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/*
* Copyright (C) 2004 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "runtime_root.h"
#include "JSGlobalObject.h"
#include "object.h"
#include "runtime.h"
#include "runtime_object.h"
#include <wtf/HashCountedSet.h>
#include <wtf/HashSet.h>
namespace KJS { namespace Bindings {
// This code attempts to solve two problems: (1) plug-ins leaking references to
// JS and the DOM; (2) plug-ins holding stale references to JS and the DOM. Previous
// comments in this file claimed that problem #1 was an issue in Java, in particular,
// because Java, allegedly, didn't always call finalize when collecting an object.
typedef HashSet<RootObject*> RootObjectSet;
static RootObjectSet* rootObjectSet()
{
static RootObjectSet staticRootObjectSet;
return &staticRootObjectSet;
}
// FIXME: These two functions are a potential performance problem. We could
// fix them by adding a JSObject to RootObject dictionary.
RootObject* findProtectingRootObject(JSObject* jsObject)
{
RootObjectSet::const_iterator end = rootObjectSet()->end();
for (RootObjectSet::const_iterator it = rootObjectSet()->begin(); it != end; ++it) {
if ((*it)->gcIsProtected(jsObject))
return *it;
}
return 0;
}
RootObject* findRootObject(JSGlobalObject* globalObject)
{
RootObjectSet::const_iterator end = rootObjectSet()->end();
for (RootObjectSet::const_iterator it = rootObjectSet()->begin(); it != end; ++it) {
if ((*it)->globalObject() == globalObject)
return *it;
}
return 0;
}
#if PLATFORM(MAC)
// May only be set by dispatchToJavaScriptThread().
static CFRunLoopSourceRef completionSource;
static void completedJavaScriptAccess (void *i)
{
assert (CFRunLoopGetCurrent() != RootObject::runLoop());
JSObjectCallContext *callContext = (JSObjectCallContext *)i;
CFRunLoopRef runLoop = (CFRunLoopRef)callContext->originatingLoop;
assert (CFRunLoopGetCurrent() == runLoop);
CFRunLoopStop(runLoop);
}
static pthread_once_t javaScriptAccessLockOnce = PTHREAD_ONCE_INIT;
static pthread_mutex_t javaScriptAccessLock;
static int javaScriptAccessLockCount = 0;
static void initializeJavaScriptAccessLock()
{
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype (&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&javaScriptAccessLock, &attr);
}
static inline void lockJavaScriptAccess()
{
// Perhaps add deadlock detection?
pthread_once(&javaScriptAccessLockOnce, initializeJavaScriptAccessLock);
pthread_mutex_lock(&javaScriptAccessLock);
javaScriptAccessLockCount++;
}
static inline void unlockJavaScriptAccess()
{
javaScriptAccessLockCount--;
pthread_mutex_unlock(&javaScriptAccessLock);
}
void RootObject::dispatchToJavaScriptThread(JSObjectCallContext *context)
{
// This lock guarantees that only one thread can invoke
// at a time, and also guarantees that completionSource;
// won't get clobbered.
lockJavaScriptAccess();
CFRunLoopRef currentRunLoop = CFRunLoopGetCurrent();
assert (currentRunLoop != RootObject::runLoop());
// Setup a source to signal once the invocation of the JavaScript
// call completes.
//
// FIXME: This could be a potential performance issue. Creating and
// adding run loop sources is expensive. We could create one source
// per thread, as needed, instead.
context->originatingLoop = currentRunLoop;
CFRunLoopSourceContext sourceContext = {0, context, NULL, NULL, NULL, NULL, NULL, NULL, NULL, completedJavaScriptAccess};
completionSource = CFRunLoopSourceCreate(NULL, 0, &sourceContext);
CFRunLoopAddSource(currentRunLoop, completionSource, kCFRunLoopDefaultMode);
// Wakeup JavaScript access thread and make it do it's work.
CFRunLoopSourceSignal(RootObject::performJavaScriptSource());
if (CFRunLoopIsWaiting(RootObject::runLoop())) {
CFRunLoopWakeUp(RootObject::runLoop());
}
// Wait until the JavaScript access thread is done.
CFRunLoopRun ();
CFRunLoopRemoveSource(currentRunLoop, completionSource, kCFRunLoopDefaultMode);
CFRelease (completionSource);
unlockJavaScriptAccess();
}
static void performJavaScriptAccess(void*)
{
assert (CFRunLoopGetCurrent() == RootObject::runLoop());
// Dispatch JavaScript calls here.
CFRunLoopSourceContext sourceContext;
CFRunLoopSourceGetContext (completionSource, &sourceContext);
JSObjectCallContext *callContext = (JSObjectCallContext *)sourceContext.info;
CFRunLoopRef originatingLoop = callContext->originatingLoop;
JavaJSObject::invoke (callContext);
// Signal the originating thread that we're done.
CFRunLoopSourceSignal (completionSource);
if (CFRunLoopIsWaiting(originatingLoop)) {
CFRunLoopWakeUp(originatingLoop);
}
}
CreateRootObjectFunction RootObject::_createRootObject = 0;
CFRunLoopRef RootObject::_runLoop = 0;
CFRunLoopSourceRef RootObject::_performJavaScriptSource = 0;
// Must be called from the thread that will be used to access JavaScript.
void RootObject::setCreateRootObject(CreateRootObjectFunction createRootObject) {
// Should only be called once.
ASSERT(!_createRootObject);
_createRootObject = createRootObject;
// Assume that we can retain this run loop forever. It'll most
// likely (always?) be the main loop.
_runLoop = (CFRunLoopRef)CFRetain (CFRunLoopGetCurrent ());
// Setup a source the other threads can use to signal the _runLoop
// thread that a JavaScript call needs to be invoked.
CFRunLoopSourceContext sourceContext = {0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, performJavaScriptAccess};
RootObject::_performJavaScriptSource = CFRunLoopSourceCreate(NULL, 0, &sourceContext);
CFRunLoopAddSource(RootObject::_runLoop, RootObject::_performJavaScriptSource, kCFRunLoopDefaultMode);
}
#endif
PassRefPtr<RootObject> RootObject::create(const void* nativeHandle, JSGlobalObject* globalObject)
{
return new RootObject(nativeHandle, globalObject);
}
RootObject::RootObject(const void* nativeHandle, JSGlobalObject* globalObject)
: m_isValid(true)
, m_nativeHandle(nativeHandle)
, m_globalObject(globalObject)
{
ASSERT(globalObject);
rootObjectSet()->add(this);
}
RootObject::~RootObject()
{
if (m_isValid)
invalidate();
}
void RootObject::invalidate()
{
if (!m_isValid)
return;
{
HashSet<RuntimeObjectImp*>::iterator end = m_runtimeObjects.end();
for (HashSet<RuntimeObjectImp*>::iterator it = m_runtimeObjects.begin(); it != end; ++it)
(*it)->invalidate();
m_runtimeObjects.clear();
}
m_isValid = false;
m_nativeHandle = 0;
m_globalObject = 0;
ProtectCountSet::iterator end = m_protectCountSet.end();
for (ProtectCountSet::iterator it = m_protectCountSet.begin(); it != end; ++it) {
JSLock lock;
KJS::gcUnprotect(it->first);
}
m_protectCountSet.clear();
rootObjectSet()->remove(this);
}
void RootObject::gcProtect(JSObject* jsObject)
{
ASSERT(m_isValid);
if (!m_protectCountSet.contains(jsObject)) {
JSLock lock;
KJS::gcProtect(jsObject);
}
m_protectCountSet.add(jsObject);
}
void RootObject::gcUnprotect(JSObject* jsObject)
{
ASSERT(m_isValid);
if (!jsObject)
return;
if (m_protectCountSet.count(jsObject) == 1) {
JSLock lock;
KJS::gcUnprotect(jsObject);
}
m_protectCountSet.remove(jsObject);
}
bool RootObject::gcIsProtected(JSObject* jsObject)
{
ASSERT(m_isValid);
return m_protectCountSet.contains(jsObject);
}
const void* RootObject::nativeHandle() const
{
ASSERT(m_isValid);
return m_nativeHandle;
}
JSGlobalObject* RootObject::globalObject() const
{
ASSERT(m_isValid);
return m_globalObject;
}
void RootObject::addRuntimeObject(RuntimeObjectImp* object)
{
ASSERT(m_isValid);
ASSERT(!m_runtimeObjects.contains(object));
m_runtimeObjects.add(object);
}
void RootObject::removeRuntimeObject(RuntimeObjectImp* object)
{
ASSERT(m_isValid);
ASSERT(m_runtimeObjects.contains(object));
m_runtimeObjects.remove(object);
}
} } // namespace KJS::Bindings