[sdk] std::move() InterfaceHandle

We should/will require std::move() when type-converting from
InterfacePtr to InterfaceHandle; for this usage, we can also use
InterfaceHandle directly instead.

See also https://fuchsia-review.googlesource.com/c/fuchsia/+/265670

Tested: CQ
Change-Id: I23f8d8501a44d9735e80d1f857262681fc643087
diff --git a/bin/ui/skottie_viewer/view.cc b/bin/ui/skottie_viewer/view.cc
index 7a51235..e8ad499 100644
--- a/bin/ui/skottie_viewer/view.cc
+++ b/bin/ui/skottie_viewer/view.cc
@@ -57,14 +57,14 @@
   status.error = logger->has_errors();
   status.message = logger->log();
 
-  fuchsia::skia::skottie::PlayerPtr player;
+  fidl::InterfaceHandle<fuchsia::skia::skottie::Player> player;
   if (animation_) {
     duration_ = animation_->duration();
     status.duration = animation_->duration();
     player_binding_.Bind(player.NewRequest());
   }
 
-  callback(std::move(status), player);
+  callback(std::move(status), std::move(player));
 }
 
 void View::Seek(float t) {