blob: e728d893ca0221ec84eec6fa9c6a102b3f028832 [file] [log] [blame]
#!/bin/bash
# Update source for glslang, spirv-tools, shaderc
# Copyright 2016 The Android Open Source Project
# Copyright (C) 2015 Valve Corporation
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set -e
ANDROIDBUILDDIR=$PWD
BUILDDIR=$ANDROIDBUILDDIR/..
BASEDIR=$BUILDDIR/external
GLSLANG_REVISION=$(cat $ANDROIDBUILDDIR/glslang_revision_android)
SPIRV_TOOLS_REVISION=$(cat $ANDROIDBUILDDIR/spirv-tools_revision_android)
SHADERC_REVISION=$(cat $ANDROIDBUILDDIR/shaderc_revision_android)
echo "GLSLANG_REVISION=$GLSLANG_REVISION"
echo "SPIRV_TOOLS_REVISION=$SPIRV_TOOLS_REVISION"
echo "SHADERC_REVISION=$SHADERC_REVISION"
function create_glslang () {
rm -rf $BASEDIR/glslang
echo "Creating local glslang repository ($BASEDIR/glslang)."
mkdir -p $BASEDIR/glslang
cd $BASEDIR/glslang
git clone https://github.com/KhronosGroup/glslang.git .
git checkout $GLSLANG_REVISION
}
function update_glslang () {
echo "Updating $BASEDIR/glslang"
cd $BASEDIR/glslang
git fetch --all
git checkout $GLSLANG_REVISION
}
function create_spirv-tools () {
rm -rf $BASEDIR/spirv-tools
echo "Creating local spirv-tools repository ($BASEDIR/spirv-tools)."
mkdir -p $BASEDIR/spirv-tools
cd $BASEDIR/spirv-tools
git clone https://github.com/KhronosGroup/SPIRV-Tools.git .
git checkout $SPIRV_TOOLS_REVISION
}
function update_spirv-tools () {
echo "Updating $BASEDIR/spirv-tools"
cd $BASEDIR/spirv-tools
git fetch --all
git checkout $SPIRV_TOOLS_REVISION
}
function create_shaderc () {
rm -rf $BASEDIR/shaderc
echo "Creating local shaderc repository ($BASEDIR/shaderc)."
cd $BASEDIR
git clone git@github.com:google/shaderc.git
cd shaderc
git checkout $SHADERC_REVISION
}
function update_shaderc () {
echo "Updating $BASEDIR/shaderc"
cd $BASEDIR/shaderc
git fetch --all
git checkout $SHADERC_REVISION
}
function build_shaderc () {
echo "Building $BASEDIR/shaderc"
cd $BASEDIR/shaderc/android_test
ndk-build THIRD_PARTY_PATH=../.. -j 4
}
if [ ! -d "$BASEDIR/glslang" -o ! -d "$BASEDIR/glslang/.git" -o -d "$BASEDIR/glslang/.svn" ]; then
create_glslang
fi
update_glslang
if [ ! -d "$BASEDIR/spirv-tools" -o ! -d "$BASEDIR/spirv-tools/.git" ]; then
create_spirv-tools
fi
update_spirv-tools
if [ ! -d "$BASEDIR/shaderc" -o ! -d "$BASEDIR/shaderc/.git" ]; then
create_shaderc
fi
update_shaderc
build_shaderc
echo ""
echo "${0##*/} finished."