| /*------------------------------------------------------------------------- |
| * OpenGL Conformance Test Suite |
| * ----------------------------- |
| * |
| * Copyright (c) 2016 Google Inc. |
| * Copyright (c) 2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ /*! |
| * \file |
| * \brief OpenGL ES 3 Test Package. |
| */ /*-------------------------------------------------------------------*/ |
| |
| #include "es3cTestPackage.hpp" |
| #include "es3cCopyTexImageConversionsTests.hpp" |
| #include "es3cNumberParsingTests.hpp" |
| #include "glcAggressiveShaderOptimizationsTests.hpp" |
| #include "glcExposedExtensionsTests.hpp" |
| #include "glcFragDepthTests.hpp" |
| #include "glcGLSLVectorConstructorTests.hpp" |
| #include "glcInfoTests.hpp" |
| #include "glcInternalformatTests.hpp" |
| #include "glcPackedDepthStencilTests.hpp" |
| #include "glcPackedPixelsTests.hpp" |
| #include "glcParallelShaderCompileTests.hpp" |
| #include "glcShaderConstExprTests.hpp" |
| #include "glcShaderIndexingTests.hpp" |
| #include "glcShaderIntegerMixTests.hpp" |
| #include "glcShaderLibrary.hpp" |
| #include "glcShaderLoopTests.hpp" |
| #include "glcShaderMacroTests.hpp" |
| #include "glcShaderNegativeTests.hpp" |
| #include "glcShaderStructTests.hpp" |
| #include "glcTextureFilterAnisotropicTests.hpp" |
| #include "glcTextureRepeatModeTests.hpp" |
| #include "glcUniformBlockTests.hpp" |
| #include "glcNearestEdgeTests.hpp" |
| #include "glcFramebufferCompleteness.hpp" |
| #include "gluStateReset.hpp" |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| #include "tcuTestLog.hpp" |
| #include "tcuWaiverUtil.hpp" |
| |
| namespace es3cts |
| { |
| |
| class TestCaseWrapper : public tcu::TestCaseExecutor |
| { |
| public: |
| TestCaseWrapper(ES30TestPackage& package, de::SharedPtr<tcu::WaiverUtil> waiverMechanism); |
| ~TestCaseWrapper(void); |
| |
| void init(tcu::TestCase* testCase, const std::string& path); |
| void deinit(tcu::TestCase* testCase); |
| tcu::TestNode::IterateResult iterate(tcu::TestCase* testCase); |
| |
| private: |
| ES30TestPackage& m_testPackage; |
| de::SharedPtr<tcu::WaiverUtil> m_waiverMechanism; |
| }; |
| |
| TestCaseWrapper::TestCaseWrapper(ES30TestPackage& package, de::SharedPtr<tcu::WaiverUtil> waiverMechanism) |
| : m_testPackage(package), m_waiverMechanism(waiverMechanism) |
| { |
| } |
| |
| TestCaseWrapper::~TestCaseWrapper(void) |
| { |
| } |
| |
| void TestCaseWrapper::init(tcu::TestCase* testCase, const std::string& path) |
| { |
| if (m_waiverMechanism->isOnWaiverList(path)) |
| throw tcu::TestException("Waived test", QP_TEST_RESULT_WAIVER); |
| |
| glu::resetState(m_testPackage.getContext().getRenderContext(), m_testPackage.getContext().getContextInfo()); |
| |
| testCase->init(); |
| } |
| |
| void TestCaseWrapper::deinit(tcu::TestCase* testCase) |
| { |
| testCase->deinit(); |
| |
| glu::resetState(m_testPackage.getContext().getRenderContext(), m_testPackage.getContext().getContextInfo()); |
| } |
| |
| tcu::TestNode::IterateResult TestCaseWrapper::iterate(tcu::TestCase* testCase) |
| { |
| tcu::TestContext& testCtx = m_testPackage.getContext().getTestContext(); |
| glu::RenderContext& renderCtx = m_testPackage.getContext().getRenderContext(); |
| tcu::TestCase::IterateResult result; |
| |
| // Clear to black |
| { |
| const glw::Functions& gl = renderCtx.getFunctions(); |
| gl.clearColor(0.0f, 0.0f, 0.0f, 1.f); |
| gl.clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| } |
| |
| result = testCase->iterate(); |
| |
| // Call implementation specific post-iterate routine (usually handles native events and swaps buffers) |
| try |
| { |
| renderCtx.postIterate(); |
| return result; |
| } |
| catch (const tcu::ResourceError&) |
| { |
| testCtx.getLog().endCase(QP_TEST_RESULT_RESOURCE_ERROR, "Resource error in context post-iteration routine"); |
| testCtx.setTerminateAfter(true); |
| return tcu::TestNode::STOP; |
| } |
| catch (const std::exception&) |
| { |
| testCtx.getLog().endCase(QP_TEST_RESULT_FAIL, "Error in context post-iteration routine"); |
| return tcu::TestNode::STOP; |
| } |
| } |
| |
| class ShaderTests : public deqp::TestCaseGroup |
| { |
| public: |
| ShaderTests(deqp::Context& context) : TestCaseGroup(context, "shaders", "Shading Language Tests") |
| { |
| } |
| |
| void init(void) |
| { |
| addChild(new deqp::ShaderLibraryGroup(m_context, "declarations", "Declaration Tests", "declarations.test")); |
| addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new deqp::ShaderLibraryGroup(m_context, "preprocessor", "Preprocessor Tests", "preprocessor.test")); |
| addChild(new deqp::ShaderLibraryGroup(m_context, "literal_parsing", "Literal Parsing Tests", |
| "literal_parsing.test")); |
| addChild(new deqp::ShaderLibraryGroup(m_context, "name_hiding", "Name Hiding Tests", "name_hiding.test")); |
| addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new deqp::GLSLVectorConstructorTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_300_ES)); |
| addChild(new glcts::AggressiveShaderOptimizationsTests(m_context)); |
| } |
| }; |
| |
| ES30TestPackage::ES30TestPackage(tcu::TestContext& testCtx, const char* packageName) |
| : deqp::TestPackage(testCtx, packageName, "OpenGL ES 3 Conformance Tests", glu::ContextType(glu::ApiType::es(3, 0)), |
| "gl_cts/data/gles3/") |
| { |
| } |
| |
| ES30TestPackage::~ES30TestPackage(void) |
| { |
| } |
| |
| void ES30TestPackage::init(void) |
| { |
| // Call init() in parent - this creates context. |
| deqp::TestPackage::init(); |
| |
| try |
| { |
| addChild(new ShaderTests(getContext())); |
| addChild(new glcts::TextureFilterAnisotropicTests(getContext())); |
| addChild(new glcts::TextureRepeatModeTests(getContext())); |
| addChild(new glcts::ExposedExtensionsTests(getContext())); |
| tcu::TestCaseGroup* coreGroup = new tcu::TestCaseGroup(getTestContext(), "core", "core tests"); |
| coreGroup->addChild(new glcts::ShaderConstExprTests(getContext())); |
| coreGroup->addChild(new glcts::ShaderMacroTests(getContext())); |
| coreGroup->addChild(new glcts::InternalformatTests(getContext())); |
| coreGroup->addChild(new glcts::NearestEdgeCases(getContext())); |
| addChild(coreGroup); |
| addChild(new glcts::ParallelShaderCompileTests(getContext())); |
| addChild(new glcts::PackedPixelsTests(getContext())); |
| addChild(new glcts::PackedDepthStencilTests(getContext())); |
| addChild(new glcts::FramebufferCompletenessTests(getContext())); |
| addChild(new es3cts::CopyTexImageConversionsTests(getContext())); |
| addChild(new es3cts::NumberParsingTests(getContext())); |
| } |
| catch (...) |
| { |
| // Destroy context. |
| deqp::TestPackage::deinit(); |
| throw; |
| } |
| } |
| |
| tcu::TestCaseExecutor* ES30TestPackage::createExecutor(void) const |
| { |
| return new TestCaseWrapper(const_cast<ES30TestPackage&>(*this), m_waiverMechanism); |
| } |
| |
| } // es3cts |