| /*------------------------------------------------------------------------- |
| * OpenGL Conformance Test Suite |
| * ----------------------------- |
| * |
| * Copyright (c) 2016 Google Inc. |
| * Copyright (c) 2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ /*! |
| * \file |
| * \brief OpenGL ES 3.1 Test Package. |
| */ /*-------------------------------------------------------------------*/ |
| |
| #include "es31cTestPackage.hpp" |
| |
| #include "es31cArrayOfArraysTests.hpp" |
| #include "es31cComputeShaderTests.hpp" |
| #include "es31cDrawIndirectTests.hpp" |
| #include "es31cExplicitUniformLocationTest.hpp" |
| #include "es31cFramebufferNoAttachmentsTests.hpp" |
| #include "es31cLayoutBindingTests.hpp" |
| #include "es31cProgramInterfaceQueryTests.hpp" |
| #include "es31cSampleShadingTests.hpp" |
| |
| #include "es31cSeparateShaderObjsTests.hpp" |
| #include "es31cShaderAtomicCountersTests.hpp" |
| #include "es31cShaderBitfieldOperationTests.hpp" |
| #include "es31cShaderImageLoadStoreTests.hpp" |
| #include "es31cShaderImageSizeTests.hpp" |
| #include "es31cShaderStorageBufferObjectTests.hpp" |
| #include "es31cTextureGatherTests.hpp" |
| #include "es31cTextureStorageMultisampleTests.hpp" |
| #include "es31cVertexAttribBindingTests.hpp" |
| #include "glcBlendEquationAdvancedTests.hpp" |
| #include "glcInfoTests.hpp" |
| #include "glcPolygonOffsetClampTests.hpp" |
| #include "glcSampleVariablesTests.hpp" |
| #include "glcShaderConstExprTests.hpp" |
| #include "glcShaderIntegerMixTests.hpp" |
| #include "glcShaderMultisampleInterpolationTests.hpp" |
| #include "glcShaderNegativeTests.hpp" |
| |
| #include "gluStateReset.hpp" |
| |
| #include "../glesext/draw_buffers_indexed/esextcDrawBuffersIndexedTests.hpp" |
| #include "../glesext/geometry_shader/esextcGeometryShaderTests.hpp" |
| #include "../glesext/gpu_shader5/esextcGPUShader5Tests.hpp" |
| #include "../glesext/tessellation_shader/esextcTessellationShaderTests.hpp" |
| #include "../glesext/texture_border_clamp/esextcTextureBorderClampTests.hpp" |
| #include "../glesext/texture_buffer/esextcTextureBufferTests.hpp" |
| #include "../glesext/texture_cube_map_array/esextcTextureCubeMapArrayTests.hpp" |
| #include "glcViewportArrayTests.hpp" |
| |
| namespace es31cts |
| { |
| |
| class TestCaseWrapper : public tcu::TestCaseExecutor |
| { |
| public: |
| TestCaseWrapper(ES31TestPackage& package); |
| ~TestCaseWrapper(void); |
| |
| void init(tcu::TestCase* testCase, const std::string& path); |
| void deinit(tcu::TestCase* testCase); |
| tcu::TestNode::IterateResult iterate(tcu::TestCase* testCase); |
| |
| private: |
| ES31TestPackage& m_testPackage; |
| }; |
| |
| TestCaseWrapper::TestCaseWrapper(ES31TestPackage& package) : m_testPackage(package) |
| { |
| } |
| |
| TestCaseWrapper::~TestCaseWrapper(void) |
| { |
| } |
| |
| void TestCaseWrapper::init(tcu::TestCase* testCase, const std::string&) |
| { |
| glu::resetState(m_testPackage.getContext().getRenderContext(), m_testPackage.getContext().getContextInfo()); |
| |
| testCase->init(); |
| } |
| |
| void TestCaseWrapper::deinit(tcu::TestCase* testCase) |
| { |
| testCase->deinit(); |
| |
| glu::resetState(m_testPackage.getContext().getRenderContext(), m_testPackage.getContext().getContextInfo()); |
| } |
| |
| tcu::TestNode::IterateResult TestCaseWrapper::iterate(tcu::TestCase* testCase) |
| { |
| tcu::TestContext& testCtx = m_testPackage.getContext().getTestContext(); |
| glu::RenderContext& renderCtx = m_testPackage.getContext().getRenderContext(); |
| |
| // Clear to black |
| { |
| const glw::Functions& gl = renderCtx.getFunctions(); |
| gl.clearColor(0.0f, 0.0f, 0.0f, 1.f); |
| gl.clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| } |
| |
| const tcu::TestCase::IterateResult result = testCase->iterate(); |
| |
| // Call implementation specific post-iterate routine (usually handles native events and swaps buffers) |
| try |
| { |
| m_testPackage.getContext().getRenderContext().postIterate(); |
| return result; |
| } |
| catch (const tcu::ResourceError& e) |
| { |
| testCtx.getLog() << e; |
| testCtx.setTestResult(QP_TEST_RESULT_RESOURCE_ERROR, "Resource error in context post-iteration routine"); |
| testCtx.setTerminateAfter(true); |
| return tcu::TestNode::STOP; |
| } |
| catch (const std::exception& e) |
| { |
| testCtx.getLog() << e; |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Error in context post-iteration routine"); |
| return tcu::TestNode::STOP; |
| } |
| } |
| |
| ES31TestPackage::ES31TestPackage(tcu::TestContext& testCtx, const char* packageName) |
| : deqp::TestPackage(testCtx, packageName, "OpenGL ES 3.1 Conformance Tests", |
| glu::ContextType(glu::ApiType::es(3, 1)), "gl_cts/data/gles31/") |
| { |
| } |
| |
| ES31TestPackage::~ES31TestPackage(void) |
| { |
| } |
| |
| class ShaderTests : public deqp::TestCaseGroup |
| { |
| public: |
| ShaderTests(deqp::Context& context) : TestCaseGroup(context, "shaders", "Shading Language Tests") |
| { |
| } |
| |
| void init(void) |
| { |
| addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_310_ES)); |
| } |
| }; |
| |
| void ES31TestPackage::init(void) |
| { |
| // Call init() in parent - this creates context. |
| deqp::TestPackage::init(); |
| |
| try |
| { |
| tcu::TestCaseGroup* coreGroup = new tcu::TestCaseGroup(getTestContext(), "core", "core tests"); |
| |
| coreGroup->addChild(new glcts::TextureStorageMultisampleTests(getContext())); |
| coreGroup->addChild(new glcts::ShaderAtomicCountersTests(getContext())); |
| coreGroup->addChild(new glcts::TextureGatherTests(getContext())); |
| coreGroup->addChild(new glcts::SampleShadingTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new deqp::SampleVariablesTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new glcts::SeparateShaderObjsTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new glcts::ShaderBitfieldOperationTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new deqp::ShaderMultisampleInterpolationTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new glcts::LayoutBindingTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new deqp::ShaderIntegerMixTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new glcts::ShaderConstExprTests(getContext())); |
| coreGroup->addChild(new glcts::BlendEquationAdvancedTests(getContext(), glu::GLSL_VERSION_310_ES)); |
| coreGroup->addChild(new glcts::VertexAttribBindingTests(getContext())); |
| coreGroup->addChild(new glcts::ShaderStorageBufferObjectTests(getContext())); |
| coreGroup->addChild(new glcts::ComputeShaderTests(getContext())); |
| coreGroup->addChild(new glcts::ShaderImageLoadStoreTests(getContext())); |
| coreGroup->addChild(new glcts::ShaderImageSizeTests(getContext())); |
| coreGroup->addChild(new glcts::DrawIndirectTestsES31(getContext())); |
| coreGroup->addChild(new glcts::ExplicitUniformLocationES31Tests(getContext())); |
| coreGroup->addChild(new glcts::ProgramInterfaceQueryTests(getContext())); |
| coreGroup->addChild(new glcts::FramebufferNoAttachmentsTests(getContext())); |
| coreGroup->addChild(new glcts::ArrayOfArraysTestGroup(getContext())); |
| coreGroup->addChild(new glcts::PolygonOffsetClamp(getContext())); |
| |
| glcts::ExtParameters extParams(glu::GLSL_VERSION_310_ES, glcts::EXTENSIONTYPE_OES); |
| coreGroup->addChild(new glcts::GeometryShaderTests(getContext(), extParams)); |
| coreGroup->addChild(new glcts::GPUShader5Tests(getContext(), extParams)); |
| coreGroup->addChild(new glcts::TessellationShaderTests(getContext(), extParams)); |
| coreGroup->addChild(new glcts::TextureCubeMapArrayTests(getContext(), extParams)); |
| coreGroup->addChild(new glcts::TextureBorderClampTests(getContext(), extParams)); |
| coreGroup->addChild(new glcts::TextureBufferTests(getContext(), extParams)); |
| coreGroup->addChild(new glcts::DrawBuffersIndexedTests(getContext(), extParams)); |
| coreGroup->addChild(new glcts::ViewportArrayTests(getContext(), extParams)); |
| |
| addChild(coreGroup); |
| |
| addChild(new ShaderTests(getContext())); |
| } |
| catch (...) |
| { |
| // Destroy context. |
| deqp::TestPackage::deinit(); |
| throw; |
| } |
| } |
| |
| tcu::TestCaseExecutor* ES31TestPackage::createExecutor(void) const |
| { |
| return new TestCaseWrapper(const_cast<ES31TestPackage&>(*this)); |
| } |
| |
| } // es31cts |