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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WorkerMessagingProxy_h
#define WorkerMessagingProxy_h
#include "ScriptExecutionContext.h"
#include "WorkerGlobalScopeProxy.h"
#include "WorkerLoaderProxy.h"
#include "WorkerObjectProxy.h"
#include <memory>
#include <wtf/Forward.h>
#include <wtf/Noncopyable.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
namespace WebCore {
class ContentSecurityPolicyResponseHeaders;
class DedicatedWorkerThread;
class ScriptExecutionContext;
class Worker;
class WorkerMessagingProxy : public WorkerGlobalScopeProxy, public WorkerObjectProxy, public WorkerLoaderProxy {
WTF_MAKE_NONCOPYABLE(WorkerMessagingProxy); WTF_MAKE_FAST_ALLOCATED;
public:
explicit WorkerMessagingProxy(Worker*);
// Implementations of WorkerGlobalScopeProxy.
// (Only use these methods in the worker object thread.)
void startWorkerGlobalScope(const URL& scriptURL, const String& userAgent, const String& sourceCode, const ContentSecurityPolicyResponseHeaders&, bool shouldBypassMainWorldContentSecurityPolicy, WorkerThreadStartMode) override;
void terminateWorkerGlobalScope() override;
void postMessageToWorkerGlobalScope(RefPtr<SerializedScriptValue>&&, std::unique_ptr<MessagePortChannelArray>) override;
bool hasPendingActivity() const override;
void workerObjectDestroyed() override;
void notifyNetworkStateChange(bool isOnline) override;
// Implementations of WorkerObjectProxy.
// (Only use these methods in the worker context thread.)
void postMessageToWorkerObject(RefPtr<SerializedScriptValue>&&, std::unique_ptr<MessagePortChannelArray>) override;
void postExceptionToWorkerObject(const String& errorMessage, int lineNumber, int columnNumber, const String& sourceURL) override;
void postConsoleMessageToWorkerObject(MessageSource, MessageLevel, const String& message, int lineNumber, int columnNumber, const String& sourceURL) override;
void confirmMessageFromWorkerObject(bool hasPendingActivity) override;
void reportPendingActivity(bool hasPendingActivity) override;
void workerGlobalScopeClosed() override;
void workerGlobalScopeDestroyed() override;
// Implementation of WorkerLoaderProxy.
// These methods are called on different threads to schedule loading
// requests and to send callbacks back to WorkerGlobalScope.
void postTaskToLoader(ScriptExecutionContext::Task&&) override;
bool postTaskForModeToWorkerGlobalScope(ScriptExecutionContext::Task&&, const String& mode) override;
void workerThreadCreated(PassRefPtr<DedicatedWorkerThread>);
// Only use this method on the worker object thread.
bool askedToTerminate() const { return m_askedToTerminate; }
protected:
virtual ~WorkerMessagingProxy();
private:
friend class MessageWorkerTask;
friend class WorkerGlobalScopeDestroyedTask;
friend class WorkerExceptionTask;
friend class WorkerThreadActivityReportTask;
void workerGlobalScopeDestroyedInternal();
void reportPendingActivityInternal(bool confirmingMessage, bool hasPendingActivity);
Worker* workerObject() const { return m_workerObject; }
RefPtr<ScriptExecutionContext> m_scriptExecutionContext;
Worker* m_workerObject;
bool m_mayBeDestroyed;
RefPtr<DedicatedWorkerThread> m_workerThread;
unsigned m_unconfirmedMessageCount; // Unconfirmed messages from worker object to worker thread.
bool m_workerThreadHadPendingActivity; // The latest confirmation from worker thread reported that it was still active.
bool m_askedToTerminate;
Vector<std::unique_ptr<ScriptExecutionContext::Task>> m_queuedEarlyTasks; // Tasks are queued here until there's a thread object created.
};
} // namespace WebCore
#endif // WorkerMessagingProxy_h