| // Copyright 2017 The Fuchsia Authors |
| // Copyright (c) 2008-2015 Travis Geiselbrecht |
| // |
| // Use of this source code is governed by a MIT-style |
| // license that can be found in the LICENSE file or at |
| // https://opensource.org/licenses/MIT |
| #include <kernel/sched.h> |
| |
| #include <assert.h> |
| #include <debug.h> |
| #include <err.h> |
| #include <inttypes.h> |
| #include <kernel/mp.h> |
| #include <kernel/percpu.h> |
| #include <kernel/thread.h> |
| #include <kernel/vm.h> |
| #include <lib/ktrace.h> |
| #include <list.h> |
| #include <zircon/types.h> |
| #include <platform.h> |
| #include <printf.h> |
| #include <string.h> |
| #include <target.h> |
| |
| /* disable priority boosting */ |
| #define NO_BOOST 0 |
| |
| #define MAX_PRIORITY_ADJ 4 /* +/- priority levels from the base priority */ |
| |
| /* ktraces just local to this file */ |
| #define LOCAL_KTRACE 0 |
| |
| #if LOCAL_KTRACE |
| #define LOCAL_KTRACE0(probe) ktrace_probe0(probe) |
| #define LOCAL_KTRACE2(probe, x, y) ktrace_probe2(probe, x, y) |
| #else |
| #define LOCAL_KTRACE0(probe) |
| #define LOCAL_KTRACE2(probe, x, y) |
| #endif |
| |
| #define DEBUG_THREAD_CONTEXT_SWITCH 0 |
| |
| #define TRACE_CONTEXT_SWITCH(str, x...) \ |
| do { \ |
| if (DEBUG_THREAD_CONTEXT_SWITCH) \ |
| printf("CS " str, ##x); \ |
| } while (0) |
| |
| /* threads get 10ms to run before they use up their time slice and the scheduler is invoked */ |
| #define THREAD_INITIAL_TIME_SLICE LK_MSEC(10) |
| |
| /* the run queue */ |
| static struct list_node run_queue[NUM_PRIORITIES]; |
| static uint32_t run_queue_bitmap; |
| |
| /* make sure the bitmap is large enough to cover our number of priorities */ |
| static_assert(NUM_PRIORITIES <= sizeof(run_queue_bitmap) * CHAR_BIT, ""); |
| |
| /* compute the effective priority of a thread */ |
| static int effec_priority(const thread_t* t) { |
| int ep = t->base_priority + t->priority_boost; |
| DEBUG_ASSERT(ep >= LOWEST_PRIORITY && ep <= HIGHEST_PRIORITY); |
| return ep; |
| } |
| |
| /* boost the priority of the thread by +1 */ |
| static void boost_thread(thread_t* t) { |
| if (NO_BOOST) |
| return; |
| |
| if (unlikely(thread_is_real_time_or_idle(t))) |
| return; |
| |
| if (t->priority_boost < MAX_PRIORITY_ADJ && |
| likely((t->base_priority + t->priority_boost) < HIGHEST_PRIORITY)) { |
| t->priority_boost++; |
| } |
| } |
| |
| /* deboost the priority of the thread by -1. |
| * If deboosting because the thread is using up all of its time slice, |
| * then allow the boost to go negative, otherwise only deboost to 0. |
| */ |
| static void deboost_thread(thread_t* t, bool quantum_expiration) { |
| if (NO_BOOST) |
| return; |
| |
| if (unlikely(thread_is_real_time_or_idle(t))) |
| return; |
| |
| int boost_floor; |
| if (quantum_expiration) { |
| /* deboost into negative boost */ |
| boost_floor = -MAX_PRIORITY_ADJ; |
| |
| /* make sure we dont deboost a thread too far */ |
| if (unlikely(t->base_priority + boost_floor < LOWEST_PRIORITY)) |
| boost_floor = t->base_priority - LOWEST_PRIORITY; |
| |
| } else { |
| /* otherwise only deboost to 0 */ |
| boost_floor = 0; |
| } |
| |
| /* if we're already bottomed out or below bottomed out, leave it alone */ |
| if (t->priority_boost <= boost_floor) |
| return; |
| |
| /* drop a level */ |
| t->priority_boost--; |
| } |
| |
| /* pick a 'random' cpu */ |
| static mp_cpu_mask_t rand_cpu(const mp_cpu_mask_t mask) { |
| if (unlikely(mask == 0)) |
| return 0; |
| |
| /* check that the mask passed in has at least one bit set in the online mask */ |
| mp_cpu_mask_t online = mp_get_online_mask(); |
| if (unlikely((mask & online) == 0)) |
| return 0; |
| |
| /* compute the highest online cpu */ |
| uint highest_cpu = (sizeof(mp_cpu_mask_t) * CHAR_BIT - 1) - __builtin_clz(online); |
| |
| /* not very random, round robins a bit through the mask until it gets a hit */ |
| for (;;) { |
| /* protected by THREAD_LOCK, safe to use non atomically */ |
| static uint rot = 0; |
| |
| if (++rot > highest_cpu) |
| rot = 0; |
| |
| if ((1u << rot) & mask) |
| return (1u << rot); |
| } |
| } |
| |
| /* find a cpu to wake up */ |
| static mp_cpu_mask_t find_cpu(thread_t* t) { |
| /* get the last cpu the thread ran on */ |
| mp_cpu_mask_t last_ran_cpu_mask = (1u << thread_last_cpu(t)); |
| |
| /* the current cpu */ |
| mp_cpu_mask_t curr_cpu_mask = (1u << arch_curr_cpu_num()); |
| |
| /* get a list of idle cpus */ |
| mp_cpu_mask_t idle_cpu_mask = mp_get_idle_mask(); |
| if (idle_cpu_mask != 0) { |
| if (idle_cpu_mask & curr_cpu_mask) { |
| /* the current cpu is idle, so run it here */ |
| return 0; |
| } |
| |
| if (last_ran_cpu_mask & idle_cpu_mask) { |
| /* the last core it ran on is idle and isn't the current cpu */ |
| return last_ran_cpu_mask; |
| } |
| |
| /* pick an idle_cpu */ |
| return rand_cpu(idle_cpu_mask); |
| } |
| |
| /* no idle cpus */ |
| if (last_ran_cpu_mask == curr_cpu_mask) { |
| /* the last cpu it ran on is us */ |
| /* pick a random cpu that isn't the current one */ |
| return rand_cpu(mp_get_online_mask() & ~(curr_cpu_mask)); |
| } else { |
| /* pick the last cpu it ran on */ |
| return last_ran_cpu_mask; |
| } |
| } |
| |
| /* run queue manipulation */ |
| static void insert_in_run_queue_head(thread_t* t) { |
| DEBUG_ASSERT(!list_in_list(&t->queue_node)); |
| |
| int ep = effec_priority(t); |
| |
| list_add_head(&run_queue[ep], &t->queue_node); |
| run_queue_bitmap |= (1u << ep); |
| } |
| |
| static void insert_in_run_queue_tail(thread_t* t) { |
| DEBUG_ASSERT(!list_in_list(&t->queue_node)); |
| |
| int ep = effec_priority(t); |
| |
| list_add_tail(&run_queue[ep], &t->queue_node); |
| run_queue_bitmap |= (1u << ep); |
| } |
| |
| static thread_t* sched_get_top_thread(uint cpu) { |
| thread_t* newthread; |
| uint32_t local_run_queue_bitmap = run_queue_bitmap; |
| |
| while (local_run_queue_bitmap) { |
| /* find the first (remaining) queue with a thread in it */ |
| uint next_queue = HIGHEST_PRIORITY - __builtin_clz(local_run_queue_bitmap) - (sizeof(run_queue_bitmap) * CHAR_BIT - NUM_PRIORITIES); |
| |
| list_for_every_entry (&run_queue[next_queue], newthread, thread_t, queue_node) { |
| if (likely(newthread->pinned_cpu < 0) || (uint)newthread->pinned_cpu == cpu) { |
| list_delete(&newthread->queue_node); |
| |
| if (list_is_empty(&run_queue[next_queue])) |
| run_queue_bitmap &= ~(1 << next_queue); |
| |
| LOCAL_KTRACE2("sched_get_top", newthread->priority_boost, newthread->base_priority); |
| |
| return newthread; |
| } |
| } |
| |
| local_run_queue_bitmap &= ~(1 << next_queue); |
| } |
| /* no threads to run, select the idle thread for this cpu */ |
| return &percpu[cpu].idle_thread; |
| } |
| |
| void sched_block(void) { |
| DEBUG_ASSERT(spin_lock_held(&thread_lock)); |
| |
| __UNUSED thread_t* current_thread = get_current_thread(); |
| |
| DEBUG_ASSERT(current_thread->magic == THREAD_MAGIC); |
| DEBUG_ASSERT(current_thread->state != THREAD_RUNNING); |
| |
| LOCAL_KTRACE0("sched_block"); |
| |
| /* we are blocking on something. the blocking code should have already stuck us on a queue */ |
| sched_resched_internal(); |
| } |
| |
| void sched_unblock(thread_t* t) { |
| DEBUG_ASSERT(spin_lock_held(&thread_lock)); |
| |
| DEBUG_ASSERT(t->magic == THREAD_MAGIC); |
| |
| LOCAL_KTRACE0("sched_unblock"); |
| |
| /* thread is being woken up, boost its priority */ |
| boost_thread(t); |
| |
| /* stuff the new thread in the run queue */ |
| t->state = THREAD_READY; |
| insert_in_run_queue_head(t); |
| |
| mp_reschedule(MP_IPI_TARGET_MASK, find_cpu(t), 0); |
| } |
| |
| void sched_unblock_list(struct list_node* list) { |
| DEBUG_ASSERT(list); |
| DEBUG_ASSERT(spin_lock_held(&thread_lock)); |
| |
| LOCAL_KTRACE0("sched_unblock_list"); |
| |
| /* pop the list of threads and shove into the scheduler */ |
| thread_t* t; |
| while ((t = list_remove_tail_type(list, thread_t, queue_node))) { |
| DEBUG_ASSERT(t->magic == THREAD_MAGIC); |
| DEBUG_ASSERT(!thread_is_idle(t)); |
| |
| /* thread is being woken up, boost its priority */ |
| boost_thread(t); |
| |
| /* stuff the new thread in the run queue */ |
| t->state = THREAD_READY; |
| insert_in_run_queue_head(t); |
| |
| mp_reschedule(MP_IPI_TARGET_MASK, find_cpu(t), 0); |
| } |
| } |
| |
| void sched_yield(void) { |
| DEBUG_ASSERT(spin_lock_held(&thread_lock)); |
| |
| thread_t* current_thread = get_current_thread(); |
| DEBUG_ASSERT(!thread_is_idle(current_thread)); |
| |
| LOCAL_KTRACE0("sched_yield"); |
| |
| current_thread->state = THREAD_READY; |
| |
| /* consume the rest of the time slice, deboost ourself, and go to the end of the queue */ |
| current_thread->remaining_time_slice = 0; |
| deboost_thread(current_thread, false); |
| insert_in_run_queue_tail(current_thread); |
| |
| sched_resched_internal(); |
| } |
| |
| /* the current thread is being preempted from interrupt context */ |
| void sched_preempt(void) { |
| DEBUG_ASSERT(spin_lock_held(&thread_lock)); |
| |
| thread_t* current_thread = get_current_thread(); |
| |
| LOCAL_KTRACE0("sched_preempt"); |
| |
| current_thread->state = THREAD_READY; |
| |
| /* idle thread doesn't go in the run queue */ |
| if (likely(!thread_is_idle(current_thread))) { |
| if (current_thread->remaining_time_slice > 0) { |
| insert_in_run_queue_head(current_thread); |
| } else { |
| /* if we're out of quantum, deboost the thread and put it at the tail of the queue */ |
| deboost_thread(current_thread, true); |
| insert_in_run_queue_tail(current_thread); |
| } |
| } |
| |
| sched_resched_internal(); |
| } |
| |
| /* the current thread is voluntarily reevaluating the scheduler on the current cpu */ |
| void sched_reschedule(void) { |
| DEBUG_ASSERT(spin_lock_held(&thread_lock)); |
| |
| thread_t* current_thread = get_current_thread(); |
| |
| LOCAL_KTRACE0("sched_reschedule"); |
| |
| current_thread->state = THREAD_READY; |
| |
| /* idle thread doesn't go in the run queue */ |
| if (likely(!thread_is_idle(current_thread))) { |
| |
| /* deboost the current thread */ |
| deboost_thread(current_thread, false); |
| |
| if (current_thread->remaining_time_slice > 0) { |
| insert_in_run_queue_head(current_thread); |
| } else { |
| insert_in_run_queue_tail(current_thread); |
| } |
| } |
| |
| sched_resched_internal(); |
| } |
| |
| /* preemption timer that is set whenever a thread is scheduled */ |
| static enum handler_return sched_timer_tick(struct timer* t, lk_time_t now, void* arg) { |
| /* if the preemption timer went off on the idle or a real time thread, ignore it */ |
| thread_t* current_thread = get_current_thread(); |
| if (unlikely(thread_is_real_time_or_idle(current_thread))) |
| return INT_NO_RESCHEDULE; |
| |
| LOCAL_KTRACE2("timer_tick", (uint32_t)current_thread->user_tid, current_thread->remaining_time_slice); |
| |
| /* did this tick complete the time slice? */ |
| DEBUG_ASSERT(now > current_thread->last_started_running); |
| zx_time_t delta = now - current_thread->last_started_running; |
| if (delta >= current_thread->remaining_time_slice) { |
| /* we completed the time slice, do not restart it and let the scheduler run */ |
| current_thread->remaining_time_slice = 0; |
| |
| /* set a timer to go off on the time slice interval from now */ |
| timer_set_oneshot(t, now + THREAD_INITIAL_TIME_SLICE, sched_timer_tick, NULL); |
| |
| /* the irq handler will call back into us with sched_preempt() */ |
| return INT_RESCHEDULE; |
| } else { |
| /* the timer tick must have fired early, reschedule and continue */ |
| timer_set_oneshot(t, current_thread->last_started_running + current_thread->remaining_time_slice, |
| sched_timer_tick, NULL); |
| return INT_NO_RESCHEDULE; |
| } |
| } |
| |
| // On ARM64 with safe-stack, it's no longer possible to use the unsafe-sp |
| // after set_current_thread (we'd now see newthread's unsafe-sp instead!). |
| // Hence this function and everything it calls between this point and the |
| // the low-level context switch must be marked with __NO_SAFESTACK. |
| __NO_SAFESTACK static void final_context_switch(thread_t* oldthread, |
| thread_t* newthread) { |
| set_current_thread(newthread); |
| arch_context_switch(oldthread, newthread); |
| } |
| |
| /** |
| * @brief Cause another thread to be executed. |
| * |
| * Internal reschedule routine. The current thread needs to already be in whatever |
| * state and queues it needs to be in. This routine simply picks the next thread and |
| * switches to it. |
| */ |
| void sched_resched_internal(void) { |
| thread_t* current_thread = get_current_thread(); |
| uint cpu = arch_curr_cpu_num(); |
| |
| DEBUG_ASSERT(arch_ints_disabled()); |
| DEBUG_ASSERT(spin_lock_held(&thread_lock)); |
| DEBUG_ASSERT(current_thread->state != THREAD_RUNNING); |
| DEBUG_ASSERT(!arch_in_int_handler()); |
| |
| CPU_STATS_INC(reschedules); |
| |
| /* pick a new thread to run */ |
| thread_t* newthread = sched_get_top_thread(cpu); |
| |
| DEBUG_ASSERT(newthread); |
| |
| newthread->state = THREAD_RUNNING; |
| |
| thread_t* oldthread = current_thread; |
| |
| LOCAL_KTRACE2("resched old pri", (uint32_t)oldthread->user_tid, effec_priority(oldthread)); |
| LOCAL_KTRACE2("resched new pri", (uint32_t)newthread->user_tid, effec_priority(newthread)); |
| |
| /* if it's the same thread as we're already running, exit */ |
| if (newthread == oldthread) |
| return; |
| |
| lk_time_t now = current_time(); |
| |
| /* account for time used on the old thread */ |
| DEBUG_ASSERT(now >= oldthread->last_started_running); |
| zx_time_t old_runtime = now - oldthread->last_started_running; |
| oldthread->runtime_ns += old_runtime; |
| oldthread->remaining_time_slice -= MIN(old_runtime, oldthread->remaining_time_slice); |
| |
| /* set up quantum for the new thread if it was consumed */ |
| if (newthread->remaining_time_slice == 0) { |
| newthread->remaining_time_slice = THREAD_INITIAL_TIME_SLICE; |
| } |
| |
| newthread->last_started_running = now; |
| |
| /* mark the cpu ownership of the threads */ |
| thread_set_last_cpu(newthread, cpu); |
| |
| /* set the cpu state based on the new thread we've picked */ |
| if (thread_is_idle(newthread)) { |
| mp_set_cpu_idle(cpu); |
| } else { |
| mp_set_cpu_busy(cpu); |
| } |
| |
| if (thread_is_realtime(newthread)) { |
| mp_set_cpu_realtime(cpu); |
| } else { |
| mp_set_cpu_non_realtime(cpu); |
| } |
| |
| CPU_STATS_INC(context_switches); |
| |
| if (thread_is_idle(oldthread)) { |
| percpu[cpu].stats.idle_time += now - oldthread->last_started_running; |
| } |
| |
| LOCAL_KTRACE2("CS timeslice old", (uint32_t)oldthread->user_tid, oldthread->remaining_time_slice); |
| LOCAL_KTRACE2("CS timeslice new", (uint32_t)newthread->user_tid, newthread->remaining_time_slice); |
| |
| ktrace(TAG_CONTEXT_SWITCH, (uint32_t)newthread->user_tid, cpu | (oldthread->state << 16), |
| (uint32_t)(uintptr_t)oldthread, (uint32_t)(uintptr_t)newthread); |
| |
| if (thread_is_real_time_or_idle(newthread)) { |
| if (!thread_is_real_time_or_idle(oldthread)) { |
| /* if we're switching from a non real time to a real time, cancel |
| * the preemption timer. */ |
| TRACE_CONTEXT_SWITCH("stop preempt, cpu %u, old %p (%s), new %p (%s)\n", |
| cpu, oldthread, oldthread->name, newthread, newthread->name); |
| timer_cancel(&percpu[cpu].preempt_timer); |
| } |
| } else { |
| /* set up a one shot timer to handle the remaining time slice on this thread */ |
| TRACE_CONTEXT_SWITCH("start preempt, cpu %u, old %p (%s), new %p (%s)\n", |
| cpu, oldthread, oldthread->name, newthread, newthread->name); |
| |
| /* make sure the time slice is reasonable */ |
| DEBUG_ASSERT(newthread->remaining_time_slice > 0 && newthread->remaining_time_slice < ZX_SEC(1)); |
| |
| /* use a special version of the timer set api that lets it reset an existing timer efficiently, given |
| * that we cannot possibly race with our own timer because interrupts are disabled. |
| */ |
| timer_reset_oneshot_local(&percpu[cpu].preempt_timer, now + newthread->remaining_time_slice, sched_timer_tick, NULL); |
| } |
| |
| /* set some optional target debug leds */ |
| target_set_debug_led(0, !thread_is_idle(newthread)); |
| |
| TRACE_CONTEXT_SWITCH("cpu %u, old %p (%s, pri %d:%d, flags 0x%x), new %p (%s, pri %d:%d, flags 0x%x)\n", |
| cpu, oldthread, oldthread->name, oldthread->base_priority, oldthread->priority_boost, |
| oldthread->flags, newthread, newthread->name, |
| newthread->base_priority, newthread->priority_boost, newthread->flags); |
| |
| #if THREAD_STACK_BOUNDS_CHECK |
| /* check that the old thread has not blown its stack just before pushing its context */ |
| if (oldthread->flags & THREAD_FLAG_DEBUG_STACK_BOUNDS_CHECK) { |
| static_assert((THREAD_STACK_PADDING_SIZE % sizeof(uint32_t)) == 0, ""); |
| uint32_t* s = (uint32_t*)oldthread->stack; |
| for (size_t i = 0; i < THREAD_STACK_PADDING_SIZE / sizeof(uint32_t); i++) { |
| if (unlikely(s[i] != STACK_DEBUG_WORD)) { |
| /* NOTE: will probably blow the stack harder here, but hopefully enough |
| * state exists to at least get some sort of debugging done. |
| */ |
| panic("stack overrun at %p: thread %p (%s), stack %p\n", &s[i], |
| oldthread, oldthread->name, oldthread->stack); |
| } |
| } |
| #if __has_feature(safe_stack) |
| s = (uint32_t*)oldthread->unsafe_stack; |
| for (size_t i = 0; i < THREAD_STACK_PADDING_SIZE / sizeof(uint32_t); i++) { |
| if (unlikely(s[i] != STACK_DEBUG_WORD)) { |
| panic("unsafe_stack overrun at %p: thread %p (%s), unsafe_stack %p\n", &s[i], |
| oldthread, oldthread->name, oldthread->unsafe_stack); |
| } |
| } |
| #endif |
| } |
| #endif |
| |
| /* see if we need to swap mmu context */ |
| if (newthread->aspace != oldthread->aspace) { |
| vmm_context_switch(oldthread->aspace, newthread->aspace); |
| } |
| |
| /* do the low level context switch */ |
| final_context_switch(oldthread, newthread); |
| } |
| |
| void sched_init_early(void) { |
| /* initialize the run queues */ |
| for (unsigned int i = 0; i < NUM_PRIORITIES; i++) |
| list_initialize(&run_queue[i]); |
| } |