blob: 94de2790f5ba337dfc2fa27327f4ab88bbc7a28f [file] [log] [blame]
/*-------------------------------------------------------------------------
* drawElements Quality Program Random Shader Generator
* ----------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Expression generator.
*//*--------------------------------------------------------------------*/
#include "rsgExpressionGenerator.hpp"
namespace rsg
{
ExpressionGenerator::ExpressionGenerator(GeneratorState &state) : m_state(state)
{
}
ExpressionGenerator::~ExpressionGenerator(void)
{
}
Expression *ExpressionGenerator::generate(const ValueRange &valueRange, int initialDepth)
{
// Create root
m_state.setExpressionDepth(initialDepth);
Expression *root = Expression::createRandom(m_state, valueRange);
try
{
// Generate full expression
generate(root);
}
catch (const std::exception &)
{
delete root;
m_expressionStack.clear();
throw;
}
return root;
}
void ExpressionGenerator::generate(Expression *root)
{
DE_ASSERT(m_expressionStack.empty());
// Initialize stack
m_expressionStack.push_back(root);
m_state.setExpressionDepth(m_state.getExpressionDepth() + 1);
// Process until done
while (!m_expressionStack.empty())
{
DE_ASSERT(m_state.getExpressionDepth() <= m_state.getShaderParameters().maxExpressionDepth);
Expression *curExpr = m_expressionStack[m_expressionStack.size() - 1];
Expression *child = curExpr->createNextChild(m_state);
if (child)
{
m_expressionStack.push_back(child);
m_state.setExpressionDepth(m_state.getExpressionDepth() + 1);
}
else
{
m_expressionStack.pop_back();
m_state.setExpressionDepth(m_state.getExpressionDepth() - 1);
}
}
}
} // namespace rsg