blob: b1ee742b5bd3f99eb29a7599ad6eb123f7824441 [file] [log] [blame]
#!/bin/bash
# Update source for glslang, spirv-tools, shaderc
# Copyright 2016 The Android Open Source Project
# Copyright (C) 2015 Valve Corporation
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set -e
ANDROIDBUILDDIR=$PWD
BUILDDIR=$ANDROIDBUILDDIR
BASEDIR=$BUILDDIR/external
GLSLANG_REVISION=$(cat $ANDROIDBUILDDIR/glslang_revision_android)
SPIRV_TOOLS_REVISION=$(cat $ANDROIDBUILDDIR/spirv-tools_revision_android)
SPIRV_HEADERS_REVISION=$(cat $ANDROIDBUILDDIR/spirv-headers_revision_android)
SHADERC_REVISION=$(cat $ANDROIDBUILDDIR/shaderc_revision_android)
echo "GLSLANG_REVISION=$GLSLANG_REVISION"
echo "SPIRV_TOOLS_REVISION=$SPIRV_TOOLS_REVISION"
echo "SPIRV_HEADERS_REVISION=$SPIRV_HEADERS_REVISION"
echo "SHADERC_REVISION=$SHADERC_REVISION"
GLSLANG_URL=$(cat $ANDROIDBUILDDIR/glslang_url_android)
SPIRV_TOOLS_URL=$(cat $ANDROIDBUILDDIR/spirv-tools_url_android)
SPIRV_HEADERS_URL=$(cat $ANDROIDBUILDDIR/spirv-headers_url_android)
SHADERC_URL=$(cat $ANDROIDBUILDDIR/shaderc_url_android)
echo "GLSLANG_URL=$GLSLANG_URL"
echo "SPIRV_TOOL_URLS_=$SPIRV_TOOLS_URL"
echo "SPIRV_HEADERS_URL=$SPIRV_HEADERS_URL"
echo "SHADERC_URL=$SHADERC_URL"
if [[ $(uname) == "Linux" ]]; then
cores="$(nproc || echo 4)"
elif [[ $(uname) == "Darwin" ]]; then
cores=$(sysctl -n hw.ncpu)
fi
function create_glslang () {
rm -rf $BASEDIR/glslang
echo "Creating local glslang repository ($BASEDIR/glslang)."
mkdir -p $BASEDIR/glslang
cd $BASEDIR/glslang
git clone $GLSLANG_URL .
git checkout $GLSLANG_REVISION
}
function update_glslang () {
echo "Updating $BASEDIR/glslang"
cd $BASEDIR/glslang
if [[ $(git config --get remote.origin.url) != $GLSLANG_URL ]]; then
echo "glslang URL mismatch, recreating local repo"
create_glslang
return
fi
git fetch --all
git checkout $GLSLANG_REVISION
}
function create_spirv-tools () {
rm -rf $BASEDIR/spirv-tools
echo "Creating local spirv-tools repository ($BASEDIR/spirv-tools)."
mkdir -p $BASEDIR/spirv-tools
cd $BASEDIR/spirv-tools
git clone $SPIRV_TOOLS_URL .
git checkout $SPIRV_TOOLS_REVISION
}
function update_spirv-tools () {
echo "Updating $BASEDIR/spirv-tools"
cd $BASEDIR/spirv-tools
if [[ $(git config --get remote.origin.url) != $SPIRV_TOOLS_URL ]]; then
echo "spirv-tools URL mismatch, recreating local repo"
create_spirv-tools
return
fi
git fetch --all
git checkout $SPIRV_TOOLS_REVISION
}
function create_spirv-headers () {
rm -rf $BASEDIR/spirv-tools/external/spirv-headers
echo "Creating local spirv-headers repository ($BASEDIR/spirv-tools/external/spirv-headers)."
mkdir -p $BASEDIR/spirv-tools/external/spirv-headers
cd $BASEDIR/spirv-tools/external/spirv-headers
git clone $SPIRV_HEADERS_URL .
git checkout $SPIRV_HEADERS_REVISION
}
function update_spirv-headers () {
echo "Updating $BASEDIR/spirv-tools/external/spirv-headers"
cd $BASEDIR/spirv-tools/external/spirv-headers
if [[ $(git config --get remote.origin.url) != $SPIRV_HEADERS_URL ]]; then
echo "spirv-headers URL mismatch, recreating local repo"
create_spirv-headers
return
fi
git fetch --all
git checkout $SPIRV_HEADERS_REVISION
}
function create_shaderc () {
rm -rf $BASEDIR/shaderc
echo "Creating local shaderc repository ($BASEDIR/shaderc)."
cd $BASEDIR
git clone $SHADERC_URL
cd shaderc
git checkout $SHADERC_REVISION
}
function update_shaderc () {
echo "Updating $BASEDIR/shaderc"
cd $BASEDIR/shaderc
if [[ $(git config --get remote.origin.url) != $SHADERC_URL ]]; then
echo "shaderc URL mismatch, recreating local repo"
create_shaderc
return
fi
git fetch --all
git checkout $SHADERC_REVISION
}
function build_shaderc () {
echo "Building $BASEDIR/shaderc"
cd $BASEDIR/shaderc/android_test
ndk-build THIRD_PARTY_PATH=../.. -j $cores
}
if [ ! -d "$BASEDIR/glslang" -o ! -d "$BASEDIR/glslang/.git" -o -d "$BASEDIR/glslang/.svn" ]; then
create_glslang
fi
update_glslang
if [ ! -d "$BASEDIR/spirv-tools" -o ! -d "$BASEDIR/spirv-tools/.git" ]; then
create_spirv-tools
fi
update_spirv-tools
if [ ! -d "$BASEDIR/spirv-tools/external/spirv-headers" -o ! -d "$BASEDIR/spirv-tools/external/spirv-headers/.git" ]; then
create_spirv-headers
fi
update_spirv-headers
if [ ! -d "$BASEDIR/shaderc" -o ! -d "$BASEDIR/shaderc/.git" ]; then
create_shaderc
fi
update_shaderc
build_shaderc
echo ""
echo "${0##*/} finished."