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/*
* Copyright (C) Research In Motion Limited 2012. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGAnimationElement.h"
#include "SVGComponentTransferFunctionElement.h"
#include "SVGFEBlendElement.h"
#include "SVGFEColorMatrixElement.h"
#include "SVGFECompositeElement.h"
#include "SVGFEConvolveMatrixElement.h"
#include "SVGFEDisplacementMapElement.h"
#include "SVGFEMorphologyElement.h"
#include "SVGFETurbulenceElement.h"
#include "SVGGradientElement.h"
#include "SVGMarkerElement.h"
#include "SVGNames.h"
#include "SVGTextContentElement.h"
#include "SVGTextPathElement.h"
#include "SVGUnitTypes.h"
namespace WebCore {
static inline unsigned enumerationValueForTargetAttribute(SVGElement* targetElement, const QualifiedName& attrName, const String& value)
{
ASSERT(targetElement);
if (attrName == SVGNames::clipPathUnitsAttr
|| attrName == SVGNames::filterUnitsAttr
|| attrName == SVGNames::gradientUnitsAttr
|| attrName == SVGNames::maskContentUnitsAttr
|| attrName == SVGNames::maskUnitsAttr
|| attrName == SVGNames::patternContentUnitsAttr
|| attrName == SVGNames::patternUnitsAttr
|| attrName == SVGNames::primitiveUnitsAttr)
return SVGPropertyTraits<SVGUnitTypes::SVGUnitType>::fromString(value);
if (attrName == SVGNames::lengthAdjustAttr)
return SVGPropertyTraits<SVGLengthAdjustType>::fromString(value);
if (attrName == SVGNames::markerUnitsAttr)
return SVGPropertyTraits<SVGMarkerUnitsType>::fromString(value);
if (attrName == SVGNames::methodAttr)
return SVGPropertyTraits<SVGTextPathMethodType>::fromString(value);
if (attrName == SVGNames::spacingAttr)
return SVGPropertyTraits<SVGTextPathSpacingType>::fromString(value);
if (attrName == SVGNames::spreadMethodAttr)
return SVGPropertyTraits<SVGSpreadMethodType>::fromString(value);
if (attrName == SVGNames::edgeModeAttr)
return SVGPropertyTraits<EdgeModeType>::fromString(value);
if (attrName == SVGNames::operatorAttr) {
if (targetElement->hasTagName(SVGNames::feCompositeTag))
return SVGPropertyTraits<CompositeOperationType>::fromString(value);
ASSERT(targetElement->hasTagName(SVGNames::feMorphologyTag));
return SVGPropertyTraits<MorphologyOperatorType>::fromString(value);
}
if (attrName == SVGNames::typeAttr) {
if (targetElement->hasTagName(SVGNames::feColorMatrixTag))
return SVGPropertyTraits<ColorMatrixType>::fromString(value);
if (targetElement->hasTagName(SVGNames::feTurbulenceTag))
return SVGPropertyTraits<TurbulenceType>::fromString(value);
ASSERT(targetElement->hasTagName(SVGNames::feFuncATag)
|| targetElement->hasTagName(SVGNames::feFuncBTag)
|| targetElement->hasTagName(SVGNames::feFuncGTag)
|| targetElement->hasTagName(SVGNames::feFuncRTag));
return SVGPropertyTraits<ComponentTransferType>::fromString(value);
}
if (attrName == SVGNames::modeAttr) {
BlendMode mode = BlendModeNormal;
parseBlendMode(value, mode);
return mode;
}
if (attrName == SVGNames::stitchTilesAttr)
return SVGPropertyTraits<SVGStitchOptions>::fromString(value);
if (attrName == SVGNames::xChannelSelectorAttr)
return SVGPropertyTraits<ChannelSelectorType>::fromString(value);
if (attrName == SVGNames::yChannelSelectorAttr)
return SVGPropertyTraits<ChannelSelectorType>::fromString(value);
ASSERT_NOT_REACHED();
return 0;
}
SVGAnimatedEnumerationAnimator::SVGAnimatedEnumerationAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement)
: SVGAnimatedTypeAnimator(AnimatedEnumeration, animationElement, contextElement)
{
}
std::unique_ptr<SVGAnimatedType> SVGAnimatedEnumerationAnimator::constructFromString(const String& string)
{
ASSERT(m_animationElement);
auto animatedType = SVGAnimatedType::createEnumeration(std::make_unique<unsigned>());
animatedType->enumeration() = enumerationValueForTargetAttribute(m_animationElement->targetElement(), m_animationElement->attributeName(), string);
return animatedType;
}
std::unique_ptr<SVGAnimatedType> SVGAnimatedEnumerationAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes)
{
return SVGAnimatedType::createEnumeration(constructFromBaseValue<SVGAnimatedEnumeration>(animatedTypes));
}
void SVGAnimatedEnumerationAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes)
{
stopAnimValAnimationForType<SVGAnimatedEnumeration>(animatedTypes);
}
void SVGAnimatedEnumerationAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType& type)
{
resetFromBaseValue<SVGAnimatedEnumeration>(animatedTypes, type, &SVGAnimatedType::enumeration);
}
void SVGAnimatedEnumerationAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes)
{
animValWillChangeForType<SVGAnimatedEnumeration>(animatedTypes);
}
void SVGAnimatedEnumerationAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes)
{
animValDidChangeForType<SVGAnimatedEnumeration>(animatedTypes);
}
void SVGAnimatedEnumerationAnimator::addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*)
{
ASSERT_NOT_REACHED();
}
void SVGAnimatedEnumerationAnimator::calculateAnimatedValue(float percentage, unsigned, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType*, SVGAnimatedType* animated)
{
ASSERT(m_animationElement);
ASSERT(m_contextElement);
unsigned fromEnumeration = m_animationElement->animationMode() == ToAnimation ? animated->enumeration() : from->enumeration();
unsigned toEnumeration = to->enumeration();
unsigned& animatedEnumeration = animated->enumeration();
m_animationElement->animateDiscreteType<unsigned>(percentage, fromEnumeration, toEnumeration, animatedEnumeration);
}
float SVGAnimatedEnumerationAnimator::calculateDistance(const String&, const String&)
{
// No paced animations for enumerations.
return -1;
}
}