| /* Copyright (c) 2015-2016 The Khronos Group Inc. |
| * Copyright (c) 2015-2016 Valve Corporation |
| * Copyright (c) 2015-2016 LunarG, Inc. |
| * Copyright (C) 2015-2016 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Courtney Goeltzenleuchter <courtneygo@google.com> |
| * Author: Tobin Ehlis <tobine@google.com> |
| * Author: Chris Forbes <chrisf@ijw.co.nz> |
| * Author: Mark Lobodzinski <mark@lunarg.com> |
| */ |
| |
| // Check for noexcept support |
| #if defined(__clang__) |
| #if __has_feature(cxx_noexcept) |
| #define HAS_NOEXCEPT |
| #endif |
| #else |
| #if defined(__GXX_EXPERIMENTAL_CXX0X__) && __GNUC__ * 10 + __GNUC_MINOR__ >= 46 |
| #define HAS_NOEXCEPT |
| #else |
| #if defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023026 && defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS |
| #define HAS_NOEXCEPT |
| #endif |
| #endif |
| #endif |
| |
| #ifdef HAS_NOEXCEPT |
| #define NOEXCEPT noexcept |
| #else |
| #define NOEXCEPT |
| #endif |
| |
| // Enable mem_tracker merged code |
| #define MTMERGE 1 |
| |
| #pragma once |
| #include "core_validation_error_enums.h" |
| #include "core_validation_types.h" |
| #include "descriptor_sets.h" |
| #include "vk_layer_logging.h" |
| #include "vk_safe_struct.h" |
| #include "vulkan/vk_layer.h" |
| #include <atomic> |
| #include <functional> |
| #include <memory> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <vector> |
| |
| #if MTMERGE |
| |
| /* |
| * MTMTODO : Update this comment |
| * Data Structure overview |
| * There are 4 global STL(' maps |
| * cbMap -- map of command Buffer (CB) objects to MT_CB_INFO structures |
| * Each MT_CB_INFO struct has an stl list container with |
| * memory objects that are referenced by this CB |
| * memObjMap -- map of Memory Objects to MT_MEM_OBJ_INFO structures |
| * Each MT_MEM_OBJ_INFO has two stl list containers with: |
| * -- all CBs referencing this mem obj |
| * -- all VK Objects that are bound to this memory |
| * objectMap -- map of objects to MT_OBJ_INFO structures |
| * |
| * Algorithm overview |
| * These are the primary events that should happen related to different objects |
| * 1. Command buffers |
| * CREATION - Add object,structure to map |
| * CMD BIND - If mem associated, add mem reference to list container |
| * DESTROY - Remove from map, decrement (and report) mem references |
| * 2. Mem Objects |
| * CREATION - Add object,structure to map |
| * OBJ BIND - Add obj structure to list container for that mem node |
| * CMB BIND - If mem-related add CB structure to list container for that mem node |
| * DESTROY - Flag as errors any remaining refs and remove from map |
| * 3. Generic Objects |
| * MEM BIND - DESTROY any previous binding, Add obj node w/ ref to map, add obj ref to list container for that mem node |
| * DESTROY - If mem bound, remove reference list container for that memInfo, remove object ref from map |
| */ |
| // TODO : Is there a way to track when Cmd Buffer finishes & remove mem references at that point? |
| // TODO : Could potentially store a list of freed mem allocs to flag when they're incorrectly used |
| |
| struct MT_FB_ATTACHMENT_INFO { |
| VkImage image; |
| VkDeviceMemory mem; |
| }; |
| |
| struct MT_PASS_ATTACHMENT_INFO { |
| uint32_t attachment; |
| VkAttachmentLoadOp load_op; |
| VkAttachmentStoreOp store_op; |
| }; |
| |
| struct MT_DESCRIPTOR_SET_INFO { |
| std::vector<VkImageView> images; |
| std::vector<VkBuffer> buffers; |
| }; |
| |
| // Track Swapchain Information |
| struct MT_SWAP_CHAIN_INFO { |
| VkSwapchainCreateInfoKHR createInfo; |
| std::vector<VkImage> images; |
| }; |
| |
| #endif |
| typedef enum _DRAW_TYPE { |
| DRAW = 0, |
| DRAW_INDEXED = 1, |
| DRAW_INDIRECT = 2, |
| DRAW_INDEXED_INDIRECT = 3, |
| DRAW_BEGIN_RANGE = DRAW, |
| DRAW_END_RANGE = DRAW_INDEXED_INDIRECT, |
| NUM_DRAW_TYPES = (DRAW_END_RANGE - DRAW_BEGIN_RANGE + 1), |
| } DRAW_TYPE; |
| |
| typedef struct _SHADER_DS_MAPPING { |
| uint32_t slotCount; |
| VkDescriptorSetLayoutCreateInfo *pShaderMappingSlot; |
| } SHADER_DS_MAPPING; |
| |
| typedef struct _GENERIC_HEADER { |
| VkStructureType sType; |
| const void *pNext; |
| } GENERIC_HEADER; |
| |
| typedef struct _IMAGE_LAYOUT_NODE { |
| VkImageLayout layout; |
| VkFormat format; |
| } IMAGE_LAYOUT_NODE; |
| |
| class IMAGE_CMD_BUF_LAYOUT_NODE { |
| public: |
| IMAGE_CMD_BUF_LAYOUT_NODE() {} |
| IMAGE_CMD_BUF_LAYOUT_NODE(VkImageLayout initialLayoutInput, VkImageLayout layoutInput) |
| : initialLayout(initialLayoutInput), layout(layoutInput) {} |
| |
| VkImageLayout initialLayout; |
| VkImageLayout layout; |
| }; |
| |
| // Store the DAG. |
| struct DAGNode { |
| uint32_t pass; |
| std::vector<uint32_t> prev; |
| std::vector<uint32_t> next; |
| }; |
| |
| struct RENDER_PASS_NODE { |
| VkRenderPass renderPass; |
| VkRenderPassCreateInfo const *pCreateInfo; |
| std::vector<bool> hasSelfDependency; |
| std::vector<DAGNode> subpassToNode; |
| std::vector<std::vector<VkFormat>> subpassColorFormats; |
| std::vector<MT_PASS_ATTACHMENT_INFO> attachments; |
| std::unordered_map<uint32_t, bool> attachment_first_read; |
| std::unordered_map<uint32_t, VkImageLayout> attachment_first_layout; |
| |
| RENDER_PASS_NODE(VkRenderPassCreateInfo const *pCreateInfo) : pCreateInfo(pCreateInfo) { |
| uint32_t i; |
| |
| subpassColorFormats.reserve(pCreateInfo->subpassCount); |
| for (i = 0; i < pCreateInfo->subpassCount; i++) { |
| const VkSubpassDescription *subpass = &pCreateInfo->pSubpasses[i]; |
| std::vector<VkFormat> color_formats; |
| uint32_t j; |
| |
| color_formats.reserve(subpass->colorAttachmentCount); |
| for (j = 0; j < subpass->colorAttachmentCount; j++) { |
| const uint32_t att = subpass->pColorAttachments[j].attachment; |
| |
| if (att != VK_ATTACHMENT_UNUSED) { |
| color_formats.push_back(pCreateInfo->pAttachments[att].format); |
| } |
| else { |
| color_formats.push_back(VK_FORMAT_UNDEFINED); |
| } |
| } |
| |
| subpassColorFormats.push_back(color_formats); |
| } |
| } |
| }; |
| |
| // Store layouts and pushconstants for PipelineLayout |
| struct PIPELINE_LAYOUT_NODE { |
| std::vector<VkDescriptorSetLayout> descriptorSetLayouts; |
| std::vector<cvdescriptorset::DescriptorSetLayout const *> setLayouts; |
| std::vector<VkPushConstantRange> pushConstantRanges; |
| }; |
| |
| class PIPELINE_NODE { |
| public: |
| VkPipeline pipeline; |
| safe_VkGraphicsPipelineCreateInfo graphicsPipelineCI; |
| safe_VkComputePipelineCreateInfo computePipelineCI; |
| // Flag of which shader stages are active for this pipeline |
| uint32_t active_shaders; |
| uint32_t duplicate_shaders; |
| // Capture which slots (set#->bindings) are actually used by the shaders of this pipeline |
| std::unordered_map<uint32_t, std::unordered_set<uint32_t>> active_slots; |
| // Vtx input info (if any) |
| std::vector<VkVertexInputBindingDescription> vertexBindingDescriptions; |
| std::vector<VkVertexInputAttributeDescription> vertexAttributeDescriptions; |
| std::vector<VkPipelineColorBlendAttachmentState> attachments; |
| bool blendConstantsEnabled; // Blend constants enabled for any attachments |
| RENDER_PASS_NODE *renderPass; |
| PIPELINE_LAYOUT_NODE *pipelineLayout; |
| |
| // Default constructor |
| PIPELINE_NODE() |
| : pipeline{}, graphicsPipelineCI{}, computePipelineCI{}, active_shaders(0), duplicate_shaders(0), active_slots(), vertexBindingDescriptions(), |
| vertexAttributeDescriptions(), attachments(), blendConstantsEnabled(false), renderPass(nullptr), pipelineLayout(nullptr) {} |
| |
| void initGraphicsPipeline(const VkGraphicsPipelineCreateInfo *pCreateInfo) { |
| graphicsPipelineCI.initialize(pCreateInfo); |
| // Make sure compute pipeline is null |
| VkComputePipelineCreateInfo emptyComputeCI = {}; |
| computePipelineCI.initialize(&emptyComputeCI); |
| for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) { |
| const VkPipelineShaderStageCreateInfo *pPSSCI = &pCreateInfo->pStages[i]; |
| this->duplicate_shaders |= this->active_shaders & pPSSCI->stage; |
| this->active_shaders |= pPSSCI->stage; |
| } |
| if (pCreateInfo->pVertexInputState) { |
| const VkPipelineVertexInputStateCreateInfo *pVICI = pCreateInfo->pVertexInputState; |
| if (pVICI->vertexBindingDescriptionCount) { |
| this->vertexBindingDescriptions = std::vector<VkVertexInputBindingDescription>( |
| pVICI->pVertexBindingDescriptions, pVICI->pVertexBindingDescriptions + pVICI->vertexBindingDescriptionCount); |
| } |
| if (pVICI->vertexAttributeDescriptionCount) { |
| this->vertexAttributeDescriptions = std::vector<VkVertexInputAttributeDescription>( |
| pVICI->pVertexAttributeDescriptions, |
| pVICI->pVertexAttributeDescriptions + pVICI->vertexAttributeDescriptionCount); |
| } |
| } |
| if (pCreateInfo->pColorBlendState) { |
| const VkPipelineColorBlendStateCreateInfo *pCBCI = pCreateInfo->pColorBlendState; |
| if (pCBCI->attachmentCount) { |
| this->attachments = std::vector<VkPipelineColorBlendAttachmentState>(pCBCI->pAttachments, |
| pCBCI->pAttachments + pCBCI->attachmentCount); |
| } |
| } |
| } |
| void initComputePipeline(const VkComputePipelineCreateInfo *pCreateInfo) { |
| computePipelineCI.initialize(pCreateInfo); |
| // Make sure gfx pipeline is null |
| VkGraphicsPipelineCreateInfo emptyGraphicsCI = {}; |
| graphicsPipelineCI.initialize(&emptyGraphicsCI); |
| switch (computePipelineCI.stage.stage) { |
| case VK_SHADER_STAGE_COMPUTE_BIT: |
| this->active_shaders |= VK_SHADER_STAGE_COMPUTE_BIT; |
| break; |
| default: |
| // TODO : Flag error |
| break; |
| } |
| } |
| }; |
| |
| class PHYS_DEV_PROPERTIES_NODE { |
| public: |
| VkPhysicalDeviceProperties properties; |
| VkPhysicalDeviceFeatures features; |
| std::vector<VkQueueFamilyProperties> queue_family_properties; |
| }; |
| |
| class FENCE_NODE : public BASE_NODE { |
| public: |
| using BASE_NODE::in_use; |
| |
| VkSwapchainKHR swapchain; // Swapchain that this fence is submitted against or NULL |
| bool firstTimeFlag; // Fence was created in signaled state, avoid warnings for first use |
| VkFenceCreateInfo createInfo; |
| std::unordered_set<VkQueue> queues; |
| std::vector<VkCommandBuffer> cmdBuffers; |
| bool needsSignaled; |
| std::vector<VkFence> priorFences; |
| |
| // Default constructor |
| FENCE_NODE() : swapchain(VK_NULL_HANDLE), firstTimeFlag(false), needsSignaled(false){}; |
| }; |
| |
| class SEMAPHORE_NODE : public BASE_NODE { |
| public: |
| using BASE_NODE::in_use; |
| bool signaled; |
| VkQueue queue; |
| }; |
| |
| class EVENT_NODE : public BASE_NODE { |
| public: |
| using BASE_NODE::in_use; |
| bool needsSignaled; |
| VkPipelineStageFlags stageMask; |
| }; |
| |
| class QUEUE_NODE { |
| public: |
| VkDevice device; |
| std::vector<VkFence> lastFences; |
| #if MTMERGE |
| // MTMTODO : merge cmd_buffer data structs here |
| std::list<VkCommandBuffer> pQueueCommandBuffers; |
| std::list<VkDeviceMemory> pMemRefList; |
| #endif |
| std::vector<VkCommandBuffer> untrackedCmdBuffers; |
| std::unordered_map<VkEvent, VkPipelineStageFlags> eventToStageMap; |
| }; |
| |
| class QUERY_POOL_NODE : public BASE_NODE { |
| public: |
| VkQueryPoolCreateInfo createInfo; |
| }; |
| |
| class FRAMEBUFFER_NODE { |
| public: |
| VkFramebufferCreateInfo createInfo; |
| std::unordered_set<VkCommandBuffer> referencingCmdBuffers; |
| std::vector<MT_FB_ATTACHMENT_INFO> attachments; |
| }; |
| |
| typedef struct _DESCRIPTOR_POOL_NODE { |
| VkDescriptorPool pool; |
| uint32_t maxSets; // Max descriptor sets allowed in this pool |
| uint32_t availableSets; // Available descriptor sets in this pool |
| |
| VkDescriptorPoolCreateInfo createInfo; |
| std::unordered_set<cvdescriptorset::DescriptorSet *> sets; // Collection of all sets in this pool |
| std::vector<uint32_t> maxDescriptorTypeCount; // Max # of descriptors of each type in this pool |
| std::vector<uint32_t> availableDescriptorTypeCount; // Available # of descriptors of each type in this pool |
| |
| _DESCRIPTOR_POOL_NODE(const VkDescriptorPool pool, const VkDescriptorPoolCreateInfo *pCreateInfo) |
| : pool(pool), maxSets(pCreateInfo->maxSets), availableSets(pCreateInfo->maxSets), createInfo(*pCreateInfo), |
| maxDescriptorTypeCount(VK_DESCRIPTOR_TYPE_RANGE_SIZE, 0), availableDescriptorTypeCount(VK_DESCRIPTOR_TYPE_RANGE_SIZE, 0) { |
| if (createInfo.poolSizeCount) { // Shadow type struct from ptr into local struct |
| size_t poolSizeCountSize = createInfo.poolSizeCount * sizeof(VkDescriptorPoolSize); |
| createInfo.pPoolSizes = new VkDescriptorPoolSize[poolSizeCountSize]; |
| memcpy((void *)createInfo.pPoolSizes, pCreateInfo->pPoolSizes, poolSizeCountSize); |
| // Now set max counts for each descriptor type based on count of that type times maxSets |
| uint32_t i = 0; |
| for (i = 0; i < createInfo.poolSizeCount; ++i) { |
| uint32_t typeIndex = static_cast<uint32_t>(createInfo.pPoolSizes[i].type); |
| // Same descriptor types can appear several times |
| maxDescriptorTypeCount[typeIndex] += createInfo.pPoolSizes[i].descriptorCount; |
| availableDescriptorTypeCount[typeIndex] = maxDescriptorTypeCount[typeIndex]; |
| } |
| } else { |
| createInfo.pPoolSizes = NULL; // Make sure this is NULL so we don't try to clean it up |
| } |
| } |
| ~_DESCRIPTOR_POOL_NODE() { |
| delete[] createInfo.pPoolSizes; |
| // TODO : pSets are currently freed in deletePools function which uses freeShadowUpdateTree function |
| // need to migrate that struct to smart ptrs for auto-cleanup |
| } |
| } DESCRIPTOR_POOL_NODE; |
| |
| // Cmd Buffer Tracking |
| typedef enum _CMD_TYPE { |
| CMD_BINDPIPELINE, |
| CMD_BINDPIPELINEDELTA, |
| CMD_SETVIEWPORTSTATE, |
| CMD_SETSCISSORSTATE, |
| CMD_SETLINEWIDTHSTATE, |
| CMD_SETDEPTHBIASSTATE, |
| CMD_SETBLENDSTATE, |
| CMD_SETDEPTHBOUNDSSTATE, |
| CMD_SETSTENCILREADMASKSTATE, |
| CMD_SETSTENCILWRITEMASKSTATE, |
| CMD_SETSTENCILREFERENCESTATE, |
| CMD_BINDDESCRIPTORSETS, |
| CMD_BINDINDEXBUFFER, |
| CMD_BINDVERTEXBUFFER, |
| CMD_DRAW, |
| CMD_DRAWINDEXED, |
| CMD_DRAWINDIRECT, |
| CMD_DRAWINDEXEDINDIRECT, |
| CMD_DISPATCH, |
| CMD_DISPATCHINDIRECT, |
| CMD_COPYBUFFER, |
| CMD_COPYIMAGE, |
| CMD_BLITIMAGE, |
| CMD_COPYBUFFERTOIMAGE, |
| CMD_COPYIMAGETOBUFFER, |
| CMD_CLONEIMAGEDATA, |
| CMD_UPDATEBUFFER, |
| CMD_FILLBUFFER, |
| CMD_CLEARCOLORIMAGE, |
| CMD_CLEARATTACHMENTS, |
| CMD_CLEARDEPTHSTENCILIMAGE, |
| CMD_RESOLVEIMAGE, |
| CMD_SETEVENT, |
| CMD_RESETEVENT, |
| CMD_WAITEVENTS, |
| CMD_PIPELINEBARRIER, |
| CMD_BEGINQUERY, |
| CMD_ENDQUERY, |
| CMD_RESETQUERYPOOL, |
| CMD_COPYQUERYPOOLRESULTS, |
| CMD_WRITETIMESTAMP, |
| CMD_PUSHCONSTANTS, |
| CMD_INITATOMICCOUNTERS, |
| CMD_LOADATOMICCOUNTERS, |
| CMD_SAVEATOMICCOUNTERS, |
| CMD_BEGINRENDERPASS, |
| CMD_NEXTSUBPASS, |
| CMD_ENDRENDERPASS, |
| CMD_EXECUTECOMMANDS, |
| } CMD_TYPE; |
| // Data structure for holding sequence of cmds in cmd buffer |
| typedef struct _CMD_NODE { |
| CMD_TYPE type; |
| uint64_t cmdNumber; |
| } CMD_NODE; |
| |
| typedef enum _CB_STATE { |
| CB_NEW, // Newly created CB w/o any cmds |
| CB_RECORDING, // BeginCB has been called on this CB |
| CB_RECORDED, // EndCB has been called on this CB |
| CB_INVALID // CB had a bound descriptor set destroyed or updated |
| } CB_STATE; |
| // CB Status -- used to track status of various bindings on cmd buffer objects |
| typedef VkFlags CBStatusFlags; |
| typedef enum _CBStatusFlagBits { |
| // clang-format off |
| CBSTATUS_NONE = 0x00000000, // No status is set |
| CBSTATUS_VIEWPORT_SET = 0x00000001, // Viewport has been set |
| CBSTATUS_LINE_WIDTH_SET = 0x00000002, // Line width has been set |
| CBSTATUS_DEPTH_BIAS_SET = 0x00000004, // Depth bias has been set |
| CBSTATUS_BLEND_CONSTANTS_SET = 0x00000008, // Blend constants state has been set |
| CBSTATUS_DEPTH_BOUNDS_SET = 0x00000010, // Depth bounds state object has been set |
| CBSTATUS_STENCIL_READ_MASK_SET = 0x00000020, // Stencil read mask has been set |
| CBSTATUS_STENCIL_WRITE_MASK_SET = 0x00000040, // Stencil write mask has been set |
| CBSTATUS_STENCIL_REFERENCE_SET = 0x00000080, // Stencil reference has been set |
| CBSTATUS_INDEX_BUFFER_BOUND = 0x00000100, // Index buffer has been set |
| CBSTATUS_SCISSOR_SET = 0x00000200, // Scissor has been set |
| CBSTATUS_ALL = 0x000003FF, // All dynamic state set |
| // clang-format on |
| } CBStatusFlagBits; |
| |
| typedef struct stencil_data { |
| uint32_t compareMask; |
| uint32_t writeMask; |
| uint32_t reference; |
| } CBStencilData; |
| |
| typedef struct _DRAW_DATA { std::vector<VkBuffer> buffers; } DRAW_DATA; |
| |
| struct ImageSubresourcePair { |
| VkImage image; |
| bool hasSubresource; |
| VkImageSubresource subresource; |
| }; |
| |
| bool operator==(const ImageSubresourcePair &img1, const ImageSubresourcePair &img2) { |
| if (img1.image != img2.image || img1.hasSubresource != img2.hasSubresource) |
| return false; |
| return !img1.hasSubresource || |
| (img1.subresource.aspectMask == img2.subresource.aspectMask && img1.subresource.mipLevel == img2.subresource.mipLevel && |
| img1.subresource.arrayLayer == img2.subresource.arrayLayer); |
| } |
| |
| namespace std { |
| template <> struct hash<ImageSubresourcePair> { |
| size_t operator()(ImageSubresourcePair img) const throw() { |
| size_t hashVal = hash<uint64_t>()(reinterpret_cast<uint64_t &>(img.image)); |
| hashVal ^= hash<bool>()(img.hasSubresource); |
| if (img.hasSubresource) { |
| hashVal ^= hash<uint32_t>()(reinterpret_cast<uint32_t &>(img.subresource.aspectMask)); |
| hashVal ^= hash<uint32_t>()(img.subresource.mipLevel); |
| hashVal ^= hash<uint32_t>()(img.subresource.arrayLayer); |
| } |
| return hashVal; |
| } |
| }; |
| } |
| |
| struct QueryObject { |
| VkQueryPool pool; |
| uint32_t index; |
| }; |
| |
| bool operator==(const QueryObject &query1, const QueryObject &query2) { |
| return (query1.pool == query2.pool && query1.index == query2.index); |
| } |
| |
| namespace std { |
| template <> struct hash<QueryObject> { |
| size_t operator()(QueryObject query) const throw() { |
| return hash<uint64_t>()((uint64_t)(query.pool)) ^ hash<uint32_t>()(query.index); |
| } |
| }; |
| } |
| // Track last states that are bound per pipeline bind point (Gfx & Compute) |
| struct LAST_BOUND_STATE { |
| VkPipeline pipeline; |
| VkPipelineLayout pipelineLayout; |
| // Track each set that has been bound |
| // TODO : can unique be global per CB? (do we care about Gfx vs. Compute?) |
| std::unordered_set<VkDescriptorSet> uniqueBoundSets; |
| // Ordered bound set tracking where index is set# that given set is bound to |
| std::vector<VkDescriptorSet> boundDescriptorSets; |
| // one dynamic offset per dynamic descriptor bound to this CB |
| std::vector<std::vector<uint32_t>> dynamicOffsets; |
| |
| void reset() { |
| pipeline = VK_NULL_HANDLE; |
| pipelineLayout = VK_NULL_HANDLE; |
| uniqueBoundSets.clear(); |
| boundDescriptorSets.clear(); |
| dynamicOffsets.clear(); |
| } |
| }; |
| // Cmd Buffer Wrapper Struct |
| struct GLOBAL_CB_NODE : public BASE_NODE { |
| VkCommandBuffer commandBuffer; |
| VkCommandBufferAllocateInfo createInfo; |
| VkCommandBufferBeginInfo beginInfo; |
| VkCommandBufferInheritanceInfo inheritanceInfo; |
| // VkFence fence; // fence tracking this cmd buffer |
| VkDevice device; // device this CB belongs to |
| uint64_t numCmds; // number of cmds in this CB |
| uint64_t drawCount[NUM_DRAW_TYPES]; // Count of each type of draw in this CB |
| CB_STATE state; // Track cmd buffer update state |
| uint64_t submitCount; // Number of times CB has been submitted |
| CBStatusFlags status; // Track status of various bindings on cmd buffer |
| std::vector<CMD_NODE> cmds; // vector of commands bound to this command buffer |
| // Currently storing "lastBound" objects on per-CB basis |
| // long-term may want to create caches of "lastBound" states and could have |
| // each individual CMD_NODE referencing its own "lastBound" state |
| // VkPipeline lastBoundPipeline; |
| // VkPipelineLayout lastBoundPipelineLayout; |
| // // Capture unique std::set of descriptorSets that are bound to this CB. |
| // std::set<VkDescriptorSet> uniqueBoundSets; |
| // vector<VkDescriptorSet> boundDescriptorSets; // Index is set# that given set is bound to |
| // Store last bound state for Gfx & Compute pipeline bind points |
| LAST_BOUND_STATE lastBound[VK_PIPELINE_BIND_POINT_RANGE_SIZE]; |
| |
| std::vector<VkViewport> viewports; |
| std::vector<VkRect2D> scissors; |
| VkRenderPassBeginInfo activeRenderPassBeginInfo; |
| uint64_t fenceId; |
| VkFence lastSubmittedFence; |
| VkQueue lastSubmittedQueue; |
| RENDER_PASS_NODE *activeRenderPass; |
| VkSubpassContents activeSubpassContents; |
| uint32_t activeSubpass; |
| VkFramebuffer activeFramebuffer; |
| std::unordered_set<VkFramebuffer> framebuffers; |
| // Track descriptor sets that are destroyed or updated while bound to CB |
| // TODO : These data structures relate to tracking resources that invalidate |
| // a cmd buffer that references them. Need to unify how we handle these |
| // cases so we don't have different tracking data for each type. |
| std::unordered_set<VkDescriptorSet> destroyedSets; |
| std::unordered_set<VkDescriptorSet> updatedSets; |
| std::unordered_set<VkFramebuffer> destroyedFramebuffers; |
| std::vector<VkEvent> waitedEvents; |
| std::vector<VkSemaphore> semaphores; |
| std::vector<VkEvent> events; |
| std::unordered_map<QueryObject, std::vector<VkEvent>> waitedEventsBeforeQueryReset; |
| std::unordered_map<QueryObject, bool> queryToStateMap; // 0 is unavailable, 1 is available |
| std::unordered_set<QueryObject> activeQueries; |
| std::unordered_set<QueryObject> startedQueries; |
| std::unordered_map<ImageSubresourcePair, IMAGE_CMD_BUF_LAYOUT_NODE> imageLayoutMap; |
| std::unordered_map<VkImage, std::vector<ImageSubresourcePair>> imageSubresourceMap; |
| std::unordered_map<VkEvent, VkPipelineStageFlags> eventToStageMap; |
| std::vector<DRAW_DATA> drawData; |
| DRAW_DATA currentDrawData; |
| VkCommandBuffer primaryCommandBuffer; |
| // Track images and buffers that are updated by this CB at the point of a draw |
| std::unordered_set<VkImageView> updateImages; |
| std::unordered_set<VkBuffer> updateBuffers; |
| // If cmd buffer is primary, track secondary command buffers pending |
| // execution |
| std::unordered_set<VkCommandBuffer> secondaryCommandBuffers; |
| // MTMTODO : Scrub these data fields and merge active sets w/ lastBound as appropriate |
| std::vector<std::function<bool()>> validate_functions; |
| std::unordered_set<VkDeviceMemory> memObjs; |
| std::vector<std::function<bool(VkQueue)>> eventUpdates; |
| }; |
| |