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/*
* Copyright (C) 2004, 2006 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef FormData_h
#define FormData_h
#include "PlatformString.h"
#include <wtf/RefCounted.h>
#include <wtf/Vector.h>
namespace WebCore {
class FormDataElement {
public:
FormDataElement() : m_type(data) { }
FormDataElement(const Vector<char>& array) : m_type(data), m_data(array) { }
FormDataElement(const String& filename) : m_type(encodedFile), m_filename(filename) { }
enum { data, encodedFile } m_type;
Vector<char> m_data;
String m_filename;
};
inline bool operator==(const FormDataElement& a, const FormDataElement& b)
{
if (&a == &b)
return true;
if (a.m_type != b.m_type)
return false;
if (a.m_data != b.m_data)
return false;
if (a.m_filename != b.m_filename)
return false;
return true;
}
inline bool operator!=(const FormDataElement& a, const FormDataElement& b)
{
return !(a == b);
}
class FormData : public RefCounted<FormData> {
public:
FormData() { }
FormData(const void* data, size_t);
FormData(const CString&);
PassRefPtr<FormData> copy() const;
void appendData(const void* data, size_t);
void appendFile(const String& filename);
void flatten(Vector<char>&) const; // omits files
String flattenToString() const; // omits files
bool isEmpty() const { return m_elements.isEmpty(); }
const Vector<FormDataElement>& elements() const { return m_elements; }
private:
FormData(const FormData&);
Vector<FormDataElement> m_elements;
};
inline bool operator==(const FormData& a, const FormData& b)
{
return a.elements() == b.elements();
}
inline bool operator!=(const FormData& a, const FormData& b)
{
return a.elements() != b.elements();
}
} // namespace WebCore
#endif