZX_OK, task4.last_status, "status 4"); |
| EXPECT_EQ(0u, task5.run_count, "run count 5"); |
| |
| // Reset quit and keep running, now task5 should go ahead followed |
| // by any subsequently posted tasks even if they have earlier deadlines. |
| QuitTask task6; |
| TestTask task7; |
| EXPECT_EQ(ZX_OK, task6.PostForTime(loop.async(), start_time), "post 6"); |
| EXPECT_EQ(ZX_OK, task7.PostForTime(loop.async(), start_time), "post 7"); |
| EXPECT_EQ(ZX_OK, loop.ResetQuit()); |
| EXPECT_EQ(ZX_ERR_CANCELED, loop.Run(), "run loop"); |
| EXPECT_EQ(ASYNC_LOOP_QUIT, loop.GetState(), "quitting"); |
| |
| EXPECT_EQ(1u, task5.run_count, "run count 5"); |
| EXPECT_EQ(ZX_OK, task5.last_status, "status 5"); |
| EXPECT_EQ(1u, task6.run_count, "run count 6"); |
| EXPECT_EQ(ZX_OK, task6.last_status, "status 6"); |
| EXPECT_EQ(0u, task7.run_count, "run count 7"); |
| |
| loop.Shutdown(); |
| |
| END_TEST; |
| } |
| |
| bool task_shutdown_test() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| |
| zx::time start_time = async::Now(loop.async()); |
| TestTask task1; |
| RepeatingTask task2(zx::msec(1000), 1u); |
| TestTask task3; |
| TestTask task4; |
| QuitTask task5; |
| SelfCancelingTask task6; |
| SelfCancelingTask task7; |
| |
| EXPECT_EQ(ZX_OK, task1.PostForTime(loop.async(), start_time + zx::msec(1)), "post 1"); |
| EXPECT_EQ(ZX_OK, task2.PostForTime(loop.async(), start_time + zx::msec(1)), "post 2"); |
| EXPECT_EQ(ZX_OK, task3.PostForTime(loop.async(), zx::time::infinite()), "post 3"); |
| EXPECT_EQ(ZX_OK, task4.PostForTime(loop.async(), zx::time::infinite()), "post 4"); |
| EXPECT_EQ(ZX_OK, task5.PostForTime(loop.async(), start_time + zx::msec(1)), "post 5"); |
| EXPECT_EQ(ZX_OK, task6.PostForTime(loop.async(), start_time), "post 6"); |
| EXPECT_EQ(ZX_OK, task7.PostForTime(loop.async(), zx::time::infinite()), "post 7"); |
| |
| // Run tasks which are due up to the time when the quit task runs. |
| EXPECT_EQ(ZX_ERR_CANCELED, loop.Run(), "run loop"); |
| EXPECT_EQ(1u, task1.run_count, "run count 1"); |
| EXPECT_EQ(ZX_OK, task1.last_status, "status 1"); |
| EXPECT_EQ(1u, task2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_OK, task2.last_status, "status 2"); |
| EXPECT_EQ(0u, task3.run_count, "run count 3"); |
| EXPECT_EQ(0u, task4.run_count, "run count 4"); |
| EXPECT_EQ(1u, task5.run_count, "run count 5"); |
| EXPECT_EQ(ZX_OK, task5.last_status, "status 5"); |
| EXPECT_EQ(1u, task6.run_count, "run count 6"); |
| EXPECT_EQ(ZX_OK, task6.last_status, "status 6"); |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, task6.cancel_result, "cancel result 6"); |
| EXPECT_EQ(0u, task7.run_count, "run count 7"); |
| |
| // Cancel task 4. |
| EXPECT_EQ(ZX_OK, task4.Cancel(loop.async()), "cancel 4"); |
| |
| // When the loop shuts down: |
| // |task1| not notified because it was serviced |
| // |task2| notified because it requested a repeat |
| // |task3| notified because it was not yet serviced |
| // |task4| not notified because it was canceled |
| // |task5| not notified because it was serviced |
| // |task6| not notified because it was serviced |
| // |task7| notified because it was not yet serviced |
| loop.Shutdown(); |
| EXPECT_EQ(1u, task1.run_count, "run count 1"); |
| EXPECT_EQ(2u, task2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_ERR_CANCELED, task2.last_status, "status 2"); |
| EXPECT_EQ(1u, task3.run_count, "run count 3"); |
| EXPECT_EQ(ZX_ERR_CANCELED, task3.last_status, "status 3"); |
| EXPECT_EQ(0u, task4.run_count, "run count 4"); |
| EXPECT_EQ(1u, task5.run_count, "run count 5"); |
| EXPECT_EQ(1u, task6.run_count, "run count 6"); |
| EXPECT_EQ(1u, task7.run_count, "run count 7"); |
| EXPECT_EQ(ZX_ERR_CANCELED, task7.last_status, "status 7"); |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, task7.cancel_result, "cancel result 7"); |
| |
| // Try to add or cancel work after shutdown. |
| TestTask task8; |
| EXPECT_EQ(ZX_ERR_BAD_STATE, task8.PostForTime(loop.async(), zx::time::infinite()), "post after shutdown"); |
| EXPECT_EQ(ZX_ERR_NOT_FOUND, task8.Cancel(loop.async()), "cancel after shutdown"); |
| EXPECT_EQ(0u, task8.run_count, "run count 8"); |
| |
| END_TEST; |
| } |
| |
| bool receiver_test() { |
| const zx_packet_user_t data1{.u64 = {11, 12, 13, 14}}; |
| const zx_packet_user_t data2{.u64 = {21, 22, 23, 24}}; |
| const zx_packet_user_t data3{.u64 = {31, 32, 33, 34}}; |
| const zx_packet_user_t data_default{}; |
| |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| |
| TestReceiver receiver1; |
| TestReceiver receiver2; |
| TestReceiver receiver3; |
| |
| EXPECT_EQ(ZX_OK, receiver1.QueuePacket(loop.async(), &data1), "queue 1"); |
| EXPECT_EQ(ZX_OK, receiver1.QueuePacket(loop.async(), &data3), "queue 1, again"); |
| EXPECT_EQ(ZX_OK, receiver2.QueuePacket(loop.async(), &data2), "queue 2"); |
| EXPECT_EQ(ZX_OK, receiver3.QueuePacket(loop.async(), nullptr), "queue 3"); |
| |
| EXPECT_EQ(ZX_OK, loop.RunUntilIdle(), "run loop"); |
| EXPECT_EQ(2u, receiver1.run_count, "run count 1"); |
| EXPECT_EQ(ZX_OK, receiver1.last_status, "status 1"); |
| EXPECT_NONNULL(receiver1.last_data); |
| EXPECT_EQ(0, memcmp(&data3, receiver1.last_data, sizeof(zx_packet_user_t)), "data 1"); |
| EXPECT_EQ(1u, receiver2.run_count, "run count 2"); |
| EXPECT_EQ(ZX_OK, receiver2.last_status, "status 2"); |
| EXPECT_NONNULL(receiver2.last_data); |
| EXPECT_EQ(0, memcmp(&data2, receiver2.last_data, sizeof(zx_packet_user_t)), "data 2"); |
| EXPECT_EQ(1u, receiver3.run_count, "run count 3"); |
| EXPECT_EQ(ZX_OK, receiver3.last_status, "status 3"); |
| EXPECT_NONNULL(receiver3.last_data); |
| EXPECT_EQ(0, memcmp(&data_default, receiver3.last_data, sizeof(zx_packet_user_t)), "data 3"); |
| |
| END_TEST; |
| } |
| |
| bool receiver_shutdown_test() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| loop.Shutdown(); |
| |
| // Try to add work after shutdown. |
| TestReceiver receiver; |
| EXPECT_EQ(ZX_ERR_BAD_STATE, receiver.QueuePacket(loop.async(), nullptr), "queue after shutdown"); |
| EXPECT_EQ(0u, receiver.run_count, "run count 1"); |
| |
| END_TEST; |
| } |
| |
| class GetDefaultDispatcherTask : public QuitTask { |
| public: |
| async_t* last_default_dispatcher; |
| |
| protected: |
| void Handle(async_t* async, zx_status_t status) override { |
| QuitTask::Handle(async, status); |
| last_default_dispatcher = async_get_default(); |
| } |
| }; |
| |
| class ConcurrencyMeasure { |
| public: |
| ConcurrencyMeasure(uint32_t end) |
| : end_(end) {} |
| |
| uint32_t max_threads() const { return fbl::atomic_load(&max_threads_, fbl::memory_order_acquire); } |
| uint32_t count() const { return fbl::atomic_load(&count_, fbl::memory_order_acquire); } |
| |
| void Tally(async_t* async) { |
| // Increment count of concurrently active threads. Update maximum if needed. |
| uint32_t active = 1u + fbl::atomic_fetch_add(&active_threads_, 1u, |
| fbl::memory_order_acq_rel); |
| uint32_t old_max; |
| do { |
| old_max = fbl::atomic_load(&max_threads_, fbl::memory_order_acquire); |
| } while (active > old_max && |
| !fbl::atomic_compare_exchange_weak(&max_threads_, &old_max, active, |
| fbl::memory_order_acq_rel, |
| fbl::memory_order_acquire)); |
| |
| // Pretend to do work. |
| zx::nanosleep(zx::deadline_after(zx::msec(1))); |
| |
| // Decrement count of active threads. |
| fbl::atomic_fetch_sub(&active_threads_, 1u, fbl::memory_order_acq_rel); |
| |
| // Quit when last item processed. |
| if (1u + fbl::atomic_fetch_add(&count_, 1u, fbl::memory_order_acq_rel) == end_) |
| async_loop_quit(async_loop_from_dispatcher(async)); |
| } |
| |
| private: |
| const uint32_t end_; |
| fbl::atomic_uint32_t count_{}; |
| fbl::atomic_uint32_t active_threads_{}; |
| fbl::atomic_uint32_t max_threads_{}; |
| }; |
| |
| class ThreadAssertWait : public TestWait { |
| public: |
| ThreadAssertWait(zx_handle_t object, zx_signals_t trigger, ConcurrencyMeasure* measure) |
| : TestWait(object, trigger), measure_(measure) {} |
| |
| protected: |
| ConcurrencyMeasure* measure_; |
| |
| void Handle(async_t* async, zx_status_t status, |
| const zx_packet_signal_t* signal) override { |
| TestWait::Handle(async, status, signal); |
| measure_->Tally(async); |
| } |
| }; |
| |
| class ThreadAssertTask : public TestTask { |
| public: |
| ThreadAssertTask(ConcurrencyMeasure* measure) |
| : measure_(measure) {} |
| |
| protected: |
| ConcurrencyMeasure* measure_; |
| |
| void Handle(async_t* async, zx_status_t status) override { |
| TestTask::Handle(async, status); |
| measure_->Tally(async); |
| } |
| }; |
| |
| class ThreadAssertReceiver : public TestReceiver { |
| public: |
| ThreadAssertReceiver(ConcurrencyMeasure* measure) |
| : measure_(measure) {} |
| |
| protected: |
| ConcurrencyMeasure* measure_; |
| |
| // This receiver's handler will run concurrently on multiple threads |
| // (unlike the Waits and Tasks) so we must guard its state. |
| fbl::Mutex mutex_; |
| |
| void Handle(async_t* async, zx_status_t status, |
| const zx_packet_user_t* data) override { |
| { |
| fbl::AutoLock lock(&mutex_); |
| TestReceiver::Handle(async, status, data); |
| } |
| measure_->Tally(async); |
| } |
| }; |
| |
| bool threads_have_default_dispatcher() { |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| EXPECT_EQ(ZX_OK, loop.StartThread(), "start thread"); |
| |
| GetDefaultDispatcherTask task; |
| EXPECT_EQ(ZX_OK, task.Post(loop.async()), "post task"); |
| loop.JoinThreads(); |
| |
| EXPECT_EQ(1u, task.run_count, "run count"); |
| EXPECT_EQ(ZX_OK, task.last_status, "status"); |
| EXPECT_EQ(loop.async(), task.last_default_dispatcher, "default dispatcher"); |
| |
| END_TEST; |
| } |
| |
| // The goal here is to ensure that threads stop when Quit() is called. |
| bool threads_quit() { |
| const size_t num_threads = 4; |
| |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| for (size_t i = 0; i < num_threads; i++) { |
| EXPECT_EQ(ZX_OK, loop.StartThread()); |
| } |
| loop.Quit(); |
| loop.JoinThreads(); |
| EXPECT_EQ(ASYNC_LOOP_QUIT, loop.GetState()); |
| |
| END_TEST; |
| } |
| |
| // The goal here is to ensure that threads stop when Shutdown() is called. |
| bool threads_shutdown() { |
| const size_t num_threads = 4; |
| |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| for (size_t i = 0; i < num_threads; i++) { |
| EXPECT_EQ(ZX_OK, loop.StartThread()); |
| } |
| loop.Shutdown(); |
| EXPECT_EQ(ASYNC_LOOP_SHUTDOWN, loop.GetState()); |
| |
| loop.JoinThreads(); // should be a no-op |
| |
| EXPECT_EQ(ZX_ERR_BAD_STATE, loop.StartThread(), "can't start threads after shutdown"); |
| |
| END_TEST; |
| } |
| |
| // The goal here is to schedule a lot of work and see whether it runs |
| // on as many threads as we expected it to. |
| bool threads_waits_run_concurrently_test() { |
| const size_t num_threads = 4; |
| const size_t num_items = 100; |
| |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| for (size_t i = 0; i < num_threads; i++) { |
| EXPECT_EQ(ZX_OK, loop.StartThread(), "start thread"); |
| } |
| |
| ConcurrencyMeasure measure(num_items); |
| zx::event event; |
| EXPECT_EQ(ZX_OK, zx::event::create(0u, &event), "create event"); |
| EXPECT_EQ(ZX_OK, event.signal(0u, ZX_USER_SIGNAL_0), "signal"); |
| |
| // Post a number of work items to run all at once. |
| ThreadAssertWait* items[num_items]; |
| for (size_t i = 0; i < num_items; i++) { |
| items[i] = new ThreadAssertWait(event.get(), ZX_USER_SIGNAL_0, &measure); |
| EXPECT_EQ(ZX_OK, items[i]->Begin(loop.async()), "begin wait"); |
| } |
| |
| // Wait until quitted. |
| loop.JoinThreads(); |
| |
| // Ensure all work items completed. |
| EXPECT_EQ(num_items, measure.count(), "item count"); |
| for (size_t i = 0; i < num_items; i++) { |
| EXPECT_EQ(1u, items[i]->run_count, "run count"); |
| EXPECT_EQ(ZX_OK, items[i]->last_status, "status"); |
| EXPECT_NONNULL(items[i]->last_signal, "signal"); |
| EXPECT_EQ(ZX_USER_SIGNAL_0, items[i]->last_signal->observed & ZX_USER_SIGNAL_ALL, "observed"); |
| delete items[i]; |
| } |
| |
| // Ensure that we actually ran many waits concurrently on different threads. |
| EXPECT_NE(1u, measure.max_threads(), "waits handled concurrently"); |
| |
| END_TEST; |
| } |
| |
| // The goal here is to schedule a lot of work and see whether it runs |
| // on as many threads as we expected it to. |
| bool threads_tasks_run_sequentially_test() { |
| const size_t num_threads = 4; |
| const size_t num_items = 100; |
| |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| for (size_t i = 0; i < num_threads; i++) { |
| EXPECT_EQ(ZX_OK, loop.StartThread(), "start thread"); |
| } |
| |
| ConcurrencyMeasure measure(num_items); |
| |
| // Post a number of work items to run all at once. |
| ThreadAssertTask* items[num_items]; |
| zx::time start_time = async::Now(loop.async()); |
| for (size_t i = 0; i < num_items; i++) { |
| items[i] = new ThreadAssertTask(&measure); |
| EXPECT_EQ(ZX_OK, items[i]->PostForTime(loop.async(), start_time + zx::msec(i)), "post task"); |
| } |
| |
| // Wait until quitted. |
| loop.JoinThreads(); |
| |
| // Ensure all work items completed. |
| EXPECT_EQ(num_items, measure.count(), "item count"); |
| for (size_t i = 0; i < num_items; i++) { |
| EXPECT_EQ(1u, items[i]->run_count, "run count"); |
| EXPECT_EQ(ZX_OK, items[i]->last_status, "status"); |
| delete items[i]; |
| } |
| |
| // Ensure that we actually ran tasks sequentially despite having many |
| // threads available. |
| EXPECT_EQ(1u, measure.max_threads(), "tasks handled sequentially"); |
| |
| END_TEST; |
| } |
| |
| // The goal here is to schedule a lot of work and see whether it runs |
| // on as many threads as we expected it to. |
| bool threads_receivers_run_concurrently_test() { |
| const size_t num_threads = 4; |
| const size_t num_items = 100; |
| |
| BEGIN_TEST; |
| |
| async::Loop loop; |
| for (size_t i = 0; i < num_threads; i++) { |
| EXPECT_EQ(ZX_OK, loop.StartThread(), "start thread"); |
| } |
| |
| ConcurrencyMeasure measure(num_items); |
| |
| // Post a number of packets all at once. |
| ThreadAssertReceiver receiver(&measure); |
| for (size_t i = 0; i < num_items; i++) { |
| EXPECT_EQ(ZX_OK, receiver.QueuePacket(loop.async(), nullptr), "queue packet"); |
| } |
| |
| // Wait until quitted. |
| loop.JoinThreads(); |
| |
| // Ensure all work items completed. |
| EXPECT_EQ(num_items, measure.count(), "item count"); |
| EXPECT_EQ(num_items, receiver.run_count, "run count"); |
| EXPECT_EQ(ZX_OK, receiver.last_status, "status"); |
| |
| // Ensure that we actually processed many packets concurrently on different threads. |
| EXPECT_NE(1u, measure.max_threads(), "packets handled concurrently"); |
| |
| END_TEST; |
| } |
| |
| } // namespace |
| |
| BEGIN_TEST_CASE(loop_tests) |
| RUN_TEST(c_api_basic_test) |
| RUN_TEST(make_default_false_test) |
| RUN_TEST(make_default_true_test) |
| RUN_TEST(quit_test) |
| RUN_TEST(time_test) |
| RUN_TEST(wait_test) |
| RUN_TEST(wait_unwaitable_handle_test) |
| RUN_TEST(wait_shutdown_test) |
| RUN_TEST(task_test) |
| RUN_TEST(task_shutdown_test) |
| RUN_TEST(receiver_test) |
| RUN_TEST(receiver_shutdown_test) |
| RUN_TEST(threads_have_default_dispatcher) |
| for (int i = 0; i < 3; i++) { |
| RUN_TEST(threads_quit) |
| RUN_TEST(threads_shutdown) |
| RUN_TEST(threads_waits_run_concurrently_test) |
| RUN_TEST(threads_tasks_run_sequentially_test) |
| RUN_TEST(threads_receivers_run_concurrently_test) |
| } |
| END_TEST_CASE(loop_tests) |