blob: 178bbccf35d0f2f3e0d581767647d121412039da [file] [log] [blame]
/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "HandleStack.h"
#include "HeapRootVisitor.h"
#include "JSObject.h"
#include "JSCInlines.h"
namespace JSC {
HandleStack::HandleStack()
#ifndef NDEBUG
: m_scopeDepth(0)
#endif
{
grow();
}
void HandleStack::visit(HeapRootVisitor& heapRootVisitor)
{
const Vector<HandleSlot>& blocks = m_blockStack.blocks();
size_t blockLength = m_blockStack.blockLength;
int end = blocks.size() - 1;
for (int i = 0; i < end; ++i) {
HandleSlot block = blocks[i];
heapRootVisitor.visit(block, blockLength);
}
HandleSlot block = blocks[end];
heapRootVisitor.visit(block, m_frame.m_next - block);
}
void HandleStack::grow()
{
HandleSlot block = m_blockStack.grow();
m_frame.m_next = block;
m_frame.m_end = block + m_blockStack.blockLength;
}
}