blob: 9ba79de020adfe932e800cb306b1a9d43bcce9e0 [file] [log] [blame]
#ifndef _VKTYPEUTIL_HPP
#define _VKTYPEUTIL_HPP
/*-------------------------------------------------------------------------
* Vulkan CTS Framework
* --------------------
*
* Copyright (c) 2015 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Utilities for creating commonly used composite types.
*//*--------------------------------------------------------------------*/
#include "vkDefs.hpp"
#include "tcuVector.hpp"
namespace vk
{
#include "vkTypeUtil.inl"
inline VkClearValue makeClearValueColorF32(float r, float g, float b, float a)
{
VkClearValue v;
v.color.float32[0] = r;
v.color.float32[1] = g;
v.color.float32[2] = b;
v.color.float32[3] = a;
return v;
}
inline VkClearValue makeClearValueColorVec4(tcu::Vec4 vec)
{
return makeClearValueColorF32(vec.x(), vec.y(), vec.z(), vec.w());
}
inline VkClearValue makeClearValueColorU32(uint32_t r, uint32_t g, uint32_t b, uint32_t a)
{
VkClearValue v;
v.color.uint32[0] = r;
v.color.uint32[1] = g;
v.color.uint32[2] = b;
v.color.uint32[3] = a;
return v;
}
inline VkClearValue makeClearValueColorI32(int32_t r, int32_t g, int32_t b, int32_t a)
{
VkClearValue v;
v.color.int32[0] = r;
v.color.int32[1] = g;
v.color.int32[2] = b;
v.color.int32[3] = a;
return v;
}
inline VkClearValue makeClearValueColor(const tcu::Vec4 &color)
{
VkClearValue v;
v.color.float32[0] = color[0];
v.color.float32[1] = color[1];
v.color.float32[2] = color[2];
v.color.float32[3] = color[3];
return v;
}
inline VkClearValue makeClearValueDepthStencil(float depth, uint32_t stencil)
{
VkClearValue v;
v.depthStencil.depth = depth;
v.depthStencil.stencil = stencil;
return v;
}
inline VkClearValue makeClearValue(VkClearColorValue color)
{
VkClearValue v;
v.color = color;
return v;
}
inline VkComponentMapping makeComponentMappingRGBA(void)
{
return makeComponentMapping(VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B,
VK_COMPONENT_SWIZZLE_A);
}
inline VkExtent3D makeExtent3D(const tcu::IVec3 &vec)
{
return makeExtent3D((uint32_t)vec.x(), (uint32_t)vec.y(), (uint32_t)vec.z());
}
inline VkExtent3D makeExtent3D(const tcu::UVec3 &vec)
{
return makeExtent3D(vec.x(), vec.y(), vec.z());
}
inline VkRect2D makeRect2D(int32_t x, int32_t y, uint32_t width, uint32_t height)
{
VkRect2D r;
r.offset.x = x;
r.offset.y = y;
r.extent.width = width;
r.extent.height = height;
return r;
}
inline VkRect2D makeRect2D(const tcu::IVec2 &vec)
{
return makeRect2D(0, 0, vec.x(), vec.y());
}
inline VkRect2D makeRect2D(const tcu::IVec3 &vec)
{
return makeRect2D(0, 0, vec.x(), vec.y());
}
inline VkRect2D makeRect2D(const tcu::UVec2 &vec)
{
return makeRect2D(0, 0, vec.x(), vec.y());
}
inline VkRect2D makeRect2D(const VkExtent3D &extent)
{
return makeRect2D(0, 0, extent.width, extent.height);
}
inline VkRect2D makeRect2D(const VkExtent2D &extent)
{
return makeRect2D(0, 0, extent.width, extent.height);
}
inline VkRect2D makeRect2D(const uint32_t width, const uint32_t height)
{
return makeRect2D(0, 0, width, height);
}
inline VkViewport makeViewport(const tcu::IVec2 &vec)
{
return makeViewport(0.0f, 0.0f, (float)vec.x(), (float)vec.y(), 0.0f, 1.0f);
}
inline VkViewport makeViewport(const tcu::IVec3 &vec)
{
return makeViewport(0.0f, 0.0f, (float)vec.x(), (float)vec.y(), 0.0f, 1.0f);
}
inline VkViewport makeViewport(const tcu::UVec2 &vec)
{
return makeViewport(0.0f, 0.0f, (float)vec.x(), (float)vec.y(), 0.0f, 1.0f);
}
inline VkViewport makeViewport(const VkExtent3D &extent)
{
return makeViewport(0.0f, 0.0f, (float)extent.width, (float)extent.height, 0.0f, 1.0f);
}
inline VkViewport makeViewport(const VkExtent2D &extent)
{
return makeViewport(0.0f, 0.0f, (float)extent.width, (float)extent.height, 0.0f, 1.0f);
}
inline VkViewport makeViewport(const uint32_t width, const uint32_t height)
{
return makeViewport(0.0f, 0.0f, (float)width, (float)height, 0.0f, 1.0f);
}
inline VkPrimitiveTopology primitiveTopologyCastToList(const VkPrimitiveTopology primitiveTopology)
{
DE_STATIC_ASSERT(static_cast<uint64_t>(VK_PRIMITIVE_TOPOLOGY_PATCH_LIST) + 1 ==
static_cast<uint64_t>(VK_PRIMITIVE_TOPOLOGY_LAST));
switch (primitiveTopology)
{
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
default:
TCU_THROW(InternalError, "Unknown primitive topology.");
}
}
inline bool isPrimitiveTopologyPoint(const VkPrimitiveTopology primitiveTopology)
{
return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
}
inline bool isPrimitiveTopologyLine(const VkPrimitiveTopology primitiveTopology)
{
return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
}
inline bool isPrimitiveTopologyTriangle(const VkPrimitiveTopology primitiveTopology)
{
return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
}
inline bool isPrimitiveTopologyPatch(const VkPrimitiveTopology primitiveTopology)
{
return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
}
inline bool isAllInStage(const VkShaderStageFlags shaderStageFlags, const VkShaderStageFlags stageMask)
{
return (shaderStageFlags & stageMask) != 0 && ((shaderStageFlags & ~stageMask) == 0);
}
inline bool isAllComputeStages(const VkShaderStageFlags shaderStageFlags)
{
return isAllInStage(shaderStageFlags, VK_SHADER_STAGE_COMPUTE_BIT);
}
inline bool isAllGraphicsStages(const VkShaderStageFlags shaderStageFlags)
{
return isAllInStage(shaderStageFlags, VK_SHADER_STAGE_ALL_GRAPHICS);
}
#ifndef CTS_USES_VULKANSC
inline bool isAllRayTracingStages(const VkShaderStageFlags shaderStageFlags)
{
const VkShaderStageFlags rayTracingStageFlags =
VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR |
VK_SHADER_STAGE_MISS_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR | VK_SHADER_STAGE_CALLABLE_BIT_KHR;
return isAllInStage(shaderStageFlags, rayTracingStageFlags);
}
#endif // CTS_USES_VULKANSC
} // namespace vk
#endif // _VKTYPEUTIL_HPP