[media] restore references to MUTED_GAIN_DB
Reverses https://fuchsia-review.googlesource.com/c/topaz/+/265756.
This CL changes audio.dart so it again references
MUTED_GAIN_DB, which has moved from fuchsia.media to
fuchsia.media.audio.
TEST: no behavior change
Change-Id: Iea724e134244db912e5f2434b2d971d7d02569a4
diff --git a/public/lib/media/dart/audio.dart b/public/lib/media/dart/audio.dart
index 2f54877..c1ca6a4 100644
--- a/public/lib/media/dart/audio.dart
+++ b/public/lib/media/dart/audio.dart
@@ -3,6 +3,7 @@
// found in the LICENSE file.
import 'package:fidl_fuchsia_media/fidl_async.dart';
+import 'package:fidl_fuchsia_media_audio/fidl_async.dart';
import 'package:fuchsia_services/services.dart';
import 'package:fuchsia_logger/logger.dart';
@@ -16,8 +17,6 @@
static const double _unityGainDb = 0.0;
static const double _initialGainDb = -12.0;
- static const double _mutedGainDb = -160.0;
-
// These values determine what counts as a 'significant' change when deciding
// whether to call |updateCallback|.
static const double _minDbDiff = 0.006;
@@ -62,7 +61,7 @@
/// implicitly set to true. When gain is changed from -160db to a higher
/// value, |systemAudioMuted| is implicitly set to false.
Future<void> setSystemAudioGainDb(double value) async {
- double clampedValue = value.clamp(_mutedGainDb, _unityGainDb);
+ double clampedValue = value.clamp(mutedGainDb, _unityGainDb);
if (_systemAudioGainDb == clampedValue) {
return;
}
@@ -70,7 +69,7 @@
_systemAudioGainDb = clampedValue;
_systemAudioPerceivedLevel = gainToLevel(clampedValue);
- if (_systemAudioGainDb == _mutedGainDb) {
+ if (_systemAudioGainDb == mutedGainDb) {
_systemAudioMuted = true;
}
@@ -87,7 +86,7 @@
/// |systemAudioGainDb| is -160db has no effect.
// ignore: avoid_positional_boolean_parameters
Future<void> setSystemAudioMuted(bool value) async {
- bool muted = value || _systemAudioGainDb == _mutedGainDb;
+ bool muted = value || _systemAudioGainDb == mutedGainDb;
if (_systemAudioMuted == muted) {
return;
}
@@ -152,7 +151,7 @@
/// db.
static double levelToGain(double level) {
if (level <= 0.0) {
- return _mutedGainDb;
+ return mutedGainDb;
}
if (level >= 1.0) {