| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Negative GL State API tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fNegativeStateApiTests.hpp" |
| #include "es3fApiCase.hpp" |
| #include "gluShaderProgram.hpp" |
| #include "gluContextInfo.hpp" |
| #include "deMemory.h" |
| |
| #include "glwDefs.hpp" |
| #include "glwEnums.hpp" |
| |
| using namespace glw; // GL types |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| using tcu::TestLog; |
| |
| static const char* uniformTestVertSource = "#version 300 es\n" |
| "uniform mediump vec4 vUnif_vec4;\n" |
| "in mediump vec4 attr;" |
| "layout(shared) uniform Block { mediump vec4 blockVar; };\n" |
| "void main (void)\n" |
| "{\n" |
| " gl_Position = vUnif_vec4 + blockVar + attr;\n" |
| "}\n\0"; |
| static const char* uniformTestFragSource = "#version 300 es\n" |
| "uniform mediump ivec4 fUnif_ivec4;\n" |
| "uniform mediump uvec4 fUnif_uvec4;\n" |
| "layout(location = 0) out mediump vec4 fragColor;" |
| "void main (void)\n" |
| "{\n" |
| " fragColor = vec4(vec4(fUnif_ivec4) + vec4(fUnif_uvec4));\n" |
| "}\n\0"; |
| |
| NegativeStateApiTests::NegativeStateApiTests (Context& context) |
| : TestCaseGroup(context, "state", "Negative GL State API Cases") |
| { |
| } |
| |
| NegativeStateApiTests::~NegativeStateApiTests (void) |
| { |
| } |
| |
| void NegativeStateApiTests::init (void) |
| { |
| // Enabling & disabling states |
| |
| ES3F_ADD_API_CASE(enable, "Invalid glEnable() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values."); |
| glEnable(-1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(disable, "Invalid glDisable() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values."); |
| glDisable(-1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // Simple state queries |
| |
| ES3F_ADD_API_CASE(get_booleanv, "Invalid glGetBooleanv() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); |
| GLboolean params = GL_FALSE; |
| glGetBooleanv(-1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_floatv, "Invalid glGetFloatv() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); |
| GLfloat params = 0.0f; |
| glGetFloatv(-1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_integerv, "Invalid glGetIntegerv() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); |
| GLint params = -1; |
| glGetIntegerv(-1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_integer64v, "Invalid glGetInteger64v() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); |
| GLint64 params = -1; |
| glGetInteger64v(-1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_integeri_v, "Invalid glGetIntegeri_v() usage", |
| { |
| GLint data = -1; |
| GLint maxUniformBufferBindings; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); |
| glGetIntegeri_v(-1, 0, &data); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target."); |
| glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); |
| expectError(GL_NO_ERROR); |
| glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_integer64i_v, "Invalid glGetInteger64i_v() usage", |
| { |
| GLint64 data = (GLint64)-1;; |
| GLint maxUniformBufferBindings; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); |
| glGetInteger64i_v(-1, 0, &data); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target."); |
| glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); |
| expectError(GL_NO_ERROR); |
| glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_string, "Invalid glGetString() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); |
| glGetString(-1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_stringi, "Invalid glGetStringi() usage", |
| { |
| GLint numExtensions; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); |
| glGetStringi(-1, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is outside the valid range for indexed state name."); |
| glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); |
| glGetStringi(GL_EXTENSIONS, numExtensions); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // Enumerated state queries: Shaders |
| |
| ES3F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage", |
| { |
| GLuint shaders[1]; |
| GLuint shaderObject = glCreateShader(GL_VERTEX_SHADER); |
| GLuint program = glCreateProgram(); |
| GLsizei count[1]; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetAttachedShaders(-1, 1, &count[0], &shaders[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxCount is less than 0."); |
| glGetAttachedShaders(program, -1, &count[0], &shaders[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteShader(shaderObject); |
| glDeleteProgram(program); |
| }); |
| ES3F_ADD_API_CASE(get_shaderiv, "Invalid glGetShaderiv() usage", |
| { |
| GLboolean shaderCompilerSupported; |
| glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); |
| m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLuint program = glCreateProgram(); |
| GLint param[1] = { -1 }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetShaderiv(shader, -1, ¶m[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); |
| glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object."); |
| glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteShader(shader); |
| glDeleteProgram(program); |
| }); |
| ES3F_ADD_API_CASE(get_shader_info_log, "Invalid glGetShaderInfoLog() usage", |
| { |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLuint program = glCreateProgram(); |
| GLsizei length[1] = { 0 }; |
| char infoLog[128] = { 0 }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); |
| glGetShaderInfoLog(-1, 128, &length[0], &infoLog[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); |
| glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0."); |
| glGetShaderInfoLog(shader, -1, &length[0], &infoLog[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteShader(shader); |
| glDeleteProgram(program); |
| }); |
| ES3F_ADD_API_CASE(get_shader_precision_format, "Invalid glGetShaderPrecisionFormat() usage", |
| { |
| GLboolean shaderCompilerSupported; |
| glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); |
| m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| |
| GLint range[2]; |
| GLint precision[1]; |
| |
| deMemset(&range[0], 0xcd, sizeof(range)); |
| deMemset(&precision[0], 0xcd, sizeof(precision)); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if shaderType or precisionType is not an accepted value."); |
| glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); |
| expectError(GL_INVALID_ENUM); |
| glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); |
| expectError(GL_INVALID_ENUM); |
| glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_shader_source, "Invalid glGetShaderSource() usage", |
| { |
| GLsizei length[1] = { 0 }; |
| char source[1] = { 0 }; |
| GLuint program = glCreateProgram(); |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); |
| glGetShaderSource(-1, 1, &length[0], &source[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); |
| glGetShaderSource(program, 1, &length[0], &source[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0."); |
| glGetShaderSource(shader, -1, &length[0], &source[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteProgram(program); |
| glDeleteShader(shader); |
| }); |
| |
| // Enumerated state queries: Programs |
| |
| ES3F_ADD_API_CASE(get_programiv, "Invalid glGetProgramiv() usage", |
| { |
| GLuint program = glCreateProgram(); |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLint params[1] = { -1 }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetProgramiv(program, -1, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetProgramiv(-1, GL_LINK_STATUS, ¶ms[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program does not refer to a program object."); |
| glGetProgramiv(shader, GL_LINK_STATUS, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteProgram(program); |
| glDeleteShader(shader); |
| }); |
| ES3F_ADD_API_CASE(get_program_info_log, "Invalid glGetProgramInfoLog() usage", |
| { |
| GLuint program = glCreateProgram(); |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLsizei length[1] = { 0 }; |
| char infoLog[1] = { 0 }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetProgramInfoLog (-1, 1, &length[0], &infoLog[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetProgramInfoLog (shader, 1, &length[0], &infoLog[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0."); |
| glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteProgram(program); |
| glDeleteShader(shader); |
| }); |
| |
| // Enumerated state queries: Shader variables |
| |
| ES3F_ADD_API_CASE(get_tex_parameterfv, "Invalid glGetTexParameterfv() usage", |
| { |
| GLfloat params[1] = { 0.0f }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); |
| glGetTexParameterfv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glGetTexParameterfv (GL_TEXTURE_2D, -1, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glGetTexParameterfv (-1, -1, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_tex_parameteriv, "Invalid glGetTexParameteriv() usage", |
| { |
| GLint params[1] = { 0 }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); |
| glGetTexParameteriv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glGetTexParameteriv (GL_TEXTURE_2D, -1, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glGetTexParameteriv (-1, -1, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_uniformfv, "Invalid glGetUniformfv() usage", |
| { |
| glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| glUseProgram(program.getProgram()); |
| |
| GLint unif = glGetUniformLocation(program.getProgram(), "vUnif_vec4"); // vec4 |
| if (unif == -1) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); |
| |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLuint programEmpty = glCreateProgram(); |
| GLfloat params[4] = { 0.0f }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetUniformfv (-1, unif, ¶ms[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetUniformfv (shader, unif, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); |
| glGetUniformfv (programEmpty, unif, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); |
| glGetUniformfv (program.getProgram(), -1, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteShader(shader); |
| glDeleteProgram(programEmpty); |
| }); |
| ES3F_ADD_API_CASE(get_uniformiv, "Invalid glGetUniformiv() usage", |
| { |
| glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| glUseProgram(program.getProgram()); |
| |
| GLint unif = glGetUniformLocation(program.getProgram(), "fUnif_ivec4"); // ivec4 |
| if (unif == -1) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); |
| |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLuint programEmpty = glCreateProgram(); |
| GLint params[4] = { 0 }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetUniformiv (-1, unif, ¶ms[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetUniformiv (shader, unif, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); |
| glGetUniformiv (programEmpty, unif, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); |
| glGetUniformiv (program.getProgram(), -1, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteShader(shader); |
| glDeleteProgram(programEmpty); |
| }); |
| ES3F_ADD_API_CASE(get_uniformuiv, "Invalid glGetUniformuiv() usage", |
| { |
| glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| glUseProgram(program.getProgram()); |
| |
| GLint unif = glGetUniformLocation(program.getProgram(), "fUnif_uvec4"); // uvec4 |
| if (unif == -1) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); |
| |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLuint programEmpty = glCreateProgram(); |
| GLuint params[4] = { 0 }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetUniformuiv (-1, unif, ¶ms[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetUniformuiv (shader, unif, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); |
| glGetUniformuiv (programEmpty, unif, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); |
| glGetUniformuiv (program.getProgram(), -1, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteShader(shader); |
| glDeleteProgram(programEmpty); |
| }); |
| ES3F_ADD_API_CASE(get_active_uniform, "Invalid glGetActiveUniform() usage", |
| { |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| GLint numActiveUniforms = -1; |
| |
| glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); |
| m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to the number of active uniform variables in program."); |
| glUseProgram(program.getProgram()); |
| glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0."); |
| glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glUseProgram(0); |
| glDeleteShader(shader); |
| }); |
| ES3F_ADD_API_CASE(get_active_uniformsiv, "Invalid glGetActiveUniformsiv() usage", |
| { |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| GLuint dummyUniformIndex = 1; |
| GLint dummyParamDst = -1; |
| GLint numActiveUniforms = -1; |
| |
| glUseProgram(program.getProgram()); |
| |
| glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); |
| m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetActiveUniformsiv(-1, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetActiveUniformsiv(shader, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); |
| for (int excess = 0; excess <= 2; excess++) |
| { |
| std::vector<GLuint> invalidUniformIndices; |
| invalidUniformIndices.push_back(1); |
| invalidUniformIndices.push_back(numActiveUniforms-1+excess); |
| invalidUniformIndices.push_back(1); |
| |
| std::vector<GLint> dummyParamsDst(invalidUniformIndices.size()); |
| glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &dummyParamsDst[0]); |
| expectError(excess == 0 ? GL_NO_ERROR : GL_INVALID_VALUE); |
| } |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted token."); |
| glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glUseProgram(0); |
| glDeleteShader(shader); |
| }); |
| ES3F_ADD_API_CASE(get_active_uniform_blockiv, "Invalid glGetActiveUniformBlockiv() usage", |
| { |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| GLint params = -1; |
| GLint numActiveBlocks = -1; |
| |
| glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); |
| m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); |
| glUseProgram(program.getProgram()); |
| expectError(GL_NO_ERROR); |
| glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, ¶ms); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the accepted tokens."); |
| glGetActiveUniformBlockiv(program.getProgram(), 0, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glUseProgram(0); |
| }); |
| ES3F_ADD_API_CASE(get_active_uniform_block_name, "Invalid glGetActiveUniformBlockName() usage", |
| { |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| GLsizei length = -1; |
| GLint numActiveBlocks = -1; |
| GLchar uniformBlockName[128]; |
| |
| deMemset(&uniformBlockName[0], 0, sizeof(uniformBlockName)); |
| |
| glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); |
| m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); |
| glUseProgram(program.getProgram()); |
| expectError(GL_NO_ERROR); |
| glGetActiveUniformBlockName(program.getProgram(), numActiveBlocks, (int)sizeof(uniformBlockName), &length, &uniformBlockName[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glUseProgram(0); |
| }); |
| ES3F_ADD_API_CASE(get_active_attrib, "Invalid glGetActiveAttrib() usage", |
| { |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| GLint numActiveAttributes = -1; |
| |
| GLsizei length = -1; |
| GLint size = -1; |
| GLenum type = -1; |
| GLchar name[32]; |
| |
| deMemset(&name[0], 0, sizeof(name)); |
| |
| glGetProgramiv (program.getProgram(), GL_ACTIVE_ATTRIBUTES, &numActiveAttributes); |
| m_log << TestLog::Message << "// GL_ACTIVE_ATTRIBUTES = " << numActiveAttributes << " (expected 1)." << TestLog::EndMessage; |
| |
| glUseProgram(program.getProgram()); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); |
| glGetActiveAttrib(-1, 0, 32, &length, &size, &type, &name[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); |
| glGetActiveAttrib(shader, 0, 32, &length, &size, &type, &name[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_ACTIVE_ATTRIBUTES."); |
| glGetActiveAttrib(program.getProgram(), numActiveAttributes, (int)sizeof(name), &length, &size, &type, &name[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0."); |
| glGetActiveAttrib(program.getProgram(), 0, -1, &length, &size, &type, &name[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glUseProgram(0); |
| glDeleteShader(shader); |
| }); |
| ES3F_ADD_API_CASE(get_uniform_indices, "Invalid glGetUniformIndices() usage", |
| { |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); |
| GLint numActiveBlocks = -1; |
| const GLchar* uniformName = "Block.blockVar"; |
| GLuint uniformIndices = -1; |
| |
| glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); |
| m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is a name of shader object."); |
| glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not name of program or shader object."); |
| GLuint invalid = -1; |
| glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glUseProgram(0); |
| glDeleteShader(shader); |
| }); |
| ES3F_ADD_API_CASE(get_vertex_attribfv, "Invalid glGetVertexAttribfv() usage", |
| { |
| GLfloat params = 0.0f; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetVertexAttribfv(0, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); |
| GLint maxVertexAttribs; |
| glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); |
| glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_vertex_attribiv, "Invalid glGetVertexAttribiv() usage", |
| { |
| GLint params = -1; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetVertexAttribiv(0, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); |
| GLint maxVertexAttribs; |
| glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); |
| glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_vertex_attribi_iv, "Invalid glGetVertexAttribIiv() usage", |
| { |
| GLint params = -1; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetVertexAttribIiv(0, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); |
| GLint maxVertexAttribs; |
| glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); |
| glGetVertexAttribIiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_vertex_attribi_uiv, "Invalid glGetVertexAttribIuiv() usage", |
| { |
| GLuint params = (GLuint)-1; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetVertexAttribIuiv(0, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); |
| GLint maxVertexAttribs; |
| glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); |
| glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_vertex_attrib_pointerv, "Invalid glGetVertexAttribPointerv() usage", |
| { |
| GLvoid* ptr[1] = { DE_NULL }; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetVertexAttribPointerv(0, -1, &ptr[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); |
| GLint maxVertexAttribs; |
| glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); |
| glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_frag_data_location, "Invalid glGetFragDataLocation() usage", |
| { |
| GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| GLuint program = glCreateProgram(); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is the name of a shader object."); |
| glGetFragDataLocation(shader, "gl_FragColor"); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been linked."); |
| glGetFragDataLocation(program, "gl_FragColor"); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteProgram(program); |
| glDeleteShader(shader); |
| }); |
| |
| // Enumerated state queries: Buffers |
| |
| ES3F_ADD_API_CASE(get_buffer_parameteriv, "Invalid glGetBufferParameteriv() usage", |
| { |
| GLint params = -1; |
| GLuint buf; |
| glGenBuffers(1, &buf); |
| glBindBuffer(GL_ARRAY_BUFFER, buf); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or value is not an accepted value."); |
| glGetBufferParameteriv(-1, GL_BUFFER_SIZE, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| glGetBufferParameteriv(GL_ARRAY_BUFFER, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| glGetBufferParameteriv(-1, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); |
| glBindBuffer(GL_ARRAY_BUFFER, 0); |
| glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, ¶ms); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &buf); |
| }); |
| ES3F_ADD_API_CASE(get_buffer_parameteri64v, "Invalid glGetBufferParameteri64v() usage", |
| { |
| GLint64 params = -1; |
| GLuint buf; |
| glGenBuffers(1, &buf); |
| glBindBuffer(GL_ARRAY_BUFFER, buf); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or value is not an accepted value."); |
| glGetBufferParameteri64v(-1, GL_BUFFER_SIZE, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| glGetBufferParameteri64v(GL_ARRAY_BUFFER , -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| glGetBufferParameteri64v(-1, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); |
| glBindBuffer(GL_ARRAY_BUFFER, 0); |
| glGetBufferParameteri64v(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, ¶ms); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &buf); |
| }); |
| ES3F_ADD_API_CASE(get_buffer_pointerv, "Invalid glGetBufferPointerv() usage", |
| { |
| GLvoid* params = DE_NULL; |
| GLuint buf; |
| glGenBuffers(1, &buf); |
| glBindBuffer(GL_ARRAY_BUFFER, buf); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); |
| glGetBufferPointerv(GL_ARRAY_BUFFER, -1, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| glGetBufferPointerv(-1, GL_BUFFER_MAP_POINTER, ¶ms); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); |
| glBindBuffer(GL_ARRAY_BUFFER, 0); |
| glGetBufferPointerv(GL_ARRAY_BUFFER, GL_BUFFER_MAP_POINTER, ¶ms); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &buf); |
| }); |
| ES3F_ADD_API_CASE(get_framebuffer_attachment_parameteriv, "Invalid glGetFramebufferAttachmentParameteriv() usage", |
| { |
| GLint params[1] = { -1 }; |
| GLuint fbo; |
| GLuint rbo[2]; |
| |
| glGenFramebuffers (1, &fbo); |
| glGenRenderbuffers (2, rbo); |
| |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 16, 16); |
| glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[0]); |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_STENCIL_INDEX8, 16, 16); |
| glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]); |
| glCheckFramebufferStatus (GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens."); |
| glGetFramebufferAttachmentParameteriv(-1, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, ¶ms[0]); // TYPE is GL_RENDERBUFFER |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not valid for the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE."); |
| glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, ¶ms[0]); // TYPE is GL_RENDERBUFFER |
| expectError(GL_INVALID_ENUM); |
| glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // TYPE is GL_FRAMEBUFFER_DEFAULT |
| expectError(GL_INVALID_ENUM); |
| glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachment is GL_DEPTH_STENCIL_ATTACHMENT and different objects are bound to the depth and stencil attachment points of target."); |
| glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is GL_NONE and pname is not GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME."); |
| glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // TYPE is GL_NONE |
| expectError(GL_NO_ERROR); |
| glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, ¶ms[0]); // TYPE is GL_NONE |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION or GL_INVALID_ENUM is generated if attachment is not one of the accepted values for the current binding of target."); |
| glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // A FBO is bound so GL_BACK is invalid |
| expectError(GL_INVALID_OPERATION, GL_INVALID_ENUM); |
| glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // Default framebuffer is bound so GL_COLOR_ATTACHMENT0 is invalid |
| expectError(GL_INVALID_OPERATION, GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteFramebuffers(1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(get_renderbuffer_parameteriv, "Invalid glGetRenderbufferParameteriv() usage", |
| { |
| GLint params[1] = { -1 }; |
| GLuint rbo; |
| glGenRenderbuffers(1, &rbo); |
| glBindRenderbuffer(GL_RENDERBUFFER, rbo); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); |
| glGetRenderbufferParameteriv(-1, GL_RENDERBUFFER_WIDTH, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the accepted tokens."); |
| glGetRenderbufferParameteriv(GL_RENDERBUFFER, -1, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteRenderbuffers(1, &rbo); |
| glBindRenderbuffer(GL_RENDERBUFFER, 0); |
| }); |
| ES3F_ADD_API_CASE(get_internalformativ, "Invalid glGetInternalformativ() usage", |
| { |
| GLint params[16]; |
| |
| deMemset(¶ms[0], 0xcd, sizeof(params)); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is negative."); |
| glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, -1, ¶ms[0]); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not GL_SAMPLES or GL_NUM_SAMPLE_COUNTS."); |
| glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, -1, 16, ¶ms[0]); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not color-, depth-, or stencil-renderable."); |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) |
| { |
| glGetInternalformativ (GL_RENDERBUFFER, GL_RG8_SNORM, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); |
| expectError (GL_INVALID_ENUM); |
| } |
| |
| glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); |
| glGetInternalformativ (-1, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); |
| expectError (GL_INVALID_ENUM); |
| glGetInternalformativ (GL_FRAMEBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); |
| expectError (GL_INVALID_ENUM); |
| |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_sparse_texture")) |
| { |
| glGetInternalformativ (GL_TEXTURE_2D, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); |
| expectError (GL_INVALID_ENUM); |
| } |
| m_log << TestLog::EndSection; |
| }); |
| |
| // Query object queries |
| |
| ES3F_ADD_API_CASE(get_queryiv, "Invalid glGetQueryiv() usage", |
| { |
| GLint params = -1; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); |
| glGetQueryiv (GL_ANY_SAMPLES_PASSED, -1, ¶ms); |
| expectError (GL_INVALID_ENUM); |
| glGetQueryiv (-1, GL_CURRENT_QUERY, ¶ms); |
| expectError (GL_INVALID_ENUM); |
| glGetQueryiv (-1, -1, ¶ms); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(get_query_objectuiv, "Invalid glGetQueryObjectuiv() usage", |
| { |
| GLuint params = -1; |
| GLuint id; |
| glGenQueries (1, &id); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is not the name of a query object."); |
| glGetQueryObjectuiv (-1, GL_QUERY_RESULT_AVAILABLE, ¶ms); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::Message << "// Note: " << id << " is not a query object yet, since it hasn't been used by glBeginQuery" << TestLog::EndMessage; |
| glGetQueryObjectuiv (id, GL_QUERY_RESULT_AVAILABLE, ¶ms); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glBeginQuery (GL_ANY_SAMPLES_PASSED, id); |
| glEndQuery (GL_ANY_SAMPLES_PASSED); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glGetQueryObjectuiv (id, -1, ¶ms); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is the name of a currently active query object."); |
| glBeginQuery (GL_ANY_SAMPLES_PASSED, id); |
| expectError (GL_NO_ERROR); |
| glGetQueryObjectuiv (id, GL_QUERY_RESULT_AVAILABLE, ¶ms); |
| expectError (GL_INVALID_OPERATION); |
| glEndQuery (GL_ANY_SAMPLES_PASSED); |
| expectError (GL_NO_ERROR); |
| m_log << TestLog::EndSection; |
| |
| glDeleteQueries (1, &id); |
| }); |
| |
| // Sync object queries |
| |
| ES3F_ADD_API_CASE(get_synciv, "Invalid glGetSynciv() usage", |
| { |
| GLsizei length = -1; |
| GLint values[32]; |
| GLsync sync; |
| |
| deMemset(&values[0], 0xcd, sizeof(values)); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if sync is not the name of a sync object."); |
| glGetSynciv (0, GL_OBJECT_TYPE, 32, &length, &values[0]); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the accepted tokens."); |
| sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
| expectError (GL_NO_ERROR); |
| glGetSynciv (sync, -1, 32, &length, &values[0]); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // Enumerated boolean state queries |
| |
| ES3F_ADD_API_CASE(is_enabled, "Invalid glIsEnabled() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not an accepted value."); |
| glIsEnabled(-1); |
| expectError(GL_INVALID_ENUM); |
| glIsEnabled(GL_TRIANGLES); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // Hints |
| |
| ES3F_ADD_API_CASE(hint, "Invalid glHint() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if either target or mode is not an accepted value."); |
| glHint(GL_GENERATE_MIPMAP_HINT, -1); |
| expectError(GL_INVALID_ENUM); |
| glHint(-1, GL_FASTEST); |
| expectError(GL_INVALID_ENUM); |
| glHint(-1, -1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // Named Object Usage |
| |
| ES3F_ADD_API_CASE(is_buffer, "Invalid glIsBuffer() usage", |
| { |
| GLuint buffer = 0; |
| GLboolean isBuffer; |
| |
| m_log << TestLog::Section("", "A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object."); |
| isBuffer = glIsBuffer(buffer); |
| checkBooleans (isBuffer, GL_FALSE); |
| |
| glGenBuffers (1, &buffer); |
| isBuffer = glIsBuffer(buffer); |
| checkBooleans (isBuffer, GL_FALSE); |
| |
| glBindBuffer (GL_ARRAY_BUFFER, buffer); |
| isBuffer = glIsBuffer(buffer); |
| checkBooleans (isBuffer, GL_TRUE); |
| |
| glBindBuffer (GL_ARRAY_BUFFER, 0); |
| glDeleteBuffers (1, &buffer); |
| isBuffer = glIsBuffer(buffer); |
| checkBooleans (isBuffer, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_framebuffer, "Invalid glIsFramebuffer() usage", |
| { |
| GLuint fbo = 0; |
| GLboolean isFbo; |
| |
| m_log << TestLog::Section("", "A name returned by glGenFramebuffers, but not yet bound through a call to glBindFramebuffer is not the name of a framebuffer object."); |
| isFbo = glIsFramebuffer(fbo); |
| checkBooleans (isFbo, GL_FALSE); |
| |
| glGenFramebuffers (1, &fbo); |
| isFbo = glIsFramebuffer(fbo); |
| checkBooleans (isFbo, GL_FALSE); |
| |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| isFbo = glIsFramebuffer(fbo); |
| checkBooleans (isFbo, GL_TRUE); |
| |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glDeleteFramebuffers(1, &fbo); |
| isFbo = glIsFramebuffer(fbo); |
| checkBooleans (isFbo, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_program, "Invalid glIsProgram() usage", |
| { |
| GLuint program = 0; |
| GLboolean isProgram; |
| |
| m_log << TestLog::Section("", "A name created with glCreateProgram, and not yet deleted with glDeleteProgram is a name of a program object."); |
| isProgram = glIsProgram(program); |
| checkBooleans (isProgram, GL_FALSE); |
| |
| program = glCreateProgram(); |
| isProgram = glIsProgram(program); |
| checkBooleans (isProgram, GL_TRUE); |
| |
| glDeleteProgram (program); |
| isProgram = glIsProgram(program); |
| checkBooleans (isProgram, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_renderbuffer, "Invalid glIsRenderbuffer() usage", |
| { |
| GLuint rbo = 0; |
| GLboolean isRbo; |
| |
| m_log << TestLog::Section("", "A name returned by glGenRenderbuffers, but not yet bound through a call to glBindRenderbuffer or glFramebufferRenderbuffer is not the name of a renderbuffer object."); |
| isRbo = glIsRenderbuffer(rbo); |
| checkBooleans (isRbo, GL_FALSE); |
| |
| glGenRenderbuffers (1, &rbo); |
| isRbo = glIsRenderbuffer(rbo); |
| checkBooleans (isRbo, GL_FALSE); |
| |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo); |
| isRbo = glIsRenderbuffer(rbo); |
| checkBooleans (isRbo, GL_TRUE); |
| |
| glBindRenderbuffer (GL_RENDERBUFFER, 0); |
| glDeleteRenderbuffers (1, &rbo); |
| isRbo = glIsRenderbuffer(rbo); |
| checkBooleans (isRbo, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", |
| { |
| GLuint shader = 0; |
| GLboolean isShader; |
| |
| m_log << TestLog::Section("", "A name created with glCreateShader, and not yet deleted with glDeleteShader is a name of a shader object."); |
| isShader = glIsProgram(shader); |
| checkBooleans (isShader, GL_FALSE); |
| |
| shader = glCreateShader(GL_VERTEX_SHADER); |
| isShader = glIsShader(shader); |
| checkBooleans (isShader, GL_TRUE); |
| |
| glDeleteShader (shader); |
| isShader = glIsShader(shader); |
| checkBooleans (isShader, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_texture, "Invalid glIsTexture() usage", |
| { |
| GLuint texture = 0; |
| GLboolean isTexture; |
| |
| m_log << TestLog::Section("", "A name returned by glGenTextures, but not yet bound through a call to glBindTexture is not the name of a texture."); |
| isTexture = glIsTexture(texture); |
| checkBooleans (isTexture, GL_FALSE); |
| |
| glGenTextures (1, &texture); |
| isTexture = glIsTexture(texture); |
| checkBooleans (isTexture, GL_FALSE); |
| |
| glBindTexture (GL_TEXTURE_2D, texture); |
| isTexture = glIsTexture(texture); |
| checkBooleans (isTexture, GL_TRUE); |
| |
| glBindTexture (GL_TEXTURE_2D, 0); |
| glDeleteTextures (1, &texture); |
| isTexture = glIsTexture(texture); |
| checkBooleans (isTexture, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_query, "Invalid glIsQuery() usage", |
| { |
| GLuint query = 0; |
| GLboolean isQuery; |
| |
| m_log << TestLog::Section("", "A name returned by glGenQueries, but not yet associated with a query object by calling glBeginQuery, is not the name of a query object."); |
| isQuery = glIsQuery(query); |
| checkBooleans (isQuery, GL_FALSE); |
| |
| glGenQueries (1, &query); |
| isQuery = glIsQuery(query); |
| checkBooleans (isQuery, GL_FALSE); |
| |
| glBeginQuery (GL_ANY_SAMPLES_PASSED, query); |
| isQuery = glIsQuery(query); |
| checkBooleans (isQuery, GL_TRUE); |
| |
| glEndQuery (GL_ANY_SAMPLES_PASSED); |
| glDeleteQueries (1, &query); |
| isQuery = glIsQuery(query); |
| checkBooleans (isQuery, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_sampler, "Invalid glIsSampler() usage", |
| { |
| GLuint sampler = 0; |
| GLboolean isSampler; |
| |
| m_log << TestLog::Section("", "A name returned by glGenSamplers is the name of a sampler object."); |
| isSampler = glIsSampler(sampler); |
| checkBooleans (isSampler, GL_FALSE); |
| |
| glGenSamplers (1, &sampler); |
| isSampler = glIsSampler(sampler); |
| checkBooleans (isSampler, GL_TRUE); |
| |
| glBindSampler (0, sampler); |
| isSampler = glIsSampler(sampler); |
| checkBooleans (isSampler, GL_TRUE); |
| |
| glDeleteSamplers (1, &sampler); |
| isSampler = glIsSampler(sampler); |
| checkBooleans (isSampler, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_sync, "Invalid glIsSync() usage", |
| { |
| GLsync sync = 0; |
| GLboolean isSync; |
| |
| m_log << TestLog::Section("", "A name returned by glFenceSync is the name of a sync object."); |
| isSync = glIsSync(sync); |
| checkBooleans (isSync, GL_FALSE); |
| |
| sync = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
| isSync = glIsSync(sync); |
| checkBooleans (isSync, GL_TRUE); |
| |
| glDeleteSync (sync); |
| isSync = glIsSync(sync); |
| checkBooleans (isSync, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_transform_feedback, "Invalid glIsTransformFeedback() usage", |
| { |
| GLuint tf = 0; |
| GLboolean isTF; |
| |
| m_log << TestLog::Section("", "A name returned by glGenTransformFeedbacks, but not yet bound using glBindTransformFeedback, is not the name of a transform feedback object."); |
| isTF = glIsTransformFeedback(tf); |
| checkBooleans (isTF, GL_FALSE); |
| |
| glGenTransformFeedbacks (1, &tf); |
| isTF = glIsTransformFeedback(tf); |
| checkBooleans (isTF, GL_FALSE); |
| |
| glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tf); |
| isTF = glIsTransformFeedback(tf); |
| checkBooleans (isTF, GL_TRUE); |
| |
| glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, 0); |
| glDeleteTransformFeedbacks (1, &tf); |
| isTF = glIsTransformFeedback(tf); |
| checkBooleans (isTF, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| ES3F_ADD_API_CASE(is_vertex_array, "Invalid glIsVertexArray() usage", |
| { |
| GLuint vao = 0; |
| GLboolean isVao; |
| |
| m_log << TestLog::Section("", "A name returned by glGenVertexArrays, but not yet bound using glBindVertexArray, is not the name of a vertex array object."); |
| isVao = glIsVertexArray(vao); |
| checkBooleans (isVao, GL_FALSE); |
| |
| glGenVertexArrays (1, &vao); |
| isVao = glIsVertexArray(vao); |
| checkBooleans (isVao, GL_FALSE); |
| |
| glBindVertexArray (vao); |
| isVao = glIsVertexArray(vao); |
| checkBooleans (isVao, GL_TRUE); |
| |
| glBindVertexArray (0); |
| glDeleteVertexArrays (1, &vao); |
| isVao = glIsVertexArray(vao); |
| checkBooleans (isVao, GL_FALSE); |
| m_log << TestLog::EndSection; |
| |
| expectError (GL_NO_ERROR); |
| }); |
| } |
| |
| } // Functional |
| } // gles3 |
| } // deqp |