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/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief State Query test utils.
*//*--------------------------------------------------------------------*/
#include "glsStateQueryUtil.hpp"
#include "tcuTestContext.hpp"
#include "tcuFormatUtil.hpp"
#include "gluCallLogWrapper.hpp"
#include "gluStrUtil.hpp"
#include "glwEnums.hpp"
#include "deStringUtil.hpp"
namespace deqp
{
namespace gls
{
namespace StateQueryUtil
{
static glw::GLboolean mapBoolToGLBoolean(bool b)
{
return (b ? GL_TRUE : GL_FALSE);
}
static bool checkError(tcu::ResultCollector &result, glu::CallLogWrapper &gl, const char *msg)
{
const glw::GLenum errorCode = gl.glGetError();
if (errorCode == GL_NO_ERROR)
return true;
result.fail(std::string(msg) + ": glGetError() returned " + glu::getErrorStr(errorCode).toString());
return false;
}
QueriedState::QueriedState(void) : m_type(DATATYPE_LAST)
{
}
QueriedState::QueriedState(glw::GLint v) : m_type(DATATYPE_INTEGER)
{
m_v.vInt = v;
}
QueriedState::QueriedState(glw::GLint64 v) : m_type(DATATYPE_INTEGER64)
{
m_v.vInt64 = v;
}
QueriedState::QueriedState(bool v) : m_type(DATATYPE_BOOLEAN)
{
m_v.vBool = v;
}
QueriedState::QueriedState(glw::GLfloat v) : m_type(DATATYPE_FLOAT)
{
m_v.vFloat = v;
}
QueriedState::QueriedState(glw::GLuint v) : m_type(DATATYPE_UNSIGNED_INTEGER)
{
m_v.vUint = v;
}
QueriedState::QueriedState(const GLIntVec3 &v) : m_type(DATATYPE_INTEGER_VEC3)
{
m_v.vIntVec3[0] = v[0];
m_v.vIntVec3[1] = v[1];
m_v.vIntVec3[2] = v[2];
}
QueriedState::QueriedState(void *v) : m_type(DATATYPE_POINTER)
{
m_v.vPtr = v;
}
QueriedState::QueriedState(const GLIntVec4 &v) : m_type(DATATYPE_INTEGER_VEC4)
{
m_v.vIntVec4[0] = v[0];
m_v.vIntVec4[1] = v[1];
m_v.vIntVec4[2] = v[2];
m_v.vIntVec4[3] = v[3];
}
QueriedState::QueriedState(const GLUintVec4 &v) : m_type(DATATYPE_UNSIGNED_INTEGER_VEC4)
{
m_v.vUintVec4[0] = v[0];
m_v.vUintVec4[1] = v[1];
m_v.vUintVec4[2] = v[2];
m_v.vUintVec4[3] = v[3];
}
QueriedState::QueriedState(const GLFloatVec4 &v) : m_type(DATATYPE_FLOAT_VEC4)
{
m_v.vFloatVec4[0] = v[0];
m_v.vFloatVec4[1] = v[1];
m_v.vFloatVec4[2] = v[2];
m_v.vFloatVec4[3] = v[3];
}
QueriedState::QueriedState(const BooleanVec4 &v) : m_type(DATATYPE_BOOLEAN_VEC4)
{
m_v.vBooleanVec4[0] = v[0];
m_v.vBooleanVec4[1] = v[1];
m_v.vBooleanVec4[2] = v[2];
m_v.vBooleanVec4[3] = v[3];
}
QueriedState::QueriedState(const GLInt64Vec4 &v) : m_type(DATATYPE_INTEGER64_VEC4)
{
m_v.vInt64Vec4[0] = v[0];
m_v.vInt64Vec4[1] = v[1];
m_v.vInt64Vec4[2] = v[2];
m_v.vInt64Vec4[3] = v[3];
}
bool QueriedState::isUndefined(void) const
{
return m_type == DATATYPE_LAST;
}
DataType QueriedState::getType(void) const
{
return m_type;
}
glw::GLint &QueriedState::getIntAccess(void)
{
DE_ASSERT(m_type == DATATYPE_INTEGER);
return m_v.vInt;
}
glw::GLint64 &QueriedState::getInt64Access(void)
{
DE_ASSERT(m_type == DATATYPE_INTEGER64);
return m_v.vInt64;
}
bool &QueriedState::getBoolAccess(void)
{
DE_ASSERT(m_type == DATATYPE_BOOLEAN);
return m_v.vBool;
}
glw::GLfloat &QueriedState::getFloatAccess(void)
{
DE_ASSERT(m_type == DATATYPE_FLOAT);
return m_v.vFloat;
}
glw::GLuint &QueriedState::getUintAccess(void)
{
DE_ASSERT(m_type == DATATYPE_UNSIGNED_INTEGER);
return m_v.vUint;
}
QueriedState::GLIntVec3 &QueriedState::getIntVec3Access(void)
{
DE_ASSERT(m_type == DATATYPE_INTEGER_VEC3);
return m_v.vIntVec3;
}
void *&QueriedState::getPtrAccess(void)
{
DE_ASSERT(m_type == DATATYPE_POINTER);
return m_v.vPtr;
}
QueriedState::GLIntVec4 &QueriedState::getIntVec4Access(void)
{
DE_ASSERT(m_type == DATATYPE_INTEGER_VEC4);
return m_v.vIntVec4;
}
QueriedState::GLUintVec4 &QueriedState::getUintVec4Access(void)
{
DE_ASSERT(m_type == DATATYPE_UNSIGNED_INTEGER_VEC4);
return m_v.vUintVec4;
}
QueriedState::GLFloatVec4 &QueriedState::getFloatVec4Access(void)
{
DE_ASSERT(m_type == DATATYPE_FLOAT_VEC4);
return m_v.vFloatVec4;
}
QueriedState::BooleanVec4 &QueriedState::getBooleanVec4Access(void)
{
DE_ASSERT(m_type == DATATYPE_BOOLEAN_VEC4);
return m_v.vBooleanVec4;
}
QueriedState::GLInt64Vec4 &QueriedState::getInt64Vec4Access(void)
{
DE_ASSERT(m_type == DATATYPE_INTEGER64_VEC4);
return m_v.vInt64Vec4;
}
// query
static bool verifyBooleanValidity(tcu::ResultCollector &result, glw::GLboolean v)
{
if (v == GL_TRUE || v == GL_FALSE)
return true;
else
{
std::ostringstream buf;
buf << "Boolean value was not neither GL_TRUE nor GL_FALSE, got " << de::toString(tcu::Format::Hex<2>(v));
result.fail(buf.str());
return false;
}
}
static bool verifyBooleanVec4Validity(tcu::ResultCollector &result, const glw::GLboolean v[4])
{
bool valid = true;
for (int i = 0; i < 4; i++)
{
if (v[i] != GL_TRUE && v[i] != GL_FALSE)
valid = false;
}
if (!valid)
{
std::ostringstream buf;
buf << "Boolean vec4 value was not neither GL_TRUE nor GL_FALSE, got (";
for (int i = 0; i < 4; i++)
buf << (i > 0 ? ", " : "") << de::toString(tcu::Format::Hex<2>(v[i]));
buf << ")";
result.fail(buf.str());
}
return valid;
}
void queryState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum target,
QueriedState &state)
{
switch (type)
{
case QUERY_ISENABLED:
{
const glw::GLboolean value = gl.glIsEnabled(target);
if (!checkError(result, gl, "glIsEnabled"))
return;
if (!verifyBooleanValidity(result, value))
return;
state = QueriedState(value == GL_TRUE);
break;
}
case QUERY_BOOLEAN:
{
StateQueryMemoryWriteGuard<glw::GLboolean> value;
gl.glGetBooleanv(target, &value);
if (!checkError(result, gl, "glGetBooleanv"))
return;
if (!value.verifyValidity(result))
return;
if (!verifyBooleanValidity(result, value))
return;
state = QueriedState(value == GL_TRUE);
break;
}
case QUERY_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetIntegerv(target, &value);
if (!checkError(result, gl, "glGetIntegerv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_INTEGER64:
{
StateQueryMemoryWriteGuard<glw::GLint64> value;
gl.glGetInteger64v(target, &value);
if (!checkError(result, gl, "glGetInteger64v"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_FLOAT:
{
StateQueryMemoryWriteGuard<glw::GLfloat> value;
gl.glGetFloatv(target, &value);
if (!checkError(result, gl, "glGetFloatv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
break;
}
}
void queryIndexedState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum target,
int index, QueriedState &state)
{
switch (type)
{
case QUERY_INDEXED_BOOLEAN_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLboolean[4]> value;
gl.glGetBooleani_v(target, index, value);
if (!checkError(result, gl, "glGetBooleani_v"))
return;
if (!value.verifyValidity(result))
return;
if (!verifyBooleanVec4Validity(result, value))
return;
{
bool res[4];
for (int i = 0; i < 4; i++)
res[i] = value[i] == GL_TRUE;
state = QueriedState(res);
}
break;
}
case QUERY_INDEXED_INTEGER_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLint[4]> value;
gl.glGetIntegeri_v(target, index, value);
if (!checkError(result, gl, "glGetIntegeri_v"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_INDEXED_INTEGER64_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLint64[4]> value;
gl.glGetInteger64i_v(target, index, value);
if (!checkError(result, gl, "glGetInteger64i_v"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_INDEXED_ISENABLED:
{
const glw::GLboolean value = gl.glIsEnabledi(target, index);
if (!checkError(result, gl, "glIsEnabledi"))
return;
if (!verifyBooleanValidity(result, value))
return;
state = QueriedState(value == GL_TRUE);
break;
}
case QUERY_INDEXED_BOOLEAN:
{
StateQueryMemoryWriteGuard<glw::GLboolean> value;
gl.glGetBooleani_v(target, index, &value);
if (!checkError(result, gl, "glGetBooleani_v"))
return;
if (!value.verifyValidity(result))
return;
if (!verifyBooleanValidity(result, value))
return;
state = QueriedState(value == GL_TRUE);
break;
}
case QUERY_INDEXED_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetIntegeri_v(target, index, &value);
if (!checkError(result, gl, "glGetIntegeri_v"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_INDEXED_INTEGER64:
{
StateQueryMemoryWriteGuard<glw::GLint64> value;
gl.glGetInteger64i_v(target, index, &value);
if (!checkError(result, gl, "glGetInteger64i_v"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
break;
}
}
void queryAttributeState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum target,
int index, QueriedState &state)
{
switch (type)
{
case QUERY_ATTRIBUTE_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetVertexAttribiv(index, target, &value);
if (!checkError(result, gl, "glGetVertexAttribiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_ATTRIBUTE_FLOAT:
{
StateQueryMemoryWriteGuard<glw::GLfloat> value;
gl.glGetVertexAttribfv(index, target, &value);
if (!checkError(result, gl, "glGetVertexAttribfv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_ATTRIBUTE_PURE_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetVertexAttribIiv(index, target, &value);
if (!checkError(result, gl, "glGetVertexAttribIiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_ATTRIBUTE_PURE_UNSIGNED_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLuint> value;
gl.glGetVertexAttribIuiv(index, target, &value);
if (!checkError(result, gl, "glGetVertexAttribIuiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void queryFramebufferState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum target,
glw::GLenum pname, QueriedState &state)
{
switch (type)
{
case QUERY_FRAMEBUFFER_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetFramebufferParameteriv(target, pname, &value);
if (!checkError(result, gl, "glGetVertexAttribiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void queryProgramState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLuint program,
glw::GLenum pname, QueriedState &state)
{
switch (type)
{
case QUERY_PROGRAM_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetProgramiv(program, pname, &value);
if (!checkError(result, gl, "glGetProgramiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_PROGRAM_INTEGER_VEC3:
{
StateQueryMemoryWriteGuard<glw::GLint[3]> value;
gl.glGetProgramiv(program, pname, value);
if (!checkError(result, gl, "glGetProgramiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void queryPipelineState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLuint pipeline,
glw::GLenum pname, QueriedState &state)
{
switch (type)
{
case QUERY_PIPELINE_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetProgramPipelineiv(pipeline, pname, &value);
if (!checkError(result, gl, "glGetProgramiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void queryTextureParamState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum target,
glw::GLenum pname, QueriedState &state)
{
switch (type)
{
case QUERY_TEXTURE_PARAM_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetTexParameteriv(target, pname, &value);
if (!checkError(result, gl, "glGetTexParameteriv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_PARAM_FLOAT:
{
StateQueryMemoryWriteGuard<glw::GLfloat> value;
gl.glGetTexParameterfv(target, pname, &value);
if (!checkError(result, gl, "glGetTexParameterfv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_PARAM_PURE_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetTexParameterIiv(target, pname, &value);
if (!checkError(result, gl, "GetTexParameterIiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLuint> value;
gl.glGetTexParameterIuiv(target, pname, &value);
if (!checkError(result, gl, "GetTexParameterIuiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_PARAM_INTEGER_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLint[4]> value;
gl.glGetTexParameteriv(target, pname, value);
if (!checkError(result, gl, "glGetTexParameteriv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_PARAM_FLOAT_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLfloat[4]> value;
gl.glGetTexParameterfv(target, pname, value);
if (!checkError(result, gl, "glGetTexParameterfv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLint[4]> value;
gl.glGetTexParameterIiv(target, pname, value);
if (!checkError(result, gl, "GetTexParameterIiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLuint[4]> value;
gl.glGetTexParameterIuiv(target, pname, value);
if (!checkError(result, gl, "GetTexParameterIuiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void queryTextureLevelState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum target,
int level, glw::GLenum pname, QueriedState &state)
{
switch (type)
{
case QUERY_TEXTURE_LEVEL_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetTexLevelParameteriv(target, level, pname, &value);
if (!checkError(result, gl, "glGetTexLevelParameteriv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_TEXTURE_LEVEL_FLOAT:
{
StateQueryMemoryWriteGuard<glw::GLfloat> value;
gl.glGetTexLevelParameterfv(target, level, pname, &value);
if (!checkError(result, gl, "glGetTexLevelParameterfv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void queryPointerState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum pname,
QueriedState &state)
{
switch (type)
{
case QUERY_POINTER:
{
StateQueryMemoryWriteGuard<void *> value;
gl.glGetPointerv(pname, &value);
if (!checkError(result, gl, "glGetPointerv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void queryObjectState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLuint handle,
QueriedState &state)
{
switch (type)
{
case QUERY_ISTEXTURE:
{
const glw::GLboolean value = gl.glIsTexture(handle);
if (!checkError(result, gl, "glIsTexture"))
return;
if (!verifyBooleanValidity(result, value))
return;
state = QueriedState(value == GL_TRUE);
break;
}
default:
DE_ASSERT(false);
}
}
void queryQueryState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLenum target,
glw::GLenum pname, QueriedState &state)
{
switch (type)
{
case QUERY_QUERY:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetQueryiv(target, pname, &value);
if (!checkError(result, gl, "glGetQueryiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
void querySamplerState(tcu::ResultCollector &result, glu::CallLogWrapper &gl, QueryType type, glw::GLuint sampler,
glw::GLenum pname, QueriedState &state)
{
switch (type)
{
case QUERY_SAMPLER_PARAM_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetSamplerParameteriv(sampler, pname, &value);
if (!checkError(result, gl, "glGetSamplerParameteriv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_SAMPLER_PARAM_FLOAT:
{
StateQueryMemoryWriteGuard<glw::GLfloat> value;
gl.glGetSamplerParameterfv(sampler, pname, &value);
if (!checkError(result, gl, "glGetSamplerParameteriv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_SAMPLER_PARAM_PURE_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLint> value;
gl.glGetSamplerParameterIiv(sampler, pname, &value);
if (!checkError(result, gl, "glGetSamplerParameterIiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_SAMPLER_PARAM_PURE_UNSIGNED_INTEGER:
{
StateQueryMemoryWriteGuard<glw::GLuint> value;
gl.glGetSamplerParameterIuiv(sampler, pname, &value);
if (!checkError(result, gl, "glGetSamplerParameterIuiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_SAMPLER_PARAM_INTEGER_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLint[4]> value;
gl.glGetSamplerParameteriv(sampler, pname, value);
if (!checkError(result, gl, "glGetSamplerParameteriv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_SAMPLER_PARAM_FLOAT_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLfloat[4]> value;
gl.glGetSamplerParameterfv(sampler, pname, value);
if (!checkError(result, gl, "glGetSamplerParameteriv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_SAMPLER_PARAM_PURE_INTEGER_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLint[4]> value;
gl.glGetSamplerParameterIiv(sampler, pname, value);
if (!checkError(result, gl, "glGetSamplerParameterIiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
case QUERY_SAMPLER_PARAM_PURE_UNSIGNED_INTEGER_VEC4:
{
StateQueryMemoryWriteGuard<glw::GLuint[4]> value;
gl.glGetSamplerParameterIuiv(sampler, pname, value);
if (!checkError(result, gl, "glGetSamplerParameterIuiv"))
return;
if (!value.verifyValidity(result))
return;
state = QueriedState(value);
break;
}
default:
DE_ASSERT(false);
}
}
// verify
void verifyBoolean(tcu::ResultCollector &result, QueriedState &state, bool expected)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN:
{
if (state.getBoolAccess() != expected)
{
std::ostringstream buf;
buf << "Expected " << glu::getBooleanStr(mapBoolToGLBoolean(expected)) << ", got "
<< glu::getBooleanStr(mapBoolToGLBoolean(state.getBoolAccess()));
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER:
{
const glw::GLint reference = expected ? 1 : 0;
if (state.getIntAccess() != reference)
{
std::ostringstream buf;
buf << "Expected " << reference << ", got " << state.getIntAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64:
{
const glw::GLint64 reference = expected ? 1 : 0;
if (state.getInt64Access() != reference)
{
std::ostringstream buf;
buf << "Expected " << reference << ", got " << state.getInt64Access();
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT:
{
const glw::GLfloat reference = expected ? 1.0f : 0.0f;
if (state.getFloatAccess() != reference)
{
std::ostringstream buf;
buf << "Expected " << reference << ", got " << state.getFloatAccess();
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyInteger(tcu::ResultCollector &result, QueriedState &state, int expected)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN:
{
const bool reference = (expected != 0);
if (state.getBoolAccess() != reference)
{
std::ostringstream buf;
buf << "Expected " << glu::getBooleanStr(mapBoolToGLBoolean(reference)) << ", got "
<< glu::getBooleanStr(mapBoolToGLBoolean(state.getBoolAccess()));
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER:
{
const glw::GLint reference = expected;
if (state.getIntAccess() != reference)
{
std::ostringstream buf;
buf << "Expected " << reference << "(" << de::toString(tcu::Format::Hex<8>(reference)) << ") , got "
<< state.getIntAccess() << "(" << de::toString(tcu::Format::Hex<8>(state.getIntAccess())) << ")";
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64:
{
const glw::GLint64 reference = (glw::GLint64)expected;
if (state.getInt64Access() != reference)
{
std::ostringstream buf;
buf << "Expected " << reference << "(" << de::toString(tcu::Format::Hex<8>(reference)) << "), got "
<< state.getInt64Access() << "(" << de::toString(tcu::Format::Hex<8>(state.getInt64Access())) << ")";
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT:
{
const glw::GLfloat refValueMin = deInt32ToFloatRoundToNegInf(expected);
const glw::GLfloat refValueMax = deInt32ToFloatRoundToPosInf(expected);
if (state.getFloatAccess() < refValueMin || state.getFloatAccess() > refValueMax ||
deIsNaN(state.getFloatAccess()))
{
std::ostringstream buf;
if (refValueMin == refValueMax)
buf << "Expected " << refValueMin << ", got " << state.getFloatAccess();
else
buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got "
<< state.getFloatAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_UNSIGNED_INTEGER:
{
const glw::GLuint reference = (glw::GLuint)expected;
if (state.getUintAccess() != reference)
{
std::ostringstream buf;
buf << "Expected " << reference << "(" << de::toString(tcu::Format::Hex<8>(reference)) << "), got "
<< state.getUintAccess() << "(" << de::toString(tcu::Format::Hex<8>(state.getUintAccess())) << ")";
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyIntegerMin(tcu::ResultCollector &result, QueriedState &state, int minValue)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN:
{
if (minValue > 0 && state.getBoolAccess() != true)
{
std::ostringstream buf;
buf << "Expected GL_TRUE, got GL_FALSE";
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER:
{
if (state.getIntAccess() < minValue)
{
std::ostringstream buf;
buf << "Expected greater or equal to " << minValue << ", got " << state.getIntAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64:
{
if (state.getInt64Access() < minValue)
{
std::ostringstream buf;
buf << "Expected greater or equal to " << minValue << ", got " << state.getInt64Access();
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT:
{
if (state.getFloatAccess() < deInt32ToFloatRoundToNegInf(minValue) || deIsNaN(state.getFloatAccess()))
{
std::ostringstream buf;
buf << "Expected greater or equal to " << minValue << ", got " << state.getFloatAccess();
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyIntegerMax(tcu::ResultCollector &result, QueriedState &state, int maxValue)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN:
{
if (maxValue < 0 && state.getBoolAccess() != true)
{
std::ostringstream buf;
buf << "Expected GL_TRUE, got GL_FALSE";
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER:
{
if (state.getIntAccess() > maxValue)
{
std::ostringstream buf;
buf << "Expected less or equal to " << maxValue << ", got " << state.getIntAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64:
{
if (state.getInt64Access() > maxValue)
{
std::ostringstream buf;
buf << "Expected less or equal to " << maxValue << ", got " << state.getInt64Access();
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT:
{
if (state.getFloatAccess() > deInt32ToFloatRoundToPosInf(maxValue) || deIsNaN(state.getFloatAccess()))
{
std::ostringstream buf;
buf << "Expected less or equal to " << maxValue << ", got " << state.getFloatAccess();
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyFloat(tcu::ResultCollector &result, QueriedState &state, float expected)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN:
{
const bool reference = (expected != 0.0f);
if (state.getBoolAccess() != reference)
{
std::ostringstream buf;
buf << "Expected " << glu::getBooleanStr(mapBoolToGLBoolean(reference)) << ", got "
<< glu::getBooleanStr(mapBoolToGLBoolean(state.getBoolAccess()));
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER:
{
const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(expected);
const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(expected);
if (state.getIntAccess() < refValueMin || state.getIntAccess() > refValueMax)
{
std::ostringstream buf;
if (refValueMin == refValueMax)
buf << "Expected " << refValueMin << ", got " << state.getIntAccess();
else
buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got " << state.getIntAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT:
{
if (state.getFloatAccess() != expected)
{
std::ostringstream buf;
buf << "Expected " << expected << ", got " << state.getFloatAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64:
{
const glw::GLint64 refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(expected);
const glw::GLint64 refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(expected);
if (state.getInt64Access() < refValueMin || state.getInt64Access() > refValueMax)
{
std::ostringstream buf;
if (refValueMin == refValueMax)
buf << "Expected " << refValueMin << ", got " << state.getInt64Access();
else
buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got "
<< state.getInt64Access();
result.fail(buf.str());
}
break;
}
case DATATYPE_UNSIGNED_INTEGER:
{
const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLuint>(expected);
const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLuint>(expected);
if (state.getUintAccess() < refValueMin || state.getUintAccess() > refValueMax)
{
std::ostringstream buf;
if (refValueMin == refValueMax)
buf << "Expected " << refValueMin << ", got " << state.getUintAccess();
else
buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got "
<< state.getUintAccess();
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyFloatMin(tcu::ResultCollector &result, QueriedState &state, float minValue)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN:
{
if (minValue > 0.0f && state.getBoolAccess() != true)
result.fail("expected GL_TRUE, got GL_FALSE");
break;
}
case DATATYPE_INTEGER:
{
const glw::GLint refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(minValue);
if (state.getIntAccess() < refValue)
{
std::ostringstream buf;
buf << "Expected greater or equal to " << refValue << ", got " << state.getIntAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT:
{
if (state.getFloatAccess() < minValue || deIsNaN(state.getFloatAccess()))
{
std::ostringstream buf;
buf << "Expected greater or equal to " << minValue << ", got " << state.getFloatAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64:
{
const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(minValue);
if (state.getInt64Access() < refValue)
{
std::ostringstream buf;
buf << "Expected greater or equal to " << refValue << ", got " << state.getInt64Access();
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyFloatMax(tcu::ResultCollector &result, QueriedState &state, float maxValue)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN:
{
if (maxValue < 0.0f && state.getBoolAccess() != true)
result.fail("expected GL_TRUE, got GL_FALSE");
break;
}
case DATATYPE_INTEGER:
{
const glw::GLint refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(maxValue);
if (state.getIntAccess() > refValue)
{
std::ostringstream buf;
buf << "Expected less or equal to " << refValue << ", got " << state.getIntAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT:
{
if (state.getFloatAccess() > maxValue || deIsNaN(state.getFloatAccess()))
{
std::ostringstream buf;
buf << "Expected less or equal to " << maxValue << ", got " << state.getFloatAccess();
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64:
{
const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(maxValue);
if (state.getInt64Access() > refValue)
{
std::ostringstream buf;
buf << "Expected less or equal to " << refValue << ", got " << state.getInt64Access();
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyIntegerVec3(tcu::ResultCollector &result, QueriedState &state, const tcu::IVec3 &expected)
{
switch (state.getType())
{
case DATATYPE_INTEGER_VEC3:
{
if (state.getIntVec3Access()[0] != expected[0] || state.getIntVec3Access()[1] != expected[1] ||
state.getIntVec3Access()[2] != expected[2])
{
std::ostringstream buf;
buf << "Expected " << expected << ", got " << tcu::formatArray(state.getIntVec3Access());
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyIntegerVec4(tcu::ResultCollector &result, QueriedState &state, const tcu::IVec4 &expected)
{
switch (state.getType())
{
case DATATYPE_INTEGER_VEC4:
{
if (state.getIntVec4Access()[0] != expected[0] || state.getIntVec4Access()[1] != expected[1] ||
state.getIntVec4Access()[2] != expected[2] || state.getIntVec4Access()[3] != expected[3])
{
std::ostringstream buf;
buf << "Expected " << expected << ", got " << tcu::formatArray(state.getIntVec4Access());
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyUnsignedIntegerVec4(tcu::ResultCollector &result, QueriedState &state, const tcu::UVec4 &expected)
{
switch (state.getType())
{
case DATATYPE_UNSIGNED_INTEGER_VEC4:
{
if (state.getUintVec4Access()[0] != expected[0] || state.getUintVec4Access()[1] != expected[1] ||
state.getUintVec4Access()[2] != expected[2] || state.getUintVec4Access()[3] != expected[3])
{
std::ostringstream buf;
buf << "Expected " << expected << ", got " << tcu::formatArray(state.getUintVec4Access());
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyBooleanVec4(tcu::ResultCollector &result, QueriedState &state, const tcu::BVec4 &expected)
{
switch (state.getType())
{
case DATATYPE_BOOLEAN_VEC4:
{
const glw::GLboolean referenceVec4[4] = {mapBoolToGLBoolean(expected[0]), mapBoolToGLBoolean(expected[1]),
mapBoolToGLBoolean(expected[2]), mapBoolToGLBoolean(expected[3])};
const glw::GLboolean resultVec4[4] = {
mapBoolToGLBoolean(state.getBooleanVec4Access()[0]), mapBoolToGLBoolean(state.getBooleanVec4Access()[1]),
mapBoolToGLBoolean(state.getBooleanVec4Access()[2]), mapBoolToGLBoolean(state.getBooleanVec4Access()[3])};
if (resultVec4[0] != referenceVec4[0] || resultVec4[1] != referenceVec4[1] ||
resultVec4[2] != referenceVec4[2] || resultVec4[3] != referenceVec4[3])
{
std::ostringstream buf;
buf << "Expected " << glu::getBooleanPointerStr(referenceVec4, 4) << ", got "
<< glu::getBooleanPointerStr(resultVec4, 4);
result.fail(buf.str());
}
break;
}
case DATATYPE_FLOAT_VEC4:
{
const glw::GLfloat reference[4] = {(expected[0] ? 1.0f : 0.0f), (expected[1] ? 1.0f : 0.0f),
(expected[2] ? 1.0f : 0.0f), (expected[3] ? 1.0f : 0.0f)};
if (state.getFloatVec4Access()[0] != reference[0] || state.getFloatVec4Access()[1] != reference[1] ||
state.getFloatVec4Access()[2] != reference[2] || state.getFloatVec4Access()[3] != reference[3])
{
std::ostringstream buf;
buf << "Expected " << reference << ", got " << tcu::formatArray(state.getFloatVec4Access());
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER_VEC4:
{
const glw::GLint reference[4] = {(expected[0] ? 1 : 0), (expected[1] ? 1 : 0), (expected[2] ? 1 : 0),
(expected[3] ? 1 : 0)};
if (state.getIntVec4Access()[0] != reference[0] || state.getIntVec4Access()[1] != reference[1] ||
state.getIntVec4Access()[2] != reference[2] || state.getIntVec4Access()[3] != reference[3])
{
std::ostringstream buf;
buf << "Expected " << reference << ", got " << tcu::formatArray(state.getIntVec4Access());
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER64_VEC4:
{
const glw::GLint64 reference[4] = {(expected[0] ? 1 : 0), (expected[1] ? 1 : 0), (expected[2] ? 1 : 0),
(expected[3] ? 1 : 0)};
if (state.getInt64Vec4Access()[0] != reference[0] || state.getInt64Vec4Access()[1] != reference[1] ||
state.getInt64Vec4Access()[2] != reference[2] || state.getInt64Vec4Access()[3] != reference[3])
{
std::ostringstream buf;
buf << "Expected " << reference << ", got " << tcu::formatArray(state.getInt64Vec4Access());
result.fail(buf.str());
}
break;
}
case DATATYPE_UNSIGNED_INTEGER_VEC4:
{
const glw::GLuint reference[4] = {(expected[0] ? 1u : 0u), (expected[1] ? 1u : 0u), (expected[2] ? 1u : 0u),
(expected[3] ? 1u : 0u)};
if (state.getUintVec4Access()[0] != reference[0] || state.getUintVec4Access()[1] != reference[1] ||
state.getUintVec4Access()[2] != reference[2] || state.getUintVec4Access()[3] != reference[3])
{
std::ostringstream buf;
buf << "Expected " << reference << ", got " << tcu::formatArray(state.getUintVec4Access());
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyFloatVec4(tcu::ResultCollector &result, QueriedState &state, const tcu::Vec4 &expected)
{
switch (state.getType())
{
case DATATYPE_FLOAT_VEC4:
{
if (state.getFloatVec4Access()[0] != expected[0] || state.getFloatVec4Access()[1] != expected[1] ||
state.getFloatVec4Access()[2] != expected[2] || state.getFloatVec4Access()[3] != expected[3])
{
std::ostringstream buf;
buf << "Expected " << expected << ", got " << tcu::formatArray(state.getFloatVec4Access());
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER_VEC4:
{
bool anyError = false;
std::ostringstream expectation;
for (int ndx = 0; ndx < 4; ++ndx)
{
const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(expected[ndx]);
const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(expected[ndx]);
if (state.getIntVec4Access()[ndx] < refValueMin || state.getIntVec4Access()[ndx] > refValueMax)
{
std::ostringstream buf;
if (ndx > 0)
expectation << " ,";
if (refValueMin == refValueMax)
buf << refValueMin;
else
buf << "[" << refValueMin << ", " << refValueMax << "]";
}
}
if (anyError)
{
std::ostringstream buf;
buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getIntVec4Access());
result.fail(buf.str());
}
break;
}
case DATATYPE_UNSIGNED_INTEGER_VEC4:
{
bool anyError = false;
std::ostringstream expectation;
for (int ndx = 0; ndx < 4; ++ndx)
{
const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLuint>(expected[ndx]);
const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLuint>(expected[ndx]);
if (state.getUintVec4Access()[ndx] < refValueMin || state.getUintVec4Access()[ndx] > refValueMax)
{
std::ostringstream buf;
if (ndx > 0)
expectation << " ,";
if (refValueMin == refValueMax)
buf << refValueMin;
else
buf << "[" << refValueMin << ", " << refValueMax << "]";
}
}
if (anyError)
{
std::ostringstream buf;
buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getUintVec4Access());
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyPointer(tcu::ResultCollector &result, QueriedState &state, const void *expected)
{
switch (state.getType())
{
case DATATYPE_POINTER:
{
if (state.getPtrAccess() != expected)
{
std::ostringstream buf;
buf << "Expected " << expected << ", got " << state.getPtrAccess();
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
static float normalizeI32Float(int32_t c)
{
return de::max((float)c / float((1ul << 31) - 1u), -1.0f);
}
void verifyNormalizedI32Vec4(tcu::ResultCollector &result, QueriedState &state, const tcu::IVec4 &expected)
{
// \note: normalization precision is irrelevant for these tests, we can use very large thresholds
const float normalizationError = 0.1f;
const tcu::Vec4 reference(normalizeI32Float(expected[0]), normalizeI32Float(expected[1]),
normalizeI32Float(expected[2]), normalizeI32Float(expected[3]));
const tcu::Vec4 validHigh(
de::min(1.0f, reference[0] + normalizationError), de::min(1.0f, reference[1] + normalizationError),
de::min(1.0f, reference[2] + normalizationError), de::min(1.0f, reference[3] + normalizationError));
const tcu::Vec4 validLow(
de::max(-1.0f, reference[0] - normalizationError), de::max(-1.0f, reference[1] - normalizationError),
de::max(-1.0f, reference[2] - normalizationError), de::max(-1.0f, reference[3] - normalizationError));
switch (state.getType())
{
case DATATYPE_FLOAT_VEC4:
{
bool anyError = false;
std::ostringstream expectation;
for (int ndx = 0; ndx < 4; ++ndx)
{
if (state.getFloatVec4Access()[ndx] < validLow[ndx] || state.getFloatVec4Access()[ndx] > validHigh[ndx])
{
std::ostringstream buf;
if (ndx > 0)
expectation << " ,";
buf << "[" << validLow[ndx] << ", " << validHigh[ndx] << "]";
}
}
if (anyError)
{
std::ostringstream buf;
buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getFloatVec4Access());
result.fail(buf.str());
}
break;
}
case DATATYPE_INTEGER_VEC4:
{
bool anyError = false;
std::ostringstream expectation;
for (int ndx = 0; ndx < 4; ++ndx)
{
const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(validHigh[ndx]);
const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(validLow[ndx]);
if (state.getIntVec4Access()[ndx] < refValueMin || state.getIntVec4Access()[ndx] > refValueMax)
{
std::ostringstream buf;
if (ndx > 0)
expectation << " ,";
if (refValueMin == refValueMax)
buf << refValueMin;
else
buf << "[" << refValueMin << ", " << refValueMax << "]";
}
}
if (anyError)
{
std::ostringstream buf;
buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getIntVec4Access());
result.fail(buf.str());
}
break;
}
default:
DE_ASSERT(false);
break;
}
}
// helpers
void verifyStateBoolean(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, bool refValue,
QueryType type)
{
QueriedState state;
queryState(result, gl, type, target, state);
if (!state.isUndefined())
verifyBoolean(result, state, refValue);
}
void verifyStateInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int refValue,
QueryType type)
{
QueriedState state;
queryState(result, gl, type, target, state);
if (!state.isUndefined())
verifyInteger(result, state, refValue);
}
void verifyStateIntegerMin(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int minValue,
QueryType type)
{
QueriedState state;
queryState(result, gl, type, target, state);
if (!state.isUndefined())
verifyIntegerMin(result, state, minValue);
}
void verifyStateIntegerMax(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int maxValue,
QueryType type)
{
QueriedState state;
queryState(result, gl, type, target, state);
if (!state.isUndefined())
verifyIntegerMax(result, state, maxValue);
}
void verifyStateIntegerEqualToOther(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum other, QueryType type)
{
QueriedState stateA;
QueriedState stateB;
queryState(result, gl, type, target, stateA);
queryState(result, gl, type, other, stateB);
if (stateA.isUndefined() || stateB.isUndefined())
return;
switch (type)
{
case QUERY_BOOLEAN:
{
if (stateA.getBoolAccess() != stateB.getBoolAccess())
result.fail("expected equal results");
break;
}
case QUERY_INTEGER:
{
if (stateA.getIntAccess() != stateB.getIntAccess())
result.fail("expected equal results");
break;
}
case QUERY_INTEGER64:
{
if (stateA.getInt64Access() != stateB.getInt64Access())
result.fail("expected equal results");
break;
}
case QUERY_FLOAT:
{
if (stateA.getFloatAccess() != stateB.getFloatAccess())
result.fail("expected equal results");
break;
}
default:
DE_ASSERT(false);
break;
}
}
void verifyStateFloat(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, float reference,
QueryType type)
{
QueriedState state;
queryState(result, gl, type, target, state);
if (!state.isUndefined())
verifyFloat(result, state, reference);
}
void verifyStateFloatMin(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, float minValue,
QueryType type)
{
QueriedState state;
queryState(result, gl, type, target, state);
if (!state.isUndefined())
verifyFloatMin(result, state, minValue);
}
void verifyStateFloatMax(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, float maxValue,
QueryType type)
{
QueriedState state;
queryState(result, gl, type, target, state);
if (!state.isUndefined())
verifyFloatMax(result, state, maxValue);
}
void verifyStatePointer(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, const void *expected,
QueryType type)
{
QueriedState state;
queryPointerState(result, gl, type, target, state);
if (!state.isUndefined())
verifyPointer(result, state, expected);
}
void verifyStateIndexedBoolean(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int index,
bool expected, QueryType type)
{
QueriedState state;
queryIndexedState(result, gl, type, target, index, state);
if (!state.isUndefined())
verifyBoolean(result, state, expected);
}
void verifyStateIndexedBooleanVec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int index,
const tcu::BVec4 &expected, QueryType type)
{
QueriedState state;
queryIndexedState(result, gl, type, target, index, state);
if (!state.isUndefined())
verifyBooleanVec4(result, state, expected);
}
void verifyStateIndexedInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int index,
int expected, QueryType type)
{
QueriedState state;
queryIndexedState(result, gl, type, target, index, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateIndexedIntegerMin(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int index,
int minValue, QueryType type)
{
QueriedState state;
queryIndexedState(result, gl, type, target, index, state);
if (!state.isUndefined())
verifyIntegerMin(result, state, minValue);
}
void verifyStateAttributeInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target, int index,
int expected, QueryType type)
{
QueriedState state;
queryAttributeState(result, gl, type, target, index, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateFramebufferInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, int expected, QueryType type)
{
QueriedState state;
queryFramebufferState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateFramebufferIntegerMin(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, int minValue, QueryType type)
{
QueriedState state;
queryFramebufferState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyIntegerMin(result, state, minValue);
}
void verifyStateProgramInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint program,
glw::GLenum pname, int expected, QueryType type)
{
QueriedState state;
queryProgramState(result, gl, type, program, pname, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateProgramIntegerVec3(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint program,
glw::GLenum pname, const tcu::IVec3 &expected, QueryType type)
{
QueriedState state;
queryProgramState(result, gl, type, program, pname, state);
if (!state.isUndefined())
verifyIntegerVec3(result, state, expected);
}
void verifyStatePipelineInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint pipeline,
glw::GLenum pname, int expected, QueryType type)
{
QueriedState state;
queryPipelineState(result, gl, type, pipeline, pname, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateTextureParamInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, int expected, QueryType type)
{
QueriedState state;
queryTextureParamState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateTextureParamFloat(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, float expected, QueryType type)
{
QueriedState state;
queryTextureParamState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyFloat(result, state, expected);
}
void verifyStateTextureParamFloatVec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, const tcu::Vec4 &expected, QueryType type)
{
QueriedState state;
queryTextureParamState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyFloatVec4(result, state, expected);
}
void verifyStateTextureParamNormalizedI32Vec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, const tcu::IVec4 &expected, QueryType type)
{
QueriedState state;
queryTextureParamState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyNormalizedI32Vec4(result, state, expected);
}
void verifyStateTextureParamIntegerVec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, const tcu::IVec4 &expected, QueryType type)
{
QueriedState state;
queryTextureParamState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyIntegerVec4(result, state, expected);
}
void verifyStateTextureParamUnsignedIntegerVec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl,
glw::GLenum target, glw::GLenum pname, const tcu::UVec4 &expected,
QueryType type)
{
QueriedState state;
queryTextureParamState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyUnsignedIntegerVec4(result, state, expected);
}
void verifyStateTextureLevelInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
int level, glw::GLenum pname, int expected, QueryType type)
{
QueriedState state;
queryTextureLevelState(result, gl, type, target, level, pname, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateObjectBoolean(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint handle, bool expected,
QueryType type)
{
QueriedState state;
queryObjectState(result, gl, type, handle, state);
if (!state.isUndefined())
verifyBoolean(result, state, expected);
}
void verifyStateQueryInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLenum target,
glw::GLenum pname, int expected, QueryType type)
{
QueriedState state;
queryQueryState(result, gl, type, target, pname, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateSamplerParamInteger(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint sampler,
glw::GLenum pname, int expected, QueryType type)
{
QueriedState state;
querySamplerState(result, gl, type, sampler, pname, state);
if (!state.isUndefined())
verifyInteger(result, state, expected);
}
void verifyStateSamplerParamFloat(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint sampler,
glw::GLenum pname, float expected, QueryType type)
{
QueriedState state;
querySamplerState(result, gl, type, sampler, pname, state);
if (!state.isUndefined())
verifyFloat(result, state, expected);
}
void verifyStateSamplerParamFloatVec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint sampler,
glw::GLenum pname, const tcu::Vec4 &expected, QueryType type)
{
QueriedState state;
querySamplerState(result, gl, type, sampler, pname, state);
if (!state.isUndefined())
verifyFloatVec4(result, state, expected);
}
void verifyStateSamplerParamNormalizedI32Vec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl,
glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4 &expected,
QueryType type)
{
QueriedState state;
querySamplerState(result, gl, type, sampler, pname, state);
if (!state.isUndefined())
verifyNormalizedI32Vec4(result, state, expected);
}
void verifyStateSamplerParamIntegerVec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl, glw::GLuint sampler,
glw::GLenum pname, const tcu::IVec4 &expected, QueryType type)
{
QueriedState state;
querySamplerState(result, gl, type, sampler, pname, state);
if (!state.isUndefined())
verifyIntegerVec4(result, state, expected);
}
void verifyStateSamplerParamUnsignedIntegerVec4(tcu::ResultCollector &result, glu::CallLogWrapper &gl,
glw::GLuint sampler, glw::GLenum pname, const tcu::UVec4 &expected,
QueryType type)
{
QueriedState state;
querySamplerState(result, gl, type, sampler, pname, state);
if (!state.isUndefined())
verifyUnsignedIntegerVec4(result, state, expected);
}
} // namespace StateQueryUtil
} // namespace gls
} // namespace deqp