| #!/bin/sh |
| |
| set -e |
| |
| if [ -z "${ANDROID_SDK_HOME}" ]; |
| then echo "Please set ANDROID_SDK_HOME, exiting"; exit; |
| else echo "ANDROID_SDK_HOME is ${ANDROID_SDK_HOME}"; |
| fi |
| |
| if [ -z "${ANDROID_NDK_HOME}" ]; |
| then echo "Please set ANDROID_NDK_HOME, exiting"; exit; |
| else echo "ANDROID_NDK_HOME is ${ANDROID_NDK_HOME}"; |
| fi |
| |
| |
| generate_local_properties() { |
| : > local.properties |
| echo "sdk.dir=${ANDROID_SDK_HOME}" >> local.properties |
| echo "ndk.dir=${ANDROID_NDK_HOME}" >> local.properties |
| } |
| |
| glslang=$(realpath ../../../external/glslang/build/install/bin/glslangValidator) |
| |
| prebuild() { |
| ( cd ..; python3 generate-dispatch-table.py HelpersDispatchTable.h ) |
| ( cd ..; python3 generate-dispatch-table.py HelpersDispatchTable.cpp ) |
| ( cd ..; python3 glsl-to-spirv Smoke.frag Smoke.frag.h ${glslang} ) |
| ( cd ..; python3 glsl-to-spirv Smoke.vert Smoke.vert.h ${glslang} ) |
| ( cd ..; python3 glsl-to-spirv Smoke.push_constant.vert Smoke.push_constant.vert.h ${glslang} ) |
| } |
| |
| build() { |
| ./gradlew build |
| } |
| |
| install() { |
| adb install -r build/outputs/apk/android-debug.apk |
| } |
| |
| run() { |
| adb shell am start com.example.Smoke/android.app.NativeActivity |
| } |
| |
| generate_local_properties |
| prebuild |
| build |
| install |
| #run |