blob: bfc6853359ed2f77108619c0b4bb3a9735c72cbb [file] [log] [blame]
/*
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2015 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef MachineThreads_h
#define MachineThreads_h
#include <setjmp.h>
#include <wtf/Lock.h>
#include <wtf/Noncopyable.h>
#include <wtf/ThreadSpecific.h>
#if OS(DARWIN)
#include <mach/thread_act.h>
#endif
#if USE(PTHREADS) && !OS(WINDOWS) && !OS(DARWIN)
#include <semaphore.h>
#include <signal.h>
// Using signal.h didn't make mcontext_t and ucontext_t available on FreeBSD.
// This bug has been fixed in FreeBSD 11.0-CURRENT, so this workaround can be
// removed after FreeBSD 10.x goes EOL.
// https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=207079
#if OS(FREEBSD)
#include <ucontext.h>
#endif
#endif
#if OS(DARWIN)
typedef mach_port_t PlatformThread;
#elif OS(WINDOWS)
typedef DWORD PlatformThread;
#elif USE(PTHREADS)
typedef pthread_t PlatformThread;
#endif // OS(DARWIN)
namespace JSC {
class CodeBlockSet;
class ConservativeRoots;
class Heap;
class JITStubRoutineSet;
class MachineThreads {
WTF_MAKE_NONCOPYABLE(MachineThreads);
public:
typedef jmp_buf RegisterState;
MachineThreads(Heap*);
~MachineThreads();
void gatherConservativeRoots(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, void* stackOrigin, void* stackTop, RegisterState& calleeSavedRegisters);
JS_EXPORT_PRIVATE void addCurrentThread(); // Only needs to be called by clients that can use the same heap from multiple threads.
class Thread {
WTF_MAKE_FAST_ALLOCATED;
Thread(const PlatformThread& platThread, void* base, void* end);
public:
~Thread();
static Thread* createForCurrentThread();
struct Registers {
void* stackPointer() const;
#if ENABLE(SAMPLING_PROFILER)
void* framePointer() const;
void* instructionPointer() const;
void* llintPC() const;
#endif // ENABLE(SAMPLING_PROFILER)
#if OS(DARWIN)
#if CPU(X86)
typedef i386_thread_state_t PlatformRegisters;
#elif CPU(X86_64)
typedef x86_thread_state64_t PlatformRegisters;
#elif CPU(PPC)
typedef ppc_thread_state_t PlatformRegisters;
#elif CPU(PPC64)
typedef ppc_thread_state64_t PlatformRegisters;
#elif CPU(ARM)
typedef arm_thread_state_t PlatformRegisters;
#elif CPU(ARM64)
typedef arm_thread_state64_t PlatformRegisters;
#else
#error Unknown Architecture
#endif
#elif OS(WINDOWS)
typedef CONTEXT PlatformRegisters;
#elif USE(PTHREADS)
struct PlatformRegisters {
pthread_attr_t attribute;
mcontext_t machineContext;
};
#else
#error Need a thread register struct for this platform
#endif
PlatformRegisters regs;
};
bool operator==(const PlatformThread& other) const;
bool operator!=(const PlatformThread& other) const { return !(*this == other); }
bool suspend();
void resume();
size_t getRegisters(Registers&);
void freeRegisters(Registers&);
std::pair<void*, size_t> captureStack(void* stackTop);
Thread* next;
PlatformThread platformThread;
void* stackBase;
void* stackEnd;
#if OS(WINDOWS)
HANDLE platformThreadHandle;
#elif USE(PTHREADS) && !OS(DARWIN)
sem_t semaphoreForSuspendResume;
mcontext_t suspendedMachineContext;
int suspendCount { 0 };
std::atomic<bool> suspended { false };
#endif
};
Lock& getLock() { return m_registeredThreadsMutex; }
Thread* threadsListHead(const LockHolder&) const { ASSERT(m_registeredThreadsMutex.isLocked()); return m_registeredThreads; }
Thread* machineThreadForCurrentThread();
private:
void gatherFromCurrentThread(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, void* stackOrigin, void* stackTop, RegisterState& calleeSavedRegisters);
void tryCopyOtherThreadStack(Thread*, void*, size_t capacity, size_t*);
bool tryCopyOtherThreadStacks(LockHolder&, void*, size_t capacity, size_t*);
static void THREAD_SPECIFIC_CALL removeThread(void*);
template<typename PlatformThread>
void removeThreadIfFound(PlatformThread);
Lock m_registeredThreadsMutex;
Thread* m_registeredThreads;
WTF::ThreadSpecificKey m_threadSpecificForMachineThreads;
#if !ASSERT_DISABLED
Heap* m_heap;
#endif
};
} // namespace JSC
#if COMPILER(GCC_OR_CLANG)
#define REGISTER_BUFFER_ALIGNMENT __attribute__ ((aligned (sizeof(void*))))
#else
#define REGISTER_BUFFER_ALIGNMENT
#endif
// ALLOCATE_AND_GET_REGISTER_STATE() is a macro so that it is always "inlined" even in debug builds.
#if COMPILER(MSVC)
#pragma warning(push)
#pragma warning(disable: 4611)
#define ALLOCATE_AND_GET_REGISTER_STATE(registers) \
MachineThreads::RegisterState registers REGISTER_BUFFER_ALIGNMENT; \
setjmp(registers)
#pragma warning(pop)
#else
#define ALLOCATE_AND_GET_REGISTER_STATE(registers) \
MachineThreads::RegisterState registers REGISTER_BUFFER_ALIGNMENT; \
setjmp(registers)
#endif
#endif // MachineThreads_h