| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 2.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture State Query tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es2fTextureStateQueryTests.hpp" |
| #include "es2fApiCase.hpp" |
| #include "glsStateQueryUtil.hpp" |
| #include "gluRenderContext.hpp" |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| #include "deRandom.hpp" |
| #include "deMath.h" |
| |
| using namespace glw; // GLint and other GL types |
| using namespace deqp::gls; |
| using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; |
| |
| |
| namespace deqp |
| { |
| namespace gles2 |
| { |
| namespace Functional |
| { |
| namespace TextureParamVerifiers |
| { |
| |
| // TexParamVerifier |
| |
| class TexParamVerifier : protected glu::CallLogWrapper |
| { |
| public: |
| TexParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); |
| virtual ~TexParamVerifier (); // make GCC happy |
| |
| const char* getTestNamePostfix (void) const; |
| |
| virtual void verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference) = DE_NULL; |
| virtual void verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference) = DE_NULL; |
| private: |
| const char* const m_testNamePostfix; |
| }; |
| |
| TexParamVerifier::TexParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) |
| : glu::CallLogWrapper (gl, log) |
| , m_testNamePostfix (testNamePostfix) |
| { |
| enableLogging(true); |
| } |
| TexParamVerifier::~TexParamVerifier () |
| { |
| } |
| |
| const char* TexParamVerifier::getTestNamePostfix (void) const |
| { |
| return m_testNamePostfix; |
| } |
| |
| class GetTexParameterIVerifier : public TexParamVerifier |
| { |
| public: |
| GetTexParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log); |
| |
| void verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference); |
| void verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference); |
| }; |
| |
| GetTexParameterIVerifier::GetTexParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log) |
| : TexParamVerifier(gl, log, "_gettexparameteri") |
| { |
| } |
| |
| void GetTexParameterIVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLint> state; |
| glGetTexParameteriv(target, name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| if (state != reference) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid texture param value"); |
| } |
| } |
| |
| void GetTexParameterIVerifier::verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference) |
| { |
| using tcu::TestLog; |
| |
| const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(reference); |
| const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference); |
| |
| StateQueryMemoryWriteGuard<GLint> state; |
| glGetTexParameteriv(target, name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| if (state < expectedGLStateMin || state > expectedGLStateMax) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << expectedGLStateMin << ", " << expectedGLStateMax << "]; got " << state << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid texture param value"); |
| } |
| } |
| |
| class GetTexParameterFVerifier : public TexParamVerifier |
| { |
| public: |
| GetTexParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log); |
| |
| void verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference); |
| void verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference); |
| }; |
| |
| GetTexParameterFVerifier::GetTexParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log) |
| : TexParamVerifier(gl, log, "_gettexparameterf") |
| { |
| } |
| |
| void GetTexParameterFVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference) |
| { |
| DE_ASSERT(reference == GLint(GLfloat(reference))); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests |
| |
| using tcu::TestLog; |
| |
| const GLfloat referenceAsFloat = GLfloat(reference); |
| |
| StateQueryMemoryWriteGuard<GLfloat> state; |
| glGetTexParameterfv(target, name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| if (state != referenceAsFloat) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); |
| } |
| } |
| |
| void GetTexParameterFVerifier::verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLfloat> state; |
| glGetTexParameterfv(target, name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| if (state != reference) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); |
| } |
| } |
| |
| } // TextureParamVerifiers |
| |
| namespace |
| { |
| |
| using namespace TextureParamVerifiers; |
| |
| // Tests |
| |
| class TextureCase : public ApiCase |
| { |
| public: |
| TextureCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) |
| : ApiCase (context, name, description) |
| , m_textureTarget (textureTarget) |
| , m_verifier (verifier) |
| { |
| } |
| |
| virtual void testTexture (void) = DE_NULL; |
| |
| void test (void) |
| { |
| GLuint textureId = 0; |
| glGenTextures(1, &textureId); |
| glBindTexture(m_textureTarget, textureId); |
| expectError(GL_NO_ERROR); |
| |
| testTexture(); |
| |
| glDeleteTextures(1, &textureId); |
| expectError(GL_NO_ERROR); |
| } |
| |
| protected: |
| GLenum m_textureTarget; |
| TexParamVerifier* m_verifier; |
| }; |
| |
| class TextureWrapCase : public TextureCase |
| { |
| public: |
| TextureWrapCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum valueName) |
| : TextureCase (context, verifier, name, description, textureTarget) |
| , m_valueName (valueName) |
| { |
| } |
| |
| void testTexture (void) |
| { |
| const GLenum wrapValues[] = {GL_CLAMP_TO_EDGE, GL_REPEAT, GL_MIRRORED_REPEAT}; |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, GL_REPEAT); |
| expectError(GL_NO_ERROR); |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) |
| { |
| glTexParameteri(m_textureTarget, m_valueName, wrapValues[ndx]); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); |
| expectError(GL_NO_ERROR); |
| } |
| |
| //check unit conversions with float |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) |
| { |
| glTexParameterf(m_textureTarget, m_valueName, (GLfloat)wrapValues[ndx]); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); |
| expectError(GL_NO_ERROR); |
| } |
| } |
| |
| private: |
| GLenum m_valueName; |
| }; |
| |
| class TextureMagFilterCase : public TextureCase |
| { |
| public: |
| TextureMagFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) |
| : TextureCase(context, verifier, name, description, textureTarget) |
| { |
| } |
| |
| void testTexture (void) |
| { |
| const GLenum magValues[] = {GL_NEAREST, GL_LINEAR}; |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| expectError(GL_NO_ERROR); |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) |
| { |
| glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); |
| expectError(GL_NO_ERROR); |
| } |
| |
| //check unit conversions with float |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) |
| { |
| glTexParameterf(m_textureTarget, GL_TEXTURE_MAG_FILTER, (GLfloat)magValues[ndx]); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); |
| expectError(GL_NO_ERROR); |
| } |
| } |
| }; |
| |
| class TextureMinFilterCase : public TextureCase |
| { |
| public: |
| TextureMinFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) |
| : TextureCase(context, verifier, name, description, textureTarget) |
| { |
| } |
| |
| void testTexture (void) |
| { |
| const GLenum minValues[] = {GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR}; |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR); |
| expectError(GL_NO_ERROR); |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) |
| { |
| glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); |
| expectError(GL_NO_ERROR); |
| } |
| |
| //check unit conversions with float |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) |
| { |
| glTexParameterf(m_textureTarget, GL_TEXTURE_MIN_FILTER, (GLfloat)minValues[ndx]); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); |
| expectError(GL_NO_ERROR); |
| } |
| } |
| }; |
| |
| } // anonymous |
| |
| #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \ |
| for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \ |
| { \ |
| TexParamVerifier* verifier = (VERIFIERS)[_verifierNdx]; \ |
| CODE_BLOCK; \ |
| } |
| |
| TextureStateQueryTests::TextureStateQueryTests (Context& context) |
| : TestCaseGroup (context, "texture", "Texture State Query tests") |
| , m_verifierInt (DE_NULL) |
| , m_verifierFloat (DE_NULL) |
| { |
| } |
| |
| TextureStateQueryTests::~TextureStateQueryTests (void) |
| { |
| deinit(); |
| } |
| |
| void TextureStateQueryTests::init (void) |
| { |
| using namespace TextureParamVerifiers; |
| |
| DE_ASSERT(m_verifierInt == DE_NULL); |
| DE_ASSERT(m_verifierFloat == DE_NULL); |
| |
| m_verifierInt = new GetTexParameterIVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); |
| m_verifierFloat = new GetTexParameterFVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); |
| |
| TexParamVerifier* verifiers[] = {m_verifierInt, m_verifierFloat}; |
| |
| const struct |
| { |
| const char* name; |
| GLenum textureTarget; |
| } textureTargets[] = |
| { |
| { "texture_2d", GL_TEXTURE_2D}, |
| { "texture_cube_map", GL_TEXTURE_CUBE_MAP} |
| }; |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(textureTargets); ++ndx) |
| { |
| FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_s" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_S))); |
| FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_t" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_T", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_T))); |
| |
| FOR_EACH_VERIFIER(verifiers, addChild(new TextureMagFilterCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_mag_filter" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MAG_FILTER", textureTargets[ndx].textureTarget))); |
| FOR_EACH_VERIFIER(verifiers, addChild(new TextureMinFilterCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_min_filter" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MIN_FILTER", textureTargets[ndx].textureTarget))); |
| } |
| } |
| |
| void TextureStateQueryTests::deinit (void) |
| { |
| if (m_verifierInt) |
| { |
| delete m_verifierInt; |
| m_verifierInt = NULL; |
| } |
| if (m_verifierFloat) |
| { |
| delete m_verifierFloat; |
| m_verifierFloat = NULL; |
| } |
| |
| this->TestCaseGroup::deinit(); |
| } |
| |
| } // Functional |
| } // gles2 |
| } // deqp |