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/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2021 Google LLC.
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Test no-op image layout transitions in VK_KHR_synchronization2
*//*--------------------------------------------------------------------*/
#include "deUniquePtr.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuImageCompare.hpp"
#include "vkBarrierUtil.hpp"
#include "vkImageUtil.hpp"
#include "vkCmdUtil.hpp"
#include "vkObjUtil.hpp"
#include "vkTypeUtil.hpp"
#include "vkImageWithMemory.hpp"
#include "vktTestCaseUtil.hpp"
#include "vktSynchronizationUtil.hpp"
#include "tcuTestLog.hpp"
#include <string>
using namespace vk;
namespace vkt
{
namespace synchronization
{
namespace
{
using tcu::Vec4;
using std::vector;
using de::MovePtr;
using tcu::TextureLevel;
const int WIDTH = 64;
const int HEIGHT = 64;
const VkFormat FORMAT = VK_FORMAT_R8G8B8A8_UNORM;
inline VkImageCreateInfo makeImageCreateInfo ()
{
const VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT
| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
const VkImageCreateInfo imageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
FORMAT, // VkFormat format;
makeExtent3D(WIDTH, HEIGHT, 1u), // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arrayLayers;
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
usage, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
0u, // deUint32 queueFamilyIndexCount;
DE_NULL, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
return imageParams;
}
Move<VkBuffer> makeVertexBuffer (const DeviceInterface& vk, const VkDevice device, const deUint32 queueFamilyIndex)
{
const VkBufferCreateInfo vertexBufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
1024u, // VkDeviceSize size;
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex // const deUint32* pQueueFamilyIndices;
};
Move<VkBuffer> vertexBuffer = createBuffer(vk, device, &vertexBufferParams);;
return vertexBuffer;
}
class SynchronizationImageLayoutTransitionTestInstance : public TestInstance
{
public:
SynchronizationImageLayoutTransitionTestInstance (Context& context);
tcu::TestStatus iterate (void);
};
SynchronizationImageLayoutTransitionTestInstance::SynchronizationImageLayoutTransitionTestInstance (Context& context)
: TestInstance (context)
{
}
template<typename T>
inline size_t sizeInBytes (const vector<T>& vec)
{
return vec.size() * sizeof(vec[0]);
}
// Draw a quad covering the whole framebuffer
vector<Vec4> genFullQuadVertices (void)
{
vector<Vec4> vertices;
vertices.push_back(Vec4(-1.0f, -1.0f, 0.0f, 1.0f));
vertices.push_back(Vec4( 1.0f, -1.0f, 0.0f, 1.0f));
vertices.push_back(Vec4(-1.0f, 1.0f, 0.0f, 1.0f));
vertices.push_back(Vec4( 1.0f, -1.0f, 0.0f, 1.0f));
vertices.push_back(Vec4( 1.0f, 1.0f, 0.0f, 1.0f));
vertices.push_back(Vec4(-1.0f, 1.0f, 0.0f, 1.0f));
return vertices;
}
struct Vertex
{
Vertex(Vec4 vertices_) : vertices(vertices_) {}
Vec4 vertices;
static VkVertexInputBindingDescription getBindingDescription (void);
static vector<VkVertexInputAttributeDescription> getAttributeDescriptions (void);
};
VkVertexInputBindingDescription Vertex::getBindingDescription (void)
{
static const VkVertexInputBindingDescription desc =
{
0u, // deUint32 binding;
static_cast<deUint32>(sizeof(Vertex)), // deUint32 stride;
VK_VERTEX_INPUT_RATE_VERTEX, // VkVertexInputRate inputRate;
};
return desc;
}
vector<VkVertexInputAttributeDescription> Vertex::getAttributeDescriptions (void)
{
static const vector<VkVertexInputAttributeDescription> desc =
{
{
0u, // deUint32 location;
0u, // deUint32 binding;
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format;
static_cast<deUint32>(offsetof(Vertex, vertices)), // deUint32 offset;
},
};
return desc;
}
tcu::TestStatus SynchronizationImageLayoutTransitionTestInstance::iterate (void)
{
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice device = m_context.getDevice();
Allocator& allocator = m_context.getDefaultAllocator();
const VkQueue queue = m_context.getUniversalQueue();
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
const VkDeviceSize bufferSize = 16 * 1024;
const VkExtent2D renderSize = {deUint32(WIDTH), deUint32(HEIGHT)};
const VkRect2D renderArea = makeRect2D(makeExtent3D(WIDTH, HEIGHT, 1u));
const vector<VkRect2D> scissors (1u, renderArea);
const vector<VkViewport> viewports (1u, makeViewport(makeExtent3D(WIDTH, HEIGHT, 1u)));
const vector<Vec4> vertices = genFullQuadVertices();
Move<VkBuffer> vertexBuffer = makeVertexBuffer(vk, device, queueFamilyIndex);
MovePtr<Allocation> vertexBufferAlloc = bindBuffer(vk, device, allocator, *vertexBuffer, MemoryRequirement::HostVisible);
const VkDeviceSize vertexBufferOffset = 0ull;
deMemcpy(vertexBufferAlloc->getHostPtr(), &vertices[0], sizeInBytes(vertices));
flushAlloc(vk, device, *vertexBufferAlloc);
const VkImageCreateInfo targetCreateInfo = makeImageCreateInfo();
const VkImageSubresourceRange targetSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1, 0, 1);
const ImageWithMemory targetImage (vk, device, m_context.getDefaultAllocator(), targetCreateInfo, MemoryRequirement::Any);
Move<VkImageView> targetImageView = makeImageView(vk, device, *targetImage, VK_IMAGE_VIEW_TYPE_2D, FORMAT, targetSubresourceRange);
const Move<VkCommandPool> cmdPool = createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex);
const Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
Move<VkRenderPass> renderPass = makeRenderPass(vk, device, FORMAT, VK_FORMAT_UNDEFINED, VK_ATTACHMENT_LOAD_OP_LOAD);
Move<VkFramebuffer> framebuffer = makeFramebuffer(vk, device, *renderPass, targetImageView.get(), renderSize.width, renderSize.height);
const Move<VkShaderModule> vertexModule = createShaderModule (vk, device, m_context.getBinaryCollection().get("vert1"), 0u);
const Move<VkShaderModule> fragmentModule = createShaderModule (vk, device, m_context.getBinaryCollection().get("frag1"), 0u);
const Move<VkPipelineLayout> pipelineLayout = makePipelineLayout (vk, device, DE_NULL);
const VkPipelineColorBlendAttachmentState clrBlendAttachmentState =
{
VK_TRUE, // VkBool32 blendEnable;
VK_BLEND_FACTOR_SRC_ALPHA, // VkBlendFactor srcColorBlendFactor;
VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, // VkBlendFactor dstColorBlendFactor;
VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp;
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor;
VK_BLEND_FACTOR_ONE, // VkBlendFactor dstAlphaBlendFactor;
VK_BLEND_OP_MAX, // VkBlendOp alphaBlendOp;
(VkColorComponentFlags)0xF // VkColorComponentFlags colorWriteMask;
};
const VkPipelineColorBlendStateCreateInfo clrBlendStateCreateInfo =
{
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineColorBlendStateCreateFlags)0u, // VkPipelineColorBlendStateCreateFlags flags;
VK_FALSE, // VkBool32 logicOpEnable;
VK_LOGIC_OP_CLEAR, // VkLogicOp logicOp;
1u, // deUint32 attachmentCount;
&clrBlendAttachmentState, // const VkPipelineColorBlendAttachmentState* pAttachments;
{ 1.0f, 1.0f, 1.0f, 1.0f } // float blendConstants[4];
};
const VkVertexInputBindingDescription vtxBindingDescription = Vertex::getBindingDescription();
const auto vtxAttrDescriptions = Vertex::getAttributeDescriptions();
const VkPipelineVertexInputStateCreateInfo vtxInputStateCreateInfo =
{
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineVertexInputStateCreateFlags)0, // VkPipelineVertexInputStateCreateFlags flags;
1u, // deUint32 vertexBindingDescriptionCount;
&vtxBindingDescription, // const VkVertexInputBindingDescription* pVertexBindingDescriptions
static_cast<deUint32>(vtxAttrDescriptions.size()), // deUint32 vertexAttributeDescriptionCount
vtxAttrDescriptions.data(), // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions
};
const Move<VkPipeline> graphicsPipeline = makeGraphicsPipeline(vk, device, pipelineLayout.get(), vertexModule.get(), DE_NULL, DE_NULL,
DE_NULL, fragmentModule.get(), renderPass.get(),
viewports, scissors, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
0u, 0u, &vtxInputStateCreateInfo, DE_NULL,
DE_NULL, DE_NULL, &clrBlendStateCreateInfo);
const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT);
Move<VkBuffer> resultBuffer = createBuffer(vk, device, &resultBufferCreateInfo);
MovePtr<Allocation> resultBufferMemory = allocator.allocate(getBufferMemoryRequirements(vk, device, *resultBuffer), MemoryRequirement::HostVisible);
MovePtr<TextureLevel> resultImage (new TextureLevel(mapVkFormat(FORMAT), renderSize.width, renderSize.height, 1));
VK_CHECK(vk.bindBufferMemory(device, *resultBuffer, resultBufferMemory->getMemory(), resultBufferMemory->getOffset()));
const Vec4 clearColor (0.0f, 0.0f, 0.0f, 0.0f);
clearColorImage(vk, device, m_context.getUniversalQueue(), m_context.getUniversalQueueFamilyIndex(),
targetImage.get(), clearColor, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 1);
beginCommandBuffer(vk, *cmdBuffer);
vk.cmdBindVertexBuffers(*cmdBuffer, 0u, 1u, &vertexBuffer.get(), &vertexBufferOffset);
vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *graphicsPipeline);
beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, makeRect2D(0, 0, WIDTH, HEIGHT), 0, DE_NULL);
vk.cmdDraw(*cmdBuffer, static_cast<deUint32>(vertices.size()), 1u, 0u, 0u);
endRenderPass(vk, *cmdBuffer);
// Define an execution dependency and skip the layout transition. This is allowed when oldLayout
// and newLayout are both UNDEFINED. The test will fail if the driver discards the contents of
// the image.
const VkImageMemoryBarrier2KHR imageMemoryBarrier2 = makeImageMemoryBarrier2(
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags2KHR srcStageMask
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags2KHR srcAccessMask
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags2KHR dstStageMask
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT, // VkAccessFlags2KHR dstAccessMask
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout newLayout
targetImage.get(), // VkImage image
targetSubresourceRange // VkImageSubresourceRange subresourceRange
);
VkDependencyInfoKHR dependencyInfo = makeCommonDependencyInfo(DE_NULL, DE_NULL, &imageMemoryBarrier2);
vk.cmdPipelineBarrier2(cmdBuffer.get(), &dependencyInfo);
beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, makeRect2D(0, 0, WIDTH, HEIGHT), 0, DE_NULL);
vk.cmdDraw(*cmdBuffer, static_cast<deUint32>(vertices.size()), 1u, 0u, 0u);
endRenderPass(vk, *cmdBuffer);
// Read the result buffer data
copyImageToBuffer(vk, *cmdBuffer, *targetImage, *resultBuffer, tcu::IVec2(WIDTH, HEIGHT), VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
endCommandBuffer(vk, *cmdBuffer);
submitCommandsAndWait(vk, device, queue, *cmdBuffer);
invalidateAlloc(vk, device, *resultBufferMemory);
tcu::clear(resultImage->getAccess(), tcu::IVec4(0));
tcu::copy(resultImage->getAccess(), tcu::ConstPixelBufferAccess(resultImage.get()->getFormat(),
resultImage.get()->getSize(), resultBufferMemory->getHostPtr()));
TextureLevel textureLevel (mapVkFormat(FORMAT), WIDTH, HEIGHT, 1);
const tcu::PixelBufferAccess expectedImage = textureLevel.getAccess();
const float alpha = 0.4f;
const float red = (2.0f - alpha) * alpha;
const float green = red;
const float blue = 0;
const Vec4 color = Vec4(red, green, blue, alpha);
for (int y = 0; y < HEIGHT; y++)
for (int x = 0; x < WIDTH; x++)
expectedImage.setPixel(color, x, y, 0);
bool ok = tcu::floatThresholdCompare(m_context.getTestContext().getLog(), "Image comparison", "", expectedImage, resultImage->getAccess(), tcu::Vec4(0.01f), tcu::COMPARE_LOG_RESULT);
return ok ? tcu::TestStatus::pass("Pass") : tcu::TestStatus::fail("Fail");
}
class SynchronizationImageLayoutTransitionTest : public TestCase
{
public:
SynchronizationImageLayoutTransitionTest (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description);
virtual void checkSupport (Context& context) const;
void initPrograms (SourceCollections& programCollection) const;
TestInstance* createInstance (Context& context) const;
};
SynchronizationImageLayoutTransitionTest::SynchronizationImageLayoutTransitionTest (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description)
: TestCase (testCtx, name, description)
{
}
void SynchronizationImageLayoutTransitionTest::initPrograms (SourceCollections& programCollection) const
{
std::ostringstream vertexSrc;
vertexSrc
<< glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
<< "layout(location = 0) in vec4 a_position;\n"
<< "void main (void) {\n"
<< " gl_Position = a_position;\n"
<< "}\n";
std::ostringstream fragmentSrc;
fragmentSrc
<< glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
<< "layout(location = 0) out vec4 outColor;\n"
<< "void main() {\n"
<< " outColor = vec4(1., 1., 0., .4);\n"
<< "}\n";
programCollection.glslSources.add("vert1") << glu::VertexSource(vertexSrc.str());
programCollection.glslSources.add("frag1") << glu::FragmentSource(fragmentSrc.str());
}
void SynchronizationImageLayoutTransitionTest::checkSupport (Context& context) const
{
context.requireDeviceFunctionality("VK_KHR_synchronization2");
}
TestInstance* SynchronizationImageLayoutTransitionTest::createInstance (Context& context) const
{
return new SynchronizationImageLayoutTransitionTestInstance(context);
}
} // anonymous ns
tcu::TestCaseGroup* createImageLayoutTransitionTests (tcu::TestContext& testCtx)
{
de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "layout_transition", "No-op image layout transition tests"));
testGroup->addChild(new SynchronizationImageLayoutTransitionTest(testCtx, "no_op", ""));
return testGroup.release();
}
} // synchronization
} // vkt