blob: 210967432423f05a18b3abce29ebc539faf0c747 [file] [log] [blame]
/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdbool.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
#include <fcntl.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <ffi.h>
#include "wayland-private.h"
#include "wayland-server.h"
#include "wayland-server-protocol.h"
#include "wayland-os.h"
/* This is the size of the char array in struct sock_addr_un.
No Wayland socket can be created with a path longer than this,
including the null terminator. */
#ifndef UNIX_PATH_MAX
#define UNIX_PATH_MAX 108
#endif
#define LOCK_SUFFIX ".lock"
#define LOCK_SUFFIXLEN 5
struct wl_socket {
int fd;
int fd_lock;
struct sockaddr_un addr;
char lock_addr[UNIX_PATH_MAX + LOCK_SUFFIXLEN];
struct wl_list link;
struct wl_event_source *source;
};
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_resource *display_resource;
uint32_t id_count;
uint32_t mask;
struct wl_list link;
struct wl_map objects;
struct wl_signal destroy_signal;
struct ucred ucred;
int error;
};
struct wl_display {
struct wl_event_loop *loop;
int run;
uint32_t id;
uint32_t serial;
struct wl_list registry_resource_list;
struct wl_list global_list;
struct wl_list socket_list;
struct wl_list client_list;
struct wl_signal destroy_signal;
};
struct wl_global {
const struct wl_interface *interface;
uint32_t name;
void *data;
wl_global_bind_func_t bind;
struct wl_list link;
};
static int wl_debug = 0;
static void
destroy_client(void *data)
{
struct wl_client *client = data;
wl_client_destroy(client);
}
WL_EXPORT void
wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_closure_vmarshal(object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
if (closure == NULL)
return;
if (wl_closure_send(closure, resource->client->connection))
wl_event_loop_add_idle(resource->client->display->loop,
destroy_client, resource->client);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_closure_vmarshal(object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
if (closure == NULL)
return;
if (wl_closure_queue(closure, resource->client->connection))
wl_event_loop_add_idle(resource->client->display->loop,
destroy_client, resource->client);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...)
{
struct wl_client *client = resource->client;
char buffer[128];
va_list ap;
va_start(ap, msg);
vsnprintf(buffer, sizeof buffer, msg, ap);
va_end(ap);
client->error = 1;
/*
* When a client aborts, its resources are destroyed in id order,
* which means the display resource is destroyed first. If destruction
* of any later resources results in a protocol error, we end up here
* with a NULL display_resource. Do not try to send errors to an
* already dead client.
*/
if (!client->display_resource)
return;
wl_resource_post_event(client->display_resource,
WL_DISPLAY_ERROR, resource, code, buffer);
}
static int
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_resource *resource;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2];
int opcode, size;
int len;
if (mask & (WL_EVENT_ERROR | WL_EVENT_HANGUP)) {
wl_client_destroy(client);
return 1;
}
if (mask & WL_EVENT_WRITABLE) {
len = wl_connection_flush(connection);
if (len < 0 && errno != EAGAIN) {
wl_client_destroy(client);
return 1;
} else if (len >= 0) {
wl_event_source_fd_update(client->source,
WL_EVENT_READABLE);
}
}
len = 0;
if (mask & WL_EVENT_READABLE) {
len = wl_connection_read(connection);
if (len < 0 && errno != EAGAIN) {
wl_client_destroy(client);
return 1;
}
}
while ((size_t) len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
resource = wl_map_lookup(&client->objects, p[0]);
if (resource == NULL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %u", p[0]);
break;
}
object = &resource->object;
if (opcode >= object->interface->method_count) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%u",
opcode,
object->interface->name,
object->id);
break;
}
message = &object->interface->methods[opcode];
closure = wl_connection_demarshal(client->connection, size,
&client->objects, message);
len -= size;
if (closure == NULL && errno == ENOMEM) {
wl_resource_post_no_memory(resource);
break;
} else if ((closure == NULL && errno == EINVAL) ||
wl_closure_lookup_objects(closure, &client->objects) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid arguments for %s@%u.%s",
object->interface->name,
object->id,
message->name);
break;
}
if (wl_debug)
wl_closure_print(closure, object, false);
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER, object,
opcode, client);
wl_closure_destroy(closure);
if (client->error)
break;
}
if (client->error)
wl_client_destroy(client);
return 1;
}
WL_EXPORT void
wl_client_flush(struct wl_client *client)
{
wl_connection_flush(client->connection);
}
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id);
WL_EXPORT struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
socklen_t len;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
if (!client->source)
goto err_client;
len = sizeof client->ucred;
if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED,
&client->ucred, &len) < 0)
goto err_source;
client->connection = wl_connection_create(fd);
if (client->connection == NULL)
goto err_source;
wl_map_init(&client->objects);
if (wl_map_insert_at(&client->objects, 0, NULL) < 0)
goto err_map;
wl_signal_init(&client->destroy_signal);
bind_display(client, display, 1, 1);
if (!client->display_resource)
goto err_map;
wl_list_insert(display->client_list.prev, &client->link);
return client;
err_map:
wl_map_release(&client->objects);
wl_connection_destroy(client->connection);
err_source:
wl_event_source_remove(client->source);
err_client:
free(client);
return NULL;
}
WL_EXPORT void
wl_client_get_credentials(struct wl_client *client,
pid_t *pid, uid_t *uid, gid_t *gid)
{
if (pid)
*pid = client->ucred.pid;
if (uid)
*uid = client->ucred.uid;
if (gid)
*gid = client->ucred.gid;
}
WL_EXPORT uint32_t
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
if (resource->object.id == 0) {
resource->object.id =
wl_map_insert_new(&client->objects,
WL_MAP_SERVER_SIDE, resource);
} else if (wl_map_insert_at(&client->objects,
resource->object.id, resource) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d",
resource->object.id);
return 0;
}
resource->client = client;
wl_signal_init(&resource->destroy_signal);
return resource->object.id;
}
WL_EXPORT struct wl_resource *
wl_client_get_object(struct wl_client *client, uint32_t id)
{
return wl_map_lookup(&client->objects, id);
}
WL_EXPORT void
wl_resource_post_no_memory(struct wl_resource *resource)
{
wl_resource_post_error(resource->client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
static void
destroy_resource(void *element, void *data)
{
struct wl_resource *resource = element;
wl_signal_emit(&resource->destroy_signal, resource);
if (resource->destroy)
resource->destroy(resource);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource)
{
struct wl_client *client = resource->client;
uint32_t id;
id = resource->object.id;
destroy_resource(resource, NULL);
if (id < WL_SERVER_ID_START) {
if (client->display_resource) {
wl_resource_queue_event(client->display_resource,
WL_DISPLAY_DELETE_ID, id);
}
wl_map_insert_at(&client->objects, id, NULL);
} else {
wl_map_remove(&client->objects, id);
}
}
WL_EXPORT void
wl_client_add_destroy_listener(struct wl_client *client,
struct wl_listener *listener)
{
wl_signal_add(&client->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_client_get_destroy_listener(struct wl_client *client,
wl_notify_func_t notify)
{
return wl_signal_get(&client->destroy_signal, notify);
}
WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
uint32_t serial = 0;
wl_log("disconnect from client %p\n", client);
wl_signal_emit(&client->destroy_signal, client);
wl_client_flush(client);
wl_map_for_each(&client->objects, destroy_resource, &serial);
wl_map_release(&client->objects);
wl_event_source_remove(client->source);
wl_connection_destroy(client->connection);
wl_list_remove(&client->link);
free(client);
}
static void
lose_pointer_focus(struct wl_listener *listener, void *data)
{
struct wl_pointer *pointer =
container_of(listener, struct wl_pointer, focus_listener);
pointer->focus_resource = NULL;
}
static void
lose_keyboard_focus(struct wl_listener *listener, void *data)
{
struct wl_keyboard *keyboard =
container_of(listener, struct wl_keyboard, focus_listener);
keyboard->focus_resource = NULL;
}
static void
lose_touch_focus(struct wl_listener *listener, void *data)
{
struct wl_touch *touch =
container_of(listener, struct wl_touch, focus_listener);
touch->focus_resource = NULL;
}
static void
default_grab_focus(struct wl_pointer_grab *grab,
struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y)
{
struct wl_pointer *pointer = grab->pointer;
if (pointer->button_count > 0)
return;
wl_pointer_set_focus(pointer, surface, x, y);
}
static void
default_grab_motion(struct wl_pointer_grab *grab,
uint32_t time, wl_fixed_t x, wl_fixed_t y)
{
struct wl_resource *resource;
resource = grab->pointer->focus_resource;
if (resource)
wl_pointer_send_motion(resource, time, x, y);
}
static void
default_grab_button(struct wl_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state_w)
{
struct wl_pointer *pointer = grab->pointer;
struct wl_resource *resource;
uint32_t serial;
enum wl_pointer_button_state state = state_w;
resource = pointer->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_pointer_send_button(resource, serial, time, button, state_w);
}
if (pointer->button_count == 0 &&
state == WL_POINTER_BUTTON_STATE_RELEASED)
wl_pointer_set_focus(pointer, pointer->current,
pointer->current_x, pointer->current_y);
}
static const struct wl_pointer_grab_interface
default_pointer_grab_interface = {
default_grab_focus,
default_grab_motion,
default_grab_button
};
static void default_grab_touch_down(struct wl_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy)
{
struct wl_touch *touch = grab->touch;
uint32_t serial;
if (touch->focus_resource && touch->focus) {
serial = wl_display_next_serial(touch->focus_resource->client->display);
wl_touch_send_down(touch->focus_resource, serial, time,
&touch->focus->resource, touch_id, sx, sy);
}
}
static void default_grab_touch_up(struct wl_touch_grab *grab,
uint32_t time,
int touch_id)
{
struct wl_touch *touch = grab->touch;
uint32_t serial;
if (touch->focus_resource) {
serial = wl_display_next_serial(touch->focus_resource->client->display);
wl_touch_send_up(touch->focus_resource, serial, time, touch_id);
}
}
static void default_grab_touch_motion(struct wl_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy)
{
struct wl_touch *touch = grab->touch;
if (touch->focus_resource) {
wl_touch_send_motion(touch->focus_resource, time,
touch_id, sx, sy);
}
}
static const struct wl_touch_grab_interface default_touch_grab_interface = {
default_grab_touch_down,
default_grab_touch_up,
default_grab_touch_motion
};
static void
default_grab_key(struct wl_keyboard_grab *grab,
uint32_t time, uint32_t key, uint32_t state)
{
struct wl_keyboard *keyboard = grab->keyboard;
struct wl_resource *resource;
uint32_t serial;
resource = keyboard->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_keyboard_send_key(resource, serial, time, key, state);
}
}
static struct wl_resource *
find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
{
struct wl_resource *r;
if (!surface)
return NULL;
wl_list_for_each(r, list, link) {
if (r->client == surface->resource.client)
return r;
}
return NULL;
}
static void
default_grab_modifiers(struct wl_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group)
{
struct wl_keyboard *keyboard = grab->keyboard;
struct wl_pointer *pointer = keyboard->seat->pointer;
struct wl_resource *resource, *pr;
resource = keyboard->focus_resource;
if (!resource)
return;
wl_keyboard_send_modifiers(resource, serial, mods_depressed,
mods_latched, mods_locked, group);
if (pointer && pointer->focus && pointer->focus != keyboard->focus) {
pr = find_resource_for_surface(&keyboard->resource_list,
pointer->focus);
if (pr) {
wl_keyboard_send_modifiers(pr,
serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
}
}
}
static const struct wl_keyboard_grab_interface
default_keyboard_grab_interface = {
default_grab_key,
default_grab_modifiers,
};
WL_EXPORT void
wl_pointer_init(struct wl_pointer *pointer)
{
memset(pointer, 0, sizeof *pointer);
wl_list_init(&pointer->resource_list);
pointer->focus_listener.notify = lose_pointer_focus;
pointer->default_grab.interface = &default_pointer_grab_interface;
pointer->default_grab.pointer = pointer;
pointer->grab = &pointer->default_grab;
wl_signal_init(&pointer->focus_signal);
/* FIXME: Pick better co-ords. */
pointer->x = wl_fixed_from_int(100);
pointer->y = wl_fixed_from_int(100);
}
WL_EXPORT void
wl_pointer_release(struct wl_pointer *pointer)
{
/* XXX: What about pointer->resource_list? */
if (pointer->focus_resource)
wl_list_remove(&pointer->focus_listener.link);
}
WL_EXPORT void
wl_keyboard_init(struct wl_keyboard *keyboard)
{
memset(keyboard, 0, sizeof *keyboard);
wl_list_init(&keyboard->resource_list);
wl_array_init(&keyboard->keys);
keyboard->focus_listener.notify = lose_keyboard_focus;
keyboard->default_grab.interface = &default_keyboard_grab_interface;
keyboard->default_grab.keyboard = keyboard;
keyboard->grab = &keyboard->default_grab;
wl_signal_init(&keyboard->focus_signal);
}
WL_EXPORT void
wl_keyboard_release(struct wl_keyboard *keyboard)
{
/* XXX: What about keyboard->resource_list? */
if (keyboard->focus_resource)
wl_list_remove(&keyboard->focus_listener.link);
wl_array_release(&keyboard->keys);
}
WL_EXPORT void
wl_touch_init(struct wl_touch *touch)
{
memset(touch, 0, sizeof *touch);
wl_list_init(&touch->resource_list);
touch->focus_listener.notify = lose_touch_focus;
touch->default_grab.interface = &default_touch_grab_interface;
touch->default_grab.touch = touch;
touch->grab = &touch->default_grab;
wl_signal_init(&touch->focus_signal);
}
WL_EXPORT void
wl_touch_release(struct wl_touch *touch)
{
/* XXX: What about touch->resource_list? */
if (touch->focus_resource)
wl_list_remove(&touch->focus_listener.link);
}
WL_EXPORT void
wl_seat_init(struct wl_seat *seat)
{
memset(seat, 0, sizeof *seat);
wl_signal_init(&seat->destroy_signal);
seat->selection_data_source = NULL;
wl_list_init(&seat->base_resource_list);
wl_signal_init(&seat->selection_signal);
wl_list_init(&seat->drag_resource_list);
wl_signal_init(&seat->drag_icon_signal);
}
WL_EXPORT void
wl_seat_release(struct wl_seat *seat)
{
wl_signal_emit(&seat->destroy_signal, seat);
if (seat->pointer)
wl_pointer_release(seat->pointer);
if (seat->keyboard)
wl_keyboard_release(seat->keyboard);
if (seat->touch)
wl_touch_release(seat->touch);
}
static void
seat_send_updated_caps(struct wl_seat *seat)
{
struct wl_resource *r;
enum wl_seat_capability caps = 0;
if (seat->pointer)
caps |= WL_SEAT_CAPABILITY_POINTER;
if (seat->keyboard)
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
if (seat->touch)
caps |= WL_SEAT_CAPABILITY_TOUCH;
wl_list_for_each(r, &seat->base_resource_list, link)
wl_seat_send_capabilities(r, caps);
}
WL_EXPORT void
wl_seat_set_pointer(struct wl_seat *seat, struct wl_pointer *pointer)
{
if (pointer && (seat->pointer || pointer->seat))
return; /* XXX: error? */
if (!pointer && !seat->pointer)
return;
seat->pointer = pointer;
if (pointer)
pointer->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_keyboard(struct wl_seat *seat, struct wl_keyboard *keyboard)
{
if (keyboard && (seat->keyboard || keyboard->seat))
return; /* XXX: error? */
if (!keyboard && !seat->keyboard)
return;
seat->keyboard = keyboard;
if (keyboard)
keyboard->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_touch(struct wl_seat *seat, struct wl_touch *touch)
{
if (touch && (seat->touch || touch->seat))
return; /* XXX: error? */
if (!touch && !seat->touch)
return;
seat->touch = touch;
if (touch)
touch->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_pointer_set_focus(struct wl_pointer *pointer, struct wl_surface *surface,
wl_fixed_t sx, wl_fixed_t sy)
{
struct wl_keyboard *kbd = pointer->seat->keyboard;
struct wl_resource *resource, *kr;
uint32_t serial;
resource = pointer->focus_resource;
if (resource && pointer->focus != surface) {
serial = wl_display_next_serial(resource->client->display);
wl_pointer_send_leave(resource, serial,
&pointer->focus->resource);
wl_list_remove(&pointer->focus_listener.link);
}
resource = find_resource_for_surface(&pointer->resource_list,
surface);
if (resource &&
(pointer->focus != surface ||
pointer->focus_resource != resource)) {
serial = wl_display_next_serial(resource->client->display);
if (kbd) {
kr = find_resource_for_surface(&kbd->resource_list,
surface);
if (kr) {
wl_keyboard_send_modifiers(kr,
serial,
kbd->modifiers.mods_depressed,
kbd->modifiers.mods_latched,
kbd->modifiers.mods_locked,
kbd->modifiers.group);
}
}
wl_pointer_send_enter(resource, serial, &surface->resource,
sx, sy);
wl_signal_add(&resource->destroy_signal,
&pointer->focus_listener);
pointer->focus_serial = serial;
}
pointer->focus_resource = resource;
pointer->focus = surface;
pointer->default_grab.focus = surface;
wl_signal_emit(&pointer->focus_signal, pointer);
}
WL_EXPORT void
wl_keyboard_set_focus(struct wl_keyboard *keyboard, struct wl_surface *surface)
{
struct wl_resource *resource;
uint32_t serial;
if (keyboard->focus_resource && keyboard->focus != surface) {
resource = keyboard->focus_resource;
serial = wl_display_next_serial(resource->client->display);
wl_keyboard_send_leave(resource, serial,
&keyboard->focus->resource);
wl_list_remove(&keyboard->focus_listener.link);
}
resource = find_resource_for_surface(&keyboard->resource_list,
surface);
if (resource &&
(keyboard->focus != surface ||
keyboard->focus_resource != resource)) {
serial = wl_display_next_serial(resource->client->display);
wl_keyboard_send_modifiers(resource, serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
wl_keyboard_send_enter(resource, serial, &surface->resource,
&keyboard->keys);
wl_signal_add(&resource->destroy_signal,
&keyboard->focus_listener);
keyboard->focus_serial = serial;
}
keyboard->focus_resource = resource;
keyboard->focus = surface;
wl_signal_emit(&keyboard->focus_signal, keyboard);
}
WL_EXPORT void
wl_keyboard_start_grab(struct wl_keyboard *keyboard,
struct wl_keyboard_grab *grab)
{
keyboard->grab = grab;
grab->keyboard = keyboard;
/* XXX focus? */
}
WL_EXPORT void
wl_keyboard_end_grab(struct wl_keyboard *keyboard)
{
keyboard->grab = &keyboard->default_grab;
}
WL_EXPORT void
wl_pointer_start_grab(struct wl_pointer *pointer, struct wl_pointer_grab *grab)
{
const struct wl_pointer_grab_interface *interface;
pointer->grab = grab;
interface = pointer->grab->interface;
grab->pointer = pointer;
if (pointer->current)
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
WL_EXPORT void
wl_pointer_end_grab(struct wl_pointer *pointer)
{
const struct wl_pointer_grab_interface *interface;
pointer->grab = &pointer->default_grab;
interface = pointer->grab->interface;
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
static void
current_surface_destroy(struct wl_listener *listener, void *data)
{
struct wl_pointer *pointer =
container_of(listener, struct wl_pointer, current_listener);
pointer->current = NULL;
}
WL_EXPORT void
wl_pointer_set_current(struct wl_pointer *pointer, struct wl_surface *surface)
{
if (pointer->current)
wl_list_remove(&pointer->current_listener.link);
pointer->current = surface;
if (!surface)
return;
wl_signal_add(&surface->resource.destroy_signal,
&pointer->current_listener);
pointer->current_listener.notify = current_surface_destroy;
}
WL_EXPORT void
wl_touch_start_grab(struct wl_touch *touch, struct wl_touch_grab *grab)
{
touch->grab = grab;
grab->touch = touch;
}
WL_EXPORT void
wl_touch_end_grab(struct wl_touch *touch)
{
touch->grab = &touch->default_grab;
}
static void
registry_bind(struct wl_client *client,
struct wl_resource *resource, uint32_t name,
const char *interface, uint32_t version, uint32_t id)
{
struct wl_global *global;
struct wl_display *display = resource->data;
wl_list_for_each(global, &display->global_list, link)
if (global->name == name)
break;
if (&global->link == &display->global_list)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid global %d", name);
else
global->bind(client, global->data, version, id);
}
static const struct wl_registry_interface registry_interface = {
registry_bind
};
static void
display_sync(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_resource *callback;
uint32_t serial;
callback = wl_client_add_object(client,
&wl_callback_interface, NULL, id, NULL);
serial = wl_display_get_serial(client->display);
wl_callback_send_done(callback, serial);
wl_resource_destroy(callback);
}
static void
unbind_resource(struct wl_resource *resource)
{
wl_list_remove(&resource->link);
free(resource);
}
static void
display_get_registry(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_display *display = resource->data;
struct wl_resource *registry_resource;
struct wl_global *global;
registry_resource =
wl_client_add_object(client, &wl_registry_interface,
&registry_interface, id, display);
registry_resource->destroy = unbind_resource;
wl_list_insert(&display->registry_resource_list,
&registry_resource->link);
wl_list_for_each(global, &display->global_list, link)
wl_resource_post_event(registry_resource,
WL_REGISTRY_GLOBAL,
global->name,
global->interface->name,
global->interface->version);
}
static const struct wl_display_interface display_interface = {
display_sync,
display_get_registry
};
static void
destroy_client_display_resource(struct wl_resource *resource)
{
resource->client->display_resource = NULL;
free(resource);
}
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct wl_display *display = data;
client->display_resource =
wl_client_add_object(client, &wl_display_interface,
&display_interface, id, display);
if(client->display_resource)
client->display_resource->destroy = destroy_client_display_resource;
}
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug && (strstr(debug, "server") || strstr(debug, "1")))
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
wl_list_init(&display->client_list);
wl_list_init(&display->registry_resource_list);
wl_signal_init(&display->destroy_signal);
display->id = 1;
display->serial = 0;
if (!wl_display_add_global(display, &wl_display_interface,
display, bind_display)) {
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
return display;
}
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
struct wl_global *global, *gnext;
wl_signal_emit(&display->destroy_signal, display);
wl_list_for_each_safe(s, next, &display->socket_list, link) {
wl_event_source_remove(s->source);
unlink(s->addr.sun_path);
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
}
wl_event_loop_destroy(display->loop);
wl_list_for_each_safe(global, gnext, &display->global_list, link)
free(global);
free(display);
}
WL_EXPORT struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind)
{
struct wl_global *global;
struct wl_resource *resource;
global = malloc(sizeof *global);
if (global == NULL)
return NULL;
global->name = display->id++;
global->interface = interface;
global->data = data;
global->bind = bind;
wl_list_insert(display->global_list.prev, &global->link);
wl_list_for_each(resource, &display->registry_resource_list, link)
wl_resource_post_event(resource,
WL_REGISTRY_GLOBAL,
global->name,
global->interface->name,
global->interface->version);
return global;
}
WL_EXPORT void
wl_display_remove_global(struct wl_display *display, struct wl_global *global)
{
struct wl_resource *resource;
wl_list_for_each(resource, &display->registry_resource_list, link)
wl_resource_post_event(resource, WL_REGISTRY_GLOBAL_REMOVE,
global->name);
wl_list_remove(&global->link);
free(global);
}
WL_EXPORT uint32_t
wl_display_get_serial(struct wl_display *display)
{
return display->serial;
}
WL_EXPORT uint32_t
wl_display_next_serial(struct wl_display *display)
{
display->serial++;
return display->serial;
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run) {
wl_display_flush_clients(display);
wl_event_loop_dispatch(display->loop, -1);
}
}
WL_EXPORT void
wl_display_flush_clients(struct wl_display *display)
{
struct wl_client *client, *next;
int ret;
wl_list_for_each_safe(client, next, &display->client_list, link) {
ret = wl_connection_flush(client->connection);
if (ret < 0 && errno == EAGAIN) {
wl_event_source_fd_update(client->source,
WL_EVENT_WRITABLE |
WL_EVENT_READABLE);
} else if (ret < 0) {
wl_client_destroy(client);
}
}
}
static int
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd = wl_os_accept_cloexec(fd, (struct sockaddr *) &name,
&length);
if (client_fd < 0)
wl_log("failed to accept: %m\n");
else
if (!wl_client_create(display, client_fd))
close(client_fd);
return 1;
}
static int
get_socket_lock(struct wl_socket *socket)
{
struct stat socket_stat;
int fd_lock;
snprintf(socket->lock_addr, sizeof socket->lock_addr,
"%s%s", socket->addr.sun_path, LOCK_SUFFIX);
fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC,
(S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
if (fd_lock < 0) {
wl_log("unable to open lockfile %s check permissions\n",
socket->lock_addr);
return -1;
}
if (flock(fd_lock, LOCK_EX | LOCK_NB) < 0) {
wl_log("unable to lock lockfile %s, maybe another compositor is running\n",
socket->lock_addr);
close(fd_lock);
return -1;
}
if (stat(socket->addr.sun_path, &socket_stat) < 0 ) {
if (errno != ENOENT) {
wl_log("did not manage to stat file %s\n",
socket->addr.sun_path);
close(fd_lock);
return -1;
}
} else if (socket_stat.st_mode & S_IWUSR ||
socket_stat.st_mode & S_IWGRP) {
unlink(socket->addr.sun_path);
}
return fd_lock;
}
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
socklen_t size;
int name_size;
const char *runtime_dir;
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (!runtime_dir) {
wl_log("error: XDG_RUNTIME_DIR not set in the environment\n");
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENOENT;
return -1;
}
s = malloc(sizeof *s);
if (s == NULL)
return -1;
s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
if (s->fd < 0) {
free(s);
return -1;
}
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
memset(&s->addr, 0, sizeof s->addr);
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
assert(name_size > 0);
if (name_size > (int)sizeof s->addr.sun_path) {
wl_log("error: socket path \"%s/%s\" plus null terminator"
" exceeds 108 bytes\n", runtime_dir, name);
close(s->fd);
free(s);
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENAMETOOLONG;
return -1;
};
wl_log("using socket %s\n", s->addr.sun_path);
s->fd_lock = get_socket_lock(s);
if (s->fd_lock < 0) {
close(s->fd);
free(s);
return -1;
}
size = offsetof (struct sockaddr_un, sun_path) + name_size;
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
wl_log("bind() failed with error: %m\n");
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
return -1;
}
if (listen(s->fd, 1) < 0) {
wl_log("listen() failed with error: %m\n");
unlink(s->addr.sun_path);
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
return -1;
}
s->source = wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display);
if (s->source == NULL) {
unlink(s->addr.sun_path);
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
WL_EXPORT void
wl_display_add_destroy_listener(struct wl_display *display,
struct wl_listener *listener)
{
wl_signal_add(&display->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_display_get_destroy_listener(struct wl_display *display,
wl_notify_func_t notify)
{
return wl_signal_get(&display->destroy_signal, notify);
}
WL_EXPORT struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation,
uint32_t id, void *data)
{
struct wl_resource *resource;
resource = malloc(sizeof *resource);
if (resource == NULL) {
wl_resource_post_no_memory(client->display_resource);
return NULL;
}
wl_resource_init(resource, interface, implementation, id, data);
resource->client = client;
resource->destroy = (void *) free;
if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d",
resource->object.id);
free(resource);
return NULL;
}
return resource;
}
WL_EXPORT struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data)
{
uint32_t id;
id = wl_map_insert_new(&client->objects, WL_MAP_SERVER_SIDE, NULL);
return wl_client_add_object(client,
interface, implementation, id, data);
}
WL_EXPORT void
wl_log_set_handler_server(wl_log_func_t handler)
{
wl_log_handler = handler;
}