blob: 0a48f651ed45e2270508043b841a1d4280b787d3 [file] [log] [blame]
// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import 'package:lib.widgets/modular.dart';
import 'package:tictactoe_common/common.dart' show GameState;
import '../model/tictactoe_model.dart';
import 'square.dart';
class TicTacToeBoard extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new Padding(
padding: new EdgeInsets.all(50.0),
child: new Stack(
children: <Widget>[_getPlaySurface(), _getWinBoard()],
),
);
}
Widget _getWinBoard() {
return new ScopedModelDescendant<TicTacToeModel>(
builder: (context, child, model) => new Offstage(
child: new GestureDetector(
child: new Center(
child: new PhysicalModel(
color: Colors.lightBlue,
borderRadius: new BorderRadius.circular(16.0),
child: new Column(
children: <Widget>[
new Text(
model.gameState == GameState.cats
? 'Cats'
: model.gameState == GameState.xWin
? 'X wins'
: 'O wins',
style: new TextStyle(fontSize: 100.0),
),
new Text(
'Tap to play again',
style: new TextStyle(fontSize: 50.0),
),
],
),
),
),
onTap: () => model.restartGame(),
),
offstage: model.gameState == GameState.inProgress,
),
);
}
Widget _getPlaySurface() {
return new Column(
children: new List.generate(
3,
(row) => new Expanded(
child: new Row(
children: new List.generate(
3,
(column) => new Square(row, column),
),
),
),
),
);
}
}