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// Copyright 2017 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <audio-proto-utils/format-utils.h>
#include <fbl/algorithm.h>
#include <string.h>
namespace audio {
namespace utils {
// Note: these sets must be kept in monotonically increasing order.
static const uint32_t RATES_48000_FAMILY[] = { 8000,16000,32000,48000,96000,192000,384000,768000 };
static const uint32_t RATES_44100_FAMILY[] = { 11025,22050,44100,88200,176400 };
static const uint32_t* RATES_48000_FAMILY_LAST = RATES_48000_FAMILY + fbl::count_of(RATES_48000_FAMILY);
static const uint32_t* RATES_44100_FAMILY_LAST = RATES_44100_FAMILY + fbl::count_of(RATES_44100_FAMILY);
static constexpr auto DISCRETE_FLAGS = ASF_RANGE_FLAG_FPS_48000_FAMILY
| ASF_RANGE_FLAG_FPS_44100_FAMILY;
bool FrameRateIn48kFamily(uint32_t rate) {
const uint32_t* found = fbl::lower_bound(RATES_48000_FAMILY, RATES_48000_FAMILY_LAST, rate);
return ((found < RATES_48000_FAMILY_LAST) && (*found == rate));
}
bool FrameRateIn441kFamily(uint32_t rate) {
const uint32_t* found = fbl::lower_bound(RATES_44100_FAMILY, RATES_44100_FAMILY_LAST, rate);
return ((found < RATES_44100_FAMILY_LAST) && (*found == rate));
}
// Figure out the size of an audio frame based on the sample format. Returns 0
// in the case of an error (bad channel count, bad sample format)
uint32_t ComputeFrameSize(uint16_t channels, audio_sample_format_t sample_format) {
uint32_t fmt_noflags = sample_format & ~AUDIO_SAMPLE_FORMAT_FLAG_MASK;
switch (fmt_noflags) {
case AUDIO_SAMPLE_FORMAT_8BIT: return 1u * channels;
case AUDIO_SAMPLE_FORMAT_16BIT: return 2u * channels;
case AUDIO_SAMPLE_FORMAT_24BIT_PACKED: return 3u * channels;
case AUDIO_SAMPLE_FORMAT_20BIT_IN32:
case AUDIO_SAMPLE_FORMAT_24BIT_IN32:
case AUDIO_SAMPLE_FORMAT_32BIT:
case AUDIO_SAMPLE_FORMAT_32BIT_FLOAT: return 4u * channels;
// See MG-1003
// We currently don't really know how 20 bit audio should be packed. For
// now, treat it as an error.
case AUDIO_SAMPLE_FORMAT_20BIT_PACKED:
default:
return 0;
}
}
bool FormatIsCompatible(uint32_t frame_rate,
uint16_t channels,
audio_sample_format_t sample_format,
const audio_stream_format_range_t& format_range) {
// Are the requested number of channels in range?
if ((channels < format_range.min_channels) || (channels > format_range.max_channels))
return false;
// Is the requested sample format compatible with the range's supported
// formats? If so...
//
// 1) The flags for each (requested and supported) must match exactly.
// 2) The requested format must be unique, and a PCM format (we don't know
// how to test compatibility for compressed bitstream formats right now)
// 3) The requested format must intersect the set of supported formats.
//
// Start by testing requirement #1.
uint32_t requested_flags = sample_format & AUDIO_SAMPLE_FORMAT_FLAG_MASK;
uint32_t supported_flags = format_range.sample_formats & AUDIO_SAMPLE_FORMAT_FLAG_MASK;
if (requested_flags != supported_flags)
return false;
// Requirement #2. If this format is unique and PCM, then there is exactly
// 1 bit set in it and that bit is not AUDIO_SAMPLE_FORMAT_BITSTREAM. We
// can use fbl::is_pow2 to check if there is exactly 1 bit set. (note,
// fbl::is_pow2 does not consider 0 to be a power of 2, so it's perfect for
// this)
uint32_t requested_noflags = sample_format & ~AUDIO_SAMPLE_FORMAT_FLAG_MASK;
if ((requested_noflags == AUDIO_SAMPLE_FORMAT_BITSTREAM) ||
(!fbl::is_pow2(requested_noflags)))
return false;
// Requirement #3. Testing intersection is easy, just and the two. No need
// to strip the flags from the supported format bitmask, we have already
// stripped them from the request when checking requirement #2.
if (!(format_range.sample_formats & requested_noflags))
return false;
// Check the requested frame rate. If it is not in the range expressed by
// the format_range, then we know this is not a match.
if ((frame_rate < format_range.min_frames_per_second) ||
(frame_rate > format_range.max_frames_per_second))
return false;
// The frame rate is in range, if this format_range supports continuous
// frame rates, then this is a match.
if (format_range.flags & ASF_RANGE_FLAG_FPS_CONTINUOUS)
return true;
// Check the 48k family.
if ((format_range.flags & ASF_RANGE_FLAG_FPS_48000_FAMILY) && FrameRateIn48kFamily(frame_rate))
return true;
// Check the 44.1k family.
if ((format_range.flags & ASF_RANGE_FLAG_FPS_44100_FAMILY) && FrameRateIn441kFamily(frame_rate))
return true;
// No supported frame rates found. Declare no-match.
return false;
}
FrameRateEnumerator::iterator::iterator(const FrameRateEnumerator* enumerator)
: enumerator_(enumerator) {
// If we have no enumerator, then we cannot advance to the first valid frame
// rate. Just get out.
if (!enumerator_)
return;
// Sanity check our range first. If it is continuous, or invalid in any
// way, then we are not going to enumerate any valid frame rates. Just set
// our enumerator to nullptr and get out.
const auto& range = enumerator_->range();
if ((range.flags & ASF_RANGE_FLAG_FPS_CONTINUOUS) ||
!(range.flags & DISCRETE_FLAGS) ||
(range.min_frames_per_second > range.max_frames_per_second)) {
enumerator_ = nullptr;
return;
}
// Reset our current iterator state, then advance to the first valid
// frame rate (if any)
cur_flag_ = ASF_RANGE_FLAG_FPS_48000_FAMILY;
fmt_ndx_ = static_cast<uint16_t>(-1);
Advance();
}
void FrameRateEnumerator::iterator::Advance() {
if (enumerator_ == nullptr) {
ZX_DEBUG_ASSERT(!cur_rate_ && !cur_flag_ && !fmt_ndx_);
return;
}
const auto& range = enumerator_->range();
while (cur_flag_ & DISCRETE_FLAGS) {
const uint32_t* rates;
uint16_t rates_count;
if (cur_flag_ == ASF_RANGE_FLAG_FPS_48000_FAMILY) {
rates = RATES_48000_FAMILY;
rates_count = sizeof(RATES_48000_FAMILY);
} else {
ZX_DEBUG_ASSERT(cur_flag_ == ASF_RANGE_FLAG_FPS_44100_FAMILY);
rates = RATES_44100_FAMILY;
rates_count = sizeof(RATES_44100_FAMILY);
}
if (range.flags & cur_flag_) {
for (++fmt_ndx_; fmt_ndx_ < rates_count; ++fmt_ndx_) {
uint32_t rate = rates[fmt_ndx_];
// If the rate in the table is less than the minimum
// frames_per_second, keep advancing the index.
if (rate < range.min_frames_per_second)
continue;
// If the rate in the table is greater than the maximum
// frames_per_second, then we are done with this table. There are
// no more matches to be found in it.
if (rate > range.max_frames_per_second)
break;
// The rate in this table is between the min and the max rates
// supported by this range. Record it and get out.
cur_rate_ = rate;
return;
}
}
// We are done with this table. If we were searching the 48KHz family,
// move on to the 44.1KHz family. Otherwise, we are finished.
if (cur_flag_ == ASF_RANGE_FLAG_FPS_48000_FAMILY) {
cur_flag_ = ASF_RANGE_FLAG_FPS_44100_FAMILY;
fmt_ndx_ = static_cast<uint16_t>(-1);
} else {
break;
}
}
memset(this, 0, sizeof(*this));
}
} // namespace utils
} // namespace audio