blob: bf3e019e6d5231cb9b69d816c2b07b8076e0d51c [file] [log] [blame]
/*
* Copyright (C) 2012 Samsung Electronics Ltd. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(INSPECTOR_SERVER)
#include "WebSocketServer.h"
#include "Logging.h"
#include "WebSocketServerConnection.h"
#include <WebCore/SocketStreamHandleImpl.h>
#include <gio/gio.h>
#include <glib.h>
#include <wtf/glib/GUniquePtr.h>
#include <wtf/text/CString.h>
using namespace WebCore;
namespace WebKit {
static gboolean connectionCallback(GSocketService* /*service*/, GSocketConnection* connection, GObject* /*sourceObject*/, WebSocketServer* server)
{
#if !LOG_DISABLED
GRefPtr<GSocketAddress> socketAddress = adoptGRef(g_socket_connection_get_remote_address(connection, 0));
GUniquePtr<gchar> addressString(g_inet_address_to_string(g_inet_socket_address_get_address(G_INET_SOCKET_ADDRESS(socketAddress.get()))));
LOG(InspectorServer, "New Connection from %s:%d.", addressString.get(), g_inet_socket_address_get_port(G_INET_SOCKET_ADDRESS(socketAddress.get())));
#endif
auto webSocketConnection = std::make_unique<WebSocketServerConnection>(server->client(), server);
webSocketConnection->setSocketHandle(SocketStreamHandleImpl::create(connection, *webSocketConnection));
server->didAcceptConnection(WTFMove(webSocketConnection));
return TRUE;
}
void WebSocketServer::platformInitialize()
{
m_socketService = adoptGRef(g_socket_service_new());
g_signal_connect(m_socketService.get(), "incoming", G_CALLBACK(connectionCallback), this);
g_socket_service_start(m_socketService.get());
}
bool WebSocketServer::platformListen(const String& bindAddress, unsigned short port)
{
LOG(InspectorServer, "Listen to address=%s, port=%d.", bindAddress.utf8().data(), port);
GRefPtr<GInetAddress> address = adoptGRef(g_inet_address_new_from_string(bindAddress.utf8().data()));
GRefPtr<GSocketAddress> socketAddress = adoptGRef(g_inet_socket_address_new(address.get(), port));
return g_socket_listener_add_address(G_SOCKET_LISTENER(m_socketService.get()), socketAddress.get(), G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_TCP, 0, 0, 0);
}
void WebSocketServer::platformClose()
{
g_socket_service_stop(m_socketService.get());
}
}
#endif // ENABLE(INSPECTOR_SERVER)