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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2011, 2014-2015 Apple Inc. All rights reserved.
* Copyright (C) 2012 Samsung Electronics. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InputType_h
#define InputType_h
#include "HTMLTextFormControlElement.h"
#include "RenderPtr.h"
#include "StepRange.h"
#include <wtf/FastMalloc.h>
#include <wtf/Forward.h>
#include <wtf/RefPtr.h>
#if PLATFORM(IOS)
#include "DateComponents.h"
#endif
namespace WebCore {
class BeforeTextInsertedEvent;
class Chrome;
class DateComponents;
class DragData;
class Event;
class FileList;
class FormDataList;
class HTMLElement;
class HTMLFormElement;
class HTMLInputElement;
class Icon;
class KeyboardEvent;
class MouseEvent;
class Node;
class RenderStyle;
class TouchEvent;
class TextControlInnerTextElement;
struct InputElementClickState;
typedef int ExceptionCode;
// An InputType object represents the type-specific part of an HTMLInputElement.
// Do not expose instances of InputType and classes derived from it to classes
// other than HTMLInputElement.
class InputType {
WTF_MAKE_FAST_ALLOCATED;
public:
static std::unique_ptr<InputType> create(HTMLInputElement&, const AtomicString&);
static std::unique_ptr<InputType> createText(HTMLInputElement&);
virtual ~InputType();
static bool themeSupportsDataListUI(InputType*);
virtual const AtomicString& formControlType() const = 0;
// Type query functions.
// Any time we are using one of these functions it's best to refactor
// to add a virtual function to allow the input type object to do the
// work instead, or at least make a query function that asks a higher
// level question. These functions make the HTMLInputElement class
// inflexible because it's harder to add new input types if there is
// scattered code with special cases for various types.
virtual bool isCheckbox() const;
virtual bool isColorControl() const;
virtual bool isDateField() const;
virtual bool isDateTimeField() const;
virtual bool isDateTimeLocalField() const;
virtual bool isEmailField() const;
virtual bool isFileUpload() const;
virtual bool isHiddenType() const;
virtual bool isImageButton() const;
virtual bool supportLabels() const;
virtual bool isMonthField() const;
virtual bool isNumberField() const;
virtual bool isPasswordField() const;
virtual bool isRadioButton() const;
virtual bool isRangeControl() const;
virtual bool isSearchField() const;
virtual bool isSubmitButton() const;
virtual bool isTelephoneField() const;
virtual bool isTextButton() const;
virtual bool isTextField() const;
virtual bool isTextType() const;
virtual bool isTimeField() const;
virtual bool isURLField() const;
virtual bool isWeekField() const;
// Form value functions.
virtual bool shouldSaveAndRestoreFormControlState() const;
virtual FormControlState saveFormControlState() const;
virtual void restoreFormControlState(const FormControlState&);
virtual bool isFormDataAppendable() const;
virtual bool appendFormData(FormDataList&, bool multipart) const;
// DOM property functions.
virtual bool getTypeSpecificValue(String&); // Checked first, before internal storage or the value attribute.
virtual String fallbackValue() const; // Checked last, if both internal storage and value attribute are missing.
virtual String defaultValue() const; // Checked after even fallbackValue, only when the valueWithDefault function is called.
virtual double valueAsDate() const;
virtual void setValueAsDate(double, ExceptionCode&) const;
virtual double valueAsDouble() const;
virtual void setValueAsDouble(double, TextFieldEventBehavior, ExceptionCode&) const;
virtual void setValueAsDecimal(const Decimal&, TextFieldEventBehavior, ExceptionCode&) const;
// Validation functions.
virtual String validationMessage() const;
virtual bool supportsValidation() const;
virtual bool typeMismatchFor(const String&) const;
virtual bool supportsRequired() const;
virtual bool valueMissing(const String&) const;
virtual bool hasBadInput() const;
virtual bool patternMismatch(const String&) const;
bool rangeUnderflow(const String&) const;
bool rangeOverflow(const String&) const;
bool isInRange(const String&) const;
bool isOutOfRange(const String&) const;
virtual Decimal defaultValueForStepUp() const;
double minimum() const;
double maximum() const;
virtual bool sizeShouldIncludeDecoration(int defaultSize, int& preferredSize) const;
virtual float decorationWidth() const;
bool stepMismatch(const String&) const;
virtual bool getAllowedValueStep(Decimal*) const;
virtual StepRange createStepRange(AnyStepHandling) const;
virtual void stepUp(int, ExceptionCode&);
virtual void stepUpFromRenderer(int);
virtual String badInputText() const;
virtual String typeMismatchText() const;
virtual String valueMissingText() const;
virtual bool canSetStringValue() const;
virtual String localizeValue(const String&) const;
virtual String visibleValue() const;
virtual bool isEmptyValue() const;
// Type check for the current input value. We do nothing for some types
// though typeMismatchFor() does something for them because of value sanitization.
virtual bool typeMismatch() const;
// Return value of null string means "use the default value".
// This function must be called only by HTMLInputElement::sanitizeValue().
virtual String sanitizeValue(const String&) const;
// Event handlers.
virtual void handleClickEvent(MouseEvent&);
virtual void handleMouseDownEvent(MouseEvent&);
virtual void willDispatchClick(InputElementClickState&);
virtual void didDispatchClick(Event*, const InputElementClickState&);
virtual void handleDOMActivateEvent(Event&);
virtual void handleKeydownEvent(KeyboardEvent&);
virtual void handleKeypressEvent(KeyboardEvent&);
virtual void handleKeyupEvent(KeyboardEvent&);
virtual void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent&);
virtual void forwardEvent(Event&);
#if ENABLE(TOUCH_EVENTS)
virtual void handleTouchEvent(TouchEvent&);
#endif
// Helpers for event handlers.
virtual bool shouldSubmitImplicitly(Event&);
virtual PassRefPtr<HTMLFormElement> formForSubmission() const;
virtual bool hasCustomFocusLogic() const;
virtual bool isKeyboardFocusable(KeyboardEvent&) const;
virtual bool isMouseFocusable() const;
virtual bool shouldUseInputMethod() const;
virtual void handleFocusEvent(Node* oldFocusedNode, FocusDirection);
virtual void handleBlurEvent();
virtual void accessKeyAction(bool sendMouseEvents);
virtual bool canBeSuccessfulSubmitButton();
virtual void subtreeHasChanged();
virtual void blur();
#if ENABLE(TOUCH_EVENTS)
virtual bool hasTouchEventHandler() const;
#endif
// Shadow tree handling.
virtual void createShadowSubtree();
virtual void destroyShadowSubtree();
virtual HTMLElement* containerElement() const { return nullptr; }
virtual HTMLElement* innerBlockElement() const { return nullptr; }
virtual TextControlInnerTextElement* innerTextElement() const { return nullptr; }
virtual HTMLElement* innerSpinButtonElement() const { return nullptr; }
virtual HTMLElement* capsLockIndicatorElement() const { return nullptr; }
virtual HTMLElement* autoFillButtonElement() const { return nullptr; }
virtual HTMLElement* resultsButtonElement() const { return nullptr; }
virtual HTMLElement* cancelButtonElement() const { return nullptr; }
virtual HTMLElement* sliderThumbElement() const { return nullptr; }
virtual HTMLElement* sliderTrackElement() const { return nullptr; }
virtual HTMLElement* placeholderElement() const;
// Miscellaneous functions.
virtual bool rendererIsNeeded();
virtual RenderPtr<RenderElement> createInputRenderer(RenderStyle&&);
virtual void addSearchResult();
virtual void attach();
virtual void detach();
virtual void minOrMaxAttributeChanged();
virtual void stepAttributeChanged();
virtual void altAttributeChanged();
virtual void srcAttributeChanged();
virtual void maxResultsAttributeChanged();
virtual bool shouldRespectAlignAttribute();
virtual FileList* files();
virtual void setFiles(PassRefPtr<FileList>);
virtual Icon* icon() const;
virtual bool shouldSendChangeEventAfterCheckedChanged();
virtual bool canSetValue(const String&);
virtual bool storesValueSeparateFromAttribute();
virtual void setValue(const String&, bool valueChanged, TextFieldEventBehavior);
virtual bool shouldResetOnDocumentActivation();
virtual bool shouldRespectListAttribute();
virtual bool isEnumeratable();
virtual bool isCheckable();
virtual bool isSteppable() const;
virtual bool shouldRespectHeightAndWidthAttributes();
virtual bool supportsPlaceholder() const;
virtual bool supportsReadOnly() const;
virtual void updateInnerTextValue();
virtual void updatePlaceholderText();
virtual void attributeChanged();
virtual void multipleAttributeChanged();
virtual void disabledAttributeChanged();
virtual void readonlyAttributeChanged();
virtual void requiredAttributeChanged();
virtual void capsLockStateMayHaveChanged();
virtual void updateAutoFillButton();
virtual String defaultToolTip() const;
virtual bool matchesIndeterminatePseudoClass() const;
virtual bool shouldAppearIndeterminate() const;
virtual bool supportsSelectionAPI() const;
virtual Color valueAsColor() const;
virtual void selectColor(const Color&);
// Parses the specified string for the type, and return
// the Decimal value for the parsing result if the parsing
// succeeds; Returns defaultValue otherwise. This function can
// return NaN or Infinity only if defaultValue is NaN or Infinity.
virtual Decimal parseToNumber(const String&, const Decimal& defaultValue) const;
// Parses the specified string for this InputType, and returns true if it
// is successfully parsed. An instance pointed by the DateComponents*
// parameter will have parsed values and be modified even if the parsing
// fails. The DateComponents* parameter may be null.
virtual bool parseToDateComponents(const String&, DateComponents*) const;
// Create a string representation of the specified Decimal value for the
// input type. If NaN or Infinity is specified, this returns an empty
// string. This should not be called for types without valueAsNumber.
virtual String serialize(const Decimal&) const;
// Gets width and height of the input element if the type of the
// element is image. It returns 0 if the element is not image type.
virtual unsigned height() const;
virtual unsigned width() const;
void dispatchSimulatedClickIfActive(KeyboardEvent&) const;
#if ENABLE(DATALIST_ELEMENT)
virtual void listAttributeTargetChanged();
virtual Optional<Decimal> findClosestTickMarkValue(const Decimal&);
#endif
#if ENABLE(DRAG_SUPPORT)
virtual bool receiveDroppedFiles(const DragData&);
#endif
#if PLATFORM(IOS)
virtual DateComponents::Type dateType() const;
virtual String displayString() const;
#endif
protected:
explicit InputType(HTMLInputElement& element) : m_element(element) { }
HTMLInputElement& element() const { return m_element; }
Chrome* chrome() const;
Decimal parseToNumberOrNaN(const String&) const;
private:
// Helper for stepUp()/stepDown(). Adds step value * count to the current value.
void applyStep(int count, AnyStepHandling, TextFieldEventBehavior, ExceptionCode&);
// Raw pointer because the HTMLInputElement object owns this InputType object.
HTMLInputElement& m_element;
};
} // namespace WebCore
#endif