blob: f71ff93c7504e342ee1a17e3b3bf601303484e91 [file] [log] [blame]
/* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and/or associated documentation files (the "Materials"), to
* deal in the Materials without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Materials, and to permit persons to whom the Materials
* are furnished to do so, subject to the following conditions:
*
* The above copyright notice(s) and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
* USE OR OTHER DEALINGS IN THE MATERIALS
*
* Author: Tobin Ehlis <tobin@lunarg.com>
*/
#include <assert.h>
#include <unordered_map>
#include "vulkan/vk_debug_marker_layer.h"
std::unordered_map<void *, VkLayerDebugMarkerDispatchTable *>
tableDebugMarkerMap;
/* Various dispatchable objects will use the same underlying dispatch table if
* they
* are created from that "parent" object. Thus use pointer to dispatch table
* as the key to these table maps.
* Instance -> PhysicalDevice
* Device -> CommandBuffer or Queue
* If use the object themselves as key to map then implies Create entrypoints
* have to be intercepted
* and a new key inserted into map */
VkLayerDebugMarkerDispatchTable *initDebugMarkerTable(VkDevice device) {
VkLayerDebugMarkerDispatchTable *pDebugMarkerTable;
assert(device);
VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **)device;
std::unordered_map<void *,
VkLayerDebugMarkerDispatchTable *>::const_iterator it =
tableDebugMarkerMap.find((void *)pDisp);
if (it == tableDebugMarkerMap.end()) {
pDebugMarkerTable = new VkLayerDebugMarkerDispatchTable;
tableDebugMarkerMap[(void *)pDisp] = pDebugMarkerTable;
} else {
return it->second;
}
pDebugMarkerTable->CmdDbgMarkerBegin =
(PFN_vkCmdDbgMarkerBegin)pDisp->GetDeviceProcAddr(
device, "vkCmdDbgMarkerBegin");
pDebugMarkerTable->CmdDbgMarkerEnd =
(PFN_vkCmdDbgMarkerEnd)pDisp->GetDeviceProcAddr(device,
"vkCmdDbgMarkerEnd");
pDebugMarkerTable->DbgSetObjectTag =
(PFN_vkDbgSetObjectTag)pDisp->GetDeviceProcAddr(device,
"vkDbgSetObjectTag");
pDebugMarkerTable->DbgSetObjectName =
(PFN_vkDbgSetObjectName)pDisp->GetDeviceProcAddr(device,
"vkDbgSetObjectName");
return pDebugMarkerTable;
}